I died at the conditions part. Straight up: 46.7% damage to close enemies while polymorphed as a sheep standing on frozen ground while crowd controlled. I don't know wtf they were thinking when they designed the damage system...
Instead of coding they were watching the Lego Movie, and heard "Taco Tuesday", and the ENTIRE team said in unison, "That's our new damage model." With high 5's and everything, they spent the next 3 weeks throwing a party, realized they had 2 weeks before the beta, stared at the clock for 5 hours and said, "We should probably get to work... see you Monday."
@@ereviscale3966 It's not that it's hard to understand it's that it's pointless, dumb and gives a false sense of depth. Once you know how it works, you pretty much just spec for damage to close enemies and vulnerable with no deviation. That's not a system, that's a fucked up amalgamation that requires people to sift through pages of bullshit.
16:29 The Plugy Mod for Diablo II: Lord of Destruction had like 200 stash tabs and 200 Shared stash tabs. Which Blizzard actually used the UI for but only gave us 1 stash tab and 3 shared stash tabs.
Well, how else are they going to sell you stash tabs? D4 will be having stash tab purchasable soon, after the accounting guys find out how much it costs to maintain 1 stash tab of data for 20 years (game's estimated life span), and then charge 100 times the cost for it (probably 5~10 bucks a tab).
@@rebeltheharem7028 the moment stash tabs are for sale i'm done. In PoE makes sense bc it's a f2p but I paid full price for D4 expecting just to pay for battle passes/cosmetics, nothing more.
@@another1118I just started PoE today because of the D4 patch. My god, it’s so fun. I’m a witch with exploding kamikaze skeletons and poison zombies and it’s actually effective
I like that original blizz made Diablo 1, revolutionized gaming then made a bang ass sequel and called it a day, hasnt been improved in 20+ years after LOD dropped lmao them some casual ass modders come in and make a mod thats literally better than D3 and D4 put together.
"30 hours to beat the campaign isn't enough time to say you've experienced the game." that would be like saying you didn't really beat Dark Souls because you didn't beat it on NG+4.
Imagine someone saying you didn't truly experience Elden Ring until you 100% a Journey 8 run level 1 hitless with unleveled caestus, unleveled flasks, and no accessories.
@@Ghostel3591 Some spells and stuff appear ONLY in NG+ cycles, like the stuff that Wellager sells in Drangleic. Also, the Curved Nil Sword gets stronger with each NG+.
With respect, when I used to tell people I found WOW boring after 3+ days played, they told me the game really starts and gets good after level 60. That used to be the big sell. The end game.
Just 2 cents about the "always online" being a problem, also related to anticheats like DENUVO on single player games: I have a dear firend of mine in the army. He cudn't play a lot of games for the past 3\5 years due to the always online requirement...on single players. It's dumb.
thats a really bad take and your logic has flaws. food = you can get the whole experience if you try every component at least once and maybe mixed game/d4 = you cannot get the whole experience if you didnt hit endgame with at least one char.
Asmon has a huge point. I recently tried to come back to wow to play with my friends and I am not a mythic + enjoyer so I was looking around for ways to gear... my friends told me to just not play then. They bitch and moan about people in their guild not doing m+ and it just made me realize I am just not able to enjoy the game the way I want like how I did back in the legion days.
To be honest, i kinda agree with your friends. You are free to play the game however you want, but you are not entitled to what others have to work hard for. If everyone was getting free gears for playing casually, who would want to do hard contents?
Yup, same, I love raiding, but then realised that to raid and get groups I need to be ontop of the curve of M+ gearing made it a really unpleasant experience. It's a very toxic experience due to how keys deplete upon failure with a timer and I find that to be more of a stressful experience than an enjoyable one. I generally dislike scaling difficulty too sooo yeah..
@@itsmethemario8846 He asked if there was a way to "gear", not to get mega end game gear, I've never played wow but I'm sure there are non bis gear, but their friends attitude was that if he doesn't like Mythic+ he shoulnd't play the game
Im sitting here thinking how im gunna work 30 hours into my schedule lol. I usualy give a game about an hour to appeal to me before i move on, and i think thats being incredibly generous. If it cost a premium ill probably come back and try again later, but thats about it.
Honestly I think first impressions and end thoughts are equally important. Like, you can tell if you'll like some games in the first hour. Others may take some leveling for cool skills or whatever. Like I was sold on Sekiro in the first 30 minutes of gameplay, yet rocket league took me having some cool moments where I was just playing well and to get to that point it took a good amount of time. Most ppl don't fw RL though 😂 so weird to get used to the car controls early on lol
@@appledoesgaming7303 100% agree with you. Especially with Sekiro. It was actually my first Souls-like and I was HOOKED. It was really hard for me to get used to it, but once I did it became extremely satisfying. I was primarily a FPS gamer, and I will admit Sekiro was the first time I've ever really raged at a game. I remember a specific point where I almost threw my controller but stopped myself mid-action because I didn't grow up with a lot of resources so I didn't want to have to spend more money on buying another controller (even though I'm doing fine financially now). I also remember I must have rage-quit the game and started playing again only a few moments later more than 50 times in the span of a weekend. Love it though. Played DS3 after that, and still playing Elden Ring to this day. The co-op mod for it is really stable, if you haven't tried it btw. You can actually play co-op from start to finish - highly recommended
I love the lack of self-awareness with the players who are self-proclaimed hardcore players. They chastised other people for not skipping all the useless uninteresting content and lore as well as all the information contained within the many hours of the product and yet at the end of the day accuse other people of not enjoying the actual game while they basically skipped most of it 😂
Not only that, many of them aren't even playing a game. They're basically copying homework (builds, guides etc.) and going through the motions within the game
@@soulflame99 I still wish they'd make a league each season that just starts you in mapping with an xp boost, with map tiers 1-6 being levels 1-60 or something, and it's own economy, then things continue as normal once you hit level 60ish. I love POE but redoing the campaign can be a drag. It's still my ARPG of choice that being said.
@@codyjackson5648 finally got to nightmare mode, and did a dungeon, it was laughable because i had more legendary items drop than ive ever seen. Im not even touching that toon because the s1 nerfs, loving my new rogue tho
"These aren't 12 year olds, these are 30+ year olds!" That doesn't make it better, makes it worse than 30+ year olds are typing like a child and are sulking and getting so upset over an opinion.
It’s shocking how bad Blizzard dropped the ball on some of the classes and skills. The necromancer book of the dead gives you the option to sacrifice your minions to boost your own stats. It should be the opposite. You should be sacrificing your own stats to boost your minions.
Minions should have been in the talent tree, with every tier offering a new one, with new skills being part of the branches and not relegated to Legendary effects. Blizzard has forgotten how to pet class.
Lol, what? That's the same exact thing. If you don't get the boost for not using minions, that means you're sacrificing your own potential stats for minions...
That's the same result you complete muffin. Also you picked one thing that doesn't matter at all. What about resistances rolling on everything when they don't even work right?!
Necros lost all meaning in Most Games, remember when a necro class in other Games Back then let you summon huge amounts of Minions to Fight enemies? Or even ressurect Bosses, Nowadays If a necro can summon 5 Minions your lucky lmao.
