Resident Evil 4 Remake Is Absolutely Ridiculous
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- Опубліковано 13 тра 2024
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#capcom #residentevil #gaming
0:00 Intro
1:30 Story & Premise
5:08 Tone & Presentation
8:59 Combat & Gameplay
12:20 Parrying
14:28 Technology
16:54 The Merchant
18:17 Combat Critique
20:07 Remake Comparisons
23:28 General Critique
25:54 Closing Remarks
27:17 Amazingly Awesome Patrons - Ігри
Hey guys this video does contain MINOR spoilers, but very little is shown after you reach the castle.
Amazing Video GmanLives Also Make Sons Of The Forest Video And Review Every Bayonetta Games Video Pls.
Thanks for posting a review that didn't consist 95% of why the OG is so good. Will end up picking it up on pc.
After the castle? Is that the stuff they cut out this time? ;P
Your comment about perhaps needing to leave the house once in a while had me in tears.
@@interlinkedMedia Same.
Leon's one-liners and humor no longer feels like arrogance, but more of him trying his best to cope with how screwed he is.
This.
So like spiderman?
First Leon looked more like an american. New Leon looks more like non american guy
Like Nathan Drake
You never truly feel OP either and I think that plays into that. You feel capable and powerful enough but you know the wrong move will cost you
The length of the game being increased is absolutely not a negative. I spent 37 hours on my first play through and really felt i got my money's worth
Agreed. For $60 I like to be entertained as long as possible
agreed
How? Lol
My first run lasted 26h and that's because I spent at least 5h in the shooting gallery
@TheBadWolf i messed up and had to redo a couple large sections, and i kept reloading my save if i didnt like how a battle went but i didnt realize the clock keeps running haha.
And i 100% every shooting range
@@thebadwolf3088 if it wasn't for the shooting gallery music i would of hate being in there :D
Minor correction, you actually CAN parry dynamite.
Regular parries will blow up the dynamite in your face. But if you got balls of steel and perfect parry a stick of dynamite, Leon straight up cuts the wick off before the fuse reaches the stick, leaving you safe. You can also parry torches.
You can Parry Molotov's too, always rad when he does it!
what the hell did Krauser teach Leon? As long as he has a knife I'm convinced he can deflect anything.
Honestly, I always parried the dynamite a statard one deflects it back at a random area and doesn't blow it up but I wish a perfect parry would hit it back at who ever threw it
@@_MetaL yep! It’s even shown @ 13:40
@_MetaL i parried a molotov and it somehow still blew up on me (i got an achievement for it)
Most of the enemies werent very scary but i legit was screaming as I was making Leon run around trying to avoid the regeneradors in hardcore mode. The devs did a good job making them horrifying to to battle against.
When they started doing that grotesque belly flopping after they’re downed I jumped. I was not expecting that lol made them so much more frightening
@@MooseMan77247 Recently did a let's play. And I was expecting the regenerators to be walking slowly at you twitching like the OG. Nope, when I ran to an objective, I turned around real quick and noticed he kept up with me. Was starting to shjt myself after that.
@@Mastabaccbro they were fuckin fast as fuck. Like you had to sprint the whole time to not be caught
bro I imagine you've played separate ways now and boy is it a booty clincher
Facts😂
I like that when you miss a couple of shots, Leon would say, "Seriously?" As if he's talking to us, the players. It's the small details that make this remake more fun when playing through it.
PepegaAim
I think it's more of a double meaning, he's both frustrated that he's missing and disappointed that you're missing.
A bit meta. Leon after years of training and experience should have no issues. And player after playing through all these new RE games should also have easy time. :P
Leon has the skills, but it depends on us.
They really hit the mark with the small details. I loved how each collectible usually has a sound cue that you can pinpoint if you pay attention, but at the same time they naturally blend in with the background sound effects. Such as the creaking bells, the crows, the little statuettes, and so on. For the first time in a modern game I don't feel like I have to browse a goddamn wiki to find all the collectibles, it just happens organically.
Hey, it ain’t my damn fault YOU (Leon) have to stand completely still for 5 seconds just to have proper aim with the Blacktail😓
I love how despite areas being so different, you are still able to pinpoint where you'd be in the original game
And then there are some areas where you go through the reverse way of the original.
For instance, the first stealth section with the equipment, you jump two windows, then a u-turn and a small corridor. It was the other way around in the original.
Impressive
Who plays a game one time… of course you won’t see value that way… even a game like Skyrim I’ve played more than once…
@@RandoLePerson Don't gatekeep dude, just keep in mind that everyone isn't a hivemind and has difference preferences when it comes to games
But re4 was revolutionary at its times, doesn't mean it's bad because capcom hyper focused into action
@@darkbrawwl there was zombie, scarewalker zombie, one eyed zombie, dick one eye zombie, chainsaw donkey etc
The opposite for me
Some areas looks so different that I know where I’m supposed to be, but have no idea where I am
I know a lot of people don't notice this but I really freaking appreciate that the ganados are actually speaking European Spanish.
I was never offended or anything like that from the first game, in fact, it just added to the b-movie camp factor, but if this game really wanted to be more serious I'm glad they actually took the time to find Spanish voice actors instead of just casting whoever spoke Spanish near capcom hq.
An equivalent scenario would be if leon was sent to some random English town where everyone spoke as if they were in trailer park boys
Yah that’s a really nice touch. And funny, they always “call us names” and say whatever they’re about to do. 😅
All Spanish is European. That’s like saying “European English”lol
@@user-xb6qo1gl3x Actually, there is a difference between Latin American Spanish and European Spanish.
lol they say some of the same Spanish words they did from the original re4. No changes in their words or tone. They sound the same in both games.
@@dolphin223.4it takes being a Spanish speaker (or really attentive to auditive cues) to be able to tell the difference, we get it that it might not make a substantial difference to those who don't. But such a difference exists and it goes on to show they cared about regionalization. Follow this for a second: imagine the game is set in the equivalent of Northern England having a non-english speaking main character when it comes to language. Imagine they'd put standard American English as language for the enemies. It wouldn't fit, it'd work, but wouldn't be geographically fitting
Ashley is the best hype woman for the shooting gallery. I actually really enjoy her rework
I also enjoyed Luis’ dialog in the underground Shooting Gallery too.
@@DigitusDendron All of Luis' dialogue is worthy, really.
I love how Ashley praises Leon when you do well at the merchants shooting gallery. So freakin cute.
But it's also fucking annoying when she constantly says "No not that one!" When you shoot a sailor. But yes, Ashley is a lot cuter in the remake
I love her reactions when you pull off a trick shot on an enemy.
Even if you screw up big time, she will always give compliments. And i’m like no that was the shittiest run so far haha
Some people are falling for them as a pairing and for Ashley. I kept hearing how he rejects her and I watched the whole thing, to find out he doesn’t even reject her. 😂 But Ashley offering him a job close to her is definitely more in-character than offering sex. Remake Ashley seems to genuinely care for him. And Leon really cares for her, too. It’s amazing the synergy they got from only one game.
