It’s always a joy to see what the sound design looks like. I mean a mini race car riding inside an inflated balloon edited to make the whipping noise of a Hunter twirling their rope spear? Who thinks up stuff like this it’s awesome
Sound design is great. You can run a bow string on a cymbal for an eerie string sound. Put cymbals on timpani and hit them while tuning the timpani to get a strange pitching reverb timbre. Mick Gordon resampled lawnmowers and chainsaws for DOOM: Eternal. Deadmau5 has used his own male genitalia hitting the toilet seat to create a snare (I think). Aphex Twin put his own face into his track using image resynthesis and if you analyze the track with a frequency analyzer, played back at a certain speed you can see his face.
4:25 I love that whenever Dave does his thing the person next to him always just nods with the straightest face possible. Also the audio design stuff is always super interesting to me.
Kinda reminds me of how the Dragon Age series described their magic. You're not making fire or ice or whatever from thin air, you're pulling on individual strings of the veil between worlds to manipulate it into making magic. You pull on a string a certain way to create fire, or a different way to make ice, etc.
it's a great way to add depth to your fantasy/sci-fi universe! If your characters are just creating their magic from nothing, it's kinda cool, but finding ways to pick at it and really delve into how it happens, it brings in more character and more ways to tell the story.
That's also how magic typically works in D&D. You aren't making the magic effects, you're just performing the correct recipe of gestures, sounds, and ingredients to make the "weave" reshape itself in a way that that magic effect happens.
I really liked this part about sound design. Tbh sound and music it one of the most importatnt things for me in Destiny 2 and it's interesting to see how they create those sounds for abillities.
@@1upgamer381 I mean there’s a lot of projectile like things we can follow, I doubt you’ll be that disappointed. I know the tangles (the video mentions) and I believe in the vidoc or the strand trailer we saw a grapple to a thunder crash titan, so there could be lots to grapple
Every time I see Bungie talk about the strand Titan it's like an new iPhone launch. It seems like a novelty, but in fact only 10% of the changes. It's time for them to stop glossing over these lies and admit that they failed.
They had almost nothing to say about Titan. Just that they have ability to freeze targets, then melee them. :D Look at that Hunter melee... it's what shield throw should have been like!
Imo the throw and catch mechanic of the Hunter's melee needs to be added to the Sentinel Titan's shield toss ability. There's no reason it shouldn't and it gives the Captain America fantasy which everyone would love.
No way that ability is already overpowered as it is, especially when you have things like the hunters stasis shurikens that are supposed to track and usually miss even if are aimed right at your target
And then watching the revelation that melee isn't viable, just completely fly over their heads. Except for Hunter. When they realized melee didn't work for Arc or Void, they got Gathering Storm and Tether.
@@some15thcenturygermanknigh15 they could’ve legit just reused the model for the hive axes that the boss in the heist battlegrounds have and everyone would’ve been fine with it being made from strand. Maybe have it so you can swing it, throw it and it do AOE damage in a circle before returning to you and maybe a ground pound ability what could send out those little threadlings but use the entire super. The more I think about this concept the more I like it.
I have a lot to say about Strand, specifically about Titan having looked at this and other Bungie sources, so to find and understand my opinion you will have a lot to read. After having watched this, and having read what has been written and said in interviews I don't have a good feeling about what is coming with the Titan Strand Super. Of course, the make or break for this will be how it is in-game once Lightfall launches. But through what I mentioned, I believe that people's prior experience with similar Titan supers gives us a clear picture of how it will be. Specifically Stasis and Arc. Good in PVP and most likely a constant pick for Titans, but in PVE content it will be bad. With Bungie focusing on making content harder the issues already surrounding melee combat in PVE and how people don't dare take the risks it has will only get worse resulting in Titan Strand having a harder time fitting in compared to presently. This is not to mention that compared to Warlock and Hunter Strand Supers, the Titan Strand Super seems to be suffering some creativity problems as well as not really living up to what it has been advertised as. With Titan Strand Super being advertised as something fresh that will allow Titans to survive more upfront and lay into the enemy, this is something that has been already done far more effectively with Arc and Stasis, Arc provides speed and quick burst damage, Stasis gives good DR and freezes the enemy entirely. Woven Mail which seems to be the main effect for the Titans seems to just be a worse version of Void Overshields, and the heavy ranged attack for Titan Strand Super seems limited with how it's aimed towards single targets or small clusters of enemies within a narrow straight line. They don't get frozen either just suspended above the ground, almost like a worse version of Titan Stasis Super heavy attack. Titan Strand Super is also advertised as "then giving you a range option, which is not something you generally do in these roaming Supers", this is straight wrong. In fact, the only roaming Supers WITHOUT some kind of ranged options either short or long range are Titan Arc Striker, Hunter Void Spectral Blades and Warlock Void Nova Warp. Now, what about the creativity problems I mentioned? “Reinforce your core fantasy” this line Bungie said wasn't the best, but I would say it isn't worded right for them, "Reinforce our core fantasy" would be more accurate for their perspective. Previously Bungie mentioned how for them Titans are the punch/melee class, and both Stasis and Strand have now proven that for the players quite clearly. We, the players on the other hand don't agree with this idea of what Titans are, to us they are a frontline force able to take hits, keep pushing and have big guns. Solar and Void have clearly shown this to Bungie and ourselves as these two seem to be the most used subclasses for Titans and they don't force Titans to melee range to be useful. Now with Strand, we have previously seen they had the idea of a flamethrower for the Titans or maybe even a gun, but they didn't go that route, instead sticking with melee (claws don't change the fact it is just another punching super). This is now beginning to show the creative limitations of such a narrow limited idea of what a class identity is. Bungie might also be aware of this as it seems the super has gone through several changes with the name becoming something worse (in my opinion) and the spinning attack being removed/changed before we got a good look at it. The flamethrower might even have had some work done to it before they changed to claws, but we don't have much info on that possibility. Still, this does give me a bad feeling that there are more development issues around Titan Strand Super than we are aware of. Lastly, the question we all want to ask is. What should it be for the Titan if not what it is now? In my opinion, with how Strand is meant for classes to weave their own weapons to their desires. Short duration, ranged, high DR, slow-moving minigun super. This would make a good damage super and clearing super in PVE and in PVP it would be useful if used smartly, but others can avoid it instead of being chased and killed with the new claw Strand Super. Visually take the idea of the backpack storage from the concept art of the flamethrower, add in the Sweet Business, set up an ammo line between the two and just like that you have a minigun super for Titans. Basically for a short duration Sweet Business on Strand steroids.
Give us some more support/cc options too! Heavy attack mini gun (idk make it a grenade or a rocket) that throws down woven mail to allies and suspends enemies in the aoe.
A minigun that fires green strand, suspending minor and major enemies and wrapping them in more strand the more tiems they're hit. Finally when the super is over the threading explodes dealing damage. and it'd make the titan only able to walk, with increased DR. with the ability to grapple to change locations it shouldn't be a problem. and would have a pseudo 1000k voices feel, with maybe a bit of malfeasance too. jsut not punching, it shouldn't be that hard to think of things that aren't punching
I dont play titan but the more i hear about them, the less enthusiastic i am to properly build my current one. I hope the supers for titan get reworked, the strand couldve been game changing for titan. My first impression for titan strand class, i thought of green lantern. They could've given the titan some sort of ability to make or use multiple styles of guns/weapons( a type of throwable melee, like a Tomahawk/Greataxe). Maybe they will suprise us with this current unpopular claw super for titan.
The sky is the limit as far as what they (the Titans) could make. Perhaps they weave a giant fist that comes slamming down from the sky directly above their targeted location. Maybe it stays a roaming super, but each attack manifests a phantom limb woven out of strand that hits the targeted location. Maybe its a long range melee super; where they weave a giant blade into being that they cleave down in front of them; so that the area from their point forward is hit by a massive line attack. Things like these would maintain the Bungie approved Titan fantasy, but escalated to the scale of what their new power could potentially allow.
The entire Titan kit got less overall screen time (either talking about it or just having it in the background) than them just talking about the new hunter melee, that right there says everything you need to know about how little effort they put into the new green behemoth kit.
@@wintereclipse3263 Isn't that what the new Warlock subclass has though? They have a one and done instant cast they would be able to use reactively like a nova bomb
I really hope we get more for the titan; they show off so much stuff on Hunter and almost as much for the warlock, but we got like 30 seconds of titan gameplay and it's just striker light attack and the ranged attack.