@@sterver3097do you know what games have cool necromancy? Skyrim with mods can let you summon a entire army of skeletons. I played Diablo 3 as the witch doctor and it was fun, but you got maybe 4-5 minions like you said.
today's Diablo IV patch in short: -Fixed multiple issues where players were having fun -Fixed multiple issues where sorcerer wasn't already weak enough -Fixed multiple issues where players were excited for season 1
I love the ridiculous time frames they give for fixes. Gem tab changes? Season 2 (at least 3 months). More storage? No time frame, but it's SUPER complicated, so we're going to take it slow and make sure we get it right (lmfao). In the meantime, here's a power and an XP mega nerf. K thx, bye
Started with sorceress, fire focus. I had some fun while going through the campaign, but hearing about people doing millions of damage at the 50 level range while I'm being a stubborn asshole refusing to get frost nova like EVERY other sorc, that kind made me salty because a was barely hitting 80k with a meteor. It just felt like I sucked for trying to play in a way that I wanted while also trying to be mindful of the way damage works in the game. I lacked a lot of the vulnerability damage boost mainly because I refused to do frost, although there were ways with gear that i could get it through various items. I just wish the game didn't give me the worst fucking gloves in the game 4 times with no valuable stats on top. Damned Super Mario, waste my mana against a wall, bounce once then disappear, wreck my damage, dumbasss, stupid gloves.
Yeah the entire skill system needs a rework. Right now every class has 2-4 must have skills that you need to be good and youre left with 2 skills to actually play with. You should be able to go full fire sorc, or full minion necro. In fact you should be getting strong bonuses for going purely into one skill tree. The trees should be synergistic like in Diablo 2. Putting points into my fireball should increase the damage of my firewall. Putting points into my skeleton warriors should increase the damage of my skeleton mages.
I feel your pain! Tried to do a Druid build and realized it wasn't up to snuff. If you aren't following a guide, you are basically walking into an annoying late game situation. I think it's annoying and not creative in a sense that you HAVE to be a cookie cutter character to enjoy the game.
I think there's an unspoken problem here and I fell into it too, I was necro trying to be a summoner focus and I was having fun with the game, then I looked at videos of how summons are trash and you have to play bone spear. I switched to bone spear and breezed through everything but i wasn't having fun anymore. I think we just need to play games the way we want and ignore these META builds. The most efficient way to play a game is whatever is fun for you, and if you're not having fun, don't play the game
D3 and D2 were like that too. Every class had a superior build and you gimped yourself for not picking it. I don't see why it would change for D4, blizzard has always been terrible at balancing.
I like the idea of just level scaling being enabled when you enter a party, and otherwise you can have it off. Would be cool, but obviously too late for that now.
I don't agree with all of Act Man's takes, but I also recognize that what I was looking to get out of D4 was different than what he wanted to get. I think he identifies some actual good weaknesses in the design philosophy Blizzard took with leveling/scaling/loot and even better, I like that he tries to suggest a way to improve it.
Blizzard employees are just pissed that their Doctors are telling them the same thing that Actman said, and the Doctor was literally just doing his job as a beta player with little time for bullcrap. But the devs don't need to fix anything in a SERVICE until everyone leaves from boredom, frustration, and the next From Software title that feels rewarding.
The logic hoops some people leap through to make themselves feel better was insane to read on the original video. People getting upset because of constructive criticism and accusing others of using alts to upvote themselves. Conspiracies on top of conspiracies. We are all Alpharius, of course.
I don't know why but Act Man reacting to the hate comments from his previous video reminds me of stand-up comedians destroying hecklers in the crowd. Both equally entertaining.
It's content and money. I don't even think he really feels that way about the game in the first place. But he knows it equals views. |What will get me lots of views and reactions... Hmmm, maybe I'll shit on the most popular game out there right now."
@@noelennon420nah I don't believe it - he has done positive videos before - especially the huge amount of effort he put into defending elden ring - I don't see a pattern of "find well liked game and shit on it for just to generate Controversy even though I liked it"
I do! Because Act Man will give his opinion and the critique it on it's own merits (as close as possible). Then I watch Asmongold react and play Devil's Advocate as well as give constructive feedback. Between the 2 of them you can get a very good feel for the game and see points of view not noticed at first.
Path of exile was designed for a hardcore playerbase from the start. Diablo IV catered to casual players. The moment you see the massive skill tree in PoE... that's a quit moment for anyone with a more casual approach to games. PoE motivates hardcore players to get to endgame. Diablo IV has trouble motivating casual players make it to endgame. Thats a huge problem!
I had a friend that tried elden ring TWICE and didnt enjoy it. He later saw a video with many tips and then he started to enjoy a guided gameplay. So he was always looking online what to do and how to progress the quest etc and he completely enjoyed the game after. Let people play the way they want, as long as they have fun its the right way to play.
I kinda did the same actually. I realllyyyy didnt enjoy Elden ring when i tried it first. I usually dont like Souls games, but thought id give Elden ring a try, well, i did and didnt like it. Then a friend of mine and me was looking for games to play, we saw elden ring coop mod. Installed it and played trough the whole game and had a blast for DAYS. We both got really invested and looked up different builds and stuff. And neither of us actually never liked a souls game before that. It was amazing.
Similar thing with Persona fans. The Persona games are great, but some people think you should play the game multiple times just to figure out how to max all the social links. The games are 70-100 hours long. I just used a guide to max them in one play through because I’m in it for the amazing story and characters not to be a Persona expert
@@DrayLoco yeah persona can be really tough to replay when it's such a damn huge journey of a playthrough. Although I have dome multiple P3 runs for 100% compendium and max social links or what not, after doing like 3 runs of p3, I have no desire to go back doing that. But then again, I'm a little excited for p3 Reload and will try the game out again.... for the 4th time with the remake version.
Man 35:00 sits so well with me, Agents of Shield was so cringe for me in the first episodes, I dropped it, people who watched it tell me to suck it up for 20 episodes because it gets good... Thank you I'd rather watch 2 seasons of an anime and have fun the entire time.
I like D4, i just can't think of a reason to play it after a certain point, world bosses, suck, non story bosses suck, blizzard has somehow went so deep into brainless face rolling non mechanic fights, that it makes lost ark look like a masterpiece and i hate that game.
My end game was seeing if i could make my own build and hit a certain dps. I achieved it right before the vuln nerf. Ty blizzard now i’m done playing 😌
Do people even like the endgame? I found it super boring with nothing to strive for. I filled up my entire stash will perfect rolls for other builds that are worse than my build. What else do I do? Oh yeah start over in a few days…
I agree on the POE point with the build guides. I made it to the point where the difficulty spikes and started dying with my homebrewed build. I ended up copying a build as a foundation and slowly worked to take away things I didn’t like and add things I did until it became a build more my own. No way I would have enjoyed the game if I couldn’t figure out a build in the first place.
