| But LOVE - Wiesel 1A1 TOW | Rikitikitave | World of Tanks Console | WoT Console |
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- Опубліковано 25 сер 2024
- The Wiesel in @WorldofTanksModernArmor, a tank I hate to love but love to hate, it's a real mix when it comes to this one. Today I give you my thoughts on what I think needs to change with the Wiesel, and what needs to stay the same. As a bonus, you also get to see a decent amount of driving from someone who can, at times, be pretty terrible at keeping tanks on their tracks.
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If the wiesel's game is all about "dont get spotted, dont get hit" and it has low concealment and high speed to benefit this playing style, I'm ok with that.
But why did WG give it 2700HP? It's basically a car with a rocket launcher on its roof. It should be able to only tank up to 3 shots. Half its HP and the tank is fine imo
I personally think a good way of balancing this tank as well as ATGMs generally would be to allow the smoke consumable to disorient missiles and send them flying off in a random direction. Couple it with the early warning upgrade and you can nerf missiles without actually nerfing the tanks firing them.
A minimum arming distance would be good, too. IMO, just the designator warning would suffice, since popping smoke and immediately moving generally throws off the aim of the attacker, anyway.
You can use the explosive resistance which seems to help.
Can keep the concealment. Reduce its hit points and increase chance of module damage on it
Don't lie, it's completely broken. It's like an ELC on steroids. Incredibly dumb this thing can just smack you for 1400 and be gone in a second. Even if you can hit it you're trading a third of your hp for 15% of of the weasel's. Then if you get 3 of these in a platoon you can triple tap anyone into oblivion.
I noticed it’s also a huge money maker too. I made 450,000+ in one match.
I can play other tanks and get no where near that. Not sure why it generates so much money. Even on a bad match with about 1200 damage I’m getting about 150,000.
@@whatfreedom7 Doing large amounts of damage with a single bill for it. Just bigger dmg to cost ratio.
To be honest, I wasn't a fan of era 3 before the weasel came out. Always felt like a mass yolo. As for the weasel, not easy to kill them but it can be done. It's like facing a Canadian goose, if you back down and show fear he's going to kick your ass.
😂
I agree the weisel made folks have to go back to being aware vs just fast MBT"s and meds running around thinking they were king of the world. The TOW is a necessary evil to balance and make some really observe the battle field.
if a heavy tank smash in to the wiesel the crew in the tank should die . i hate this tank ...
Great one dude, I really appreciate your effort in making this video, and thanks for your opinions.
The people who have it are mostly gonna love it, and the people who don’t are mostly gonna hate it. It was a difficult tank to kill at first with 5 on each team, but what I see now is 1 to 2 Wiesels per team. A single M1A2 is capable of taking out a Wiesel, and I say that because I have done it a couple of times. After all, the Wiesel is just a well-concealed light, it’s not easy to kill, but it’s not hard to kill either.
It has driven a lot of CW players away from the game. It isn't "overpowered." It is "broken." It is actually a pretty high skill tank, and platoons of good players targeting other good players makes for a night of going to play other games (happens a lot with myself and others I play with). The other option is to take our wiesels out and return the favor, but that just drives more players off for the night. Universally all the good players I've talked to think it just needs two changes: larger size and more weight. Camo, ATGM's, speed, etc can stay. Just make the thing easier to see (even if not detected) and easier to hit. Too many bad players can get away with terrible gameplay because so many players have trouble hitting it, and because of the small size it often gets hit right at the edge of an angle and will bounce shells. Increasing the size to make it easier to hit would seriously make a massive difference. So many games end with multiple tanks trying to chase down and hit a wiesel zig zagging around the map.
No it isn't. Just platoon with 3 of them and drive by durp people. Light tank swarm ftw.
There is another issue with wot console (xbox). In the last two days I have played around forty games. All in tier 1 with FV107 or T55a. On at least 30 of the games I was on teams beat by teams with more than 10 active players at the end. Why are such inbalanced teams possible? I am not a great player but I have been in the top three a few times with the FV107. This is in North America. I am 78 years old and really enjoy wot console.
Are you seriously 78 and playing this game? good for you.
Yeah this thing caused me to grind some more Era 2 tanks. Im glad it did, because im in love with thr Romanian tanks lol
Driving isn't my issue, I just can't seem to get the ATGM thing down while on the move 😢.
You getting use to it, but you really have to watch were you go while shooting because everything even a wood fence will distract your vehicle.
Congrats on 5k subs mate. Huge achievement!!