Whoopie doo
I've never seen anyone complain about his goofy side in the original. It's what gave RE4 its soul.
I complained about it all the time. Cause I grew up playing the original 3 and even though the voice acting and dialog might seem goofy now it was framed in a serious manner at the time. Especially in 2 and 3 where the town of Racoon city felt like a legit tragedy. 4 was when the over the top action movie stuff started the snowball. Some people light the camp but it wasn't my thing.
@@CodeRed001 No thanks, bro !
Leon is goofy. With his one-liners, I love it.
NO THANKS, BRO
@@CodeRed001 That’s cap. Fighting giant spiders and zombies is a goofy premise from the get go. The camp has been integral to the series from the start and people acting like RE was ever this high art version of horror is bull.
Another thing I love about this remake is that I played through on hardcore mode the first time and I liked how literally any enemy can wreck your shit if you let them especially with how scarce the ammo can be at times most combat encounters I was clutching it but man it's rewarding when you finally overcome it and you get out with like 2 handgun bullets left with no healing items
Totally agree, especially when myself fighting Salazar hardcore first time, exhausting every ammo that I have, managed to hit and run with red 9. By the time Im done with Salazar, the timing Ive spend fighting Salazar is 45 mins (I did not know the golden egg technique that time)
Personally, I found Salazar to be absolutely the hardest boss (at least on standard, no hardcore playthrough yet.) That mf kicked kicked me around like a toy like six, seven times. I eventually discovered that my somewhat old PS4 caused a bit of a framerate drop when using the Stingray rifle with a scope. As an experiment I took off the scope, the lag was totally gone, and pulled through first try without it. Although I typically play on normal in most games and imagine that the feeling is even better on harder difficulties, I totally agree with you that persevering on really hard fights/encounters and coming out on top eventually is an awesome feeling. Love this game.
I used an RPG against Salazar after I died to him like 12 times on hardcore
I love how Leon always keeps his cool no matter how fucked up the situation is
because he is an ACTUAL badass!!! 😁
Frankly the game is so nice that it's not even possible to complain that it's "too long", we can only salute capcom for the good work and wishing all remakes would be as good as this one
Yes! When the credits rolled I was like: And now straight into Separate Ways and Assignment Ada. Imagine my shock realizing the truth...
imagine complaining because the money you spent give you in return too much content...
Too long? The game could be way longer and I'd still enjoy it.
I'm glad it's long that's the resident evil series biggest flaw with all their games they're far to short
@@Keemera And the silly thing is, the people complaining the original was too long were doing so because, like most RE games of the time, the quality dropped off heavily the further you went in. That's no longer the case. Make your game as long as you can without the quality dropping and I'll lap it up!
No one's forcing anyone to play any game to the credits, complaints about a game being "too long" never make sense to me. Maybe with some qualifiers like "too long for the amount of content" or "too long after it was clear the quality was no longer holding up" etc. But just "too long"? Never!
I saw that the knife duel between Jack and Leon is now fully interactive with no QTEs at all. For once, that's VERY impressive.
Yup they totally removed the cheesy QTE nonsense
Yeah, the only QTEs you have are the "you've been grabbed, mash/hold A, please."
No QTEs? Open your damn eyes all Capcom did was slight mitigate the size of the btn smash prompt while nurfing Leons kick n knife attacks.
@@cococock2418 I thought the quick time events were fun. I'm a little surprised people had a problem with them
@@marcuskahn3783 what? His kick and knife attacks and stronger than ever
The only “issue” I had with this game was that the merchant repeats lines too frequently and it takes me out a little bit. Other than that this remake stands right by the original as one of the best games of all time.
Break time's over i suppose
agreed i had that problemwith Re8 already after hearing the What are you buying line came so frequent
that should have been a 1 in 100
Here’s the thing if they cut the lines down all the OG lovers would be mad because he didn’t say their favorite lines
@@THEONETRUEOVERLORDThey can add as many lines as they want. More lines would be better really. Just spread them out. That’s the problem.
@THEONETRUEOVERLORD
The problem is that in the remake he will just spam lines constantly, regardless of what you are doing. If you are just sitting in the menu doing nothing or thinking about what to get, he will run through every line he has. It gets very annoying very quickly. In the original the merchant would only say a line after a direct action, like switching into a new menu screen or buying a new gun
What I love most is how little they changed the regenerators. Sure, they changed the surroundings and updated the graphics, but if you played the 2005 re4, you’ll realize the regenerators sound and look practically the same.
They were just that amazing!
ehh well, exept that they got fat for some reason
@@richardzahle1657 hey, it’s been 18 years, some of us gain a little weight after that long lol
I still think the og regenerators were more scary they just had that unsettling soundtrack playing whenever you encountered them which re4r doesn't have but nevertheless scary to me
But that new belly flopping they do was terrifying
@@intelsucks7365 RE4R has the option to use the original soundtrack only changeable from the main menu under Bonuses if you got the Deluxe DLC pack.
Ashley responding to Leon’s ridiculous actions is perfect
It honestly reminds of Ellie with Joel in the last of us. Which I’m only 100% sure is influenced by that. There’s no way it couldn’t be. And I’m fine with that.
@@Overton_Windows There's many notes taken from what I call the Naughty Dog school of game design. I love when games synthesize what works so well.
If you quickly fire your weapon when close to Ashley she will complain about not getting warned first. Which is 100% understandable. I love how they toned her down. She's still the damsel in disstress, but she's a much more believable one now.
@@tylergrissom9357 “naughty dog school of game design“ is actually a great phrase. That can’t really did change everything. Then again, so did resident evil 4. It’s pretty symbiotic actually.
But yes, nothing wrong with taking what works as long as you have your own original story.
@@mikevignola4213 she was more cute before and the new outfit looks really bad. should have just given her long sleeve sweater
Another small note to add is right at the start when you go to the village. Back in the OG version I would climb the ladder to the tower and shoot everyone as they came up the ladder to be safe. This one as soon as you climb it the whole interior breaks and you fall... almost as a nod from Capcom saying hey, we remember that strat and your SOL this time around buddy 😂 loved it.
You can still hide up there. Just don't move around to much. Just turn around and face the ladder.
@@PeacefulJoint i learned that on my 2nd playthrough!
Didn't the ganados throw molotov cocktails at you so you can't stay there?
@@brunoactis1104 that kinda sounds familiar too... hmm not sure.
@@brunoactis1104 In the original? Yes
I never thought the OG or the remake were too long. I loved that the remake felt longer, it made it feel like Leon was really fighting for his life rather than just blowing through the cult like they were nothing. I don’t think either game is too long, I mean i did a speed run of the original RE4 in 2.5 hours and the remake in a bit under 5 hours.
I think the game felt longer because of the backtracking for treasure. Like most of them needed a small key to unlock the container they were in
Tbh the length of this game is one of the things I adore the most because I never wanted it to end. I adored how long the first one was and I love that this one is longer. Game length is always super subjective, some people prefer long and some short.