I think both the act man and Asmongold make valid critiques of D4. I enjoyed it for a bit... Level 78 I think when I stopped. The end game was boring and offered nothing IMO
Necromancer has to sacrifice 2 slots, barbarian has to sacriifce 3 slots, me playing sorcerer having to sacrifice 4 slots for defensive skills in order to play the game
To your point about solo content in MMO's, we had to fight tooth and nail to have instances implemented into OSRS for Ironmen players, who cant interact with other players to begin with, so that they could do content by themselves without being griefed, and people were still throwing a fit about it.
17:25 the story wasn't that bad, there were just moments that absolutely wrecked it. Deckard Cain, for one. Maghda as a character and her role. That pissed a lot of people off. And the quips from the main boss of an act. There were a lot of good moments, but also a lot of bad.
I had a post on reddit, where the fanboys pretty much tried to tare me a new one. None of them had a single compelling argument, but my favorite was this one dude that said the following about live services in general: "In a live service game with hopes of being relevant for years to come the "extras" aren't paid. The expectation is that the game will get better over time." This mf got conditioned into thinking that a live service game should start out fairly shit, and it is our hopes and dreams that's going to make it good, and all of that is just miraculously free. Like how deluded do you have to be to get into any game thinking, I expect shit, but it should get better :D
It’s funny because I liked the campaign 1-50 way more than anything else I’ve done in Diablo 4. Every level I feel like I get weaker, and then they’ll give a “hot fix” that destroys the build I was making to try and compete and then I gotta spend 100 million gold to respec
I want Halls of Torment mixed with classic Ys... Ys had terrible auto-attacks, but a story and an RPG experience. With a soundtrack somewhere between Golden Axe and Ys!
End game content locked behind difficulty tiers are the early game dungeons and activities with higher stats for early game enemies, that force you to farm end game tier gear, which are just higher stats for your early game gear.
I feel the campaign was quite lacking in some aspects. I felt the lore was all over the place, many things were left unclear, characters that lost relevance suddenly from one point to another. Even D3's campaign was so much better in comparison.
"Yeah I'm going to come out with the other half in an hour. Unless enough of you lose interest, in which case I'll say it's not worth cooking the rest of your food."
I'm a long time D2 fan but D4 couldn't even keep me interested long enough to get past level 70. I don't know exactly where it failed but I feel like they didn't finish the development and there are way too many legendary and unique items that suck ass.
I just found my first ever Death’s Web unearthed wand unique from TZ Andariel in D-2R, last night.. and my excitement was immeasurable 😊. I hope D4 can eventually bring similar excitement if they improve overall Itemization !
@AlekTrev006 yeah they really missed the mark on items. No sets no runewords. There's no depth to the game as far as items go. And the no trading of unique items. So pointless.
the break down of chats logic at the end was fantastic!!! That's how you talk to people who don't understand your position. You don't berate them, just talk and explain a different way of thinking and 9 out of 10 times people will see where you're coming from.
I feel like the knee-jerk reaction of a lot of those comments and unfairly comparing the video to Quantum TV was that they spent most of their hours playing the endgame, but since Act Man didn't play or comment on the endgame, they felt betrayed because they really wanted their favorite acting male to confirm their bias.
Actually guys, the real game starts only when you hit paragon 1500… but really it’s more like 2800 when you consider that paragon 2000-2500 is just a stepping stone to ancient exalted legendary unique mythic exotic items. So don’t speak unless you’ve actually seen the real endgame. Smh.
an arpg is still a game before its an "arpg." People really need to stop enabling their abusers, "oh no you see, we're supposed to get whipped and lashed before we are allowed a modicum of fun, its ARPG YO"
@@ahiowehfiowjit yeah he lucky there arent like 3 different connection points and /rare/legendary knots that have all different requirements, and depending on your build you just need to create the shortest path while also not missing the most important stats/buffs
they wont say it directly but it seems like another "it gets good after x hours" argument. "you haven't even experienced the endgame" is asking people to ignore most of the game when considering if it's good or not. if there's ketchup on my shit sandwich, it's still a shit sandwich
"YOU DIDN'T PLAY THE ENDGAME?! YOUR OPINIONS ON YOUR EXPERIENCE IS THERE FOR INVALIDATED!" If you swam through a river of shit for 50 hours then get to the best-ever game experience after, you still had shit on your lips for 50 hours.
i dont understand why D4 even needs the whole paragon board to be something completely different from the skill tree. why not streamline the paragon board and then marry/morph it into the skilltree, so we can keep putting all sorts of points into ONE big tree. It does not need to be as crazy as PoE, but like the paragon boards honestly look more convoluted than the PoE skilltree.
I've played untold thousands of hours of PoE and probably more in PoB, with synthesis as my first league to maps and the game 'clicking.' I logged out on multiple occasions after staring at my paragon board in d4, because it's just so needlessly miserable to mess with. It's worse than if after finishing the campaign in PoE, the only thing you could do was socket timeless jewels, that you had to do dozens of dungeons to level up before they actually worked properly.
@@subzero308 and worse, it does FAR less to distinguish your character, by level 5 in POE you are making key build decisions that aren't completely hampered because you also have Skill Gems you can buy in ACT III that allow you to make the most out of a terrible situation.
If I order food and you bring it out to me and it's undercooked, raw, and disgusting, you wouldn't say, "How do you know it's bad, you didn't even finish it?"
I think the game was designed to sell to casuals like myself and after seeing the patch notes for season one it's tuning itself to more hardcore players. I intend to try season one but I'm not hopeful to have the time to get through it. As long as I'm having fun I'll keep playing
@@JO-hs1ue But, like, WHAT endgame? You didn't actually answer the question. Diablo 4 does not currently HAVE an endgame. It has higher difficulty options, but higher difficulty options aren't an endgame. And there's a single super boss, but a single super boss also isn't an endgame.
The great thing about Diablo 2 was that the itemization made the whole game feel like end game, because for 99.99% of the time spent leveling from 1 - 99 you could find loot that's useful for end game tasks. The item and monster scaling of D3 and D4 are the problems and blizzard refuses to make a decent game. Trash developer. D2 was a fluke.
With the reliance on generators that end up as a pointless 2 point dump end game the ultimate skill as a separate keybind would be nice so we can flex the combo a bit. Also combo base the ultimate instead of a cooldown reward skilled play.
I love how almost every rebuke against The Act Man was by someone who couldn't even form a proper sentence, and when they do they just admit the game is actually worse the he first assumed! 😂😂
I love that people always said that about WoW as well, "You havent experienced the real game until you get to end game." That is like saying you havent seen the movie yet until you watched the credits.
Some ideas I had for Diablo 4- Each class has their own unique quest, dialogue, missions, and story All the main quests and side quests have branching story lines depending on your actions Those actions then in turn effect the playthrough of your next alternate character More things to do out in the world More unique NPCs to engage with. You can become loved her hated by the different factions depending on your actions.
Great idea! That should be super easy to implement. Just need to completely re-write every quest, re-code the entire quest system, re-hire every voice actor involved, and the super easy task of creating a semi-balanced faction system.
the chatter at the end "true got me" honestly i wish more people would do that when you see someone make a good point you have to be able to change your opinion
Two games which I didn't like when I first played then came back later and enjoyed are Red Dead 2 and Sekiro. I only played an hour or two of each of those before putting them down. Act Man on the other hand put 30 hours into Diablo 4 and finished the campaign. That's more than enough time to make a judgement.
