The "crouch to avoid damaged" trick against Bowser was actually pointed out in the Official NES Atlas, but it didn't mention small Mario being immune too. Neat!
@@IvanFranco120 It's not really an exploit though, in the Japanese version you could be kill by Bowser even as small Mario. The international version just change the hit box so to make it easier for western gamers.
I can explain (at least partially) the Great Muncher Oddities! Munchers aren’t “real” enemies, at least not in the same way that Nipper Plants or Piranha Plants are. Instead, they’re counted as, functionally, blocks that hurt you instead. I’m certain that their interaction with P-Switches is an intentional behavior, but I’m pretty sure them turning to Empty Blocks is just an oversight. I assume they’re blocks because of how the NES works: they appear in batches normally, and so many enemies at once on screen would make the game lag quite a bit. By having Munchers be animated blocks instead, it keeps the game from lagging while still having them function widely the same.
In Super Mario World, a P-Switch also turns Koopa Troopas into coins and not just any coins: bonus coins in similar manner to how munchers does in SMB3. I know about this when I reach Vanilla Secret 2 in SMW.
These are some deep cuts! Well done. I've seen so many videos in the 'did you know' genre that are like: Did you know that the M on Mario's red cap stands for Mario??
In many playthroughs, I'd encountered the white mushroom house a handful of times, but I never knew what summoned it. I really just thought it was entirely random!
With these fискеd up rules like the "third timer digit must be even and your coin count must be equal 66 and your middle finger nail must be at least 3 millimetrers long when you playing the level and this all must happen in the growing moon" and them being not listed, it's not surprising you thought it was entirely random, so did anyone)
Only one I didn’t know was the random different colors of the fireballs in Toads House and the 1-up Shrooms. Must of never came across them but great video!
Neither do we cause usually you don't get the Tanooki Suit until World 4 or later so the idea of using it on a lava lotus never came to mine. The level in which lava lotus exist are mostly in World 3, though there might be some in later worlds but not as often.
I played the crap out of this game when I was a kid, so I knew about the white mushroom house, though I reasoned that you had to pick every coin on the level, no idea it was just a set number. I honestly can't remember if I ever figured how to trigger the white coin ship, but I probably didn't, since I never paid attention to the score.
The fortress skip is amazing I never knew that you have to be a genius to figure that out and I think that was put in the game over 33 years ago was unbelievable I've never seen anyone mention that
The Super Mario Bros. 3 developers (Miyamoto and his crew at Nintendo) also had plans to make underwater levels where Jelectros would turn to silver coins once a P-switch was activated. They abandoned the idea when they found out that touching the silver coins underwater either downgraded Mario or made him lose a life...
I knew more than half of these... But i followed smb3 speedruns for long, and more than half of this are relevant in speedruns especially during competitions...
The Hammer Bros suit has a slide animation, but it can only be seen in one specific area. You have to be already sliding down an incline when you touch the power up. All other times, pressing down while in the suit causes Mario to go into the defensive position.
Also the anchor helps a lot in World 5, in that world there's a glitch where sometimes the airship will get stuck in the mid section of the map where you can't reach it either from land or sky section. Using the anchor will temporarily stop the airship from running away, I say temporary cause they will run away again if you're a loser and kept losing against them many times.
There 2 pretty nice secrets on World 5 not so many people know about them. The first is the Super Fire Flower. The second one is to let the hammer bros to run in the second part of the map, until he reaches the dot on the upper right part, so once you defeat him you get a 1-up and an additional power up ; )
The unused statue sprite going down the pipe is akin to the unused 'sliding sprite' of the hammer bros suit. If you're sliding when you get the suit, you will see that rare sprite. This can be seen in only one world in the game.
Almost every world had shortcuts, if you beat all the fortresses the gate that blocks the shortcut paths will open allowing you to skip sections of the map.
Probably because it is really tempting to spend the hammers elsewhere. In World 2, you can break a rock to get a frog suit and a warp whistle. In World 3, breaking a rock will lead to three Toad houses and two spade houses. In World 4, breaking the rock next to the pipe leads to a Toad house with a tanuki suit.