Yeah I agree I think it’s still possible to make a long game provided you know how to end it right games theese days are so focused on length and how much content they can shove into it that they just get so boring pointless and tedious but RE4 definatky knows when to stop on a high note
Yeah I don't want to pay $60+ for a game I'm going to beat in 15 hours or less my first playthrough where I'm taking my time and going slow.
@@jackalope2684 agreed I did that with red dead redemption 2 mind that game was 60 hours story plus another couple of hundred hours if your hell bent on finishing the game to the max
Back then 8 hours was the standard durations for any game
When og RE 4 i remember some people complained how long it was
How times change lol
@@parkout95 l laughed because I finished the original re4 pretty quick
The attention to detail in this game is what really impressed me the most. In the first village fight you can actually shoot the bell which will trigger the cutscene and you can just skip the whole fight.
Edit: You can actually do this with a pistol, but it's much harder to do than with a sniper because physics exists.
Are you for real?
@@christianruiz3058 Yes, it's a very cool detail that the devs have put in the game.
the first village was a nice welcom to the game! I haven't played the original or much resident evil games.
With that and all the other things you can skip, speedruns for this game are gonna be wild. I love all the little details they have added in this
Lmfaooooooo no fucking way 😪
I was surprised how tough hardcore mode actually was (guess that's kinda stupid given the name lol), but this mode had me getting clapped numerous times on my first playthrough. Made it really fun as someone who considers themselves a RE4 vet.
💯💯💯
I played re4 og once on vr and thought I could take on hard-core mode..... well, I could, but it was really freaking hard lol
I thought the enemies resistance to being stunned was bullshit, it takes like two or three shots most of the time. Quit out and went back to normal
I spent 30 hours exploring just about everything I could. Especially the lake section. Wonderfully spent. Capcom exceeded my sky high expectations and warmed my modern videogame cynicism a bit.
All I hoped for was that they kept the "Where's everyone going? Bingo?" line and brother did this remake deliver.
It's in there.
@@user-hw4st7br9a that's literally what he wrote my friend.
Too bad they ruined everything else
@@patarsbutthole the Leon falling is no longer funny and it doesn't match the sus rage audio now
@@patarsbutthole Or maybe it's nostalgia. 90% of the people seem to agree that everything was greatly improved. I was really sceptical as well, esp. after RE3R and despie the trailers, but this remake delivered, imo. A TON.
It really is amazing how well they struck a balance between trimming some fat and keeping the game largely faithful. RE2 remake was great, but definitely suffered in certain aspects like the A/B scenarios being scarcely different from the originals. And while the RE3 remake wasn't entirely bad, it cut way too much content from a game that was already considered a little too short back in 1999. To think we would get not one, but TWO solid remakes in the same year, and barely even months apart. The Dead Space remake and Resident Evil 4 remake are really refreshing since most remakes tend to be either extremely unnecessary, or even downright terrible. Hopefully Capcom extends this same energy to their other IPs, like Onimusha and Dino Crisis
The A/B scenarios didnt stop Re 2 remake selling 11 million copies.
Onimusha Warlords comes to mind when thinking about other remakes Capcom could do
i finished this quite recently in VR and it was indeed one of the best games, super long, dark atmosphere, interesting boss fights. i had a blast. Also it was not easy
@@jackjax7921 it was their first remake so, what kind of sales did you expect dummy ?
Onimusha was one of my favorite series on the PS2
The opening gameplay in the original takes place during daytime. When I first played it I thought oh so its not the usual night time zombie outbreak that you have to deal with in almost every re game but instead with 4 og it wasn’t scary but the weight of creepiness was getting heavier especially with all that hazy atmosphere.The more Leon took another step towards the villagers house the more horrifying it got. It felt just a normal day in the village except there and there you would find things like rotten food, dead animals to dead people lying around or worse hung up like decorations. All that and villagers not being friendly either was quite unsettling experience for me. The remake didn’t have to change all that. In fact it should saved the night time missions for later.
Castle felt really long but i actually had an almost perfect 10 hour mark in each section (village, castle, island) so it actually felt incredible balanced. I have no idea how im suposed to do the 8 hour run for the trophy lmao. Ive tried not fucking around so much but i just made it to the church in about 2 hours, curse my treasure hoarding. Im like a damn bird attracted to shineys haha.
Hey bro, did you do it in the end?
If not, here's a little tip: if you can run past something, do it! Even if you have no heals or money do it, you will eventually find resources laying around and you wont waste any time collecting them, same with treasures, only the ez to get ones.
And remember to use them resources only on bosses or scripted enemy sequences, as for gold and upgrades: knife and body armor is a must, and focus on maxing fire rate and damage of the heavy hitters to have a better time with beefy bosses.
And another very important tip, if you die, dont click "continue", but instead click quit out, go and load the auto save and the time you spent dying wont count anymore, as you technically havent died!
Need more help? Ask me anything, i platinumed it ans speedrunned it multiple times.
@@Ranni854 almost did it, my total timer was at like 10 hours something, i did watch multiple speedruns as help, so i am getting better, your tips are really helpfull, thank you! I didnt think the death animations took that much time but ill be sure to keep that in mind and use the autosaves. I think my problem is that i accidently get caught by villagers and end up looking for resources and ammo to get back what i just lost. I think i just really need to commit to avoiding everything that i dont need to fight in order to progress.
@@Thefamilydisappointment you got it bro i believe in you
@@Ranni854 thank you! :)
I feel the opposite way about the length, I love the other recent re games but those games being like four hours long felt just too short, I'd have loved for the remakes to be longer than the originals. Paying full price for an incredibly engaging action horror game and having it be sixteen hours long sounds like a godsend
Yea I wait on t
Re games or short games period to drop in price. Short games ain’t worth full price.
@@darrenlucas7362 the replayability and unlockables are what make them worth full price
@@SolidSnake240 yea if your into replaying alot of games yea.
@@SolidSnake240 The main unlockable I'd love to see is the outfit that includes Leon's jacket. Or a way to keep it at least.
@@twolikedanumba4272 you can keep the jacket he said it in the video but not sure if its a unlockable or right from the start
I for one actualy enjoyed the Ashley and Leon dynamic. They made a pretty good team in the end.
IN the original game yes... in this travesty? no.
@@ExodusCoreTRAVESTY????? HERETIC!
@@ExodusCore huh?
@@ExodusCoretravesty?? Damn blinded by dumb nostalgia. You're the definition of stupid.
@@ExodusCore Cope and seethe
I really liked what they've done with the balancement on the Killer7 and the Butterfly. On the 2005 one, I used the broken butterfly mostly because of its heavier damage and because I cound find it on the castle. Now they offer a choice between damage and accuracy that makes the choice between both more interesting
The neat thing about the killer 7 is that around the time re4 came out Capcom and grasshopper manufacture made another game in 05 called killer 7 which was where the gun got its name from!
I think the length of the game is just fine. Feels like you actually get your money's worth for a solid 20 hours of game play.
I'm still in shock that I've played through the original RE4 28 times and never noticed that Sandy from Spongebob voiced Ashley.