Now i feel bad for having enjoyed the campaign. Wtf i thought the story was cool and some of the characters were really well done and fleshed out. Lilith and Mephisto were great.
Don't take things so easily to heart. Just because people don't like something or feel it's lack-luster doesn't mean they want You to feel bad about enjoying it.
Don't feel bad for enjoying the game! The story was decently put together imo. No masterpiece but then again most things are not. It was a solid story with relatable characters.
I tried hard to play the game my way. I found out quick that with the bottle neck on class builds and the cost of respecting being to high, i had to give up. So i had to copy a build to progress. Tbh it was very unsatisfying but with goal of killing Uber lilth. I push on any ways only to be close to beating her for my stats to be cut ✂️ 50% killing that goal.
these kind of reaction apply to everything lol. if you have an opinion about anything online, you're likely to have someone come at you if they don't agree with you. it's really funny. their egos are so crushed that people don't feel the same way as them that they have to mount some kind of an attack. it happens to me on a daily basis and i just find it amusing now
I had one hell of a time with my first playthrough, i did every sidequest before doing another mainquest, just soaking in the world and vibing. The lvl scaling has never bothered me. The only negative in my first 100h of the game was the difficulty. Being able to go to T3 at a certain Level instead of after finishing the game wouldve made it so much greater. For the last third of the game i was just oneshotting everything, especialy some bosses which was kinda sad
I remember in vanilla leveling when you ran out of meaningful quests and had to grind for a few levels just killing mobs around alterac. that wasn't fun. the rest of the leveling experience was definitely fun for me back then
Frankly the conditions seem like one of the best features, not because they're good or anything just the theoretical highest possible benefit scenarios, a shame that there's no gag ones though, could be cool to have a really powerful sword that sounds like a squeaky hammer.
D3 was my first diablo. yes, the style was to cartoony........but i still have decent memorys of it. granted, i played it on ps3 with my brother.......and then we played reaper of souls like a year later. its an ok game. not horrendes, but also not amazing.
I agree with act man, a game's quality should be judged from start to finish, not just the part people like most
He didn't even finish the regular game though
@@ashash8026yes, but AM didn't even hit level 60. If youre using that analogy
@@spencerstevens2175 He said multiple times he finished the campaign, what are you on?
@@Dominossek that's not enough to rate the game. If you rate the game only on the campaign you're an idiot
@@Dominossek to these guys completing the campaign isn’t finishing the game. It’s some arbitrary mark somewhere after level 100.
I died at the conditions part. Straight up: 46.7% damage to close enemies while polymorphed as a sheep standing on frozen ground while crowd controlled. I don't know wtf they were thinking when they designed the damage system...
Definitely gave their player base way to much credit to be able to figure it out. They need to adjust for all the screechers
It's not even hard to understand though. It's all explained. However they could be way more straightforward.
They weren't thinking. I mean uhh... It's "MoRe CoNtEnT" bro
Instead of coding they were watching the Lego Movie, and heard "Taco Tuesday", and the ENTIRE team said in unison, "That's our new damage model." With high 5's and everything, they spent the next 3 weeks throwing a party, realized they had 2 weeks before the beta, stared at the clock for 5 hours and said, "We should probably get to work... see you Monday."
@@ereviscale3966 It's not that it's hard to understand it's that it's pointless, dumb and gives a false sense of depth. Once you know how it works, you pretty much just spec for damage to close enemies and vulnerable with no deviation.
That's not a system, that's a fucked up amalgamation that requires people to sift through pages of bullshit.
16:29
The Plugy Mod for Diablo II: Lord of Destruction had like 200 stash tabs and 200 Shared stash tabs. Which Blizzard actually used the UI for but only gave us 1 stash tab and 3 shared stash tabs.
Well, how else are they going to sell you stash tabs? D4 will be having stash tab purchasable soon, after the accounting guys find out how much it costs to maintain 1 stash tab of data for 20 years (game's estimated life span), and then charge 100 times the cost for it (probably 5~10 bucks a tab).
I'm going to need a lot more for all of these ears.
@@rebeltheharem7028 the moment stash tabs are for sale i'm done. In PoE makes sense bc it's a f2p but I paid full price for D4 expecting just to pay for battle passes/cosmetics, nothing more.
@@another1118I just started PoE today because of the D4 patch. My god, it’s so fun. I’m a witch with exploding kamikaze skeletons and poison zombies and it’s actually effective
I like that original blizz made Diablo 1, revolutionized gaming then made a bang ass sequel and called it a day, hasnt been improved in 20+ years after LOD dropped lmao
them some casual ass modders come in and make a mod thats literally better than D3 and D4 put together.
The pirates bit was actually hilarious and perfect
so well done
If you wonder why companies rush out half finished games ...its because of players like that blindly defending a game that's not finished
Hardcore fans can be really dumb sometimes lol.
Don't you dare insult the billion dollar company that made the game that I like
"30 hours to beat the campaign isn't enough time to say you've experienced the game."
that would be like saying you didn't really beat Dark Souls because you didn't beat it on NG+4.
People are crazy when someone talk sht about the things You like, so you don't feel Bad of wasting time on it.
Well... DS2 has different stuff in NG+...
Imagine someone saying you didn't truly experience Elden Ring until you 100% a Journey 8 run level 1 hitless with unleveled caestus, unleveled flasks, and no accessories.
@@Ghostel3591 Some spells and stuff appear ONLY in NG+ cycles, like the stuff that Wellager sells in Drangleic. Also, the Curved Nil Sword gets stronger with each NG+.
With respect, when I used to tell people I found WOW boring after 3+ days played, they told me the game really starts and gets good after level 60. That used to be the big sell. The end game.
A reaction to a reaction of a reaction. Let the content farming continue, boys.
A comment to a reaction to a reaction of a reaction. Lets farm some comment section attention boys.
@@immodsr9348 A comment to a comment to a reaction of a reaction.
That's life, isn't it?
ong
Wait until you find about the entire history of philosophy.
Just 2 cents about the "always online" being a problem, also related to anticheats like DENUVO on single player games:
I have a dear firend of mine in the army. He cudn't play a lot of games for the past 3\5 years due to the always online requirement...on single players. It's dumb.
Tell him to pirate the games then
basically, don't complain about the food tasting like crap when you haven't finished all of it. Got it.
Great analogy
Don't forget to say thank you for the meal too, could've had nothing!
thats a really bad take and your logic has flaws.
food = you can get the whole experience if you try every component at least once and maybe mixed
game/d4 = you cannot get the whole experience if you didnt hit endgame with at least one char.
He didn't have to finish all of it. But I think it would be fair to drop such a dense video after reaching like lvl 60
@@ericv8093 dosent matter, the game should be great not just endgame bro, keep your standards higher man.
Omg, it had me at "You thought the campaign was bad, you don't even realize that it gets much worse".
Asmon has a huge point. I recently tried to come back to wow to play with my friends and I am not a mythic + enjoyer so I was looking around for ways to gear... my friends told me to just not play then. They bitch and moan about people in their guild not doing m+ and it just made me realize I am just not able to enjoy the game the way I want like how I did back in the legion days.