Those different color 1up mushrooms, fireballs, and such are the reason why I love the original 8-Bit version over the All-Stars and Advance ones. Also the small Mario/crouching trick with Bowser only works in the international version, in the Japanese version he could totally crushed small Mario without mercy. Also at 5:25 - that's level 6-9, not 6-2, 6-2 is an auto scroll level.
When you complete the game once, you unlock 28 P-wings when you start a new one. When I was young, beating the game twice gave me 28 hammer suits. I tried to unlock the 28 hammer suits with emulator and official nintendo virtual consoles but it never worked again.
@@cecillewolters1995 it stops moving for 2 turns. It's only useful if you had a game over and want to prevent the ship from hiding behind levels that are no longer cleared because of that. Or if you just don't want to go chasing it after you die on it.
Question why does wand sometimes land diagonal instead of vertical I tried every way kill boss with fire only win with a suit ect I can’t figure out why it does that maybe it’s different cart versions???
@@smd89xx But only temporary, it move again after several turns if the player kept losing. Same thing with the music box, it will temporarily put the Hammer bros., boomerang bros., fire bros., sledge bros., and piranha plant guard to sleep but they will wake back up after several turns.
When you die on the airship, it will move to a new location. If you have unbeaten levels in that world, the ship will position itself on a spot on the other side of it. The anchor prevents the airship from moving. This is particularly useful in World 5(?) where the airship can glitch and land on an unreachable space.
I usually encounter the treasure ship every time I play the game. I had no idea it was this specific. I guess I was playing levels the same way every time to make it happen.
I knew about the map of Japan, including the bridge, but I didn't know about the castle being positioned over Kyoto and representing Nintendo HQ. But the real question is, Is there really a pipe there to the East down in the ocean? Maybe that's where Godzilla comes from. 😂
I think I knew about the map of Japan and Kyoto, but I never knew what that bridge was doing there. It always seemed so completely out of place! (I didn't even know Japan had bridges there.)
These are all things that most Mario 3 players knew. Use the statue on a kuribo shoe to get a gray tanooki. Also, 宝 comes from 宝くじ (takarakuji / lottery). 宝 means fortune (in the form of treasure). 宝物 (takaramono) means treasure.
I played All-Stars as a little kid, so I remember playing a decent amount of SMB3. Ummm... Am I the only one who didn't know you could turn into fucking statue lol? I thought the tanooki suit just let you slow fall
The "crouch to avoid damaged" trick against Bowser was actually pointed out in the Official NES Atlas, but it didn't mention small Mario being immune too. Neat!
Yeah, its an well known exploit...😅
@@IvanFranco120 heck yeah!
@@Louie_Log Yes. 😅
@@IvanFranco120 It's not really an exploit though, in the Japanese version you could be kill by Bowser even as small Mario. The international version just change the hit box so to make it easier for western gamers.
@@VOAN Huh? That's kinda intresting...🤔
I can explain (at least partially) the Great Muncher Oddities! Munchers aren’t “real” enemies, at least not in the same way that Nipper Plants or Piranha Plants are. Instead, they’re counted as, functionally, blocks that hurt you instead. I’m certain that their interaction with P-Switches is an intentional behavior, but I’m pretty sure them turning to Empty Blocks is just an oversight.
I assume they’re blocks because of how the NES works: they appear in batches normally, and so many enemies at once on screen would make the game lag quite a bit. By having Munchers be animated blocks instead, it keeps the game from lagging while still having them function widely the same.
Munchers belong in the same Mario 3 enemy camp as Jelectros: enemies that function more like blocks.
In Super Mario World, a P-Switch also turns Koopa Troopas into coins and not just any coins: bonus coins in similar manner to how munchers does in SMB3. I know about this when I reach Vanilla Secret 2 in SMW.
5:59 that's how statue Mario looks nowadays! Not that strange bald thing.
I have seen the treasure ship multiple times but I had never seen the white toad house. Amazing!
