SONIC FORCES - Beta Mortar Canyon

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  • Опубліковано 27 січ 2018
  • Unused Mortar Canyon Object Layout by Brandon Jones
    - / @brandonj_300
    - • Sonic Forces - Unused ...
    I'm going to showcase more mods very soon, stay tuned !
    Be sure to subscribe for Sonic Forces content !
    Sonic Forces (PC)
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КОМЕНТАРІ • 219

  • @knaak7
    @knaak7 6 років тому +269

    Despite having too many boost pads, it looks better. But they had to make it easier so that IGN can play it.

    • @selassieaspen9940
      @selassieaspen9940 6 років тому +6

      Knaak LMAO W love you for that!

    • @Sydney_Angelyt
      @Sydney_Angelyt 3 роки тому +8

      And then it got a 6.9, a higher rating than Unleashed.

    • @soch144
      @soch144 3 роки тому +3

      XD Well thats explains a few things!

    • @Not_Dang-3r
      @Not_Dang-3r 3 роки тому +1

      @@Sydney_Angelyt you know they reviewed it right

    • @Sydney_Angelyt
      @Sydney_Angelyt 3 роки тому +2

      @@Not_Dang-3r yeah, why wouldn’t I? I literally said, IGN rated Forces 6.9 which was higher than Unleashed

  • @kamanira
    @kamanira 6 років тому +192

    Literally everything is better. Hell, those tightly packed lasers prove that the quick step was supposed to be three lanes, like normal. And I'll excuse the boost pads, they're probably there to simulate a scripted turn where there was none in early development.

  • @untapped8776
    @untapped8776 6 років тому +156

    Well, this proves to me that they really have their priorities messed up. That beginning area with all the spikes, and the whole middle section with the platforms, my guess is those were removed because you couldn't "boost like a maniac" through them. Such a shame.

    • @kronillix2735
      @kronillix2735 6 років тому

      Player9 or maybe it was for a different reasons

    • @untapped8776
      @untapped8776 6 років тому +19

      Maybe so, but I don't see much benefit from the changes that were made from this version to the final version.

    • @stumpy5760
      @stumpy5760 6 років тому +7

      Player9 Ya I agree that they were trying to make it where you can boost everywhere so that's why they changed it because the newbie developers knew the fans liked boost and so that's probably what they were going for the most

    • @manuelalbertoromero9528
      @manuelalbertoromero9528 6 років тому +14

      Ok. There's speed. And then there's speed with no challenge. I want to go fast, but I don't mind the game challenging me to see how best to do so.

    • @CandyApples4ever
      @CandyApples4ever 6 років тому +8

      Soul Temper No in an interview that’s literally the reason.
      “Running high speeds with zero difficult and you can have fun just rushing through with no thought”.

  • @hudgynsasdarl6967
    @hudgynsasdarl6967 6 років тому +72

    An alternate universe where Sonic Forces has a difficulty curve

  • @TheCoolguyFoe
    @TheCoolguyFoe 6 років тому +42

    there is so much to explore wtf sonic team!!

  • @justrez2571
    @justrez2571 6 років тому +43

    What the actual fuck SEGA what happened why wasn't this the level design - the excess dash pads ....

    • @d.m.9304
      @d.m.9304 6 років тому +2

      Just Rez those were probably placeholders for scripted/quickstep events.

  • @nicknackue
    @nicknackue 6 років тому +108

    Comment section in a nutshell:
    •original Stage was better
    •wish they kept the original stage
    •too many boost pads

    • @EpicPlushBrosChannel
      @EpicPlushBrosChannel 4 роки тому +6

      NickNack the boost pads were to keep you from falling off with sonics bad controls

    • @HOleti-de8zy
      @HOleti-de8zy 3 роки тому +4

      it looks like that because it's accurate dude

    • @Neo-Metal17
      @Neo-Metal17 2 роки тому +1

      @@EpicPlushBrosChannel exactly that one part in the city level where you can boost off of the stage proves why we need this.

    • @mythosinfinite6736
      @mythosinfinite6736 2 роки тому +2

      @@Neo-Metal17
      You're actually supposed to use the slide to drift around tight corners. It is never explained, and is only ever used in that one spot. It's actually pretty satisfying to do, so I have no idea why they limited it to that one section and _never told anyone about it,_ but that's just how Sonic Team lets us down I suppose.