People are way too focused on power gaming and playing meta instead of the reason we play games in the first place …. to have FUN.
To be honest, i kinda agree with your friends. You are free to play the game however you want, but you are not entitled to what others have to work hard for. If everyone was getting free gears for playing casually, who would want to do hard contents?
Yup, same, I love raiding, but then realised that to raid and get groups I need to be ontop of the curve of M+ gearing made it a really unpleasant experience. It's a very toxic experience due to how keys deplete upon failure with a timer and I find that to be more of a stressful experience than an enjoyable one. I generally dislike scaling difficulty too sooo yeah..
@@itsmethemario8846 Apologies, I just realized what you were referring to. Yes I agree. My brain's empty today, my bad.
@@itsmethemario8846 He asked if there was a way to "gear", not to get mega end game gear, I've never played wow but I'm sure there are non bis gear, but their friends attitude was that if he doesn't like Mythic+ he shoulnd't play the game
bro there are literally some weirdos right here who want to argue that 30+ hours plus isn't enough to experience the game. 🤣🤣
Im sitting here thinking how im gunna work 30 hours into my schedule lol. I usualy give a game about an hour to appeal to me before i move on, and i think thats being incredibly generous. If it cost a premium ill probably come back and try again later, but thats about it.
Honestly I think first impressions and end thoughts are equally important. Like, you can tell if you'll like some games in the first hour. Others may take some leveling for cool skills or whatever. Like I was sold on Sekiro in the first 30 minutes of gameplay, yet rocket league took me having some cool moments where I was just playing well and to get to that point it took a good amount of time. Most ppl don't fw RL though 😂 so weird to get used to the car controls early on lol
@@appledoesgaming7303 100% agree with you. Especially with Sekiro. It was actually my first Souls-like and I was HOOKED. It was really hard for me to get used to it, but once I did it became extremely satisfying. I was primarily a FPS gamer, and I will admit Sekiro was the first time I've ever really raged at a game. I remember a specific point where I almost threw my controller but stopped myself mid-action because I didn't grow up with a lot of resources so I didn't want to have to spend more money on buying another controller (even though I'm doing fine financially now). I also remember I must have rage-quit the game and started playing again only a few moments later more than 50 times in the span of a weekend. Love it though. Played DS3 after that, and still playing Elden Ring to this day.
The co-op mod for it is really stable, if you haven't tried it btw. You can actually play co-op from start to finish - highly recommended
30 hour isnt enough to experience the game but more than enough to know if the game is shit'
I love the lack of self-awareness with the players who are self-proclaimed hardcore players.
They chastised other people for not skipping all the useless uninteresting content and lore as well as all the information contained within the many hours of the product and yet at the end of the day accuse other people of not enjoying the actual game while they basically skipped most of it 😂
Not only that, many of them aren't even playing a game. They're basically copying homework (builds, guides etc.) and going through the motions within the game
So the same deal as hc wow players? 😂
@@pr0newbiethese people play games like jobs 😂😂😂
True all those players who have tens of thousands of hours in PoE def spent 99% of that time in campaign
@@soulflame99 I still wish they'd make a league each season that just starts you in mapping with an xp boost, with map tiers 1-6 being levels 1-60 or something, and it's own economy, then things continue as normal once you hit level 60ish. I love POE but redoing the campaign can be a drag. It's still my ARPG of choice that being said.
35:22 Man I didn’t know playing Diablo 4 for 30 hours put you on the same level as someone who played Elden Ring for 10 minutes.
yea wtf😂
His complaints (Actman) are valid about the content he criticizes even though he hasn't done endgame. He would have more criticisms if he did lol.
i've only played the open beta(s) for a few hours and felt like it was not a good game.....long time D2 fan!
@@codyjackson5648 finally got to nightmare mode, and did a dungeon, it was laughable because i had more legendary items drop than ive ever seen.
Im not even touching that toon because the s1 nerfs, loving my new rogue tho
@@catalindumitrache9361I’m having more fun playing D2 res than D4. That says a lot
"These aren't 12 year olds, these are 30+ year olds!" That doesn't make it better, makes it worse than 30+ year olds are typing like a child and are sulking and getting so upset over an opinion.
It also doesn't help that a majority of those 30+ year old dudes can't even write proper sentences.
@@venandis7833 nio we can. write beter urself LOL
Welcome 2 the internet 😂
It’s shocking how bad Blizzard dropped the ball on some of the classes and skills. The necromancer book of the dead gives you the option to sacrifice your minions to boost your own stats. It should be the opposite. You should be sacrificing your own stats to boost your minions.
Minions should have been in the talent tree, with every tier offering a new one, with new skills being part of the branches and not relegated to Legendary effects. Blizzard has forgotten how to pet class.
Lol, what? That's the same exact thing. If you don't get the boost for not using minions, that means you're sacrificing your own potential stats for minions...
That's the same result you complete muffin. Also you picked one thing that doesn't matter at all. What about resistances rolling on everything when they don't even work right?!
Necros lost all meaning in Most Games, remember when a necro class in other Games Back then let you summon huge amounts of Minions to Fight enemies? Or even ressurect Bosses, Nowadays If a necro can summon 5 Minions your lucky lmao.
@@sterver3097do you know what games have cool necromancy? Skyrim with mods can let you summon a entire army of skeletons. I played Diablo 3 as the witch doctor and it was fun, but you got maybe 4-5 minions like you said.
Love it when Asmongold watches The Acting Male
Its currently one of my favorite past-times!
Surely you mean Theatrical Guy
He's fucking cringe tho
The thespian individual
The Act Body Type 1
today's Diablo IV patch in short:
-Fixed multiple issues where players were having fun
-Fixed multiple issues where sorcerer wasn't already weak enough
-Fixed multiple issues where players were excited for season 1
it's great that a lot of people are defending garbage systems cause it's going to be fun watching them be stuck with those systems for months
Give it a few months, those same people who defend the game will say it sucks. I give it a few months or two. Tops...
tamamo spitting facts
@@roky7772Best wife always does.
@@nejiharuno Meh, I'm more of a nero guy
hey it's entertaining for me so i see it as a win win
I love the ridiculous time frames they give for fixes. Gem tab changes? Season 2 (at least 3 months). More storage? No time frame, but it's SUPER complicated, so we're going to take it slow and make sure we get it right (lmfao). In the meantime, here's a power and an XP mega nerf. K thx, bye
Started with sorceress, fire focus. I had some fun while going through the campaign, but hearing about people doing millions of damage at the 50 level range while I'm being a stubborn asshole refusing to get frost nova like EVERY other sorc, that kind made me salty because a was barely hitting 80k with a meteor. It just felt like I sucked for trying to play in a way that I wanted while also trying to be mindful of the way damage works in the game. I lacked a lot of the vulnerability damage boost mainly because I refused to do frost, although there were ways with gear that i could get it through various items. I just wish the game didn't give me the worst fucking gloves in the game 4 times with no valuable stats on top. Damned Super Mario, waste my mana against a wall, bounce once then disappear, wreck my damage, dumbasss, stupid gloves.