Thank you 🙏🏼
Approx 11:40 I remember watching this game live and couldn’t believe how close you was without being detected. You played it well dude and you was unlucky but I do hate the Wiesel. Large problem is they seem to be favoured by the better players and more often than not in platoons which just emphasises the issues with them.
Had mine a while just starting to use it it’s very addictive I got 8000 yesterday it’s very naughty but fun and makes loads of silver enjoy
Im personally torn on the wiesel, on one side, era 3 is abusive to lights, and the wiesel is a correction to that, on the other side, when i can pull 20k games, its a fair sign its broken op, but the plus side is that over time they have become less and less of an issue, much like the armadillo, the player base died on them pretty quick
Right now there seems to be platoons of 4 of these. Stopped playing this era after a while. Spotted = dead for a heavy.
I feel like they lie about the speed specs of this tank. It says it does 80kmh which is pretty fast yet when I try to outrun enemy tanks even heavies are hot on my tail and hard to outrun. I’ve been unable to shake numerous medium and heavies that it shouldn’t have any trouble outrunning. Yet I can pick other tanks equally as fast or even slower and have an easier time outrunning the enemy.
The concealment works good. I’ve been in the enemy area in a bush very close to them and they don’t even know I’m there.
I've personally lost so much hope in WGCs ability to to rework broken/unbalanced tanks. I mean look at how long the FV4211 has been absolutely demolishing Era 2, why would they fix a tank that makes them money. It's so frustrating
How do you shoot the gun my round fly wild when I am moving
Played several games at Era 3 yesterday and I think I only saw 1 weasel per team just about every match but not all of them that I played. I remember when those things were infesting matches at 3 or more per team, per game when it 1st came out.
I still hate when I have someone with that thing as an opponent you don't see it coming, when you see it it's hard to hit because it's very fast and has a low profile.
This tank shouldn't be called weasel, but wicked 😂🤣😅
I think the problem with the Wiesel has dissipated somewhat. There arent so many in the game and tankers have got better at dealing with them. I dont think they need to be 'nerfed' and the idea of having some kind of arming time/distance for ATGMs puts other vehicles at a severe disadvantage eg BMPs. I enjoy playing the Wiesel and I am a below average player but still get a lot of fun out of it and occassionally I have a stellar game, but not that often, usually on the maps with wide open spaces so there's not much to crash into. I would be very disappointed if it were nerfed in anyway.
Damn thing is the definition of Pay To Win
Does it bring anything to improve the overall playability of Era 3? I would say no. If you are not in one (playing Super Crash Mario) and just want to play a Tank sim it just takes you away from the game. There are a few tanks which do this, so old, some new. Ask yourself what would Era 3 be like without it completely ?
I only play era 1 now.
I dont think it needs a camo nerf because its easy to see with true vison I think it needs a speed nerf and with that it makes it easier to kill and makes wiesel drivers use their camo more wiesel gameplay centers around driving fast and using its size to evade shots,camo is just a suprise factor that you can easily counter thats the way i see it
You can't escape in it because every tank is fast like it and you can't shoot behind you so speed is fine i guess.
@@kriegerhain exactly ppl just see a fun tank and they all go crazy NERF NERF NERF NERF bruh yall need to stop crying is a 90° cannon the tank requires a lot of skill to be played to get decent games is horrible to drive and so many other things but like i usually say ppl cry because they wanna cry judt buy the tank and have some fun urself bunch of babys
@@brayanvazquez6017 i have to say the camo is crazy you can nearly stand 20 meters behind the enemy without getting spotted and farm alot of support dmg. And sure you can easy play 7-10 k dmg rounds but it's like you say it, it takes a lot of skill to drive it without wasting yourself in it or putting it to sleep when the wiesel decides to take a nap on the side😅
@@kriegerhain autodetect is 50m
@@brayanvazquez6017 lot of skill? 😂😂😂
Great game Riki, just the other day I clutched a 1 vs 5 on Mannheim in my Wiesel with 7 kills and I believe it was 14k damage
Was Era 3 the best thing since sliced bread before the Wiesel - no of course it wasn't. How much does a Wiesel impact Era 3 nowadays - marginally. WG should address the bigger elephants in the room - Thumper and the FV4211/Enigmas. For the past 5 years straight, WG love introducing premiums that can trounce tech tree tanks - helps make the grind painful and persuades (some) players to level up through purchasing free xp and boosts (via gold). Either way, I think the Wiesel is fine exactly as it is, esp since it does appear that the missile pen values have been nerfed - so many just bounce without any damage (even when firing prammo with 1000 pen).
yup, the reason numbers have dropped off practically to zero is that its difficult to hit or be hit by it when its shooting around and the promised pen/damage has been nerffed through the floor ..very high skill barrier and ppl rage quitting it
garbage tank, immediately stop playing when I see them on the roster, only fun for those who have them but ruins the game for everyone
Thx for the free dmg.