    • @Neo-Metal17
      @Neo-Metal17 2 роки тому +1

      @@mythosinfinite6736 oh, nice to know, usually it’s a drift.

  • @TheFrostedfirefly
    @TheFrostedfirefly 6 років тому +91

    Minus all those rows of dash panels, the level is so platform heavy it makes me almost feel like it's an Adventure level...

  • @ThatOneDudeWhoPostsStuff
    @ThatOneDudeWhoPostsStuff 6 років тому +27

    What if the boosters are where they plan on putting future scripted events?

  • @shadowfighter1234567
    @shadowfighter1234567 6 років тому +12

    This is so much better it hurts

  • @bickuribox12
    @bickuribox12 6 років тому +55

    If they tied up the loose ends (the abundance of dash panels), I wouldn't mind if they released this as a "Hard Mode" DLC stage.

  • @theextremeanimator4721
    @theextremeanimator4721 6 років тому +36

    Sticking to not hurt children's feelings. This is why they scrapped this version of Mortar Canyon.
    And IGN would strike again if this was kept. Because IGN doesn't play well *_intentionally._*
    Because they're gonna say again "Sonic was never good". Right?

  • @cursedseeker1273
    @cursedseeker1273 6 років тому +7

    There is even a New enemy , this stage was Just too good

  • @Kuzamer
    @Kuzamer 6 років тому +109

    Look at all those fucking dash panels 😂😂😂

    • @adrianleonce455
      @adrianleonce455 6 років тому +35

      Yeah. Goes to show that the Lost World designer and newbies were clueless. Other than that, this beta is better than the final. There was actually some difficulty( lasers, the tougher enemies, spikes at the edges) and the stage had some nice looking optional paths. However, it looks like the "length disease" infected this beta, just like in the final

    • @Will-ln1il
      @Will-ln1il 6 років тому

      Monkey D. "Straw Hat" Luffy you really seem to like this game

    • @Kuzamer
      @Kuzamer 6 років тому +5

      William Duffy
      Oh, obviously. This game is the greatest thing conceived by man kind. Naka would be so proud. 👌

    • @Kuzamer
      @Kuzamer 6 років тому +6

      William Duffy
      You can't tell this game is the GOAT just looking at this? C'mon man, don't make me come up with a bunch of paragraph long arguments -excuses- to defend it, my guy. This game is so great it even puts the likes of Knack 2 to shame!

    • @Will-ln1il
      @Will-ln1il 6 років тому

      Monkey D. "Straw Hat" Luffy i might screenshot this wonderful comment and put it on the fridge. Its entertaining in a very weird way.

  • @kronillix2735
    @kronillix2735 6 років тому +17

    2:07 that homing attack was sexual

    • @knuxuki1013
      @knuxuki1013 6 років тому +1

      Soul Temper how

    • @wakewind4129
      @wakewind4129 6 років тому +5

      Izuki 101 I think he just means it looked cool

    • @knuxuki1013
      @knuxuki1013 6 років тому +1

      Wake Wind pH,ok

    • @kronillix2735
      @kronillix2735 6 років тому +4

      Wake Wind lol thanks... didn't think that needed to be explained

    • @selassieaspen9940
      @selassieaspen9940 6 років тому +1

      Soul Temper ?

  • @metalblurx1077
    @metalblurx1077 6 років тому +63

    Wait, you mean to tell me that this was suppose to originally be a fun stage with obstacles that required some skills to complete? What sorcery is this?!?

    • @setherfluous
      @setherfluous 6 років тому +12

      metalblurx Yeah. If they took away the excess dash pads, this could’ve been the best stage in the game.

    • @mr.babybread5545
      @mr.babybread5545 3 роки тому

      @@setherfluous I agree, but I think it is the best stage in Sonic Forces.

    • @setherfluous
      @setherfluous 3 роки тому

      @@mr.babybread5545 For me that title goes to Sunset Heights because of the music and aesthetic, as well as the level design being pretty ok compared to other levels. I can see why you like Mortar Canyon tho

    • @mr.babybread5545
      @mr.babybread5545 3 роки тому

      @@setherfluous I can see why you like Sunset height’s, I like Mortar Canyon because it’s fully 3D and a lot of paths

    • @Helicopter7
      @Helicopter7 3 роки тому

      @@mr.babybread5545 Imo metropolitan Highway/Virtual reality were the best in the game

  • @glump7744
    @glump7744 6 років тому +18

    2:00 I sure hope someone got fired for that

  • @s-gamer2705
    @s-gamer2705 6 років тому +18

    Still better than original stage...