POV: you're a titan main and they only show warlock/hunter footage in this video bc titans are the same again and they wont listen to us :') (i am so excited and so sad at the same time great work on the other two)
The more I look at Strand the more I see it as a refined and superior version of hive magic and the further it is mentally enforced in my mind how badly the Witness cursed the hive from what they were meant to be
Well, Hive magic is after all just a method taught to them by the Worm Gods to call not on the darkness itself, but a sort of dumbed down weaker version of it.
@@impartialthrone2097 that’s what I’m thinking, and the worms keep the hive alive at a terrible cost. I ultimately respect Savathun for turning her back on the witness and removing her worm and finding an alternative way to be powerful and immortal. In a way hive magic follows very similar logic to strand, but the hive are gate kept from strand as whole the way I see it. Assuming hive magic is an off brand shoot of Strand which imo it is.
@@MoonbornUwU well, Hive magic is a way to call on darkness in general, but I don't think it's related to Strand specifically. Bungie devs have explicitly said that we, the Guardians, are the first people to "discover" Strand. This would mean even the Witness wasn't aware of Strand. If Hive magic channels Strand in some lesser way, that would imply that the Worm Gods had access to it, otherwise how would they know how to teach the Hive to call on it? Darkness has three elements like Light, but also tons of secondary powers like Taking, Nightmares, Deep sight, etc. I think Hive Magic calls on Darkness in a more general way not related to a specific element.
Titan super is DOA and the devs know it. Titan got maybe about 5 seconds of screen time in this whole trailer. The rest was the far better warlock and Hunter supers. I’m sure you’re hoping we won’t notice how slow and clumsy it is but we do.
We cannot claim to know if it’s going to be good or bad until we get hands on. Just because something is bad for 1 person doesn’t mean it is for another. It’s all about playstyle.
@@Psion_Phoenix a super can genuinely just be overall bad this one might not be but it’s not very unique it’s lowkey boring the only thing cool about titan is three melees which we better get 3 if warlock got three considering to them we’re the punchy punchy class
@@Anonymys43could be, honestly a lot of peeps, myself included, thought Green would be hive shit so who knows Bungie could pull something completely different out
@@Anonymys43 probably not, but SIVA is as close to the darkness's description of formless as we have. It could be assumed that SIVA was made due to the influence of darkness
i can't wait to see how people manipulate physics objects to grapple at stupid speeds. I hope that with some very good timing you can grapple to a rocket or grenade
Bruh to use your heavy, you need to stack light hits 🤡 If people are annoyed about Titans complaining about Strand now, just wait until it drops, oh man
As a Warlock Main, I’m super happy to see Broodweaver become something interesting and exciting! When Bungie first started dropping trailers, it was very obvious from the focus on Hunter abilities that they were the most polished subclass compared to Warlock and Titans, and I am very glad that my initial thought of Needlestorm as “Wardcliff Coil, but green” has been proven wrong. That being said, while Warlocks got much more flushed out, Titans got shafted. A tactical, support based subclass around weaving together barriers and reinforcing positions would have been very cool compared to the claws they got, which are just another reskin of Fist of Havoc, a Super that I don’t even see used, like, ever. I think Bungie needs to expand their interpretation of what Titans are as a class and play into the “grizzled, experienced warrior” theme that’s always been there, but Bungie prefers to focus on hitting things instead either due to a lack of imagination or laziness.
I think a better Titan Super would have been a semi defensive one where you just make several barriers that reflect projectiles or bind enemies that pass through them.
@@honorguard7616 Didn’t they say in the video that it was hard to catch up just using the light attack so they added the heavy to stop the enemy and allow the Titan to catch the enemy? But…we can’t use the heavy until we use the light? Not that I can prove it, but I swear I have neverrr been the type of player to complain about how unfair something is for “my class”. I try to make the best of the hand we are dealt instead of worrying about what things SHOULD be like (I leave that job up to more knowledgeable and qualified people). HOWEVER, right now I feel overwhelmingly negative about the upcoming rollout of Strand for Titans compared to the other classes. I really hope I’m proven wrong and Strand Titan is fun, unique, and strong but I just have a bad feeling about it 😢
@@rubberduckiedogs titan legit got an exotic thats just horn of khepri but only for strand lol. They were hella biased when making these supers and they really didn't think much for titans honestly. It will be strong probably since its a release subclass but def not as strong as hunters or warlocks obviously along with it only being fun if you turn your brain off and monke but definately not unique
i mean, Warlock: throw small orbs which spawn buddies. Hunter: Knife on a string, hit stuff with it fast. Titan: Blades on fist, hit things with it to reduce damage taken and speed up all of them, at their base, aren't anything super new with any of the classes. just a new, green take on the classes with a string theme
Maybe not the biggest thing but they haven’t shown the Titan finisher yet, but they showed the cool finishers for hunters and warlocks across multiple trailers. I wonder if it’s going to be just like the other subclass themed punch finishers?
I'd probably be more hyped for the titan strand subclass if we got more than a collective 26 seconds across this and the strand showcase video. Why is titan barely shown or talked about?
Damn well as a titan main I would love to see them re imagine strand for titans cuz from they explained sounded a lot like stasis heck you could have had stasis in the background and the audio still fit
They aren't showing us more because that's all there is to see. punch. punch. heavy attack. run. more punch. that's it. the lack of screen time for titans doesn't bode well. they know what they did.
You know, now that I think about maybe there is something more to the class cause they never show us the titan's tower barricade. Maybe they changed it out with something else.
@@MontyMongoose24 I hope they give us an alternative use like arc 3.0. A short range first person booster that be used in air but propels us down. Like a mix between hunter dives and warlocks air dodge. An exotic that spawns tangles on landing, or an aspect that gives woven mail on landing to us and nearby allies.
"Sure is a breath of fresh air," uh, huh. That tiny bit of game play looked exactly to how behemoth played but with *range* that mostly likely does little to no damage. Thanks bungie
I love how they only had like 2 shots of the titan super while hunter and warlock had like 80 for theirs. Really shows how much effort they put into titan super 💀
That titan super is still worrying me, I know what Bungie said, but what they just said in this vid makes it sound like stasis. You have to close the gap on players to get a kill, risking the possibility of being gunned down.
Two of the Lightfall OST songs were released recently, and the track used in the beginning, "Battle Ready" is easily the best thing I think I've ever heard from Destiny
Tf you talking about us warlocks' super is as someone else said a worse blade barage. Titans get something, while unoriginal, will still dominate both pvp and pve, but mainly pvp. Yall still have 1 tap melees, so
@@andrewtackett8351 Titans only have a one tap melee when they have a true Shoulder Charge and use the Peregrine Greaves exotic. This isn't a shoulder charge, and it won't work with Greaves. The idea that the 3rd reskinned Fist Of Havoc will do well in any relevant pve outside of the Vanguard Strike playlist is frankly laughable. TBH, I wish Titans had an infinite range damage super with tracking that feels similar to the second highest damage super in the game without even needing an exotic, because it sounds like that is what you're crying about.
@@andrewtackett8351 I don’t give a shit if our super is good, I just want it to be COOL. Hunters and warlocks really lucked out this expansions with all their cool ability animations and their supers, and we just….punch more. That’s the crux and the core of our frustrations. I for one one not care a single bit of our last darkness subclass (and probably our last subclass period) was ANOTHER roaming super. Just make it cool, like a big ass energy minigun or a huge battle axe or guts sword.
Titan super is a bit worrisome since you can't use the full super without charging it with the light attack and only after you get some hits you can use the heavy attack but by then the super probably halfway depleted or you're gun downed. Titans aren't getting much love this DLC and just hurts to see and I'm happy the other classes are getting some great subclasses but titans are feeling left out and to me almost feels like titans basically just don't exist anymore.
You can really feel the hunter love in this video, and the Titan super "hype" in this video really feels like some PR control with how disappointed the community reaction to the super currently is. Also the way the hunter melee works is literally how titans have been asking the shield throw to work since it came out....
@@tagman9174 I have heard a rumor around the new titan super that the "beyblade" spin attack was removed since the recent videos on the supers the attack isn't seen or used. I hope to be wrong.
I still think the Titan Super should have been them clapping their hands together to make a drill and then pulling on it like a slingshot to shoot into through enemies. If it hits a boss the drill will stay on boss doing damage.
The supers are about summoning and threads, so of course titans got blade hands :/ Also, am I the only one who thinks the ranged attack should at least do damage?