These are some deep cuts! Well done.
I've seen so many videos in the 'did you know' genre that are like: Did you know that the M on Mario's red cap stands for Mario??
Yeah, you can tell it by the "M" letter graphic at the HUD during gameplay. 😅
Yeah but did you know that Mario is not his first name?
In many playthroughs, I'd encountered the white mushroom house a handful of times, but I never knew what summoned it. I really just thought it was entirely random!
With these fискеd up rules like the "third timer digit must be even and your coin count must be equal 66 and your middle finger nail must be at least 3 millimetrers long when you playing the level and this all must happen in the growing moon" and them being not listed, it's not surprising you thought it was entirely random, so did anyone)
Only one I didn’t know was the random different colors of the fireballs in Toads House and the 1-up Shrooms. Must of never came across them but great video!
Nice, crouching under Bowser works on SMB.3 and SM64!
Also, the coin recquirements for the bonus houses are displayed on the Advance version!
Gonna try this tomorrow on N64, I never knew!
1:40 I didn't know that Lava Lotus enemy kill before! 😳
Neither do we cause usually you don't get the Tanooki Suit until World 4 or later so the idea of using it on a lava lotus never came to mine. The level in which lava lotus exist are mostly in World 3, though there might be some in later worlds but not as often.
@@VOAN Yeah, i'll try this out on NSO Service on my Switch...😅
I always knew that Super Mario Bros. 3 is an amazing game. But with so amazing secrets? WOW!
Yeah, unfortunately due to the age of the game, none of those were really secrets unless you never played the game much.
I played the crap out of this game when I was a kid, so I knew about the white mushroom house, though I reasoned that you had to pick every coin on the level, no idea it was just a set number. I honestly can't remember if I ever figured how to trigger the white coin ship, but I probably didn't, since I never paid attention to the score.
The fortress skip is amazing I never knew that you have to be a genius to figure that out and I think that was put in the game over 33 years ago was unbelievable I've never seen anyone mention that
The Super Mario Bros. 3 developers (Miyamoto and his crew at Nintendo) also had plans to make underwater levels where Jelectros would turn to silver coins once a P-switch was activated. They abandoned the idea when they found out that touching the silver coins underwater either downgraded Mario or made him lose a life...
Yeah, it was documented in TCFR website. 😅
Extremely fascinating and well done. A round of applause for this fantastic video
666th like
I never did know what triggered the white mushroom house. I did know about the text from special suits, though. I loved getting the hammer suit one.
Very interesting. I knew only 1,7,8 and 11.
1:40 the satisfaction in that text dialog was priceless 🤣
I knew more than half of these... But i followed smb3 speedruns for long, and more than half of this are relevant in speedruns especially during competitions...
😱😱😱 YOUR INFO JUST BLEW MY MIND!!!
All these years and I never knew about the world 4 shortcut. Nice.
The Hammer Bros suit has a slide animation, but it can only be seen in one specific area. You have to be already sliding down an incline when you touch the power up. All other times, pressing down while in the suit causes Mario to go into the defensive position.
I knew all if these except for the world 4 short cut. That made my mouth drop for some reason. Lol
Same here. Although I must admit to at least wondering if there were any more places you could use a spare hammer!
Is it weird that i already knew about more than half of those things?
Yeah, its like 50% of people already know about a few tricks, glitches, and some hidden details of SMB3 community.
Nah. I knew most just from playing. Granted, I played this game so much as a kid it was ridiculous.
whoa whoa wait... There's an anchor item in Mario 3? WTF is that? What is it used for? I've never seen that before!
IIRC it prevents the Koopaling's airship from moving if you lose a life on it.
@@LyfSukz I've never seen that! wow.
@@DblOSmithYou probably haven't played SMB3 before...
Anchors can only be found in the white mushroom houses shown in this video so extremely reasonable to never know about. Don’t be an ass
Also the anchor helps a lot in World 5, in that world there's a glitch where sometimes the airship will get stuck in the mid section of the map where you can't reach it either from land or sky section. Using the anchor will temporarily stop the airship from running away, I say temporary cause they will run away again if you're a loser and kept losing against them many times.