Damn must be bored. Got boring after 3 play throughs lol
@@darrenlucas7362 nah. It was my high school years and there wasn't much worth playing back in those days. I didn't go out and party much because I hated everyone at my high school so I would practice speed running the game.
@@squilliamfancyson5313 damn lol. Naw I feel you man, though tire was alot of great games around that time. Personally I’m more of a metal gear fan so mgs 3 was my jam.
Bruh. Mind. Blown
@@squilliamfancyson5313 For me, I would save up my daily allowances and straight to our local arcade(Coin operated PS2 & XBOX) after school. I literally played RE4 a hundred times, and I might have spend at least a thousand pennies or more just to play it and top the local leaderboards.
You can’t please everyone but goodness this remake for a majority of people has been an absolute joy to play. I love that it’s longer because the gameplay is just so much fun. Huge improvement from how the RE 3 remake was.
For real, it's a REMAKE not a RESKIN of 2005 re4. So many annoying die hard fans too stuck up to accept that fact. I'm beginning to think that all they want is a remastered re4. Would probably eat it up like a bethesda fanboy buying his 11th edition of skyrim.
@@radiated117I wanted a remake like the re1 remake which was perfect
@@zSPARTAA03 yes re1 remake is better than re4 remake you may call re1 remake is a reskin a 1:1 remake too much faithful to re1 ps1 but that a remake I WANT FOR RE4 so re4 remake is bad cuz it is not reskin like a faithful re1 remake
@@fazelfarrokhi1998then that’s not rlly a remake but more like a remaster a faithful 1:1 representation with enhanced graphics and slight changes to gameplay a remake is a reimagined interpretation of an alr made game so re4 does its job and does it good it’s an actual remake
@@fazelfarrokhi1998 bruh, it would be boring, they do all games in line with new games , this includes tone too. So i am glad that it is like that, tho if it was just a remaster ppl would shit for being just a remaster
I will never understand why players complain about a game being "too long". Too short I get. The replay loses value the shorter a game is. And you are still paying the same price. But too long? Why exactly would you want to complete an entire game like this in only a single day? I personally want games to become longer now. Especially for how expensive they are
Thing is not everyone have free time for long gaming sessions, IMO games being short is a welcome to me.
@cps1247 then only play as long as you feel like, with the time you have. I don't understand how the option to play longer would be bad for you as long as the gameplay didn't get boring
I hadn't played a RE game before, but RE4R is one of my top games ever
I feel so happy when people discover such a great experiencie like this, RE4 is really a friendly 1rst approach to Resident Evil, an one of the funniest, hope you enjoy the lore and the continuity between the saga, happy gaming.
Damn, you have some catching up to do. Remakes of 2, 3 and 4 are amazing, 7 and 8 are masterpieces.
I feel like 20 hours is prety much perfect. My main complaints with RE2 and 3 remakes is that I was able to finish each one on my first play through in like 3-4 hours each and felt like I got ripped off. The idea of having 20 hours of content is a lot nicer, one of my favorite things as a kid was having a game that takes a while to beat, thinking about it all day at school and then finally getting to play it when I get home to advance the story, rinse and repeat until finished and move onto the next game. This idea only works if the content is fresh and not rehashed though.
No offence to gman, but how a game being too long is even a bad thing? You can always stop if you need a break and come back later.
More content is just more value for what you pay imo.
2 was 8 hours on first playthrough…but yes 3 should’ve been DLC
@@nitrocodrilo Not everyone likes playing through filler content, and it can kill the pacing if it's not done properly and isn't optional.
This can kill your desire to finish the game at all. Generally Quality > quantity.
Plus longer length makes it harder to do replays in the future for people who like doing those.
@@Dragonboy55564 Filler content and complaining about some specific bad parts I get, but just complaining about the length feels weird.
I get what you say about the replays, althought it's funny that the original re4, as long as it is, sees a lot of replay. But I also know that the new guns in the game+ are some pretty good incentives lol
I feel you bro when I played alien isolation that game is like 14 hrs long and the same cycle you just explain I would do as well coming home from work just to finish the game was very stressful and enjoyable because part of me was like fuck when does this game end? Haha resident evil 3 felt very rushed.
I’m truly impressed with this game. It’s everything I could have ever wanted in the remake.
🥹 I agree man fr
True but I kinda miss those Ashley's cartoonish aspect from the orginal.
@@maxpayne4315 you could always mod (checked it, there already was an ashley origin mod lol), unless you are those casuals on console- if that were the case you aren't supposed to complain. like, i had this sony xm4 earbuds- until sony fucked themselves with software update and shjts, anyway console- especially sony- are infamous for being greedy fucks by delivering expensive stuff but poor after sales services. hence- dumped ps5 for pc. will probably touch ps5 again had FFXIV really console exclusive, otherwise will wait for it ported to steam
Agreed...except for that one boss omission...
It coulda been way better:
RE4make:
-micro transactions
- Reused assets from Village & RE7
- Leon feels heavy and slow, too much momentum like a bull on rollerblades, every enemy will run you down
- FOV is too small, enemies will quickly surround and stun-lock you
- gameplay is floaty, feels like you’re underwater, combat is clunky and unresponsive
- Poor hit boxes, shots don’t register
- Bullet sponge enemies, underpowered weapons
- Parry mechanic spamming with breakable knives instead of dodge function
- Pointless stealth mechanics
- Ashley AI is worse
- Voice acting is worse
- Story is woke, lacks charm/wit
Why did they make Salazar look so much like the recently deceased Queen Elizabeth the second?
Getting the platinum trophy took me around 80 hours, including learning all the speedrun strats, skips and door glitches and I don't regret a single minute of it!
fun fact: the Las Plagas getting out of Ganados' necks isn't actually tied to headshotting them. The chance of enemies going into that mode isn't in any way affected by how you shoot them - if they are going to burst out, their head will explode on their own. Only a few methods prevent the Las Plagas from showing from that enemy - burning them, or, IIRC, killing them with a suplex.
This nerdlet says "fun fact" as if anyone in the world aside from his under-employed, living-with-mommy ilk would be wowed to discover this information.
@@lastwarning1 woah calm down,you don't need to roast him like that
This is correct, I remember doing a playthrough where I used only the knife(except boss fights and some sequences) and I'd be knifing their legs and all of a sudden their head just explodes. Then I found out the suplex stops that and I went the whole game cutting their knee with the knife and running behind them IN A FULL CROWD of ganados and suplex them. I got so fast at it I could clear a crowd using the animation s as dodging in under a minute. Game went from knife challenge to WWE RE4 edition and all pretense of horror was gone. Especially since I had the gamecube version and could suplex with Ashley too XD
@@lastwarning1 It would have cost you less to not be an asshole keyboard warrior.
@@lastwarning1holy shit dude, finally got the courage to roast someone huh who hurt you, honey?
I actually liked the goofy over the top aspects of the original 4, not that I mind the more serious tone of the new one, but the OG made you feel like Leon really became an immense badass and what would have been impossible for for him, is now a breeze.
