As soon as you mentioned swapping the twin after g1 i got reminded of this, back in 2013: I deck-teched with Rasmus Björklund for the modern GP Antwerp in 2013. This was during the time splinter twin was THE tier1 deck. One of the Living End itterations we tried was a full 15 card transformation-sideboard from Living end into Splinter Twin, it was epic and pretty much always a 2-0 in the blind because of opponents siding grave-hate rather than instant removal. In the end we figured that it would gather enough attention to be countered properly, so the blind advantage would go away. On the contrary, instead one could play the mind-games of "did he swap to twin or keep the living end", we decided it was too much of a hassle/stress factor to go through with it and stuck to a solid Living End deck, which resulted in top4.
Awesome seeing others interested in Legacy Twin! This was quite interesting to watch. My experience playing the Ragavan build was that he did a ton of work holding the deck together. Those treasure tokens let the deck get away with a lot of greed. Rag was kinda like LeBron - capable of winning the game all on his own, and simultaneously making everything in the deck better. Seeing this build succeed without him was interesting, the play patterns are quite different despite how much overlap in cards there is. Also interesting was your match 4 against Moon Stompy. The original Twin deck I ran at Champs way back when was much more value/control slanted. It got to play Jace, Dig, etc, alongside a higher land count and more copies of combo pieces, and it absolutely demolished the Moon Trinisphere deck.
At 17:48 you could have dazed thé trinisphere. This forces them to tap the ancient tomb bringing them down to 6. Then you untap attack and pass tap down with pestermite then attack for lethal. You could also still force pitching brainstorm if you wanna keep it off the board. That way you could present a win and make them have an answer.
43:24 I've heard you say this a few times, and I think it's the single piece of advice that's improved my play the most -- if your opponent doesn't make the obvious play, give them credit that they have something else! like, in this case, you don't have to peg them on precisely eiganjo to know that they're probably holding up some kind of instant-speed interaction that they can't fire off immediately, and it's worth 2 damage to potentially play around whatever it is.
Tl;dr: I think you were right. As a maths nerd, the comment in the deck tech (significantly fewer hits for delver) is actually more interesting than just run the probability. The reason for this is what play patters your deck aims for changes how you cantrip, which has an effect on your delver flipping. In a delver deck, pondering into land, brainstorm, and a bolt is pretty good. But in a deck like this you're way more likely to shuffle that to try and get a combo kill.
Hey Bosh, I was your fun police opponent round two. They were some crazy games that topped off match 10 of a 2 league night for me. I got lion dash game 1 because up until that point you just looked like delver, so I wanted an equipment body that I could cast, but I felt less pressure to get it in once I saw the twin combo. Daze buried me game 2 on a sketchy keep and I didn’t have a white card in my hand at the end there, and bouncing yorion to pitch to solitude would’ve given me another turn but I don’t think I’m winning that game with that line either. Also, I was testing out GQ because the DnT discord had been having some discussion about it, and looking back I definitely feel like I played that card less than optimally but that’s why I was trying to get reps in. Either way, good games and I hope to run into you again sometime!
51:24 You talked about playing Chandra "when I get to 5 mana, someday" but you drew the needed 5th land that very next turn. Could've just Chandra'd right then and there (even keeping Ledger Shredder on defense to protect her from Thalia attack) rather than playing cantrips. Even ignoring the pre-combat delirium mess-up (although attacking with both to commit to the bluff is clever!), seems like you got blinded to the simple action of just playing Chandra.
Fire // Ice belongs in this deck. The game against DnT really cemented that for me. The 4th bolt is nice, but the ability to mainboard either 2for1 x/1’s or tap a mana source on a crucial combo turn is too good to miss out on
At 55:28 you act as though Ghost Quarter would force a shuffle, but it’s Field of Ruin that does. Though I think usually DnT does play Field of Ruin over Ghost Quarter, because they don’t want to lose mana.
I've did this in vintage when you could play four git probe. I still played the broken blue cards but stuffing twin pieces into an otherwise reasonable Grixis Pyromancer/Therapy list was really fun, even if it was obviously underpowered for the format.