I'm hating how the longer subclasses get updated, the more Titans just get to only punch in different colours. Shit sucks and feels bad and "Berseker" feels like Fist of Havok but GREEN, I'm seriously considering maining a different class for the first time in six years.
@@angelousmortis8041 titan main here as well, Bubble, tcrash, hammer of sol, touch of lightning, explosive demolitions, throwing hammer, grenade spam in general frankly, since every class has some super potent nade spam, juggernaut shield if you're feeling frisky, concencration. If anything Titan is the class that makes their obdy the weapon, and any aspect of it.
@@GAMEFACE183 Bubble and Tcrash are situational and getting nerfed, Hammer of Sol isn't the best super either in either form outside of certain situations. And again, all new things we have gotten is "punch but a different colour". This NEW thing we got is just the old things we've gotten before whereas Hunters and Warlocks have gotten all new kits. Stasis was punch in a different shade of blue. Strand is punch in green. Hell, they're even giving everyone our Shoulder Charge on Strand but we can't get Twilight Garrison back because it "Infringes on Warlock Class Identity"? When they can only In-Air dash on 1 Subclass and we can Shoulder Charge on 3? Just feels like Bungie really doesn't care about Titans.
That hunter melee ability sounds like what Shield Throw should have been like... haha. :D But that melee is really cool, so congrats Hunters! Was waiting for some nuggets about how Titans work, but it's again JUST "they got light melee and heavy melee". Sadly enough.
If they had played into this idea, the Titans would be significantly less mad. Running around with a massive pair of paracausal scissors sounds really cool honestly
@The Wizard So where is the slamming your fists down on Berserker? Where is the dashing slash on Fists? Where is Fists ranged attack? Piss off with this FiStS oF HaVoC clone bs. Punching with basically Katars =/= slamming your hands into the ground. Would it have been better to get a Tauchanka style strand LMG or a claymore or something yes. Is it just Green Striker no this meme needs to die in a goddamn fire. STASIS was the striker clone with ice crystals
@@Red-Arcadian and this is striker clone with blades. Don’t be an apologist for pathetic and uninspired game design. This is a reskin and there’s no way around it
Absolutely! I truly think Osiris was right the entire time, the Darkness isn't inherently evil but the Light isn't benevolent. Both are forces to be welded, but what is done with said forces is up to the user. Arguably, we as guardians are NOT the good guys. We've done horrible things both out of the sake of protecting our home, but also out of vengeance (Uldren I'm looking at you 👀). We've always justified it to ourselves that we were just, that we were simply doing what had to be done and doing what the Traveler would have wanted us to do. That's simply just not the case. We chose what we did with the Light, we also chose to use the Darkness. Neither good, nor bad.
Nah bruh thats a green glacial quake, the heavy attack suspends/freezes the enemy while the light attack is just a more powerful melee. They reusing stuff from beyond light already
I am beyond upset about titans. I've been a titan main since 2014 and this is the first time I am considering switching to warlock or hunter, though i'll wait to see how it performs. Behemoth had already dissapointed me because it seemed just like striker, and now they're doing the same thing with strand. If the theme is strings why dont we get like a massive flail or ball and chain to swing around? There's more to the titan power fantasy than punching, bungie. Sunbreaker proves that. Also, why do I have to charge up a heavy attack in a super? "Oh, you spent 5 minutes charging your super? well charge it again while youre using it to get access to an attack that is solely utility based."
Behemoth was actually good on release, but PvP hated how fast it was. And it was, for the first time, a melee super you couldn't run away from. Then Behemoth got more nerfs than ANY stasis class lol(light attack slower, light attack uses more energy, light attack brings you to the ground, shiver strike slower, shiver strike knock back and potential physical collateral kill ended, slow on impact of shiver strike removed in PvP, Shatter mechanic gutted because of Shatterdive with no buffs to Behemoth aspects, cryoclasm nerfed twice must now sprint to activate longer slide, and Glacial Grenades being the longest cooldown and Unable to freeze anymore or slow properly because of physics.
@@cristi877fcjogsOGS I've always dreamed of a super with dual battle axes that you can throw and they'd return to you like boomerangs. Axes feel like they would fit the titan great.
Bungie inadvertently making it so you can grapple the in-flight grenades is such a cool thing to see in game dev, making the unintentional "bugs" into cornerstones of whatever youre working on is very inventive and seems like something the players will really enjoy. Sorta reminds me of how projectile boosting in Ultrakill was initially a bug, but now people say "you can punch your own shotgun shots!! " as a selling point for the game. love to see this kind of stuff in the AAA game industry.
Not trying to be a downer im totally excited about this expansion but anyone else notice how little they showed titans compared to warlocks and hunters
@@stephenlee1664 or maybe they dont want to show everything, like the pretty much did with warlock and hunter? shouldnt really judge until we get our hands on it, you know?
Congrats to the developers as far as I can tell you earned your pay... but that Titan Super is a bit of a letdown. We get access to the threads of reality, and the only thing Titans could think of was giant claws... really? It was time for Titans to have another burst dps super or at least an AOE/support super. I have to say I think Bungie knows it too, because why else would their strand trailer have a titan use code of the missile in it.
I'm 100% with you, but that was objectively the coolest part of any trailer to date and I, for one, cannot wait to ride a Code of the Luigi Missile Titan as my steed in to battle.
I really hate the fact that we have another shoulder charge as a melee ability, stasis was fun but still, it got nerfed pretty bad, the speed at least, I still think we could've had something like the warlocks, first person cool animation of idk, a hook claw? Maybe you can launch your claw IDK MAN NOT ANOTHER SHOULDER CHARGE
Tbh, I wish this or Shiver Strike was a shoulder charge, if I could take Peregrine Greaves I could at least have an option for a one hit ability kill like Hunters.
@@Crushanator1 indeed, but ima be honest I like it, at least the way it feels, but Yes it should sinergyze with that, but I'm want more melees like shield throw or hammers
I like how they showed concepts for different suspend animations depending on the enemy, but the actual in game footage was a single animation that seems to be applied to just about all the enemies lol
@@sirmcdust5572 yes, some might call these iterations that were clearly we're designed to only work on one enemies body proportions, something else, they might call it something like concepts :)
@@CursedSwallow it makes more sense to share animations. Especially when said animation looks good and convincing. They’re inevitably adding new enemies, just makes sense to make it applicable across the board.
@@koolkraken912 You know when they add a new enemy (like the only few times they have since d2) that they ALREADY need to make new animations for that enemy to do things like walk... So it is literally 1 extra animation on each enemy. That's not a lot.
@@CursedSwallow yeah, but thats one less animation. Its not like the animation looks bad. Frankly id rather them make one that looks good on all enemies than take the time out of making actual good content just so every enemy has a unique animation youll only ever see when playing one subclass.
5:20 Many of the best emergent mechanics in games - shotgun punching in Ultrakill, the various movement mechanics of the Source engine, animation cancels in a wide variety of games, etc. - started out that way
so I'm guessing the titan doesn't even get a new ability (like the warlock having its threadlings and cool ranged melee and the hunters kunai) then? Those two looks so unique compared to Titans they've barely even discussed about the titan kit through the entire marketing for this :(
yeah honestly, the whole attitude leading up to lightfall has killed this game for me. it just feels like an actual insult, so much so that id need a direct apology to even pick up the game again
Except for the fact the identities work for all but Titans. Hunters were literally that, Hunters, the space cowboy, the space ninja. Warlocks were the space mage, the warlock the healing caster. Their roles, their identities, are showcased with each element. Titan? We were advertised as being the warrior, the front liner, the Wall. I don't feel like a warrior. Half our supers are the exact same roaming super concept with different colors. Our bubble is outdone by warlock Wells, and hunter Bow super gives more than Titan Sentinel shield holding. Our “ heavy melee focused” approach does nothing in late game PvE content because every boss has a knock back that punishes those who get too close in a game focused around ranged or gun based combat. So titans are forced to rely on big one shot supers like Dude Missile to have an impact. Strand just shows to be more of the same. I don’t feel like a warrior, my identity is that of taste the rainbow colored punch dummy. This has nothing to do with being stronger than any other class, that's not what Titans want. We just want the identity we were meant, aka the Warrior, to feel like what it should, not what we currently have. You slapped a new coat of paint on Fist of Havoc and called it new. You failed to make it feel new at all. Great job. Btw you can literally see it in the video, its the same M1 spam as Fist, Sentinel, or Behemoth. Suspending does nothing, your still chasing them down, wasting super time. If this is all about strands, why not an AoE Strand catch, then any enemies caught get spun around like a ball n chain before being smashed into the ground, at least have some impact to it. If Hunters and Locks are all about catching and entrapping in Strand, have titans take advantage of being in a party to clean up and Finish. We are warriors, not weed whackers.
