The losing team will gain another ally in the next round until the final battle. 8:47 Final massive battle starts. Difficulty: Heroic #halo #haloinfinite #halomods
Something is up with the other elite ranks so I had to just use minor variants for this battle. Im not sure what's currently the issue but using higher ranks causes the game to crash in some instances.
Probably because the higher ranks are just that good. Honestly the Infinite elites are terrifying on Heroic/Legendary, like they took Reach elites and made them cracked out of their minds.
Jackals also do that with their shields, you can actually kill them pretty easily with headshots before they ever put on their shield but since there is no actual stealth (wouldn’t make sense for there to be, you’re a like 7 foot tall tank of a man in an armored suit) you’ll only really be able to get one or two.
Halo Infinite really defined why the sangheili got their title as “Elites”. Agility, Tactical awareness, Weapon expertise, Improved armor and shielding. Halo 4 and 5 made me forget why they were Elites to begin with.
Lorewise, elites are better warriors because they have all rounded abilities. Brute Chieftains are known to get killed without ever touching the enemy because they not only choose a melee weapon, but also charge straightforward into enemy fire.
I know in all previous Halo's, the AI would order other AI to cover them, or search. But in Infinite, with the Elites especially, I've noticed them giving a lot more commands to other of their allies, like to flank, cover, push up, I really like the detail
It’s both a normal melee attack and a sword attack as well, so be cautious if you go into melee. Also DONT MELEE ELITES IN LASO!! They will pull out their sword and gut you!
To me, the AI in this game is definitely a massive improvement from 4 and 5 and seems to be a lot closer bungie's Ai programing. Both elites and brutes are fun to fight and satisfying to kill. Though I do miss the elite vehicle evade animations, and all brute ranks being able to go berserk.
12:09 I like how it looks like the last of the elites or at least a large portion were ended right here then the camera turns and a whole legion appears
That just goes to show that they strategized to take care of the brute chieftains with a large force than to have all forces scattered. All of the brutes high officers got taken out early while the elite spec ops chilled in the back handling high priority targets. Good turnaround
I find the Elites in this game the best in the series. they felt like they deserved their title. Reaches were tough, but more in a bullet sponge way. These ones are tough because they seem agile and tactical.
They kinda serve the role too. The brutes are more common than the elites, and serve as sorta a mid tier that's more powerful than the grunts and jackals but not quite as effective as elites (except for certain ranks), while still using weapons of equal tier and leading squads. The elites appear occasionally and do really feel like an "elite" enemy. I think this is the best role the brutes have ever had, while previously they've either been "elite equivalents but ridiculous health instead of shields" (halo 2), "literally elite equivalents with their unique helmet idea removed" (halo 3/ODST) or "kinda close to their infinite role but underutilised" (halo reach).
@@staryoshi06 yeah they aren't an equal match anymore because infinite actually.made them different enemy types alongside eachother and not a replacement. Just like Halo 2 Brutes could body elites
Infinite's Elites are objectively tankier than Reach's and that's due to them having stronger shields. A Major (Red) Elite on Heroic difficulty in Infinite can survive getting stuck by a Plasma Grenade, while in Reach that only applies to Elites that are rank Ultra and higher and on Legendary difficulty. Both the Reach and Infinite Elites are just as agile, but the Infinite ones don't have Reach's amazing animation set for dodging (stuff like moving side to side while lightly touching the ground with one arm, hopping, flinging themselves from side to side to dodge a grenade, etc. the Infinite ones just know how to barrel roll forwards or backwards and that's it). The Elites in Infinite are definitely the best ones that 343 have been able to design and program though, without a doubt.
I think it is to balance out the fact that Reach used oficcers pretty much exclusively as the base elite. And in reach the minors were just pilots or bonus enemies. But in this game brutes are most common and they do die like fodder
@@cryptosporidium1375 or......carry a Pulse Carbine as a backup, strip their shields and switch to your favorite kinetic weapon and aim for the head, easy kill This honestly makes dealing with shielded enemies a breeze on Legendary
@@GTAVictor9128 Not sure what you're getting at but they're called brutes due to their savagery, immense physical strength and immense physical durability
It's cool to notice that the Elite's shield actually gives off a glow that lights the environment around them which stops when their shield breaks. That's also true for Brutes. Nice way to tell if their shield is on or not (though the Brutes shield is quite a bit more visually noticeable anyway).
@@TheHandofDestiny I wouldn’t call the Purple Brute majors in this vid high ranking. The majority of Brute ranks in Infinite have shields. There’s 13 brute ranks in Infinite, 7 have shields, 6 have no shields.