Comment of the day! Out of all the decks you've featured on the channel what's the one brew that you played and was like "buying this now to play in paper"?
I was your mono red prison opponent in this video. It was nice seeing your side of this match lol. The first Karn trigger on the land was a miss click lol. If you where interested in seeing it from my P.O.V i do have our match posted on my youtube channel.
At the start of the video, I started playing right before twin got banned. Always felt like it didn’t see play in legacy bc the delver gameplan is already better than twin. Guess I’ll find out in a bit
1:28:00 what makes you think that the red prison opponent still has blood moon in their deck after sideboard? edit : oh you said the opposite later in G3 :-) makes sense
at 51:34 you were just talking about how you can clear the timeless dragon if you get to 5 mana... and you do draw the mana. i'm pretty confused about why you cast brainstorm instead. isn't this the exact kind of board state you'd love to stick chandra on?
34:30 bolt the apparition instead of the Talia and you have a good chance to tempo them out with your extra blocker? maybe I'm missing something. Talia is less scary that your life total I'd say at this point of the game
I don't think EI is good in this deck the average cmc seems to high. Do you think AK would be better in that slot? It would prevent the situations where you only get 1 card off your EI turn 3 or under taxing effects and provide the late game card advantage needed to jam with backup.
I used to think EI was bad in higher-curve decks too, but it turns out there's enough 1s and lands that getting 2 cards for 2 mana happens most of the time. It's hard to argue with that.
You're the expert I'll trust your insight. I'm not particularly in my depth when it comes to decks like this, I'm a turbo forge player, just a thought. I think I've been play testing again DNT and red prison for to long lol
One small play I didn't really understand was using IE looking for the land to bolt Thalia, rather than bolting Thalia and then playing IE afterwards guaranteed. Like I'm not saying it's wrong, I just don't understand the advantage of doing it the other way, unless you didn't want to bolt Thalia?
@@Aimlesswaves. EI first leaves an extra land in the deck to hit, since you don't have to fetch first. But I'm not sure that's better than bolting first anyway. I was probably just tunnel visioned.
Exarch is better to combo with because it’s harder to kill, Pestermite is better when you’re not comboing because it hits harder. Also you don’t lose the whole combo to a surgical extraction.
@@BoshNRoll thx, would love to try which creatures are good for alternative win, maybe also Regent...i don't like so much the fact that DRC have to kamikaze attack when on delirium
Normally I skip to see the record and hear if it was a reasonable deck. For Splinter Twin I'd watch even if it was an 0-5 dumpster fire. The only downside is if the decks playable enough in Legacy wotc will say it certainly can't be unbanned in Modern. JK wotc doesn't review the ban list for Modern.
As soon as you mentioned swapping the twin after g1 i got reminded of this, back in 2013:
I deck-teched with Rasmus Björklund for the modern GP Antwerp in 2013. This was during the time splinter twin was THE tier1 deck. One of the Living End itterations we tried was a full 15 card transformation-sideboard from Living end into Splinter Twin, it was epic and pretty much always a 2-0 in the blind because of opponents siding grave-hate rather than instant removal. In the end we figured that it would gather enough attention to be countered properly, so the blind advantage would go away. On the contrary, instead one could play the mind-games of "did he swap to twin or keep the living end", we decided it was too much of a hassle/stress factor to go through with it and stuck to a solid Living End deck, which resulted in top4.
No need for a sideboard when you bring 2 decks I guess. That's neat honestly.
Ah. I remember when this deck and Melira Pod were tearing it up in Modern. Good times; thanks for the memories, BoshNRoll! o/
Awesome seeing others interested in Legacy Twin! This was quite interesting to watch. My experience playing the Ragavan build was that he did a ton of work holding the deck together. Those treasure tokens let the deck get away with a lot of greed. Rag was kinda like LeBron - capable of winning the game all on his own, and simultaneously making everything in the deck better. Seeing this build succeed without him was interesting, the play patterns are quite different despite how much overlap in cards there is.