@@kriegerhain enjoy
Best fun you can have in WOT! The Wiesel rocks😎
Hey can someone tell me if there is another possibility to buy the weasel?
I'd love to try it but it's not for sale in the premium tree. They irritate the he'll out of you, can't have a battle without getting shot in your rear by a dive bombing weisel tow.
Yeah the numbers have dropped, I am getting better at missile play haha . I think it is a hard tank to play., but if you know how it excels.
This tank has ruined the game....massive OP...boycotting game.
thats worst era 3 tank
Very easy to defeat with a fast heavy like a peace sells.
I agree with much of what you were saying, but I think the Wiesel should get a speed nerf. Or add some sort of speed/shooting mode. In my opinion when you get 3 preside, which yesterday that happened quite a few times to me, you spend the whole first part of the game trying to stay in cover and killing three cockroaches. Then on top of that to bounce off a corner of one, or to hit the gun and not break it is insult to injury.
Really: love and hate
Dang thing one shot me while i was in my Thumper. 3700HP 🤬
Nice Riki very Nice ❤
3rd Class? That was an Ace if I've ever seen one!
First thing I do after spawning in is count the wiesels on the other team.
Do you think that the physics engine is also responsible for the poor results you see after hitting them with APFSDS? You were hit several times for very little damage.
It's completely dependent on xp. Would've been an ace or 1st class on a win. That 50% win bonus makes a huge difference. Unlike WWII you don't have courageous resistance medals like high caliber to give you the pity 50% bonus either.
Make a video on how to kill a freaking weisel
Lol that was fun to watch
Totally agree with you, but I think there might be another way to deal with the ramming issue. They should add invisible explosives on the outside of them. They will only explode when rammed, and then it auto reloads so they can't just take a hit and then never have to worry about it on that side. If they just add weight to it it'll be able to do more damage than it should when ramming others.
I also think they should lower the hit points on it since it is so small and fragile.
A solid assessment on the Wiesel. I do have quite a bit I'd like to say. I want this tank to be balanced, and I want this game to be good, hence why I have so much to write. You have been warned.
Since my previous rant, I have noticed the numbers of them go down, and I have become more accustomed to hunting the little gremlins, but it does still make me groan when I see multiple of them on one team, especially when they're platooned together. I finally got a Challenger 2, and finished upgrading it just yesterday, so I now have the armour and health to keep them at bay (and otherwise been having an absolute blast with it against everything else too), but at some point, I will be back at the bottom of Era 3 working on a different line, probably the Leopards. I did get a very good clip yesterday of me luring a Wiesel to me, and then defeating it, but that's just a little personal pride. I was definitely too harsh on it previously, but I do feel like it is still in need of a rebalance.
Like you brought up, its moving concealment is too high, but I don't mind the idea of it having such high concealment when not moving. It should be a small sneaky tank destroyer that punishes players for not being vigilant, not a mariokart blue shell that whizzes around, suddenly appearing at a random moment, to ruin someones day. It's small enough to hide in hedges, and that should be how a tank destroyer is used.
That said, another adjustment that could be made is a mobility limiter. Not only does this disincentivize the run-and-gun gameplay that makes them so annoying, but it also means there's less risk of the Wiesel dying due to environmental collisions. A friend of mine owns the Wiesel, and says that the biggest weakness a Wiesel has is its own driver. Equally, it'll mean that they're easier to hit if they're used in the run-and-gun style I see them used in a lot. Like I've said, I've gotten pretty good at shooting Wiesels now, and good players can hit them on the move consistently, but the average player cannot keep up with how small and nimble the Wiesel is in its current state. It's a tiny tank destroyer, not a light tank.
I think the previous 2 points are why they're always the last tank alive in battles, even proving it yourself in the gameplay. It's too difficult to detect while moving, so you never know where it's going to show up, and it's too fast, nimble, and small to hit, so when you do catch sight of it for a moment, it's very difficult to do anything about it.
Going over a few more things I'd like to bring up, you mentioned its damage model, and I couldn't agree more that it needs looking at. Getting rammed by a 63 ton tank shouldn't be something that can be walked away from in a vehicle no better armoured/heavier than a family estate car. This might be due to everything having composite armour, so much of the impact is absorbed by that on the larger tank, hence why the Wiesel takes very little damage. Either way, it should be punishing to get rammed in the tiny tankette, discouraging getting up close and personal to avoid that risk.