@Texel76🤦♂️ you dun fuked up. • Unshielded Blue Minor • Shielded Purple Major • Shielded Gold Ultra • Unshielded Red Captain • Shielded Red-Grey Hydra Captain Major • Shielded White Captain Ultra • Unshielded Red Berserk Brute • Shielded Black Berserk Brute Major • Unshielded Blue Skewer Brute Sniper • Unshielded Red Shock Rifle Brute Sniper • Unshielded Red-Grey Plasma Cannon Chieftain • Shielded Silver Scrap Cannon Chieftain Commander • Unshielded Red Chieftain Hammer • Shielded Gold Chieftain hammer Commander You can argue the sniper ranks are 1 rank since it’s just color differences but the chieftains all have different colors and armor while being different character tags in the files. Same with the captains. So Yes 13 or 14 Ranks you goof. 7 Shielded/ 6-7 Unshielded
@Texel76 No they aren’t you goof x2. They have different armor, color and health. That is how different ranks in Halo work, stop coping and accept it. I did not include different weapon variants otherwise I would have mentioned the Purple Majors Unshielded Variant when using Commandos.
Although I love the elites, the brutes put up a great fight. This is the best we've seen the Brutes imo. Capable, aggressive, and durable. I think they really came into their own as a more numerous medium infantry threat.
@bLackstar it only has the best jackals and grunts imo. Halo 2 brute beserkers were something else and Halo 3 ODST had the most well rounded brutes. But Reach brutes are no joke on Heroic, especially firefight with custom skulls
I always loved how the brutes held rifles as if they were pistols. Like how they held carbines with one hand in Halo 3. And it’s so cool to see them wield over-the-shoulder launchers like rifles here in Infinite. I just wish they still did that with turrets, like how they did in H3.
I love how this area of the game looks like the area they practiced with an early forge build on and just kept it. This must be what high charity looked like in halo 3
the only reason this is even remotely balanced is because the plasma thing that the elites have is not only shit, but shit that's weak against unshielded enemies. every time an elite picks up a kinetic weapon they destroy the brutes
@@TheXAllosaurus exactly, i don't understand why everyone is saying that he kicked the brute, probably because the elite lift his feet while doing the melee animation.
What I like about these am battles is that the elites or brutes have no lines for such an encounter and say things like human and demon which is very funny
I’d love to see a large scale AI battle that includes some leaders too. Like brutes (+ tremonius) vs elites (+ jega) for example. And mix the ranks of the forces up too
I feel that these Elites are more intelligent but less agile than those of Reach, at least it is an advance. In Halo 4 and 5 they are practically like the Brutes Halo 3. I would have liked the ranks of Zealots to return with their burgundy armor, it also makes me curious that the Rangers and the Guard Honor weren't either, and that they were the from Halo Wars 2.
@@rinnekojin2813 Bruh their char tag is literally elite_zealot. The Purple Cloaked Elites who only use Swords are Zealots, the loading screen supports it ingame. Blue Elite minor(mercenary), Red Officer, Yellow General(Warlord), White Ultra And Purple Zealot, those are the 5 Infinite Elite Ranks.
@@tylerellis9097 They can't just slap a new name on an already existing thing, I didn't know they named it in files, but I'm not supporting it and you shouldn't either, those are Spec. Ops Elites, Wich already have a history.
@@rinnekojin2813 and here we go again with another person that seems to think there spec ops elites even though most things are. Pointing to them being zealots
When I first played the campaign it threw me off when Elites started to spawn/use human weapons. I could see the brutes and grunts using them but Elites? I always viewed as them as "ballistics so uncivilized" type. As for halo 3 well their allies I give it a pass.
@@jurassicarkjordanisgreat1778 they get remonstrated by the propaganda grunt on it too, "we're not religious fanatics.. they're not demons just humans with fancy armour"
I play the game in french but watching those videos, I tend to prefer the brutes and jackals in english but the elites in french, the french voiceactor make them sound like gentlemen à la Halo 2.
I guess this is the equivalent of multiplayer for the Banished. On another note, I hope you could make a video about Chak 'Lok going against Jega 'Rdomnai at some point. If it's possible, at least.
Do you know what the ceiling is as far as number of AI in play at once? Curious if there are any issues with 30 to 40 AI running around since I'd love to have big firefight battles if they ever add it.
I think it's a flaw of the AI pathfinding that they still have to program little hop animations for them to fall off of a 2 foot drop. If they just moved fluidly from one place to the next it would make them able to position themselves against the player better.
I wonder why the Sangheili shields are manually activatied now and why do they glow with visible energy, unlike their Covenant counter parts? Different manufactuer? Maybe a Kig Yar brand of personal defence shielding? (Wait, if it was Kig Yar...they would wear them🤔?.?) Perhaps it's a new Sangheili made PDS, made by Sangheili tech-smiths. Yeah, I like that last one.🤗 If anyone else reads this and wondered the same thing, leave some of your own mussings here.😎
I think my favorite part is towards the end when everyone is having this nice tactical battle that is fairly even in the middle arena, and in the background there are like 17 Elites bum-rushing a brute Chieftain to get him out of the fight.