  • @mrpro538
    @mrpro538 Рік тому +2

    As the Game itself, Mortar Canyon is not as bad, but THIS is amazing

  • @swordbrine6498
    @swordbrine6498 6 років тому +19

    I hate to say this but this is better than the final version

  • @slappymouse
    @slappymouse 6 років тому +17

    the trigger volume to initiate the last dialogue in the level makes a lot more sense to be near the end rather than a good while before it, This makes a lot more sense than the seemingly underwhelming end of the final build's level

  • @iregretsomeofmypreviouscom3284
    @iregretsomeofmypreviouscom3284 6 років тому +80

    Aside from the awful Dash Pannels placement the level looks more fun and challenging than the one in the final version.

    • @Chilled_Soul
      @Chilled_Soul 6 років тому +11

      the dash pannels look like they're there to simulate a scripted turn before implementing it in the the game

  • @speedyal2319
    @speedyal2319 6 років тому +14

    I mean, why would scrap level time for an easier level when the fanbase is continuosly trolling you

  • @abduss500
    @abduss500 6 років тому +73

    Betas are sometimes better then the final games

    • @kronillix2735
      @kronillix2735 6 років тому

      Zenthic Saphir yea I'm gonna have to disagree with you there

    • @jingusflorpus4274
      @jingusflorpus4274 6 років тому +4

      This is so much worse than the final game

    • @abduss500
      @abduss500 6 років тому +4

      Soul Temper tbh with you guys, i think those beta stages looks a bit better than the final game imo

    • @abduss500
      @abduss500 6 років тому +1

      NinjaSonic 102 well okay, it may looks worse but this beta stage could look better than the final game if its clearly done

    • @edadankmemes
      @edadankmemes 6 років тому +10

      The excessive amount of boost pads is the only thing that I don’t like about the beta stage.

  • @iam4026
    @iam4026 6 років тому +4

    Sonic team dumbing down their potentially challenging yet beneficial level reminds me of how i would constantly say i scored a boderline pass for my grades despite it being decent

  • @selassieaspen9940
    @selassieaspen9940 6 років тому +64

    better than the original lol

  • @TheLonelyGoomba
    @TheLonelyGoomba 3 роки тому +3

    Kinda sad how this is pretty much objectively better

  • @captaindonut3580
    @captaindonut3580 6 років тому +12

    This stage had so much potential

  • @tamedlyneldog8210
    @tamedlyneldog8210 2 роки тому +2

    0:45
    They really said yes to the how many boost pads should be there question in the beta

  • @liamcain5875
    @liamcain5875 6 років тому +29

    The beta was actually going to be a challenge.

    • @Khyon521
      @Khyon521 6 років тому +3

      sonic 619 Sonic Team was Like:can’t have them thinking that our games are easy, so let’s make them easier

    • @liamcain5875
      @liamcain5875 6 років тому +4

      K-leb Harper that's one of like six things that are wrong with this game, but I won't hate, I see sonic team is just in the mood to be lazy

    • @CandyApples4ever
      @CandyApples4ever 6 років тому +3

      sonic 619 They’re a company. Companies don’t have time to be lazy if they want to stay in business and sonic team really needs money and a good reputation right now. They had to fire loads of people all over sega.
      If you wanna be lazy save that for hobbies. Not when you’re at your job.

    • @liamcain5875
      @liamcain5875 6 років тому +3

      mewkuro12 tell that to Sega's face

    • @zap648
      @zap648 4 роки тому

      @@liamcain5875 Tell that to Segasammy Holdings' face.

  • @SHSLRuby
    @SHSLRuby 6 років тому +6

    Sonic Forces Dimps Edition

  • @Lucky-jm8jm
    @Lucky-jm8jm 6 років тому +1

    Sonic Team is scattering booster like confetti!

  • @jezd2223
    @jezd2223 Рік тому

    the way you stood there in disbelief looking at the inhumane amount of dash pads LMFAOO

  • @GottaBGlitches
    @GottaBGlitches 3 роки тому +2

    The boost pads were probably them trying to do automation

  • @veganroastedturkey1291
    @veganroastedturkey1291 6 років тому +13

    Better in some parts.