The one about the weird colors is probably caused by the nes’s color limitations
Yeah, The NES is limited to 8 colors at once. 😅
And it created a "poop block%" category?!
@@BagOfMagicFoodWHAT!?
There 2 pretty nice secrets on World 5 not so many people know about them. The first is the Super Fire Flower. The second one is to let the hammer bros to run in the second part of the map, until he reaches the dot on the upper right part, so once you defeat him you get a 1-up and an additional power up ; )
#7 was the coolest thing I never knew. My mind is blown
That was fucking awesome dude. Very detailed
I did not know about avoiding the fortress in world 4.
Not this time
I'm a Big fan of MitchFlowerPower so i know a looooot of tricks and Hidden stuffs in this game
At least he doesn't have a monopoly on "Didja know" videos anymore!
@@BagOfMagicFood and does he have Edna Krabappoly?
I never knew what triggered the white ship before, I figured it was just random for so long!
#1 I didn't know about your channel 👍🏼🍄
The unused statue sprite going down the pipe is akin to the unused 'sliding sprite' of the hammer bros suit.
If you're sliding when you get the suit, you will see that rare sprite. This can be seen in only one world in the game.
Yeah, i wonder if this sprite is meant to be seen at one point if deveploment of this game? 🤔
THANK YOU SO MUCH!!! I’m gonna try it now!
That shortcut in World 4 is mind-shattering. How have I never seen that after all these years?
*rock-shattering, but close :P
earth-shattering kaboom. wait- wrong childhood animation.
Almost every world had shortcuts, if you beat all the fortresses the gate that blocks the shortcut paths will open allowing you to skip sections of the map.
Probably because it is really tempting to spend the hammers elsewhere. In World 2, you can break a rock to get a frog suit and a warp whistle. In World 3, breaking a rock will lead to three Toad houses and two spade houses. In World 4, breaking the rock next to the pipe leads to a Toad house with a tanuki suit.
I love the art ain the end takes me back
One thing to add to the treasure ship secret is that it can only be done in Worlds 1, 3, 5, and 6.
6:16 happened to me one time - it was on COMPLETE accident too!
Bowser holding Mario by shoulders in thumbnail😳
Sussy
I think its looks too drepesing, LOL. 😅
"12 cool things we sniped from mitchflowerpower's video"
Holy crap! I got the white mushroom house in world one as a kid and could never recreate it. My friends thought I was just making it up
I actually knew a surprising amount of these.
The grey mario can also happen if you land on a bob-omb and hold onto it.
I knew all of them but the unique dialog based on your power up. I've played this game for almost 30 years and never saw that. That's pretty awesome.
Yeah, this detail is documented on the 2017 Mario Encyclopedia. 😅
That's something I read in online guides before the year 2000!
@@BagOfMagicFood Really!? 😳
Awesome video! I didn't know this stuff, cause I played it on GBA originally.
Did you mean the "Advance 4" game? 🤔
@@IvanFranco120 yes.
@@Whurlpuul I've played that game too, though it was on Wii U Virtual Console version, which has all E-reader levels unlocked from the start...😅
pls make mor SMM2 videos !!!
Nice video 👍
I'm old school, I knew about this like 30 years ago
Actually, SMB3 did have 30 years since 2018. 😅
Those different color 1up mushrooms, fireballs, and such are the reason why I love the original 8-Bit version over the All-Stars and Advance ones. Also the small Mario/crouching trick with Bowser only works in the international version, in the Japanese version he could totally crushed small Mario without mercy. Also at 5:25 - that's level 6-9, not 6-2, 6-2 is an auto scroll level.
hehe 6-9
Love the intro lol. It's made in Beepbox right?
"Hey you! How about lending me your clothes? No dice? What a drag."
What in the world was this message supposed to mean?
When you complete the game once, you unlock 28 P-wings when you start a new one. When I was young, beating the game twice gave me 28 hammer suits. I tried to unlock the 28 hammer suits with emulator and official nintendo virtual consoles but it never worked again.