Yeah the entire skill system needs a rework. Right now every class has 2-4 must have skills that you need to be good and youre left with 2 skills to actually play with. You should be able to go full fire sorc, or full minion necro. In fact you should be getting strong bonuses for going purely into one skill tree. The trees should be synergistic like in Diablo 2. Putting points into my fireball should increase the damage of my firewall. Putting points into my skeleton warriors should increase the damage of my skeleton mages.
dont worry they just nerfed vulnerability by 40% so now both build suck ass LOL
I feel your pain! Tried to do a Druid build and realized it wasn't up to snuff. If you aren't following a guide, you are basically walking into an annoying late game situation. I think it's annoying and not creative in a sense that you HAVE to be a cookie cutter character to enjoy the game.
I think there's an unspoken problem here and I fell into it too, I was necro trying to be a summoner focus and I was having fun with the game, then I looked at videos of how summons are trash and you have to play bone spear. I switched to bone spear and breezed through everything but i wasn't having fun anymore.
I think we just need to play games the way we want and ignore these META builds.
The most efficient way to play a game is whatever is fun for you, and if you're not having fun, don't play the game
D3 and D2 were like that too. Every class had a superior build and you gimped yourself for not picking it. I don't see why it would change for D4, blizzard has always been terrible at balancing.
I like the idea of just level scaling being enabled when you enter a party, and otherwise you can have it off. Would be cool, but obviously too late for that now.
I don't agree with all of Act Man's takes, but I also recognize that what I was looking to get out of D4 was different than what he wanted to get. I think he identifies some actual good weaknesses in the design philosophy Blizzard took with leveling/scaling/loot and even better, I like that he tries to suggest a way to improve it.
Rational normal opinion enjoyer, we love to see it 🙏
Blizzard employees are just pissed that their Doctors are telling them the same thing that Actman said, and the Doctor was literally just doing his job as a beta player with little time for bullcrap. But the devs don't need to fix anything in a SERVICE until everyone leaves from boredom, frustration, and the next From Software title that feels rewarding.
How could you not agree with him? Non antagonistic - have you played d2?
@tconc8594 nope! I've played POE for a long time, but never tried diablo till d4.
Totally rational take, what parts did you disagree with?
The logic hoops some people leap through to make themselves feel better was insane to read on the original video. People getting upset because of constructive criticism and accusing others of using alts to upvote themselves. Conspiracies on top of conspiracies. We are all Alpharius, of course.
I don't know why but Act Man reacting to the hate comments from his previous video reminds me of stand-up comedians destroying hecklers in the crowd. Both equally entertaining.
I always get he imagery of someone trying to shoot a basketball and having it smacked down by Shaq out of nowhere.
It's content and money. I don't even think he really feels that way about the game in the first place. But he knows it equals views. |What will get me lots of views and reactions... Hmmm, maybe I'll shit on the most popular game out there right now."
@@noelennon420nah I don't believe it - he has done positive videos before - especially the huge amount of effort he put into defending elden ring - I don't see a pattern of "find well liked game and shit on it for just to generate Controversy even though I liked it"
@@Dommifax You mean he was posting videos defending elden ring when it was popular to shit on elden ring? exactly my point..
Act Man has a great personality
Previous games made me want to try out other classes. D4 I didn't even want to work on a second.
Anyone else see an Act Man video and immediately starts looking for Asmond's reaction vids? I love these two 😂
Yes, I do! Very much so! I'm sitting down eating popcorn now! 😂😂😂
Yes I did.......
I do! Because Act Man will give his opinion and the critique it on it's own merits (as close as possible). Then I watch Asmongold react and play Devil's Advocate as well as give constructive feedback. Between the 2 of them you can get a very good feel for the game and see points of view not noticed at first.
id rather give my view to asmond as well
Two of the best youtubers at once! Cant ignore such a great deal!
years ago i complained about kh2's 2 hour tutorial didnt know how good i had it d4 has lvl 50 tutorial
The number of conditional damage bonuses pisses me off a lot. Damage to distant, damage to close, vulnerable damage, lucky hit effects, etc etc
"if the game doesnt motivate someone to get to endgame, doesnt that make the game kinda bad?" now let me talk to you about Path of Exile
Filtered
lol dont talk bad about PoE the second coming of god in video game form.
Path of exile was designed for a hardcore playerbase from the start. Diablo IV catered to casual players. The moment you see the massive skill tree in PoE... that's a quit moment for anyone with a more casual approach to games. PoE motivates hardcore players to get to endgame. Diablo IV has trouble motivating casual players make it to endgame. Thats a huge problem!
@@MorionDeathYup! Not sure why everyone thinks that all games in the ARPG genre are targeting the same demographic. D4 has always been casual focused
@@MorionDeath dude true it's so hardcore to look up build guides
I had a friend that tried elden ring TWICE and didnt enjoy it. He later saw a video with many tips and then he started to enjoy a guided gameplay. So he was always looking online what to do and how to progress the quest etc and he completely enjoyed the game after. Let people play the way they want, as long as they have fun its the right way to play.
I kinda did the same actually. I realllyyyy didnt enjoy Elden ring when i tried it first. I usually dont like Souls games, but thought id give Elden ring a try, well, i did and didnt like it.
Then a friend of mine and me was looking for games to play, we saw elden ring coop mod. Installed it and played trough the whole game and had a blast for DAYS. We both got really invested and looked up different builds and stuff. And neither of us actually never liked a souls game before that. It was amazing.
I play modded elden ring, so I don't have to worry about invaders as PVP isn't for me.
Similar thing with Persona fans. The Persona games are great, but some people think you should play the game multiple times just to figure out how to max all the social links. The games are 70-100 hours long. I just used a guide to max them in one play through because I’m in it for the amazing story and characters not to be a Persona expert
@@DrayLoco yeah persona can be really tough to replay when it's such a damn huge journey of a playthrough. Although I have dome multiple P3 runs for 100% compendium and max social links or what not, after doing like 3 runs of p3, I have no desire to go back doing that. But then again, I'm a little excited for p3 Reload and will try the game out again.... for the 4th time with the remake version.
@@SiegheartGC P3Reload looks amazing. The voice actors are actually just as good as the original too which I’ve never seen honestly
"Well you supported Blizzard, so you deserve a bad game."
Oh man, quality comments
Man 35:00 sits so well with me, Agents of Shield was so cringe for me in the first episodes, I dropped it, people who watched it tell me to suck it up for 20 episodes because it gets good... Thank you I'd rather watch 2 seasons of an anime and have fun the entire time.
I like D4, i just can't think of a reason to play it after a certain point, world bosses, suck, non story bosses suck, blizzard has somehow went so deep into brainless face rolling non mechanic fights, that it makes lost ark look like a masterpiece and i hate that game.
My end game was seeing if i could make my own build and hit a certain dps. I achieved it right before the vuln nerf. Ty blizzard now i’m done playing 😌
same lol
it's joever, we bidone
Do people even like the endgame? I found it super boring with nothing to strive for. I filled up my entire stash will perfect rolls for other builds that are worse than my build. What else do I do? Oh yeah start over in a few days…
I agree on the POE point with the build guides. I made it to the point where the difficulty spikes and started dying with my homebrewed build. I ended up copying a build as a foundation and slowly worked to take away things I didn’t like and add things I did until it became a build more my own. No way I would have enjoyed the game if I couldn’t figure out a build in the first place.