After the beautiful sound design of stasis (especially shadebinder) I have high hopes for strand, using the hexnut for the hunters ropedart was pretty clever
I think it would had been fitting for titans to just tear through and grab a bunch of strand weaves and then throw it at enemies, I know it’s basically void warlock but at least it would stick to the titan fantasy they were trying to create
This technical part is just amazing in all of Destiny, the way it hears the shot, the supers, when you walk or run. Just amazing. Not only the music anymore. Everything is very satisfying on a craft and technological level.
Bungie devs: completely nerding out when talking about strand hunter and warlock Also Bungie devs: Yeah Titans can keep doing what they’ve been doing for 10 years since D1
It’s always a joy to see what the sound design looks like. I mean a mini race car riding inside an inflated balloon edited to make the whipping noise of a Hunter twirling their rope spear? Who thinks up stuff like this it’s awesome
that was a hex nut
Edit: Upon further observation, it does look like it could be a toy car. However, the sound is more indicative of a hex nut.
Shadiebinder had the best sound design
Sound design is great. You can run a bow string on a cymbal for an eerie string sound. Put cymbals on timpani and hit them while tuning the timpani to get a strange pitching reverb timbre. Mick Gordon resampled lawnmowers and chainsaws for DOOM: Eternal. Deadmau5 has used his own male genitalia hitting the toilet seat to create a snare (I think). Aphex Twin put his own face into his track using image resynthesis and if you analyze the track with a frequency analyzer, played back at a certain speed you can see his face.
@@SALEENS7GTR5 idk if Deadmau5 did exactly that, but he has 100% made claps (and likely snares) from slapping his own ass.
@@quinnhurst3472 THIS MF SPITTIN FR FR
4:25 I love that whenever Dave does his thing the person next to him always just nods with the straightest face possible. Also the audio design stuff is always super interesting to me.
Fr love Dave😂🙌🏼
I fully believe the audio design ppl just let Dave do his mouth sounds for a while and then figure out how to recreate those sounds in some other way.
dave, my beloved
Dave is loving every second of his job and we love him for it.
I know right😂
bungie showing how they creatively record sounds gotta be one of my favourite genres
Like how they used a breast pump for lament
I enjoy it, it's how sound design is for most things doe
Kinda reminds me of how the Dragon Age series described their magic. You're not making fire or ice or whatever from thin air, you're pulling on individual strings of the veil between worlds to manipulate it into making magic. You pull on a string a certain way to create fire, or a different way to make ice, etc.
it's a great way to add depth to your fantasy/sci-fi universe! If your characters are just creating their magic from nothing, it's kinda cool, but finding ways to pick at it and really delve into how it happens, it brings in more character and more ways to tell the story.
That's also how magic typically works in D&D.
You aren't making the magic effects, you're just performing the correct recipe of gestures, sounds, and ingredients to make the "weave" reshape itself in a way that that magic effect happens.
I love seeing how their sound design team comes up with sounds.
Hunters : _Finally ! with this new powers and further mobility, we won't be a joke anym-_
[ 5:00 ]
Hunters : _DOH COME OOONNNN !_
Lament: *Most powerful dps sword in d2*
Lament's sound design: BREAST PUMP
I really liked this part about sound design. Tbh sound and music it one of the most importatnt things for me in Destiny 2 and it's interesting to see how they create those sounds for abillities.
Speaking of music, where the lightfall album at? Lol
Totally true, Destiny music is always 10/10.
Same, I mostly play with my game muted
@@your_bro_keith2014 only 2 are released on sonysoundstracks yt
@@your_bro_keith2014 the DLC isn't even out yet, they just released 2 song for now
Next week is going to be insane, Guardians
Eyyyy macro my man
But are you ready?
Yooo he plays it let’s goooo
You going to make a video on this?
You gonna make a lightfall video?
‘Strand feels like nothing else’
*Cries is green punches…
I hope a lot of projectiles are grappleable I wanna see like an entire raid team use a rocket to fly into the raid boss
I doubt projectiles are, but you could follow the thunder crash titan
@@foreignplacebo8243 ik it's only a pipe dream but the thought of it is truly beautiful to me lmao
@@1upgamer381 I mean there’s a lot of projectile like things we can follow, I doubt you’ll be that disappointed.
I know the tangles (the video mentions) and I believe in the vidoc or the strand trailer we saw a grapple to a thunder crash titan, so there could be lots to grapple
special grenade launcher
Grenades can collide with each other so if you grapple one it should work
Excited for the Titan Strand 2.0 rework a year from now.
The only one that looks ass and that’s my main
As titans we got shafted big time. And it’s a slap to the face after just catching all those nerfs.
Every time I see Bungie talk about the strand Titan it's like an new iPhone launch. It seems like a novelty, but in fact only 10% of the changes. It's time for them to stop glossing over these lies and admit that they failed.
They had almost nothing to say about Titan. Just that they have ability to freeze targets, then melee them. :D
Look at that Hunter melee... it's what shield throw should have been like!
@@Darth_Arashi aw boo hoo how I think warlocks felt with arc solar n void they even gave y’all out granades not so pleasant when it’s u huh 🤔 😂😂
Imo the throw and catch mechanic of the Hunter's melee needs to be added to the Sentinel Titan's shield toss ability. There's no reason it shouldn't and it gives the Captain America fantasy which everyone would love.
Absolutely, it's everything the Sentinel Shield should be.
Naaaah
No way that ability is already overpowered as it is, especially when you have things like the hunters stasis shurikens that are supposed to track and usually miss even if are aimed right at your target
@@darthvaydor6716 shield toss is broken???
@@darthvaydor6716 you got that backwards as hell
I love seeing how the design for berserker was just punch and then "how do we make punching remotely viable?"
And then watching the revelation that melee isn't viable, just completely fly over their heads.
Except for Hunter. When they realized melee didn't work for Arc or Void, they got Gathering Storm and Tether.
@@CrashB111 Tether was always on void.
Love strand, but it still feels like a kick in the face when they discussed strand Titan.
“Weaving weapons of destruction” and no minigun ;-;
Or flamethrower
@@honorguard7616 and strand turrets 😳 make strand Titan a combat engineer
@@SkyeWayD2 genius
can't wait to try the behemoth updates!! and it's green now! awesome.....😕
As a titan main: they should've gave us like a flying wrecking ball with spikes
Or the flamethrower,or a minigun
Or anything new
Or interesting
A axe
Axes are cannon in Destiny and i think a flaming maul type super would be cool
@@some15thcenturygermanknigh15 they could’ve legit just reused the model for the hive axes that the boss in the heist battlegrounds have and everyone would’ve been fine with it being made from strand. Maybe have it so you can swing it, throw it and it do AOE damage in a circle before returning to you and maybe a ground pound ability what could send out those little threadlings but use the entire super. The more I think about this concept the more I like it.
now theres an idea!
0:16 "what's cool about Strand is it can take so many forms"
Titan super: punching but with CLAWS
I think we can all agree that this is a million times better than a Poison/Corruption subclass.
Agree, I laugh at people who thought we where getting that subclass. 🤣
Yea this is lowkey 10x cooler than poison 😂. Necrotic grips are gonna be interesting w strandlock tho
They are right about the color not about the type
Nah Strand is Meh gotta wait and see
I mean original we were supposed to get something like that in WQ but it got pushed back to LF
I love the creative sound design, just like with Stasis
Breast pump coming in clutch
@@thechump10 I think the breast pump was for the Lament
@@CopiousStarch I thought it was for the warlock stasis super
@@thechump10Actually I think it was used for both + Europa Ambience
I have a lot to say about Strand, specifically about Titan having looked at this and other Bungie sources, so to find and understand my opinion you will have a lot to read.
After having watched this, and having read what has been written and said in interviews I don't have a good feeling about what is coming with the Titan Strand Super. Of course, the make or break for this will be how it is in-game once Lightfall launches. But through what I mentioned, I believe that people's prior experience with similar Titan supers gives us a clear picture of how it will be. Specifically Stasis and Arc. Good in PVP and most likely a constant pick for Titans, but in PVE content it will be bad. With Bungie focusing on making content harder the issues already surrounding melee combat in PVE and how people don't dare take the risks it has will only get worse resulting in Titan Strand having a harder time fitting in compared to presently.