It was balanced which pretty much every game after 4 having Leon wasn't.
@@CoolManCoolMan123 you mean RE6?
I agree totally
@@snakebirdtv8298 ok virgin
@@austinbatton4849 nah you just didn't have a childhood, i feel bad for you.
these are the kind of remakes I really enjoy. I played RE as a kid (which we all know means random ass games at random ass times) so I missed quite a few of the games in the series, including this one. This lets me experience something in a modern way that I missed when I was younger.
Ashley is definitely a much better character in the remake and I also like how Leon isn't as arrogant as his original character was in the original game. I love this remake more than the original game. I love how more grounded and darker and even scarier at points.
It’s not arrogance if he actually has the skills to back up his bravado. Which he has in spades.
>skilled knife fighter
>expert marksman
>never skipped leg-day
>clever and quick to react
>has done this shit before, twice
Arrogant is not a word that describes him by any measure.
It's not more grounded. This is a game where you parry a chainsaw with a pocket knife. Salazar's statue now *breathes fire* . The mine cart sequence is even more over the top with the cart flat out flying at points. The remake is just as silly as the original, the only difference is that it's trying to pretend that it's serious and gritty, whereas the original embraced the goofiness.
@@devranyilmaz9806 Masculine men use fewer words. Less wasted oxygen = more badass.
@@YouWillBeHappyOrElse there are many ways to be masculine, stoicism is not the ONLY behaviour a person can adopt to be “masculine”.
If you prefer stoicism, that’s fine, but projecting your own ideals on others and expecting them to abide by them is not masculine, it’s stupid and mean-spirited.
Ashley is far and above the biggest improvement in the remake in my opinion. I love her new VA and design so much. The interactions between her and Leon are way more realistic
Her voice is great, it sounds like legitimate terror when she’s scared unlike in the original where it was just shrill screaming.
True but I honestly miss Goofy Ashley from the og. I know the remake was going to have more serious tone but still... She kinda feel like different character to me here.
Her design is really nice except for the skort.
That's so cringe. Nothing will ever change that fact.
Anything but a skort.
@@okaythisisepic6413 it’s probably fitting for the time that the game takes place in. She looks exactly like she was ripped from the early 2000’s with that flip phone and whenever she says “skillz” after catching her. I like those additions to her character.
Honestly don't get the people complaining she looks too old. This Ashley actually looks 20. Old Ashley looks like she could've been 12.
Man, they even removed the "Your right hand comes off?"; that was my favorite line from the original, especially because of its double meaning. It could be interpreted as Leon simply trolling Salazar or alternatively Leon had seen crazy stuff during the mission that he was genuinely asking Salazar if he had a detachable hand.
Yeah, do like me, refuse this bullshit and don't buy it.
@@guiguito5505 nah I'll buy it
@@guiguito5505 I gave in. No bloody laser sight!
@rafalicious there's a laser sight. I've seen some gameplay with it and there's litterally a setting for laser sight color
@@rafaliciousbmx Laser sight is a buyabale attachment for the gun.
The only thing I hate is the stun lock problem the amount of times I've died because 2 or 3 enemies hit slightly off sync and was hit 3 to 4 times in a matter of a sec is stupid
Absolutely agree. I've just found myself smiling at all the nods to the original and how smart some of the ways they've included some of the goofier and worked them back in to the game. Expanding on characters, mixing up where dialogue comes in.
Its also the first survival horror in quite a while where I've genuinely run out of ammo (playing hardcore) and the drop balancing is just spot on!
Its fantastic and I'm actually looking forward to grinding the game for weapon unlocks!
This is one of the best action pack horror games remake of all time. The amount of action tthis game had while maintaining the horror aspect is incredible. That Ashley part was the scariest for me, it is already scary in the old game, but this one turns it up 1000% 😭😭
Honestly, it's so good how they balance it out.
@@-Pridebycreatons- yup lmao, I'm honestly surprised. Inventory still a lil bit OP, but it's better by a mile than RE 8, the thing is, if I get scared playing a resident evil game while having a ton of guns, that means it's a good RE game imo.
Love seeing Ada act with all the passion of a cardboard cutout
Sounds like they nailed the character perfectly then (seriously, what personality does Ada have outside of "mysterious flirt"?)
@@kaijuultimax9407 Stop making excuses for shitty voice acting job compared to the original.
From what I've heard her new VA kinda sucks. RE2 Remake was perfect.
God, you g🤢mers whine about everything.
@@energeticyellow1637Even glowing reviews of the game mention that Ada’s character is weak in this one.
Tbh, I really like the saving the dog and it helping you out in the fight. It kinda makes me think its a reference to Leon, teaming up with unlikely allies and fighting off monsters. You know, like "leon is the lone wolf" or something. Plus the set up from friendly pupper to those AWFUL MEAN DOGS always gave me whiplash lol.
I dont really play Singleplayer games that often and been blown away by this games beauty. The animations ingame and in cutscenes are just insane. The gunplay is super fun and the atmosphere is pretty much as i remember playing res4 on my old xbox, i havent been bored for a single minute and i hope there will come some additional content for this game.
Damn...you're missing out on thousands of amazing games by not playing singleplayer games..
@@scottvermillion5691 yeah probably, but as i got older i really lost the excitement of playing videogames, so i really have to be in the mood to spend time on a single player game. Iam super happy that there still are good games like this remake which make me feel like iam a 14year old again, being super excited about what happens next in the story and make me discover every secret.
Can't wait to play it. RE4 is one of my favourite games of all time. I have so many hours and runs under the original.
I’m just waiting for midnight to hit bro
Same dude. It was legit the most important game of my young life at the time
This one is going to be just like the original for me I just know it the only game I'm going to come back to years to come
One of the only games I ever had the patience to play through the hardest mode and love every minute. Several times. Couldn't get enough, and even got sucked into an online community (on Gamefaqs) for years and am still in touch with some of them after a decade.
Mercenaries though, completing that was never gonna happen lol. Really interested to play this but apprehensive about the less humorous tone, that was one of the things I felt was really well balanced to keep you pushing through over and over. Either way though it doesn't matter, the original holds up and is almost perfect for its time. A remake is just a luxury.
Games that changed my perspective on gaming and had a major impact on the Industry(just my opinion)
Resident Evil 4
Metal Gear Solid(PS1)
GTA 3
Shenmue
The Last Of Us
Silent Hill 2
The Witcher 3
Mario N64
Ocarina Of Time
Super Metroid
God Of War(2018)
The shooting in old re4 still feels one of the most crunchiest shooter games. Feels so good to play.
I hated not being able to move while shooting though.
Now they've ruined it by removing the laser sight, thanks for the downgrade Capcom.