Lesgoooooo, we react to the reaction of the reaction after the last reaction!
He reacts to not play games he’s reacting about. Then talk a long time about it.
its good to have options wich opinion to follow blindly
Fr what tf has the internet become
And I'm here commenting on your comment to Asmonds commenting to a guy reading other people's comments.
Layers
I think both the act man and Asmongold make valid critiques of D4. I enjoyed it for a bit... Level 78 I think when I stopped. The end game was boring and offered nothing IMO
Necromancer has to sacrifice 2 slots, barbarian has to sacriifce 3 slots, me playing sorcerer having to sacrifice 4 slots for defensive skills in order to play the game
At least you have more than one defense skill compared to the Necromancers one bloodmist lol.
@@discipleofdeath2517 Also their only mobility skill and you only need 1 aspect slot so it doesn't slow you.
To your point about solo content in MMO's, we had to fight tooth and nail to have instances implemented into OSRS for Ironmen players, who cant interact with other players to begin with, so that they could do content by themselves without being griefed, and people were still throwing a fit about it.
17:25 the story wasn't that bad, there were just moments that absolutely wrecked it. Deckard Cain, for one. Maghda as a character and her role. That pissed a lot of people off. And the quips from the main boss of an act. There were a lot of good moments, but also a lot of bad.
I enjoyed Diablo 4 alot, but now reading season 1 patch notes just made me rethink about me continuing to play lol.
I had a post on reddit, where the fanboys pretty much tried to tare me a new one. None of them had a single compelling argument, but my favorite was this one dude that said the following about live services in general:
"In a live service game with hopes of being relevant for years to come the "extras" aren't paid. The expectation is that the game will get better over time."
This mf got conditioned into thinking that a live service game should start out fairly shit, and it is our hopes and dreams that's going to make it good, and all of that is just miraculously free.
Like how deluded do you have to be to get into any game thinking, I expect shit, but it should get better :D
wish i had the money to make a game, I genuinely believe i'd be able to make exactly what the MMO RPG fans are after.
sounds like most of those kickstarter projects that promises all what the mmo rpg fans want but delivering nothing lol
It’s funny because I liked the campaign 1-50 way more than anything else I’ve done in Diablo 4. Every level I feel like I get weaker, and then they’ll give a “hot fix” that destroys the build I was making to try and compete and then I gotta spend 100 million gold to respec
Halls of Torment got me more immersed than Diablo IV, from the very beginning.
Holy fuck it's so fucking good yes
I want Halls of Torment mixed with classic Ys... Ys had terrible auto-attacks, but a story and an RPG experience. With a soundtrack somewhere between Golden Axe and Ys!
omfg the "true you got me" at the end was such a chef's kiss to end the argument
End game content locked behind difficulty tiers are the early game dungeons and activities with higher stats for early game enemies, that force you to farm end game tier gear, which are just higher stats for your early game gear.
It's a giant middle finger from Blizzard... just like Overwatch 2, just like Destiny 1's Campaign and "Expansions" from Bungie.
Asmon: "MMOs don't have scaling"
Guild Wars 2: "Hold my beer"
I feel the campaign was quite lacking in some aspects. I felt the lore was all over the place, many things were left unclear, characters that lost relevance suddenly from one point to another. Even D3's campaign was so much better in comparison.
Imagine playing elden ring or god of war and not starting to enjoy it until 40% of the game
5:55 Actman needs to do Halloween or cosplay Lord Farquaad like immediately. Its too good! 😂
The editor really earning their pay with each new video, keep it up man.
imagine the chef gave you a crappy food and told you it would taste good after 1hr
"Yeah I'm going to come out with the other half in an hour. Unless enough of you lose interest, in which case I'll say it's not worth cooking the rest of your food."
@@alaskanyeti907 You can also only say it tastes bad after you ate it all and paid for it.
So..... Morning after pizza?
I'm a long time D2 fan but D4 couldn't even keep me interested long enough to get past level 70. I don't know exactly where it failed but I feel like they didn't finish the development and there are way too many legendary and unique items that suck ass.
I just found my first ever Death’s Web unearthed wand unique from TZ Andariel in D-2R, last night.. and my excitement was immeasurable 😊. I hope D4 can eventually bring similar excitement if they improve overall Itemization !
@AlekTrev006 yeah they really missed the mark on items. No sets no runewords. There's no depth to the game as far as items go. And the no trading of unique items. So pointless.
@@AlekTrev006 holy nice find. I only ever found one death's web and it was a low roll but it was still exciting
@jin12345678 it not exciting when you get rare items that roll better than unique legendary...that shouldn't even be possible
the break down of chats logic at the end was fantastic!!! That's how you talk to people who don't understand your position.
You don't berate them, just talk and explain a different way of thinking and 9 out of 10 times people will see where you're coming from.
Putting that guy on the spot at the end and reading his chatters was legendary and good for him for not being a bitch and typing to you
I feel like the knee-jerk reaction of a lot of those comments and unfairly comparing the video to Quantum TV was that they spent most of their hours playing the endgame, but since Act Man didn't play or comment on the endgame, they felt betrayed because they really wanted their favorite acting male to confirm their bias.
Actually guys, the real game starts only when you hit paragon 1500… but really it’s more like 2800 when you consider that paragon 2000-2500 is just a stepping stone to ancient exalted legendary unique mythic exotic items. So don’t speak unless you’ve actually seen the real endgame. Smh.
an arpg is still a game before its an "arpg." People really need to stop enabling their abusers, "oh no you see, we're supposed to get whipped and lashed before we are allowed a modicum of fun, its ARPG YO"
As a very casual player the paragon tree broke my brain, I’ve figured it out but in the beginning it was rough.
@@ahiowehfiowjit yeah he lucky there arent like 3 different connection points and /rare/legendary knots that have all different requirements, and depending on your build you just need to create the shortest path while also not missing the most important stats/buffs
@@ahiowehfiowjit like I said I figured it out there was just a lot to take in the first time I saw it🤷🏻♂️
they wont say it directly but it seems like another "it gets good after x hours" argument. "you haven't even experienced the endgame" is asking people to ignore most of the game when considering if it's good or not. if there's ketchup on my shit sandwich, it's still a shit sandwich
"YOU DIDN'T PLAY THE ENDGAME?! YOUR OPINIONS ON YOUR EXPERIENCE IS THERE FOR INVALIDATED!"
If you swam through a river of shit for 50 hours then get to the best-ever game experience after, you still had shit on your lips for 50 hours.
i dont understand why D4 even needs the whole paragon board to be something completely different from the skill tree.
why not streamline the paragon board and then marry/morph it into the skilltree, so we can keep putting all sorts of points into ONE big tree.
It does not need to be as crazy as PoE, but like the paragon boards honestly look more convoluted than the PoE skilltree.