My final point to make is the premium ammo. I still feel like its encouraging premium spam with the prem ammo being a straight improvement over standard. There needs to be some balancing factor, or at the very least, make it so that it doesn't deal more damage than standard. Higher pen is acceptable because there's no guarantee the standard atgm will pen as my friend has found, but traditional tank guns have a different ammo type for its premium ammo, such as HEAT. This is good because it means that it gains the pen increase, but then has some other weaknesses, i.e. spaced armour and low shell velocity. The Wiesel doesn't have that, only firing ATGMs, so the only comparable factors are the stats between the ammo types because they function the same, and with the premium ammo being the same speed, higher pen, and higher damage, there's no incentive to use standard ammo. You could argue that it's saving silver, but the increase in damage and higher chance to pen negate that by putting out more damage, thus earning back the silver spent. I would be happy for it to remain this way if there was a 100m arming distance for the premium ATGM (akin to real ATGMs) to discourage it being spammed at point blank. All that said, I couldn't respect you enough for not loading premium in yours. I just wish this mentality was more common.
This tankette has the potential to be balanced, and I previously said that I was excited when this vehicle was first announced, because I thought it would be funny to see, yet not easy to abuse. Am I a fool to still hold hope? Perhaps.
You wish to balance ATGMS, give them the REAL life scenario, they ARM AFTER 100 meters. In real life, an ATGM pens you, you and your crew are dead, period. Place the arming of ATGMS at 50 meters and the spotting the vehicle at 100 meters or maybe 150, depending on the type of vehicle. Wiesel, 100 meters as it is small.
Apptitamy of a pay win tank.
Get ready for the grief this coming boxing day
This vehicle reminds me of how they messed up the battlefield series. In battlefield 2042, they introduced the wingsuit, the grapple and bolt, which destroyed how the game plays. I've stopped playing Era 3, which is now just 6 of these on each team. It's bollox.
There too hard to hit because there too fast and too small and there camo is too good, . nightmare to play against
Excellent game one of the most enjoyable games I have seen in a long time
I honestly thought the clown tanks would stay away from Cold War but as soon as complete joke tanks like G.I. Joe vehicles and the Wiesel were added, it lost ALL relevancy in terms of being more "realistic" than WW2. Cold War is just as bad as WW2 now, if not worse. People need to start taking off their rose-tinted glasses and begin to make amends with the reality that Cold War hasn't done anything to help the game.
It has failed spectacularly at bringing in more players and has managed to split the playerbase into two hostile camps now. If anything, Cold War has only hastened the game's downfall. Imagine if ALL the resources that were wasted on Cold War had been put towards helping the game recover in the weeks and months following Update 6.0. The game wouldn't be the complete and total joke it is now. It's been nearly two and a half years since 6.0 and we're still nowhere near as polished as we used to be.
It's too small of a tank. Crew members would have to be shorter than 3 feet to fit in this tank. Size balance is way off. Missiles need room to build velocity enough to work, and typically have a minimum distance to arm. Firing shots 2 meters away not catching any explosion damage from yourself is also unbalanced.
splash damage form explosions never affect the perp.
Wiesel is fine and its fun to play but you also get rounds in it were absolutely nothing works and you can't pen s**t
The only thing thats really annoying me is that gun drop when you brake.
Well, last part just sums it up. 🤷♂️
Thank god they finally nerfed this thing
Whats wrong with your quality.. even on 1080p it looks not good
I’m getting sick of them 3 per team ruins a game.
These things have ruined the game
Weisel is a shoebox whit more than double the amount of missile than a BMP 😂 this little fucker stopped me from playing era 3
It they take this away we can enjoy the heavies in era 3 again !!!
Prefiero el wiesel que el object
I love realistic tank games and I just started WOT on my ps4 2yrs now. But I honestly feel the wesel, obj 447, and the M2/M3 are over powered and have a massive unfair advantage. And we should boycott until the playing field is more level.
Hey Rikki and all the other WOT lovers, am no video wizard but have some clips I'd like to pass on to you to use or enjoy....it's re the Wiesel - I hate it but it's also hilarious when to watch it doing some crazy stuff. Is it ok for me to upload it under my profile and share the link here? Don't want to take off under your popularity (also am too lazy and old to do this and am not into getting views) just want to share some unbelievable stuff I came across. Not much - about 4-5 crazy things. Let me know.
I just self destruct when I see more than 2 per team. Fkn garbage game anyways.
Had mine a while just starting to use it it’s very addictive I got 8000 yesterday it’s very naughty but fun and makes loads of silver enjoy