  • @hudgynsasdarl6967
    @hudgynsasdarl6967 6 років тому +12

    WHY ARE THERE SO MANY BOOST PADS

    • @damongambuti
      @damongambuti 6 років тому +3

      JustinJKJ to either compensate for no automation or no lightspeed dash... As for the ones on the downhill I have no idea.

  • @theminecraft2516
    @theminecraft2516 4 роки тому +1

    Still too short but this is like 10 times better than the current stage

  • @merio4905
    @merio4905 6 років тому +1

    SEGA, this is a level we all have been asking for... and yet, you fucked up again! This is how the level design should be in future sonic games.

  • @RABBIDGamfan
    @RABBIDGamfan 5 років тому

    This is a pretty interestingly designed stage in its beta version. Parts of it remind me of a Boost gameplay version of the later Sonic 1 levels where you got slowed down by everything and needed to learn how to exploit Sonic's moveset to bypass the obstacles so you could complete the stage faster.

  • @KyProRen
    @KyProRen 6 років тому

    This is actually making me want a Director's Cut of the game because this actually looks pretty challenging.

  • @danhedgehog
    @danhedgehog 6 років тому +17

    My god those boost pads are excessive lol, why did they tone the difficulty down so much !! Beta stages should have been the hard mode and normal should have been the current game

    • @nimrodzohar8542
      @nimrodzohar8542 4 роки тому

      Pretty sure the pads are place holders. As they didnt have the auto turn programmed yet

  • @KaleBennett
    @KaleBennett 4 роки тому +1

    The enemies pose a threat
    The enemies pose a threat

  • @ragnabloud
    @ragnabloud 6 років тому

    this is so much better

  • @soch144
    @soch144 3 роки тому

    I really wish they kept this level design. I suck at sonic games in general and probably would have died more then in the actual game but I'd still be happy with it.

  • @spectralspiders
    @spectralspiders 6 років тому

    Oh What could’ve been expect for those dash panels lmao

  • @brandonnetwork
    @brandonnetwork 7 місяців тому

    Those speed boosters, somewhere there are Dimps employees wishing they wore white pants

  • @Jorx390
    @Jorx390 4 роки тому

    2:07
    Gotta love Sonic Lost World 2

  • @TheHammerGuy94
    @TheHammerGuy94 5 років тому

    this stage would be the first stage in forces (and probably the last) where those bombers showed up in a sonic game (since sonic lost world) .

  • @ajrm620
    @ajrm620 6 років тому +1

    0:44 In cooperation with Dimps.

  • @justanuser9503
    @justanuser9503 6 років тому +4

    That's a lot of dash panels

  • @stumpy5760
    @stumpy5760 6 років тому +6

    I actually do like this a lot better than the final but some things look very cluttered because the new developers probably didn't know what should be where

  • @grimpthemeltedchimp4705
    @grimpthemeltedchimp4705 6 років тому +1

    0:46 Why are you just standing here? I clicked this video the see the differences in the level... nothing there is different.
    What do you mean there's more dash panels?
    The game always has that many dash panels :)

  • @sanichegehog2734
    @sanichegehog2734 3 роки тому +1

    This has more dash panels than sonic 4

  • @segafan1316
    @segafan1316 3 роки тому

    I think the dash panels are just placeholders for when you needed to sidestep

  • @commanderspyder5432
    @commanderspyder5432 6 років тому

    In several ways, this is better than the final version. It's quite messy looking though.

  • @logogogo4872
    @logogogo4872 6 років тому

    i'll just always have this enabled from now on.

  • @NintendoMaster709
    @NintendoMaster709 6 років тому

    I hope this gets released as a Hard mode DLC for free

  • @ethanyong2196
    @ethanyong2196 6 років тому +2

    wtf were the boost capsules doing in 2:15 at the end of the level lmao

    • @Helicopter7
      @Helicopter7 3 роки тому +1

      Would’ve been cool if the level kept going

  • @RarefoilB
    @RarefoilB 6 років тому

    This is SO MUCH BETTER! Not up to par with any level from Generations, but it's an ACTUAL LEVEL! No, this shouldn't be a "Hard Mode" DLC, this should be the STANDARD!
    WHY? WHHHHYYYY???