This is not to mention that compared to Warlock and Hunter Strand Supers, the Titan Strand Super seems to be suffering some creativity problems as well as not really living up to what it has been advertised as. With Titan Strand Super being advertised as something fresh that will allow Titans to survive more upfront and lay into the enemy, this is something that has been already done far more effectively with Arc and Stasis, Arc provides speed and quick burst damage, Stasis gives good DR and freezes the enemy entirely. Woven Mail which seems to be the main effect for the Titans seems to just be a worse version of Void Overshields, and the heavy ranged attack for Titan Strand Super seems limited with how it's aimed towards single targets or small clusters of enemies within a narrow straight line. They don't get frozen either just suspended above the ground, almost like a worse version of Titan Stasis Super heavy attack. Titan Strand Super is also advertised as "then giving you a range option, which is not something you generally do in these roaming Supers", this is straight wrong. In fact, the only roaming Supers WITHOUT some kind of ranged options either short or long range are Titan Arc Striker, Hunter Void Spectral Blades and Warlock Void Nova Warp.
Now, what about the creativity problems I mentioned? “Reinforce your core fantasy” this line Bungie said wasn't the best, but I would say it isn't worded right for them, "Reinforce our core fantasy" would be more accurate for their perspective. Previously Bungie mentioned how for them Titans are the punch/melee class, and both Stasis and Strand have now proven that for the players quite clearly. We, the players on the other hand don't agree with this idea of what Titans are, to us they are a frontline force able to take hits, keep pushing and have big guns. Solar and Void have clearly shown this to Bungie and ourselves as these two seem to be the most used subclasses for Titans and they don't force Titans to melee range to be useful. Now with Strand, we have previously seen they had the idea of a flamethrower for the Titans or maybe even a gun, but they didn't go that route, instead sticking with melee (claws don't change the fact it is just another punching super). This is now beginning to show the creative limitations of such a narrow limited idea of what a class identity is. Bungie might also be aware of this as it seems the super has gone through several changes with the name becoming something worse (in my opinion) and the spinning attack being removed/changed before we got a good look at it. The flamethrower might even have had some work done to it before they changed to claws, but we don't have much info on that possibility. Still, this does give me a bad feeling that there are more development issues around Titan Strand Super than we are aware of.
Lastly, the question we all want to ask is. What should it be for the Titan if not what it is now? In my opinion, with how Strand is meant for classes to weave their own weapons to their desires.
Short duration, ranged, high DR, slow-moving minigun super. This would make a good damage super and clearing super in PVE and in PVP it would be useful if used smartly, but others can avoid it instead of being chased and killed with the new claw Strand Super. Visually take the idea of the backpack storage from the concept art of the flamethrower, add in the Sweet Business, set up an ammo line between the two and just like that you have a minigun super for Titans. Basically for a short duration Sweet Business on Strand steroids.
Give us some more support/cc options too! Heavy attack mini gun (idk make it a grenade or a rocket) that throws down woven mail to allies and suspends enemies in the aoe.
A minigun that fires green strand, suspending minor and major enemies and wrapping them in more strand the more tiems they're hit. Finally when the super is over the threading explodes dealing damage. and it'd make the titan only able to walk, with increased DR. with the ability to grapple to change locations it shouldn't be a problem. and would have a pseudo 1000k voices feel, with maybe a bit of malfeasance too. jsut not punching, it shouldn't be that hard to think of things that aren't punching
I dont play titan but the more i hear about them, the less enthusiastic i am to properly build my current one. I hope the supers for titan get reworked, the strand couldve been game changing for titan. My first impression for titan strand class, i thought of green lantern. They could've given the titan some sort of ability to make or use multiple styles of guns/weapons( a type of throwable melee, like a Tomahawk/Greataxe). Maybe they will suprise us with this current unpopular claw super for titan.
The sky is the limit as far as what they (the Titans) could make. Perhaps they weave a giant fist that comes slamming down from the sky directly above their targeted location. Maybe it stays a roaming super, but each attack manifests a phantom limb woven out of strand that hits the targeted location. Maybe its a long range melee super; where they weave a giant blade into being that they cleave down in front of them; so that the area from their point forward is hit by a massive line attack. Things like these would maintain the Bungie approved Titan fantasy, but escalated to the scale of what their new power could potentially allow.
The entire Titan kit got less overall screen time (either talking about it or just having it in the background) than them just talking about the new hunter melee, that right there says everything you need to know about how little effort they put into the new green behemoth kit.
Damn.. I think it is safe to say the Titan's beyblade spin attack from the showcase is gone. Feels sad
It's been safe to say that since the super got reworked in the award trailer. And then they confirmed why after Strand's trailer.
@@wintereclipse3263 what did they say? I thought it was goofy looking, but it could make a good class ability if toned down a lot.
@@goldewayne5320 paraphrasing slightly but "something something, we love but don't play Titan, class identity, only punch"
@@goldewayne5320 They said they didn't want to add another shutdown super.
@@wintereclipse3263 Isn't that what the new Warlock subclass has though? They have a one and done instant cast they would be able to use reactively like a nova bomb
The best Titan super you could come up with was a reskined arc/void super...
3:19 "It was hard to chase those enemies down" It wouldn't be if you didn't give us another melee super. ;_;
I really hope we get more for the titan; they show off so much stuff on Hunter and almost as much for the warlock, but we got like 30 seconds of titan gameplay and it's just striker light attack and the ranged attack.
There would have to be more to it than that, in order for devs to show it off
Because that's it, just another punch mage
If you know bungie you know you can expect to be disappointed
I really hope they're doing a little bit more tweaking to make it more distinct from the other supers
They don't show much of the titan because there is nothing to show. Literally doesn't even get a single new animation.
POV: you're a titan main and they only show warlock/hunter footage in this video bc titans are the same again and they wont listen to us :')
(i am so excited and so sad at the same time great work on the other two)
Because anytime titans have anything cool it gets nerfed Bungie only like warlock and hunter.
i just dont want to punch in 4 different colors anymore. all the unique titan things get shared with the other classes and we barely have an identity
CANT WAIT FOR THE TITAN SUPER SO DIFFERENT AND INTERESTING!!! TOTALLY!!!
The more I look at Strand the more I see it as a refined and superior version of hive magic and the further it is mentally enforced in my mind how badly the Witness cursed the hive from what they were meant to be
Well, Hive magic is after all just a method taught to them by the Worm Gods to call not on the darkness itself, but a sort of dumbed down weaker version of it.
@@impartialthrone2097 that’s what I’m thinking, and the worms keep the hive alive at a terrible cost. I ultimately respect Savathun for turning her back on the witness and removing her worm and finding an alternative way to be powerful and immortal.
In a way hive magic follows very similar logic to strand, but the hive are gate kept from strand as whole the way I see it. Assuming hive magic is an off brand shoot of Strand which imo it is.
@@MoonbornUwU well, Hive magic is a way to call on darkness in general, but I don't think it's related to Strand specifically. Bungie devs have explicitly said that we, the Guardians, are the first people to "discover" Strand. This would mean even the Witness wasn't aware of Strand. If Hive magic channels Strand in some lesser way, that would imply that the Worm Gods had access to it, otherwise how would they know how to teach the Hive to call on it?
Darkness has three elements like Light, but also tons of secondary powers like Taking, Nightmares, Deep sight, etc. I think Hive Magic calls on Darkness in a more general way not related to a specific element.
for the titan super you said it was hard to find enemies but yet its ok for the hunters to be the same
love seeing the design process
Titan super is DOA and the devs know it.
Titan got maybe about 5 seconds of screen time in this whole trailer. The rest was the far better warlock and Hunter supers. I’m sure you’re hoping we won’t notice how slow and clumsy it is but we do.
For real
@@Primorionthey literally talked about titan for ONE SENTENCE then proceeded to talk about the suspend thing bro it’s so sad
Notice how even in the showcase the Titan melee whiffed the phalanx?
We cannot claim to know if it’s going to be good or bad until we get hands on. Just because something is bad for 1 person doesn’t mean it is for another. It’s all about playstyle.