I did this on my Switch online service, and it works...😅
Strangely enough, this extra feature isn't present in the Japanese release.
@@IvanFranco120 I did it again and all I get is 28 P-wings. Not the 28 hammer suits. Remember you have to beat the game twice.
@@HabsGamer Huh? Twice? 🤔 I don't remenber that...
28 hammer suits is an urban myth that you won't ever see in your inventory unless you use a game genie or something smh
@@scitizenkane1 no, its real. I did it often when I was a kid.
Have you ever find the secret 1up island using a boat tho?
Also, I wonder what will happen if you use on anchor whilst on the boat
You cant use inventory during a level
@@JuddMan03 I meant in the overworld.
@@cecillewolters1995 it stops moving for 2 turns. It's only useful if you had a game over and want to prevent the ship from hiding behind levels that are no longer cleared because of that. Or if you just don't want to go chasing it after you die on it.
@@JuddMan03 Ah oke, thanks
Nothing will happen, the anchor only works on airship, the canoe is not affected.
Anyone know where the end of the video artwork is from?
Another thing about the castle of world 3 is that the king has Mario’s face
Happy MAR10 day everyone!
1:02, what does the pipe and coin suggest?
Maybe, other parts of Japan isles...🤔
Cool
Question why does wand sometimes land diagonal instead of vertical I tried every way kill boss with fire only win with a suit ect I can’t figure out why it does that maybe it’s different cart versions???
The text at 2:37 says "green fireball"
The effect at 2:16
That song at the end is so nostalgic! :)
Warp 3-9 to 5-6
What exactly are the uses for the anchor?
I believe it prevents the airship from moving
@@smd89xx Yeah, and it dosen't move to another location when losing an life on a stage...
@@smd89xx But only temporary, it move again after several turns if the player kept losing. Same thing with the music box, it will temporarily put the Hammer bros., boomerang bros., fire bros., sledge bros., and piranha plant guard to sleep but they will wake back up after several turns.
When you die on the airship, it will move to a new location. If you have unbeaten levels in that world, the ship will position itself on a spot on the other side of it. The anchor prevents the airship from moving. This is particularly useful in World 5(?) where the airship can glitch and land on an unreachable space.
@@pigs18 Yeah, but if that happens. Then, you're screwed...😅
I usually encounter the treasure ship every time I play the game. I had no idea it was this specific. I guess I was playing levels the same way every time to make it happen.
7:03, now *that* is news.
👍😎
I knew about the map of Japan, including the bridge, but I didn't know about the castle being positioned over Kyoto and representing Nintendo HQ. But the real question is, Is there really a pipe there to the East down in the ocean? Maybe that's where Godzilla comes from. 😂
I think I knew about the map of Japan and Kyoto, but I never knew what that bridge was doing there. It always seemed so completely out of place! (I didn't even know Japan had bridges there.)
Good
Adding to the 12th fact, someone could hack the game so you'd need to grab Bowser by the tail and fling him a distance (like in "Super Mario 64").
Mitchflowerpower covered all of these in a recent video of his.
These are all things that most Mario 3 players knew.
Use the statue on a kuribo shoe to get a gray tanooki.
Also, 宝 comes from 宝くじ (takarakuji / lottery). 宝 means fortune (in the form of treasure). 宝物 (takaramono) means treasure.
It's annoying when your dad who played this in the 90s look at the video with you saying I remember this and I remember that special secret
Looks a little familiar… 🤔 I think MFP beat you to this one.
A
I played All-Stars as a little kid, so I remember playing a decent amount of SMB3. Ummm... Am I the only one who didn't know you could turn into fucking statue lol? I thought the tanooki suit just let you slow fall
First like
I have a question
What happens if big mario steps on munchers
A. Mario downgrades until Mario died
B. Instant died like lava
Then he died unlike lava.
A. He loses power ups first.
@@pigs18 Yeah, makes sense...😅
First
Warp 6-9 to 7-3