[rigonomicon.com] Topic 10 - IK Blending

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 8

  • @vladimirmedina3531
    @vladimirmedina3531 15 днів тому +2

    It’s definitely helpful to have the virtual keyboard 🙌🏻

  • @DominoMaxim
    @DominoMaxim 15 днів тому +1

    Can't wait to see this in Space Boat!

    • @LuisAlonsoTechArtist
      @LuisAlonsoTechArtist  10 днів тому +1

      When doing game development solo, you cut corners where you can. Most characters in Space Boat barely have a rig. It's a good example of not needing an IK/FK blend rig because I can just use whatever works for the shot and move on to something else quickly.

    • @DominoMaxim
      @DominoMaxim 10 днів тому

      @@LuisAlonsoTechArtist Better get devin!

  • @VelvetKim-c9p
    @VelvetKim-c9p 11 днів тому +2

    38:47 For those who doesn't have "IN values" (like me) on their pairBlend, just right click on the pairBlend and slide your mouse to "Edit Custom Attribute list" and there you can add attributes that u want. Also, short-cut for pin in node editor is P😶‍🌫.

    • @LuisAlonsoTechArtist
      @LuisAlonsoTechArtist  10 днів тому

      Thanks for the shortcut! Normally I have my nodes automatically pinned (there's an option for that) but I try to keep Maya with default options for these videos (which is starting to seem like it's painful to watch I think). The only non-default option I've kept is not displaying the hierarchy on selection, but I have some videos that go over that at least.
      If there's anyone still having trouble finding an input, know that you can also right click any node and "show all attributes". Maybe I should go over the custom node settings in a future video?

    • @VelvetKim-c9p
      @VelvetKim-c9p 9 днів тому

      @@LuisAlonsoTechArtist Yeahhh I think it will be really helpful, especially for those who are unfamiliar with node editor...