@@Psion_Phoenix a super can genuinely just be overall bad this one might not be but it’s not very unique it’s lowkey boring the only thing cool about titan is three melees which we better get 3 if warlock got three considering to them we’re the punchy punchy class
I do think it’s funny how every time they mention Titan they’re like “yea guys it has a light… and a heavy attack!”
The heavy is a short range disabling attack that freezes enemies in place! It's new!
Mashing X to doubt
@@Crushanator1 exactly like behemoth lol
I mean like that’s kinda for every roaming super.
I like how the titan only comes out for 17 seconds of the video ❤
I mean wouldnt want it to overstay its welcome, compared to the others they practically did full over view of everything it could do!
Yeah, gotta make sure they evenly split the screen time, right? Heaven forbid Titans get more than just "stay in your lane" tweet.
Can we get more insight why Titan didn’t get the machine gun as super for strands ?
I still wish that the super for Titan wasn’t another melee roamer. Some variety with our supers would be nice.
I’m really hoping for a red darkness subclass in the final shape
We would then have CMYK and RGB lol it would be perfect
Probably Siva but I doubt it
@@Anonymys43could be, honestly a lot of peeps, myself included, thought Green would be hive shit so who knows Bungie could pull something completely different out
@@Anonymys43 probably not, but SIVA is as close to the darkness's description of formless as we have. It could be assumed that SIVA was made due to the influence of darkness
@@Anonymys43 siva doesn't fit subclasses remotely and hasn't been relevant in 7 years
already hoping titan has an alternative strand super at this point
Would be an amazing twist and surprise to be sure if at the end of the new raid Strand has alternate supers to unlock.
I don’t get it with void we copied captain America why can’t we copy Thor with strand or fist of havoc? We just get shafted
i can't wait to see how people manipulate physics objects to grapple at stupid speeds. I hope that with some very good timing you can grapple to a rocket or grenade
Or grapple into a shatterskate,
I want to see some absolute nonsense with grenade grappling in PvP.
Toss a tripmine and have someone grapple to it
This, the movement bar was just raised sooooo high
@@getvooped with grapple the movent becames the endgame
Grappling with a speed skater gonna be wild xD
Titan: "I can launch people into the air with my super's heavy attack!"
Warlock and Hunter: "Mate, we can do that with our abilities"
We are basic, we are happy
@@axelramirez7919 As a Day 1 D1 Titan, the only thing close to happy was getting Thundercrash, and it was hot garbage when it released.
Bruh to use your heavy, you need to stack light hits 🤡
If people are annoyed about Titans complaining about Strand now, just wait until it drops, oh man
It rules how clearly worthless and need of a total rework they have to do
Who's to say Titan's shield wall won't do some tether effect as well?
As a Warlock Main, I’m super happy to see Broodweaver become something interesting and exciting! When Bungie first started dropping trailers, it was very obvious from the focus on Hunter abilities that they were the most polished subclass compared to Warlock and Titans, and I am very glad that my initial thought of Needlestorm as “Wardcliff Coil, but green” has been proven wrong.
That being said, while Warlocks got much more flushed out, Titans got shafted. A tactical, support based subclass around weaving together barriers and reinforcing positions would have been very cool compared to the claws they got, which are just another reskin of Fist of Havoc, a Super that I don’t even see used, like, ever.
I think Bungie needs to expand their interpretation of what Titans are as a class and play into the “grizzled, experienced warrior” theme that’s always been there, but Bungie prefers to focus on hitting things instead either due to a lack of imagination or laziness.
I think a better Titan Super would have been a semi defensive one where you just make several barriers that reflect projectiles or bind enemies that pass through them.
so youd rather have a bubble reskin than a fist of havoc reskin
@@dirtydan4492 Atleast we would only have 1 bubble reskin instead of 3 havoc reskins
@@dirtydan4492 very much so, yes
A better Titan super would be literally anything else.
A super barricade? Sign me up, but only if I can sh00t through it.
I wish titans got as much love as warlocks and hunters are really clearly getting. Least this fist of havoc looks a bit of fun and more variant to use
Green behemoth super 's heavy requires lights to charge the heavy
@@honorguard7616 Didn’t they say in the video that it was hard to catch up just using the light attack so they added the heavy to stop the enemy and allow the Titan to catch the enemy?
But…we can’t use the heavy until we use the light?
Not that I can prove it, but I swear I have neverrr been the type of player to complain about how unfair something is for “my class”. I try to make the best of the hand we are dealt instead of worrying about what things SHOULD be like (I leave that job up to more knowledgeable and qualified people).
HOWEVER, right now I feel overwhelmingly negative about the upcoming rollout of Strand for Titans compared to the other classes.
I really hope I’m proven wrong and Strand Titan is fun, unique, and strong but I just have a bad feeling about it 😢
@@rubberduckiedogs titan legit got an exotic thats just horn of khepri but only for strand lol. They were hella biased when making these supers and they really didn't think much for titans honestly. It will be strong probably since its a release subclass but def not as strong as hunters or warlocks obviously along with it only being fun if you turn your brain off and monke but definately not unique
i mean, Warlock: throw small orbs which spawn buddies.
Hunter: Knife on a string, hit stuff with it fast.
Titan: Blades on fist, hit things with it to reduce damage taken and speed up
all of them, at their base, aren't anything super new with any of the classes. just a new, green take on the classes with a string theme
@@azweldin8 if u don’t like the game then don’t play it😂😂
Strand's visual, audio and gameplay design is the most fun looking thing I've ever seen
Not a titan main I see
@Sw00p Admittedly no but I do think it looks fun enough to pass
Maybe not the biggest thing but they haven’t shown the Titan finisher yet, but they showed the cool finishers for hunters and warlocks across multiple trailers. I wonder if it’s going to be just like the other subclass themed punch finishers?
If the current trend continues, yeah probs.
I'd probably be more hyped for the titan strand subclass if we got more than a collective 26 seconds across this and the strand showcase video. Why is titan barely shown or talked about?
Because Bungo knows they fucked up with Striker/Behemoth in Green and they try to hide it instead of acknowledging their mistake.
Because much l ike every other class we have as Titans, their creativity dried up after they chose a color.
Damn well as a titan main I would love to see them re imagine strand for titans cuz from they explained sounded a lot like stasis heck you could have had stasis in the background and the audio still fit
As a titan main, I'm still holding onto hope, but the more they show us, or in this case the lack thereof, the less hope I have.
They aren't showing us more because that's all there is to see. punch. punch. heavy attack. run. more punch. that's it. the lack of screen time for titans doesn't bode well. they know what they did.
You know, now that I think about maybe there is something more to the class cause they never show us the titan's tower barricade. Maybe they changed it out with something else.
@@MontyMongoose24 I hope they give us an alternative use like arc 3.0. A short range first person booster that be used in air but propels us down. Like a mix between hunter dives and warlocks air dodge. An exotic that spawns tangles on landing, or an aspect that gives woven mail on landing to us and nearby allies.
@@MontyMongoose24 they did show us the tower barricade lol. Nothing special
At least we got to know everyone's pronouns, so that's something.
As a Titan main, I wish the we could have had another support style super like void. Strand super just isn’t it.
Stasis is this middle ground between support and offense, but there is a lot to be desired as the class excels at neither
they shoulda gave yall a strand minigun, and have it synergize with actium war rig
@@zeonasura754 behemoth is by far the worst titan class in the game
@@FoeReaper Not really, just shatter the crystals for big damage.
Titans are just an after thought
Everything looks great but… JUSTICE FOR TITAN SUPERS
Me: staying as solar titan since stasis already turned me off to suicide charging.
"Sure is a breath of fresh air,"
uh, huh. That tiny bit of game play looked exactly to how behemoth played but with *range* that mostly likely does little to no damage. Thanks bungie
Me as a Titan Main:
"My disappointment is immeasurable and my day is ruined"
I love how they only had like 2 shots of the titan super while hunter and warlock had like 80 for theirs. Really shows how much effort they put into titan super 💀
Noticed that too lol. Definitely the least flashy...
That titan super is still worrying me, I know what Bungie said, but what they just said in this vid makes it sound like stasis. You have to close the gap on players to get a kill, risking the possibility of being gunned down.
So looking at some articles released ,You need to charge the heavy by doing lights....
Titan still FEELS like an after thought
Because sadly it is,reuse of kherpi horn for aspect,behemoth super but heavy needs to be charged by lights so on ,so forty
@@honorguard7616 ..yeah. F in chat
Bungie has only ever cared for hunter everything else is an after thought. I mean look at lock its pretty much a scatter Nova bomb
@@saintlane2659 yeah but at least warlock has a skill for them to spam. The Dogs
@@saintlane2659We all forgetting the witch queen vidoc and the lead up to it?