New game doesn't feel as good as it felt on my old GameCube. I can't believe the praise these new games are getting like omg 😅
@@rafaliciousbmxThe laser sight is still in the game
@@anthonysoto2923 cope
I was blown away by this remake, I replayed re4 a few months before this came out and I thought that it was still one of the best games I’d ever played and I wasn’t sure how I’d feel about the remake. While it’s not perfect and has issues like cutting out iconic areas. They did such a good job and making yet another resident evil 4 that is worth playing over and over again. Not only that but they changed enough in the game to make the original always worth going back too. They feel like different games while feeling familiar
I fucking love that the remake is longer. I grew up playing this and damn did they do the game justice and then some. All the boss fights, even Delago, were tastefully done. It kept the same energy and spirit but up'd the ante. I played Hardcore on my first run and dang, I am excited to keep replaying this game for years to come - just like I did with the original.
On one of the originals chapter end screens, it says that Leon acts so goofy because his training gave him so much confidence which I think makes it even sillier. Still endearing.
Goofiness is one of the best things in RE games. Among all this death and darkness we still see some optimism and light. It was always so endearing to me. I don't want games to become more "serious" and "realistic". New GoW for example is totally overrated and mediocre to me. To capture the emotions that RE games do, is much more deep, I consider things like this art.
I don’t remember RE4 OG being that goofy. It’s just this weird circlejerk that everyone seems to jump in on
@@afungai1649 Exactly.
Sure, Leon delivered some cheesy ass one-liners in the OG but the game wasn't as goofy as people make it out to be.
I never heard ANYONE complain about the length of the original RE4. I mean, people really complained about the game having too much content? WTF
Because people aren’t satisfied no matter what product you spit out.
Some people think these resident evil games match 10-12 hour playtime
I think most people complaining about lenght of the original are people who hated the game anyway (like me) :)
I wish the games would be longer take weeks to complete lol I absolutely love playing. I really hope it is re playable like the original I have only played a hour so far
They took their time into the OG and rushed the remake
It didn’t just popularize it. It invented that over the shoulder view that every 3rd person shooter used after. Games before never had that type of over the shoulder view
I think the first time I stopped and said , "wow , this is a major improvement!" Was the boating section after Del Lago. The simple thing of being able to go where you want to instead of a pre set boating route was amazing
Nah, you can take the boat wherever you want after beating the boss
@@antdowd918thats what he said
I felt "makes your sphincter retract back into your throat" in my soul. Those guys and the regenerators were really scary this time.
I've never heard anyone complain about the goofiness,if anything,it made it more engaging
I’ve finished this remake around 7-8 times already , it’s just so good and replayable
Ashley’s section was one of my favorites of the whole game
That fact that you can keep his jacket is 100/10
Having Leon be able to wear his jacket throughout a full play through is the best inclusion by far also Escorting Ashley in the og was easy tbh and the qtes were fun people really overreacted with those aspects of the og
Yeah it wasn't too bad. I don't think it was the difficulty I think it was just people found it annoying when she gets in trouble and starts whining every 2 seconds.
I too found the games qtes pretty fun, bit after the 3rd time doing it it gets old.
Hell I remember using Ashley as a human shield NUMEROUS times. Pretty much the only time you had to be worried for her was if one of the sickle headed ganados was getting too close as they'd just kill her. The rest of the ganados were so stupid they would just go to pick her up instead of attacking, over and over and over. So you could just take them down at your leisure. Then once you beat the game on hard or professional and you could put ashley in that armor suit the game instantly went 100% easy mode as she turned into a literal human shield. At one point I used her as moving cover against the gatling gun guy by nudging her forward as he was shooting.
Agreed. When Ashley started showing up in the previews I was filled with dread at that aspect…then RE4 came out and I had no issues and was pleased with how well the escort mission was handled.
and not seeing his strong arms and sexy curves why would someone want that?
There are definitely a couple of things that are much worse than in the original, and both are related to sound. One is the ambience sounds, and the other is the use of the soundtrack, like not having the typewritter room music, and the merchant music.
20 hours sounds like a perfect time to finish a game on your first playthrough, especially when collecting all the treasures and doing all the side missions. Sure, it'll be way quicker on your next runs if you're doing NG+ with all the maxed out weapons you have. Didn't think I'd ever hear about anyone complain that 20 hours is too long to beat a game.
Then people complain three was like 6hrs, so my take is these people who make videos on these topics just want to get reactions out of their dumb takes on a game.
i got 17 hours in my first playthrough i’m going through a second now since i had to drop down to assisted halfway through during a castle section
Leon went from a hapless rookie well out of his league to Big Boss sneaking up to his enemies. Up to and including having to kill his mentor.
Yet still he can’t shoot straight. He had far better aiming as a rookie 😂
Honestly MGS is on a whole different level, don’t compare Leon to big boss, please. Mgs3 has a better 3rd person shooter mechanic than RE4R. Imagine if capcom took some inspiration from MGSV on how 3rd person shooters work 🤯
@@DonBozzi I think you've taken the comparison waaay too seriously.
@@thalaseamyst3934 probably my bad, I can’t wrap my head around all these 10/10 reviews for a game that doesn’t really deserves so much. Especially if I think on how many good games have been trashed badly with way lesser flaws on their side.
Sry if I pissed you off.
@@DonBozzi Capcom knows how to make 3rd person shooting much better than Kojima mate, Kojima literally took inspiration from RE4 to fix MGS3's bad camera when it was re-released in it's substistence version (OG release featured the MGS1-2 camera which was horrible for 3's much more open settings and obstacles). RE4R purposefuly has "poor" shooting in comparison because it aims more at being a horror than an action game like MGS. Of course Snake is gonna be more consistent with his aim on a tactical action game
@@DonBozzi mgs too repetitive get that shit out of here
The game is simply a Masterpiece. Finished it without getting bored even one minute. Fluid gameplay. Amazing 6/5 game.
Not bad, right?
@@Telestoump I understood that reference.
@@Telestoump Dude leon says that like every kill I get I'm telling you😭
Agreed!!
Minus Krausers over exaggerated evil voice acting it's a good 4.5
Never felt that the game was too long. I enjoyed it the whole way through because of the new areas and enemy types. The gameplay itself is fun as well so the longer the better. On my third playthrough now.
One thing I don't see a lot of people mentioning is how they crafted the achievements around new ways to play the game, skyrocketing replayability for people who want to keep playing after finishing the game. They specifically introduced certain achievements and balanced Professional to guide you towards a certain way to play the game. It's absolutely fantastic, and the road to platinum feels like a journey.
Re4 was my introduction to series and I'm glad to see the series still going strong. Hyped af to play
Umbrella employee learning from their arch... *nemesis*
I was an OG player since RE1 ... Loved the first 3 on the ps one , but once RE4 came around... It took me years to get into it. Kinda still a fan of the fixed camera angles and tank controls 😂
@@tomweyts ah so you’re a fan of terrible gameplay?