Also interesting was your match 4 against Moon Stompy. The original Twin deck I ran at Champs way back when was much more value/control slanted. It got to play Jace, Dig, etc, alongside a higher land count and more copies of combo pieces, and it absolutely demolished the Moon Trinisphere deck.
At 17:48 you could have dazed thé trinisphere. This forces them to tap the ancient tomb bringing them down to 6. Then you untap attack and pass tap down with pestermite then attack for lethal. You could also still force pitching brainstorm if you wanna keep it off the board. That way you could present a win and make them have an answer.
Talks about casting Chandra once he gets to five mana, draws fifth land, doesn't cast Chandra.
Jokes aside, quality content as ever, ty.
43:24 I've heard you say this a few times, and I think it's the single piece of advice that's improved my play the most -- if your opponent doesn't make the obvious play, give them credit that they have something else! like, in this case, you don't have to peg them on precisely eiganjo to know that they're probably holding up some kind of instant-speed interaction that they can't fire off immediately, and it's worth 2 damage to potentially play around whatever it is.
Tl;dr: I think you were right.
As a maths nerd, the comment in the deck tech (significantly fewer hits for delver) is actually more interesting than just run the probability.
The reason for this is what play patters your deck aims for changes how you cantrip, which has an effect on your delver flipping.
In a delver deck, pondering into land, brainstorm, and a bolt is pretty good. But in a deck like this you're way more likely to shuffle that to try and get a combo kill.
"let's see if I get away with it now that I'm not as big as I was then" Splinter twin.
The title is great, and also aged me slightly more than I anticipated it.
If you heard DJ KHALED! in your head when you read this, you are my people.
The song isn't that old...
Hey Bosh, I was your fun police opponent round two. They were some crazy games that topped off match 10 of a 2 league night for me. I got lion dash game 1 because up until that point you just looked like delver, so I wanted an equipment body that I could cast, but I felt less pressure to get it in once I saw the twin combo. Daze buried me game 2 on a sketchy keep and I didn’t have a white card in my hand at the end there, and bouncing yorion to pitch to solitude would’ve given me another turn but I don’t think I’m winning that game with that line either.
Also, I was testing out GQ because the DnT discord had been having some discussion about it, and looking back I definitely feel like I played that card less than optimally but that’s why I was trying to get reps in.
Either way, good games and I hope to run into you again sometime!
GGs!
I started choking when the pestermite trigger got stifled.
gotta love the round 4 hyper-meta board into both game plans :D
51:24 You talked about playing Chandra "when I get to 5 mana, someday" but you drew the needed 5th land that very next turn. Could've just Chandra'd right then and there (even keeping Ledger Shredder on defense to protect her from Thalia attack) rather than playing cantrips. Even ignoring the pre-combat delirium mess-up (although attacking with both to commit to the bluff is clever!), seems like you got blinded to the simple action of just playing Chandra.
Yeah that doesn’t make any sense on the rewatch. Not sure what’s going on
Bosh loves cantrips, don't look further lol
Fire // Ice belongs in this deck. The game against DnT really cemented that for me. The 4th bolt is nice, but the ability to mainboard either 2for1 x/1’s or tap a mana source on a crucial combo turn is too good to miss out on
At 55:28 you act as though Ghost Quarter would force a shuffle, but it’s Field of Ruin that does. Though I think usually DnT does play Field of Ruin over Ghost Quarter, because they don’t want to lose mana.
Great to see your sponsored by moxfield! Definitely the best deckbuilder around
36:30 Your opponent has you dead by Flickerwisping your only blocker while you’re tapped out, but they don’t go for it. 😂
Dodged that bullet
I've did this in vintage when you could play four git probe. I still played the broken blue cards but stuffing twin pieces into an otherwise reasonable Grixis Pyromancer/Therapy list was really fun, even if it was obviously underpowered for the format.
Wanted to try this deck, and excited to see how it performs;
Comment of the day! Out of all the decks you've featured on the channel what's the one brew that you played and was like "buying this now to play in paper"?
As soon as you see Map you should expect Saga. It breaks parity with Neither void if the plan is land map into t2 DRit nether void
37:52 maybe I'm missing something, but why don't you tap down the Rishaden port here?