Two of the Lightfall OST songs were released recently, and the track used in the beginning, "Battle Ready" is easily the best thing I think I've ever heard from Destiny
Where are these?
Easily is a verrry scary word to use lightly
Wow, this is really cool insight. Genuinely happy for all the Hunter and Warlock mains for getting a new subclass. Maybe we can too one day.
Tf you talking about us warlocks' super is as someone else said a worse blade barage. Titans get something, while unoriginal, will still dominate both pvp and pve, but mainly pvp. Yall still have 1 tap melees, so
@@andrewtackett8351 Titans only have a one tap melee when they have a true Shoulder Charge and use the Peregrine Greaves exotic. This isn't a shoulder charge, and it won't work with Greaves.
The idea that the 3rd reskinned Fist Of Havoc will do well in any relevant pve outside of the Vanguard Strike playlist is frankly laughable.
TBH, I wish Titans had an infinite range damage super with tracking that feels similar to the second highest damage super in the game without even needing an exotic, because it sounds like that is what you're crying about.
@@andrewtackett8351 I don’t give a shit if our super is good, I just want it to be COOL. Hunters and warlocks really lucked out this expansions with all their cool ability animations and their supers, and we just….punch more. That’s the crux and the core of our frustrations. I for one one not care a single bit of our last darkness subclass (and probably our last subclass period) was ANOTHER roaming super. Just make it cool, like a big ass energy minigun or a huge battle axe or guts sword.
@@woahquill1334that’s your problem. It’s not good, so who cares
Would be nice…
"So with the Titan we took the behemoth and made it green"
Man I so cant wait for another fist of bloody havoc. This is truely a game of all time.
Love how little they tried to show of titan
Titan super is a bit worrisome since you can't use the full super without charging it with the light attack and only after you get some hits you can use the heavy attack but by then the super probably halfway depleted or you're gun downed. Titans aren't getting much love this DLC and just hurts to see and I'm happy the other classes are getting some great subclasses but titans are feeling left out and to me almost feels like titans basically just don't exist anymore.
You can really feel the hunter love in this video, and the Titan super "hype" in this video really feels like some PR control with how disappointed the community reaction to the super currently is. Also the way the hunter melee works is literally how titans have been asking the shield throw to work since it came out....
@@tagman9174 I have heard a rumor around the new titan super that the "beyblade" spin attack was removed since the recent videos on the supers the attack isn't seen or used. I hope to be wrong.
At least yall get a hooded helmet from the new armor set (Warlock main crys in corner)
@@kassaken6521 I’d rather have gameplay over style..
@@tagman9174 if that was PR damange control that was really bad
Man, sound designers are fucking magicians. Literally put a ball in a Ballon and made an amazing sound for a super.
That hunter Strand dart going between enemies gives me Scorpion harpoon vibes mixed with Yondu's arrow. So dope
I still think the Titan Super should have been them clapping their hands together to make a drill and then pulling on it like a slingshot to shoot into through enemies. If it hits a boss the drill will stay on boss doing damage.
I thought to my self a cool strand super idea for Titan would like the villain kai from kung fu panda 3 it would be super dope
The supers are about summoning and threads, so of course titans got blade hands :/
Also, am I the only one who thinks the ranged attack should at least do damage?
Yes!! blades made of threads!!!
@@whiteevropean Titan creativity ends at the their reach.
@@whiteevropean so mittens? 😂
@@T0talN00B Do you prefer your mittens frosty or interdimensional?
@@T0talN00B hear me out, mittens that allow you to grab onto a enemy and punch it rapidly until it explodes, like hijacking a scorpion in halo
I’m liking how the longer subclasses get updated, the more warlocks look like there casting spells.
SPAAAACE MAGIC
I'm hating how the longer subclasses get updated, the more Titans just get to only punch in different colours. Shit sucks and feels bad and "Berseker" feels like Fist of Havok but GREEN, I'm seriously considering maining a different class for the first time in six years.
@@angelousmortis8041 titan main here as well, Bubble, tcrash, hammer of sol, touch of lightning, explosive demolitions, throwing hammer, grenade spam in general frankly, since every class has some super potent nade spam, juggernaut shield if you're feeling frisky, concencration. If anything Titan is the class that makes their obdy the weapon, and any aspect of it.
@@GAMEFACE183 Bubble and Tcrash are situational and getting nerfed, Hammer of Sol isn't the best super either in either form outside of certain situations. And again, all new things we have gotten is "punch but a different colour". This NEW thing we got is just the old things we've gotten before whereas Hunters and Warlocks have gotten all new kits. Stasis was punch in a different shade of blue. Strand is punch in green. Hell, they're even giving everyone our Shoulder Charge on Strand but we can't get Twilight Garrison back because it "Infringes on Warlock Class Identity"? When they can only In-Air dash on 1 Subclass and we can Shoulder Charge on 3? Just feels like Bungie really doesn't care about Titans.
@@GAMEFACE183 it still looks really weak
like the hunter range melee looks stronger than the titan ult which can barely take down a guy
That hunter melee ability sounds like what Shield Throw should have been like... haha. :D
But that melee is really cool, so congrats Hunters!
Was waiting for some nuggets about how Titans work, but it's again JUST "they got light melee and heavy melee". Sadly enough.
I noticed we saw almost no titan game play next to the other 2 classes, maybe it didn't stand out enough to make the cut for this presentation.
excited for the next striker subclass
This is green striker, not to be confused with light blue striker, pruple or dark blue striker.
@@jannarious-_-7527 yes
Can't wait for the red colored striker
Oh, I get it. Titans are Scissors, Hunters have sewing Needles and Warlocks have Looms.
Greek fates. Interesting theme, gotta give it to them
If they had played into this idea, the Titans would be significantly less mad. Running around with a massive pair of paracausal scissors sounds really cool honestly
@@owenrobinson5031 it would be 100 times better than fist of havoc clone nr 388382923638822
@The Wizard So where is the slamming your fists down on Berserker? Where is the dashing slash on Fists? Where is Fists ranged attack? Piss off with this FiStS oF HaVoC clone bs. Punching with basically Katars =/= slamming your hands into the ground. Would it have been better to get a Tauchanka style strand LMG or a claymore or something yes. Is it just Green Striker no this meme needs to die in a goddamn fire. STASIS was the striker clone with ice crystals
@@Red-Arcadian and this is striker clone with blades. Don’t be an apologist for pathetic and uninspired game design. This is a reskin and there’s no way around it
We just need 1 more darkness subclass and then I’ll feel complete. As a guardian. Not of light or darkness but one who protects their home.
Absolutely! I truly think Osiris was right the entire time, the Darkness isn't inherently evil but the Light isn't benevolent. Both are forces to be welded, but what is done with said forces is up to the user.
Arguably, we as guardians are NOT the good guys. We've done horrible things both out of the sake of protecting our home, but also out of vengeance (Uldren I'm looking at you 👀). We've always justified it to ourselves that we were just, that we were simply doing what had to be done and doing what the Traveler would have wanted us to do. That's simply just not the case. We chose what we did with the Light, we also chose to use the Darkness. Neither good, nor bad.
Why couldn’t they make the void titan shield throw work like the hunter one does? A bit disappointing
Oh man i cannot wait to *Checks notes* Light attack and Heavy attack.
"Everybody got that?"
NEVER SEEN BEFORE IN DESTINY!!!11!!1one!11!!!
It's crazy I'm more hyped about the armor than anything else. All about the fashion lol
onm ik ian see titan with a hood on😂
Loadouts itself is the source of my hype lol
The true endgame
@@Ae7heriumyou understood the assignment 🫡
Love seeing a green version of Fists of Havoc
Nah bruh thats a green glacial quake, the heavy attack suspends/freezes the enemy while the light attack is just a more powerful melee. They reusing stuff from beyond light already
I am beyond upset about titans. I've been a titan main since 2014 and this is the first time I am considering switching to warlock or hunter, though i'll wait to see how it performs. Behemoth had already dissapointed me because it seemed just like striker, and now they're doing the same thing with strand. If the theme is strings why dont we get like a massive flail or ball and chain to swing around? There's more to the titan power fantasy than punching, bungie. Sunbreaker proves that. Also, why do I have to charge up a heavy attack in a super? "Oh, you spent 5 minutes charging your super? well charge it again while youre using it to get access to an attack that is solely utility based."