@@theitfactorjameswheezer2852 what was terrible about it? Those games defined survival horror back in the day
Mine too. and still the only resident evil game that I play in the series despite the remakes. Loved Res 3 though arguably one of my favorites. Didn't care for six despite Leon being in it if they're gonna bring him back gotta do better than that. I mean Res 4 set the standard for what kind of game he should be featured in I just feel like it could've done way better. I hope the remake for that turns it around. It was an alright game but for a Resident Evil game, didn't quite measure up. Didn't expect it to do quite as good as the fourth but anyone who has played the second or fourth Resident Evil knows it could've done way better. It wasn't so much the story but more the graphics and gameplay that did it for me. Totally lacked intensity of the first two and I just thought it would be something of that nature but more intense. And didn't get none of that. Just mild play with mediocre zombies which took from the story despite how good it was but like I said hopefully the remake of that brings out the better gameplay hence make it into a better game a more Resident Evil style game and not something that looks and feels like a dreamcast edition house of the dead. We don't just slay the zombies in Resident Evil we require a good story line and graphics to go along with it. 😎
actually the length is great, Re3 and 7 was criminally short and village could also been longer. hearing this is actually great
7 was more of a gamble wasn't? I think that's why it's so short
Seven is just fine with its short length
Not every game has to be twenty hours long
Except the Village baby house that sucks on repeat playthroughs it stops all momentum and makes me want to take a break whenever I get there.
@@jeremyallen5974 20 hours is still short for a game 🤣
@@kendarr 7 is a test game for the game engine
So overall, its great
The BIGGEST disappoinment is ada wong VOICE is freaking DRY
I’m so glad that Luis was there to help you with the two giant monsters it made it a lot easier and quicker than in the original
I'd rather it be a challenge
@@buttertoast1146 then play it on a harder difficulty
Yup lmao, I actually enjoyed having Luis helping me in that chainsaw stage before the 2 el gigante area
@@buttertoast1146 That's why hardcore and professional exist yknow.
@@buttertoast1146 then play it blindfold
I liked the cheezines of the original. It was like a James Bond movie. Leon was the coolest because when he was faced with terrifying monsters he would spout off Bruce Campbell tier bad@ss lines.
Yeah, RE4 was good because of what it was, it doesn't need to be serious.
Resident Evil reminds me of the Evil Dead series anyways, it started off as trying to take itself seriously but had that B-movie vibe due to developer inexperience, and later on down the line fully embraced the cheese.
It's even funnier now. Cause now Leon feels more like a 90s action hero in a horror film.
Re isn't goofy. Pressing x to punch boulder is totally normal.
@@N1rOx Re isn't goofy? Uh have you played any of the games? They're filled with corny dialogue. "You were almost a Jill sandwich!"
I just started this today and already amazed with the game. Some things were familiar and some new, but damn was the tension there more in this one.
I do also like the little things (that I had taken advantage of in the original) such as staying in the tower in the town and shooting mobs as they climbed, to having the shite scared out of me when I tried it on this remake and fell through the damn floor..
Was always my all time favorite RE and so far I'm not disappointed the least.
There were more cut-scenes as well. Plus making a lot of the QTE sections into actual fights made it longer also. The old knife fight was like a 2 minute QTE but the new fight can be two to three times longer. The opened up and extended sections added even more time. My fastest time on the original was about 8 hours total, my first play through of the new one was about 12 hours. GOing to get it down to 10 to get that sweet S rank.
Especially if you die lol...cus reloading from a previous save keeps the game time rolling..
I hope Code Veronica is next. It was goofy too and it was an action survival game as well as a fixed camera horror game. Id love to see it reimagined over the shoulder and have the story enhanced.
I've been saying that for years, just like I would like musicians to take those edgy heavy metal songs like Paranoid and update the lyrics to be less goofy and enhance the sound with a more friendly less problematic hard-style sound.
@@HilbertGB not saying that at all. but since you want to use a Black Sabbath example, ill engage. Ozzy released an album of Sabbath covers a few decades ago. The new version of NIB is backed by Primus and it sounds better than the original IMO but I still love and listen to the original about as often. So it can work. I dont know where you pulled the whole making things more "friendly" and "less problematic." I think you thoroughly misunderstood my comment and went all the way in the wrong direction. I said the story should be enhanced, as In, expanded, not ironed out to be more mainstream and acceptable.
As if they would dare to touch the villain's mental disorder as long as they listen to gaming media.
@@GamingCaveman1989 More mainstream and acceptable is exactly what the resident evil remakes are and unlike music the original games will simply be replaced with these newer shitty ones while it's going to be more and more difficult to be able to play the original ones.
@@mattgottesmann3514 Yeah can't wait for the more subdued version where Steve simps for strong and brave Alexia.
I feel like this is just done so well. At one point Leon made some joke that made me think "Ok how much of this is dependent on you playing the original?" and Ada sounds like she phoned in her lines after a bowl of xanax and hot milk but overall i'm impressed with the game!
To be fair, there are lines from the original that are worth keeping. His remark to Salazar when he sends that bug thing after him is incredibly funny.
Yeah, I'm very disappointed they didn't RE2Make Ada, but on the other hand, new Ashley is great, so you lose some, you win some.
Yeah she wasn't great, but she isn't in it much so it's easily forgettable.
“Bowl of Xanax and hot milk” 😂😂😂
I prefer her new voice. Sounds much more experienced and "seasoned" pro like, rather then an over sexualized voice actor. Her "Ohh Leon" used to sound like an "omg you are so big!" sort of thing. Now it sounds like pity. 100% better.
I wish Konami could remake the original Metal Gear and Silent Hill games to this standard.
I love that they kept in being able to shoot the bell to end the scenario in the timed village attack quickly in the beginning of the game.
"What your brain remembers RE4 looking like."
"What it really used to look like"
Still looks great
exactly
And with the HD mod installed... absolute beauty.
U have problems
yes the HD ports and the HD mode of RE4 are amazing. This felt like an insanely unnecessary remake, but to each their own.
@@StealthHalberd01I’m sorry, can you block a chainsaw with a knife in the remake?
just finished the remake myself, the fact that they removed the lava room and some of those other "out of place/ridiculous" areas was a great move in my eyes.
Did they remove the Egyptian/ Arabian style cavern? Because that felt incredibly out of place.
@@jonahulichny9874 I actually missed that part tbh...
@@jonahulichny9874 that part was cool even if it made no sense
I'm surprised they left the weird rail that transported you from one end of the castle to the other, lol. I always thought that was funky in the original game
@@jonahulichny9874If I remember the OG correctly then the answer is yes and no.
There is still a ancient ruin section, but it's a lot smaller and dedicated purely for the Krauser fight and it doesn't feel as out of place.
Generally speaking the enviroments all feel a lot more appropriate this time.
bro, why is nobody talking about the god awful aim spread system? seriously, i just booted up re2 remake and my little nuts are quaking just being able to move my camera without the stupid reticle reopening... but i guess im the only one with this problem, considering i played with the handcannon for like 2 playthroughs, which has the worst spread of all handguns on par with the broken butterfly, except it actually zooms in the aim cone overtime, but again, you have to keep the camera still or it will reopen again... and uh... they added aim sway.
why, oh god, WHY, DID THEY ADD AIM SWAY **AND** MAKE IT SO YOU CANT ADJUST YOUR AIM? WHYYYYYY
The parry does work on Molotovs. A ganado tossed one at me, i parried it, and it flew back and set them on fire instead.