  • @Raiz136
    @Raiz136 6 років тому

    This is probably for a *(real)* hard mode DLC of some sort, but just to be safe... don’t get your hopes up.
    Even then, this probably wouldn’t be that difficult... just... *somewhat* difficult.
    Why *real* hard mode? Simply because this level seems to have certain elements that make this version somewhat harder than the “final”:
    1. Additional spikes (minor)
    2. That one section that is easily skipped (with a dash panel) is now *forces* you to do it.
    3. The absurd amount of dash pads *could* be to prevent you from quick stepping and boosting... I think...
    4. Did I mention death traps using dash pads and dash panels, flinging you into the nearby bottomless pit of doom?

  • @mushroomdude123
    @mushroomdude123 6 років тому

    Those dash panels...just...why?
    Also the lasers on the bottom path looked really cool and could have spiced the level up more.

    • @cin2110
      @cin2110 6 років тому +1

      mushroomdude123 because auto turning wasn’t implemented yet if it wasn’t for them sonic would just run into the walls or fly off stage

  • @jttk5995
    @jttk5995 3 роки тому

    Never knew dimps worked on this game...

  • @theplayer5060
    @theplayer5060 3 роки тому

    This cant be real this feels like a mod

  • @CTR_SimonMK7
    @CTR_SimonMK7 6 років тому

    Wait they found a beta version or is this just a mod for it to look like s beta version?

  • @seanisnthere2165
    @seanisnthere2165 6 років тому +3

    It’s sad how the BETA was so much better than the original..,

    • @SH-rs3zw
      @SH-rs3zw 6 років тому

      SeansDerpyStuff O.O you mean the final. this was the original.

  • @evanatorextreme1065
    @evanatorextreme1065 6 років тому

    Funny story,While I was playing Mortar Canyon(Normal)with Super Sonic,I finished exactly when this video did.

  • @iam4026
    @iam4026 4 роки тому

    While for gameplay itself this is better, it makes lesser sense to the context than the final version - Sonic has to get to Infinite in a very short time. Putting too many spikes and obstacles is going to hinder his momentum severely, not what you want when youre rushing

  • @playertim5753
    @playertim5753 5 років тому +1

    It's cooler than original

    • @playertim5753
      @playertim5753 5 років тому

      @@londonjackson8986 lol i don't know English

  • @amirgarcia547
    @amirgarcia547 3 роки тому +1

    Idk how a level can be way better in the beta than the actual game, but it just goes to show how hard Sega botched Forces’s development.

  • @FixTheWi-Fi
    @FixTheWi-Fi 6 років тому

    Do those enemies attack in the final game?

  • @chiharris2810
    @chiharris2810 3 роки тому

    People saying that "Now this is good level design" lol.

  • @shibipaffu
    @shibipaffu 5 років тому

    Needs more dash panels

  • @Z-G.-2000
    @Z-G.-2000 4 роки тому

    Am I the only one who wonders what’s behind the starting point? I tried to look, but there was a speed booster there and I couldn’t get around it because of my bad skills. If anyone has the patience to do it please tell me what happened next. (Though I mostly expect the rail to end.)

  • @Chronobus
    @Chronobus 6 років тому +1

    So basically longer dash panels, a major fapping of spike placements and a screeching halt of progress where the challenge is that you break all your speed to wait for platforms?
    I kind of see why they didn't use this. This looks even worse than the one they went with. At least the final version had flow. This is the equivalent of rushing through a door and having a gun to your face... and then finding out 5 seconds later that it's only a water pistol.
    But hey, maybe Sonic Team can try to con people this level with paid DLC like they did with Super Sonic.

    • @thatoneguy9549
      @thatoneguy9549 6 років тому

      Actually, Super Sonic is officially free forever.

  • @nematodes23
    @nematodes23 3 роки тому

    Would have been cool if this was hard mode, and easy mode was the actual levels

  • @Samm-ch2wp
    @Samm-ch2wp 4 роки тому

    0:44 Sonic 4 in a nutshell

  • @lixeiradokuro
    @lixeiradokuro 6 років тому

    Why is the beta stage better than the actual stage?

  • @UnfortunateSolar
    @UnfortunateSolar 3 роки тому

    I kind of prefer the beta version more than the final version

  • @dolphinrpg8854
    @dolphinrpg8854 Рік тому

    I'm confused is this a fan-made level using unused assets or unused level.