I'm with you on that one, bungie made us look so bad. As a titan for the past 8 years I'm disappointed.
Think about an axe super
Behemoth was actually good on release, but PvP hated how fast it was. And it was, for the first time, a melee super you couldn't run away from.
Then Behemoth got more nerfs than ANY stasis class lol(light attack slower, light attack uses more energy, light attack brings you to the ground, shiver strike slower, shiver strike knock back and potential physical collateral kill ended, slow on impact of shiver strike removed in PvP, Shatter mechanic gutted because of Shatterdive with no buffs to Behemoth aspects, cryoclasm nerfed twice must now sprint to activate longer slide, and Glacial Grenades being the longest cooldown and Unable to freeze anymore or slow properly because of physics.
A flail actually seems really cool
@@cristi877fcjogsOGS I've always dreamed of a super with dual battle axes that you can throw and they'd return to you like boomerangs. Axes feel like they would fit the titan great.
"weaving it into.... Claws?" 😂😂😂
Anyone else noticed that the new GL around 4:10 is stasis and waveframe?!
Wouldve been an amazing opportunity for the first Titan one off projectile super, Comically Large Strand Object that gets hurled at enemies.
I picture it as the BFG from doom, a large green ball that latches onto enemies
Bungie inadvertently making it so you can grapple the in-flight grenades is such a cool thing to see in game dev, making the unintentional "bugs" into cornerstones of whatever youre working on is very inventive and seems like something the players will really enjoy. Sorta reminds me of how projectile boosting in Ultrakill was initially a bug, but now people say "you can punch your own shotgun shots!! " as a selling point for the game. love to see this kind of stuff in the AAA game industry.
Not trying to be a downer im totally excited about this expansion but anyone else notice how little they showed titans compared to warlocks and hunters
They're trying to hide just how little thought and effort they put into titans when compared to hunters and warlocks.
Thats why im playing titan first for campaign so i can get the disappointment out of the way and play warlock and hunter after to feel better lol
@@stephenlee1664 yeah… maybe one day we’ll get some creativity, I just hope it’s at least strong enough to be usable
@@stephenlee1664 or maybe they dont want to show everything, like the pretty much did with warlock and hunter? shouldnt really judge until we get our hands on it, you know?
It's because the titan is garbage and they know it.
If titans got cheated (again)
👇
Void is the dimension that separates us. Strand is the dimension that connects us.
Congrats to the developers as far as I can tell you earned your pay... but that Titan Super is a bit of a letdown. We get access to the threads of reality, and the only thing Titans could think of was giant claws... really? It was time for Titans to have another burst dps super or at least an AOE/support super. I have to say I think Bungie knows it too, because why else would their strand trailer have a titan use code of the missile in it.
I'm 100% with you, but that was objectively the coolest part of any trailer to date and I, for one, cannot wait to ride a Code of the Luigi Missile Titan as my steed in to battle.
Titans are unga bunga crayon eaters, do you really think they could come up with anything better?
@@Killinshots Yes.
My favorite part is when they explain how they make the audio
Still think they missed the opportunity to make green blades of chaos for titans like kai from King fu panda
“Something you have never played before”. Me as titan main
I love how they show all these unique interactions the Warlocks and Hunters have with Strand, and then the Titans just kind of punch things.
I really hate the fact that we have another shoulder charge as a melee ability, stasis was fun but still, it got nerfed pretty bad, the speed at least, I still think we could've had something like the warlocks, first person cool animation of idk, a hook claw? Maybe you can launch your claw IDK MAN NOT ANOTHER SHOULDER CHARGE
Tbh, I wish this or Shiver Strike was a shoulder charge, if I could take Peregrine Greaves I could at least have an option for a one hit ability kill like Hunters.
@@Crushanator1 indeed, but ima be honest I like it, at least the way it feels, but Yes it should sinergyze with that, but I'm want more melees like shield throw or hammers
I like how they showed concepts for different suspend animations depending on the enemy, but the actual in game footage was a single animation that seems to be applied to just about all the enemies lol
They literally said iterations, these were all ideas that existed before the final product came to be
@@sirmcdust5572 yes, some might call these iterations that were clearly we're designed to only work on one enemies body proportions, something else, they might call it something like concepts :)
@@CursedSwallow it makes more sense to share animations. Especially when said animation looks good and convincing. They’re inevitably adding new enemies, just makes sense to make it applicable across the board.
@@koolkraken912 You know when they add a new enemy (like the only few times they have since d2) that they ALREADY need to make new animations for that enemy to do things like walk... So it is literally 1 extra animation on each enemy. That's not a lot.
@@CursedSwallow yeah, but thats one less animation. Its not like the animation looks bad. Frankly id rather them make one that looks good on all enemies than take the time out of making actual good content just so every enemy has a unique animation youll only ever see when playing one subclass.
5:20 Many of the best emergent mechanics in games - shotgun punching in Ultrakill, the various movement mechanics of the Source engine, animation cancels in a wide variety of games, etc. - started out that way
Warlocks get space bugs, hunter gets badass rope dart, and titan gets well…..to punch stuff lol.
so I'm guessing the titan doesn't even get a new ability (like the warlock having its threadlings and cool ranged melee and the hunters kunai) then? Those two looks so unique compared to Titans they've barely even discussed about the titan kit through the entire marketing for this :(
yeah honestly, the whole attitude leading up to lightfall has killed this game for me. it just feels like an actual insult, so much so that id need a direct apology to even pick up the game again
The titans have that blast wave from their barricade through an aspect
@@tinystar3010 LOL Kephris horn is now an amazing thing?
@@satterson6976But what if you could combine the two?
@@Kamii05 shit + shit = clogged toilet
2 things to gather. 1st strand sounds like jerma, 2nd I bet you if saint 14 learns strand he would use it on Osiris to bind him up
huh, seems like titan super heavy attack is more available than what the description explained. also Dave blessing us with sound effects as expected
Except for the fact the identities work for all but Titans. Hunters were literally that, Hunters, the space cowboy, the space ninja. Warlocks were the space mage, the warlock the healing caster. Their roles, their identities, are showcased with each element. Titan? We were advertised as being the warrior, the front liner, the Wall. I don't feel like a warrior. Half our supers are the exact same roaming super concept with different colors. Our bubble is outdone by warlock Wells, and hunter Bow super gives more than Titan Sentinel shield holding. Our “ heavy melee focused” approach does nothing in late game PvE content because every boss has a knock back that punishes those who get too close in a game focused around ranged or gun based combat. So titans are forced to rely on big one shot supers like Dude Missile to have an impact. Strand just shows to be more of the same. I don’t feel like a warrior, my identity is that of taste the rainbow colored punch dummy. This has nothing to do with being stronger than any other class, that's not what Titans want. We just want the identity we were meant, aka the Warrior, to feel like what it should, not what we currently have. You slapped a new coat of paint on Fist of Havoc and called it new. You failed to make it feel new at all. Great job. Btw you can literally see it in the video, its the same M1 spam as Fist, Sentinel, or Behemoth. Suspending does nothing, your still chasing them down, wasting super time. If this is all about strands, why not an AoE Strand catch, then any enemies caught get spun around like a ball n chain before being smashed into the ground, at least have some impact to it. If Hunters and Locks are all about catching and entrapping in Strand, have titans take advantage of being in a party to clean up and Finish. We are warriors, not weed whackers.
After the beautiful sound design of stasis (especially shadebinder) I have high hopes for strand, using the hexnut for the hunters ropedart was pretty clever
Uhuh
I think it would had been fitting for titans to just tear through and grab a bunch of strand weaves and then throw it at enemies, I know it’s basically void warlock but at least it would stick to the titan fantasy they were trying to create
This technical part is just amazing in all of Destiny, the way it hears the shot, the supers, when you walk or run. Just amazing. Not only the music anymore. Everything is very satisfying on a craft and technological level.
Bungie: Talks in depth about hunter and warlock abilities
Also Bungie: So, titans get a ranged melee attack
I was about to say the exact same thing hahahaha
We had that with stasis, but now.....ahaa it has 2 charges you see ........impressive, very nice
Pouring one out for all the Titan mains out there.
Bungie devs: completely nerding out when talking about strand hunter and warlock
Also Bungie devs: Yeah Titans can keep doing what they’ve been doing for 10 years since D1