I played the Original for the first time recently waiting for the remake.
It actually aged surprisingly well in the gameplay regard, which I didnt at all expect.
I think called it a timeless masterpiece is honestly fair.
This remake is a masterclass in how to remake a game, keeps enough things to remind you what it is while improving and changing enough to make it fresh.
And Ashley cheering you on in the Shooting Gallery is such small yet amazing detail.
This remake is amazing i cant wait to start it tonight and you are right the original is a timeless gem my favorite re game
The remake literally made the game good. I hate the original, the remake is fantastic
So my sister is really trying to get S rank in all the shooting gallery games and she gets so irritated by Ashley and she's practically screaming at her to just shut up 😂 it's hilarious. I didn't mind personally I found it a nice touch
@@adamjenkins190 modern gaming
@@jaehaalexander1172 why? She is cheering you, not swearing or some shit
As someone who put a lot of hours into the original RE4, the additions they made to the combat (mainly the parry system) are awesome, and I love how it also fits in with Leon's character as a sign of his training. I'd even say that they do an even better job here at making you feel like a badass government agent than the original when it comes to standard combat (when you're not running away screaming in terror because your knife broke and you don't have a spare).
fought that alien in laboratory with elevator, the motherfucker did a taunt gesture when you didn't run and duel him one on one! unfortunately i was too early in the game- dumped all resource on the xenomorph, he still won't die, will try again in NG+
Leon didn’t move like a “badass government agent” in the original, he moved like a WW1 era tank stuck in molasses. Tank controls in a 3rd person action shooter just do not work at all.
Agreed.
And it speaks volumes to the curstion of this game. Leon does feel more badass, but even your joke hints at the vulnerability he's in without proper use of his training and resources.
Leon even makes remarks when the knive breaks or gets hit and sounds desperate. The vulnerability of the situation is something we can empathize with and the horrifying sensationalism of the moments leads us to understand that if the bad ass super agent is struggling, then this is one hell of a challenge
@@afungai1649 skill issue
Ok but for real, I get that the controls in the original aren't the greatest lol.
No, it is crap. Using a knife to parry a chainsaw? The whole point of being confronted with the villagers was that it was supposed to give you this feeling of doom. You were supposed to feel that you could only run and try to survive. Of course, as in all games, if you just practice enough you can just knife everyone. But you had to develop that skill, and unless you were at least a slightly aboveaverage competenet player... it took you a couyple of hours of playing until you could start to dish it out.
But with Leon being able to block, even if he logically should be able to block some of those things. Since it isn't a real person blocking but just the player hitting a button combination. If you just get the button comniation down to a T, you can simply make the whole thing ridiculous. It is like that idiotic dodge manouver in the RE3 remake where you can roll/dodge every time Nemesis or an enemy tries to grab you.
Seeing a character roll every three-five seconds in the game like a super ninja on steroids (and then dodge rockets) really kills the immerions and horror feel.
So same thing here. If you can block things, that means you can do it all the time. Which means that instead of being a game where you can get killed, you can just walk towards an enemy, quickly block the attack, push them back and do a coupleof quick stabs with the knife, themn block again and repeat the performance.
Just look at that chainsaws being blocked by a knife. As incredibly idiot as that is... just insert the tactic I just mentioned into this scene. Black the chainsaw, push the back and do a few quick stabs, then block again. I don't care how much of a trained soldier you are, what soldier would fight a chainsaw guy like that? But in the game you can... which means that what little horror aspect there were is now gone.
Just beat the new version (it took me WEEKS to find the time) and I've been buying/beating the original version over and over again for decades (including in VR, Switch, Wii, Steam Deck, PS3,.PS4, Xbox 360, etc.).
I love the new one just as much as the old ones!!
I can personally say the PS5 version is extremely optimized. You can turn on Ray Tracing and have it set to Performance favoring frame rate and have never noticed slowdown and takes 1 to 5 seconds during loading screens, which only occur when loading a save, before each chapter starts, and taking the elevator for the shooting game or castle cart thing.
Kinda sad they tuned down the corn - the B-movie dialogue and the bad jokes were some of the highlights of RE4, like when Leon mocks Salazar saying he sent his right hand to dispose of him, and Leon says "Your right hand comes off?"
I love this remake especially how they improved Ashley
LMAO right??! OG Ashley was a prancing screaming nightmare even worse than the Los Illumanados
@@FosterC144 Worse than OG Salazar, rofl!
Haaallpp
agree
Boring remake humor
Im so glad this game is receiving such great reviews man, I love it and it’s my 1st time playing RE, can’t imagine RE veterans experiencing this game.
I played this re-make after playing Alan Wake II so for me this game was more of a body horror rather than terrifying. AW II scared me shitless :)
Honestly a sillier cut of the voice acting as an option could have been a lot of fun to catch how the original felt like a 10 hour blooper reel. Like. That would have been the best imaginable digital deluxe reward in a way.
I can respect the serious direction they took, but I also lived through 5 and 6 where capcom nearly killed the series getting a little obsessed with contemplating its navel, so my appreciation of OG 4 also runs strong.
Excuse me... 5 and 6 nearly killed the series? WTF are you talking about? Stop joining that nonsensical Bandwagon of people who dont know. Look at the numbers. until RE7 and the remakes were out(Yes RE4 had a HD Remaster for PC!), RE5 and RE6 were the best selling games in the franchise.
Those who dont like 5 and 6 are ppl who dont have friends to play coop games.
@@LAFORGUS People who hate Re 5 and Re 6 are biased Re 4 OG fanboys. If we are being real RE 4 killed the franchise by his logic.
@@jackjax7921 Hell if you go back far enough the classic games always tried to one up each other, leading to the 'action movie' vibe they got in later games. Honestly rewatch the intro to Code Veronica and tell me it doesn't look like an RE 6 Cutscene
All I want for a mod is someone to put back in all the iconic merchant lines.
“Nawt Enuff Cash Strangah”
@@ChopsWildRide I sure don’t
@@ChopsWildRide You seem like a douche
@@ChopsWildRide Sometimes, less is more.
@@ChopsWildRide Who's getting defensive? I simply said, sometimes, less is more. You're the one launching into a speech over it. And no, I'm hyped as hell for tomorrow. No buyer's remorse here, buddy :)
I really loved the touch of shooting dynamite midair. However, 90% of the times I pulled it off were unintentional, and very close to me in the air.
Also in fairness, I achievement hunted this one. Like you my first run was 20ish hours, and going from there I went for S+ runs on hardcore and professional, and they come in at 5 hours. And I was STILL a massive loot goblin and cleared anything that didn't require excessive backtracking for one small treasure. So yes, it is a long game, but as soon as you know what you're doing it get much MUCH faster.
I do really like re4 Remake... But the shooting on the original is just better. I think the remake is just a first person shooter with Leon dropped in on the left of the screen. The number of times that I had a shot lined up that would hit in the original just to go past an enemies head is rather shocking.
It depends on several factors whether you're going to hit or not, like weapon accuracy, player movement, zoomed in or not, laser sight etc.