  • @SlackerArtist
    @SlackerArtist 6 років тому +1

    Sonic Team really has a fetish on dash panels

    • @no.402
      @no.402 6 років тому

      No. That's Dimps.

    • @thatoneguy9549
      @thatoneguy9549 6 років тому +1

      Der Speedrunner They both do. Which is ironic, because both of them used to understand momentum perfectly.

    • @no.402
      @no.402 6 років тому +1

      That One Guy
      The problem is that the creators of the classics and Adventure games are gone and the current developers have no clue about basics like physics or controls.
      That's why I dislike Sonic's boost gameplay.

    • @thatoneguy9549
      @thatoneguy9549 6 років тому +1

      Der Speedrunner I'm fine with Boost as long as it's like Unleashed where it's extremely fast, needs jumping at the right time, has some platforming, decent enemies and long levels.
      Unpopular opinion: I actually think Adventure physics are too slippery and a bit unpolished. That said, I understand why people like them and I do see its pros.

    • @no.402
      @no.402 6 років тому +3

      That One Guy
      I have to disagree with you about the Adventure physics. For me they are just fine. Not as good as in the classics, but the best out of the 3D games.
      I agree on Unleashed though. Best boost game for me.

  • @roberttl1654
    @roberttl1654 6 років тому

    Its better than the original

  • @judahwilkins8234
    @judahwilkins8234 5 років тому

    What hard mode should have been!

  • @StarryAmos
    @StarryAmos 6 років тому +2

    i am 10 so i am a kid AND I WOULD OF LOVED THIS 10 TIMES BETER THAN THE EASY CRAP VERSION!!!!!!!!!!!!!!!!!

    • @__inf1nite__295
      @__inf1nite__295 6 років тому

      Yoshi Fan 8000 ok

    • @ohyeayeaohyeayea292
      @ohyeayeaohyeayea292 6 років тому

      I don't like it. There were too many Dashpads. And, those spikes were everywhere > . < Glad, it was taken away. But, the area with the Lasers looked pretty lit. (Sorry, if it was offensive to any people ^_^)
      Plus, I am 9.

    • @ohyeayeaohyeayea292
      @ohyeayeaohyeayea292 6 років тому

      I am dumb aren't I XD

    • @seanisnthere2165
      @seanisnthere2165 6 років тому +4

      Yoshi Fan 8000 I’m considered a kid as well. Also just because you’re a kid, it doesn’t mean you can’t have opinions, the game was towards kids.

    • @Scrungip
      @Scrungip 6 років тому

      Yes, I can tell your age by the way you type.

  • @electromagneticpsychopath4973
    @electromagneticpsychopath4973 6 років тому

    I don't see that much of a difference besides the fetish for dash panels

  • @kadialydiakite5220
    @kadialydiakite5220 6 років тому +1

    le niveau est bien mieux comme sa

  • @SoraFantasia
    @SoraFantasia 5 років тому

    Does anyone but me reloze this is just a fan thing and idnot actully thr beta?

  • @DarkChirano
    @DarkChirano 6 років тому

    This doesn't make any sense. Other than the dash pad lines, the level was much more competently made than the final version. Why would they dumb it down so extremely...?

    • @yourfriendlyneighbohoodpiz7683
      @yourfriendlyneighbohoodpiz7683 6 років тому +1

      Nakamura’s “Dashing like a maniac” philosophy. It explains all of Sonic’s levels actually.

  • @bmonke2505
    @bmonke2505 6 років тому +1

    Is this pc?

    • @AsuraRaver
      @AsuraRaver 6 років тому

      Sonic Gaming channel Yes, it's the only way to access these files at the current moment as PS4 doesn't allow mods

    • @bmonke2505
      @bmonke2505 6 років тому

      AsuraRaver hello, but can an Xbox one use mods

    • @AsuraRaver
      @AsuraRaver 6 років тому

      Sonic Gaming channel I don't believe so

  • @calebproductions1264
    @calebproductions1264 6 років тому

    Oh shit, now here come those triggered sonic fans...

  • @prod215
    @prod215 6 років тому +4

    Good level design but removed...

  • @user-nw2gf5vx1o
    @user-nw2gf5vx1o 6 років тому

    дмиа. отт

  • @staraptorflock3661
    @staraptorflock3661 6 років тому

    The final is better