Nvm, he needs to survive attacks, too early in the morning to play or watch magic
I was your mono red prison opponent in this video. It was nice seeing your side of this match lol. The first Karn trigger on the land was a miss click lol. If you where interested in seeing it from my P.O.V i do have our match posted on my youtube channel.
"ALL I DO IS TWIN, TWIN, TWIN NO MATTER WHAT!" (except for ledger shredder)
Fellow osyp drives me to school member love the videos keep it up.
At the start of the video, I started playing right before twin got banned. Always felt like it didn’t see play in legacy bc the delver gameplan is already better than twin.
Guess I’ll find out in a bit
58:05 - recruiter cannot find solitude (toughness > 2)
Solitude is a 3/2
@@BoshNRoll Oops sorry for the retarded post, I was sur it was a 3/3. My bad :(
Moxfield, heck yes!!!
Big up for the Musical tastes)
I'll pull a Phil here. Definitely watch match 2
1:28:00 what makes you think that the red prison opponent still has blood moon in their deck after sideboard?
edit : oh you said the opposite later in G3 :-) makes sense
"I'm going to play scalding tarn and NOT cast ponder" HOW DARE YOU.
Killing me with these titles fam 😂😂
It's been a bit since I giggled as hard as I did at 1:17:04.
at 51:34 you were just talking about how you can clear the timeless dragon if you get to 5 mana... and you do draw the mana. i'm pretty confused about why you cast brainstorm instead. isn't this the exact kind of board state you'd love to stick chandra on?
Yeah not sure what happened there. Chandra looks great on the rewatch.
Obligatory algorithmic contribution
Hype
34:30 bolt the apparition instead of the Talia and you have a good chance to tempo them out with your extra blocker? maybe I'm missing something. Talia is less scary that your life total I'd say at this point of the game
I don't think EI is good in this deck the average cmc seems to high. Do you think AK would be better in that slot? It would prevent the situations where you only get 1 card off your EI turn 3 or under taxing effects and provide the late game card advantage needed to jam with backup.
I used to think EI was bad in higher-curve decks too, but it turns out there's enough 1s and lands that getting 2 cards for 2 mana happens most of the time. It's hard to argue with that.
You're the expert I'll trust your insight. I'm not particularly in my depth when it comes to decks like this, I'm a turbo forge player, just a thought. I think I've been play testing again DNT and red prison for to long lol
One small play I didn't really understand was using IE looking for the land to bolt Thalia, rather than bolting Thalia and then playing IE afterwards guaranteed. Like I'm not saying it's wrong, I just don't understand the advantage of doing it the other way, unless you didn't want to bolt Thalia?
Is there a timestamp for this? Happy to look at it.
@@BoshNRoll 32:30
@@Aimlesswaves. EI first leaves an extra land in the deck to hit, since you don't have to fetch first. But I'm not sure that's better than bolting first anyway. I was probably just tunnel visioned.
Why the exarch/pestermite split? Can you plz explain?
Exarch is better to combo with because it’s harder to kill, Pestermite is better when you’re not comboing because it hits harder. Also you don’t lose the whole combo to a surgical extraction.
@@BoshNRoll thx, would love to try which creatures are good for alternative win, maybe also Regent...i don't like so much the fact that DRC have to kamikaze attack when on delirium
Based and very pog
as legacy decks go this one is fairly budget
6/6 flying haste too strong
I haven't watched yet, but I heavily disagree with your play.
Leaving a comment 😅
Leaving a comment
Hmmm
Do you come with the amazing puns for your titles yourself?
I don’t have a writing team. :(
@@BoshNRoll, honestly I just picture you and your S/O spitballing idea back and forth until you land on one that makes you both chortle.
Normally I skip to see the record and hear if it was a reasonable deck. For Splinter Twin I'd watch even if it was an 0-5 dumpster fire. The only downside is if the decks playable enough in Legacy wotc will say it certainly can't be unbanned in Modern. JK wotc doesn't review the ban list for Modern.