I've played untold thousands of hours of PoE and probably more in PoB, with synthesis as my first league to maps and the game 'clicking.' I logged out on multiple occasions after staring at my paragon board in d4, because it's just so needlessly miserable to mess with. It's worse than if after finishing the campaign in PoE, the only thing you could do was socket timeless jewels, that you had to do dozens of dungeons to level up before they actually worked properly.
@@subzero308 and worse, it does FAR less to distinguish your character, by level 5 in POE you are making key build decisions that aren't completely hampered because you also have Skill Gems you can buy in ACT III that allow you to make the most out of a terrible situation.
If I order food and you bring it out to me and it's undercooked, raw, and disgusting, you wouldn't say, "How do you know it's bad, you didn't even finish it?"
I think the game was designed to sell to casuals like myself and after seeing the patch notes for season one it's tuning itself to more hardcore players. I intend to try season one but I'm not hopeful to have the time to get through it. As long as I'm having fun I'll keep playing
If it was designed for casual player gear wouldn't be so hard to get
Dude buys a sandwich, takes 2 bites and leaves the rest on a park bench on the way home.
Now do you think that he liked the sandwich?
I read the tittle as " femboys " . Kinda disappointed but good video regardless
If only...
😂😂😂
@@dr.cloud1258😳
That comment at 14:31. The editors are literally the best. Had me laughing so hard.
"end game in d4?" what end game?
He could have atleast made it to the endgame to make actual valid points and criticisms instead of just straight up being wrong in a lot of his points
@@JO-hs1ue But, like, WHAT endgame? You didn't actually answer the question.
Diablo 4 does not currently HAVE an endgame. It has higher difficulty options, but higher difficulty options aren't an endgame. And there's a single super boss, but a single super boss also isn't an endgame.
Blizzard will never ever be able to capture again the the sensation, the enjoyment and the thrill of D2 LOD.
"Skill trees are too simple and the paragon tree are too complex" - Asmongold
A1 take
I'd love to see some form of collaboration between TheActMan and Asmongold
The great thing about Diablo 2 was that the itemization made the whole game feel like end game, because for 99.99% of the time spent leveling from 1 - 99 you could find loot that's useful for end game tasks. The item and monster scaling of D3 and D4 are the problems and blizzard refuses to make a decent game. Trash developer. D2 was a fluke.
Well it wasn't a fluke it's just that D2 was made by a section of Blizzard that doesn't exist anymore.
With the reliance on generators that end up as a pointless 2 point dump end game the ultimate skill as a separate keybind would be nice so we can flex the combo a bit.
Also combo base the ultimate instead of a cooldown reward skilled play.
Good for Blizzard inspiring such loyalty I guess? Crazy fans be crazy
I love how almost every rebuke against The Act Man was by someone who couldn't even form a proper sentence, and when they do they just admit the game is actually worse the he first assumed! 😂😂
fanboys r the death of innovation & new ideas.... its like dealing with religious people that loved the dark age
I love that people always said that about WoW as well, "You havent experienced the real game until you get to end game." That is like saying you havent seen the movie yet until you watched the credits.
Some ideas I had for Diablo 4-
Each class has their own unique quest, dialogue, missions, and story
All the main quests and side quests have branching story lines depending on your actions
Those actions then in turn effect the playthrough of your next alternate character
More things to do out in the world
More unique NPCs to engage with. You can become loved her hated by the different factions depending on your actions.
Great idea! That should be super easy to implement. Just need to completely re-write every quest, re-code the entire quest system, re-hire every voice actor involved, and the super easy task of creating a semi-balanced faction system.
@@johnguy8571 Better get to it then.
@@apotheases I get that you're slow on the uptake, but...what?
But this time could be spent on important stuff, like the shop.
- Bobby Kotick probably
Blizzard doesn't have the budget for that and it doesn't play into the season pass.
the chatter at the end "true got me" honestly i wish more people would do that
when you see someone make a good point you have to be able to change your opinion
Two games which I didn't like when I first played then came back later and enjoyed are Red Dead 2 and Sekiro. I only played an hour or two of each of those before putting them down. Act Man on the other hand put 30 hours into Diablo 4 and finished the campaign. That's more than enough time to make a judgement.
Super underrated part of the video;
"True, you got me."
props to that guy for owning it and not just fighting.
47:03
Now i feel bad for having enjoyed the campaign. Wtf i thought the story was cool and some of the characters were really well done and fleshed out. Lilith and Mephisto were great.
It was trash
The Inarius vs Lilith scene was epic too. I really wasn't expecting that. xD
Don't take things so easily to heart. Just because people don't like something or feel it's lack-luster doesn't mean they want You to feel bad about enjoying it.
Don't feel bad for enjoying the game! The story was decently put together imo. No masterpiece but then again most things are not.
It was a solid story with relatable characters.
It's D3 all over again. A mediocre game with a mediocre but entertaining story.
Pippin: "What about fun? We've had one, yes. What about more fun?"
Merry: "I don't think he knows about the concept of having fun, Pip."
I tried hard to play the game my way. I found out quick that with the bottle neck on class builds and the cost of respecting being to high, i had to give up. So i had to copy a build to progress. Tbh it was very unsatisfying but with goal of killing Uber lilth. I push on any ways only to be close to beating her for my stats to be cut ✂️ 50% killing that goal.
Diablo was built with a story, but I haven't played 4 yet. Sad it's not good, especially since it was my first dungeon crawler as a kid.
these kind of reaction apply to everything lol. if you have an opinion about anything online, you're likely to have someone come at you if they don't agree with you. it's really funny. their egos are so crushed that people don't feel the same way as them that they have to mount some kind of an attack. it happens to me on a daily basis and i just find it amusing now
I had one hell of a time with my first playthrough, i did every sidequest before doing another mainquest, just soaking in the world and vibing. The lvl scaling has never bothered me. The only negative in my first 100h of the game was the difficulty. Being able to go to T3 at a certain Level instead of after finishing the game wouldve made it so much greater. For the last third of the game i was just oneshotting everything, especialy some bosses which was kinda sad
Quantum tv really went and created loads of accounts to diss actman
I remember in vanilla leveling when you ran out of meaningful quests and had to grind for a few levels just killing mobs around alterac.
that wasn't fun.
the rest of the leveling experience was definitely fun for me back then
God, the last bit made me respect asmon so much.
Frankly the conditions seem like one of the best features, not because they're good or anything just the theoretical highest possible benefit scenarios, a shame that there's no gag ones though, could be cool to have a really powerful sword that sounds like a squeaky hammer.
There just isn't anything to look forward to after the campaign and everything up to that point as boring as well.
I like how the person at the end didn't try and double down and realized they were wrong and just took their l
D3 was my first diablo. yes, the style was to cartoony........but i still have decent memorys of it. granted, i played it on ps3 with my brother.......and then we played reaper of souls like a year later. its an ok game. not horrendes, but also not amazing.
13:34 Yeah this is how Warframe hooked me back in the day, just start the game went in and started cutting clones.
if i have to spend 30 hours just to go past the tutorial and get the content id rather not play that game😂
Blizzard wanted the crackheads, by insisting on serving them boiled kale.