U Will know the power of the Élites when u play the first reach mission in Legendary and with luck skull, like five ultras that throw granedes like bullets
The Zealots and Ultras in this game were actually kinda scary to fight in Legendary. I’d legit panic every time I saw one and didn’t have a power weapon. Especially when those fuckers have Ravagers or Shottys lmao. The worst is when they’re almost dead and they just disappear and you lose them then you immediately get fucking annihilated with a sword
Really cool fight and I love Infinite’s AI but looking at this I don’t think brutes and elites have ever been equal in fights in the game even though that’s what they’re advertised as in lore. The powerful tank vs the tactical speedy warrior, different advantages over each other. In Halo 2, brutes were OP and it was pretty much decided if a brute got into CQC with a non-sword elite. In Halo 3, elites had the advantage because Halo 3 brutes were fodder except for chieftains. Halo Reach brutes were a step up from 3 but Halo Reach elites were unstoppable and still held the advantage. While Infinite brutes are better than 3’s, Infinite elites are pretty damn tough since they spawn much less often in the brute-centric Banished. Was an awesome fight but almost sad that the brutes of various ranks nearly lost to nothing but minors, even with two chieftains.
Bro instant subscribe. I have always wanted to watch AI battles from Halo. If this has been a thing I didn't know so excuse me for living under a rock if it has Lol
Something is up with the other elite ranks so I had to just use minor variants for this battle. Im not sure what's currently the issue but using higher ranks causes the game to crash in some instances.
Thank you for the clarification
Maybe because the higher elite ranks have different Ai paths or they weren't in this level. I don't recall seeing them at all when I played this
Dude thanks for answering to my comment !!! Next it would be cool if we see elites before hunters!!
@@PainfulHail134 true in rejected shotgun's stream he had to deal with load zones or smth. He could spawn sentinels but no skimmers for example
Probably because the higher ranks are just that good. Honestly the Infinite elites are terrifying on Heroic/Legendary, like they took Reach elites and made them cracked out of their minds.
Covenant Elites: *Wouldn't use human weapons because they felt they were unholy and unclean*
Banished Elites: "Gun is gun."
🗿
It was actually okay for elites to use human weaponry even in the covenant
@@Optimal88 for the Covenant it was fine if you wanted to be called a heretic.
“Such vulgar taste; even as trophies, these weapons are worthless!”
they have to use them since there are so few weapons in the game
Watching the Elites flick their shielding online just as the firefight begins is so cool.
It's little details like that which I appreciate.
If you are fast you can kill them before they do that.
They should add silenced weapons to make stealth a viable option
Jackals also do that with their shields, you can actually kill them pretty easily with headshots before they ever put on their shield but since there is no actual stealth (wouldn’t make sense for there to be, you’re a like 7 foot tall tank of a man in an armored suit) you’ll only really be able to get one or two.
@@michaelzhang9806 I don't think size is a big issue for stealth in halo when spec op elites and brute stalkers exist and they're like 8-9 ft tall
1:39 holy shit that surviving elite was straight up just like “they outnumber me three to one, then it is an even fight”
Rtas would be proud 😂
took down 2 brutes, then put up a good fight against the last one🔥
At 4 ‘mins the brute killed all 3 elites
He needs to get a promotion, to what rank though? 🤔
@@TheSHAD0W93 he bitch slapped 2 of them that guy needs his own pack
Halo Infinite really defined why the sangheili got their title as “Elites”. Agility, Tactical awareness, Weapon expertise, Improved armor and shielding. Halo 4 and 5 made me forget why they were Elites to begin with.
Lorewise, elites are better warriors because they have all rounded abilities. Brute Chieftains are known to get killed without ever touching the enemy because they not only choose a melee weapon, but also charge straightforward into enemy fire.
I know in all previous Halo's, the AI would order other AI to cover them, or search. But in Infinite, with the Elites especially, I've noticed them giving a lot more commands to other of their allies, like to flank, cover, push up, I really like the detail
They made them brutish I will never understand why they did that 🤦
Halo reach showed the true potential of elites more
@@phurion. 🤷♂️ the one halo I haven’t played yet
Elites biggest weakness is doing a super telegraphed rage animation whenever you bust their shields
so true
to spill blood is considered a great dishonour in their culture
Those elites really love those spinning back elbow finishes
ELBOW DESTRUCTION!!!!!!!!
Shit is highly effective lmfao
It’s both a normal melee attack and a sword attack as well, so be cautious if you go into melee. Also DONT MELEE ELITES IN LASO!! They will pull out their sword and gut you!
To me, the AI in this game is definitely a massive improvement from 4 and 5 and seems to be a lot closer bungie's Ai programing. Both elites and brutes are fun to fight and satisfying to kill. Though I do miss the elite vehicle evade animations, and all brute ranks being able to go berserk.
I once had a brute minor beserk at me. It was very strange.
I’ve seen a few Brute minors go berserk, so it’s possible that all of them do go berserk, it’s just much rarer now.
The brute Cheftains and beserker animations were strange. But I agree with the elites being well made
This makes me appreciate the A.I. So much more
Yeah but not the Marines
Man the AI is just so good. I especially like when jet pack brutes are flying around.
You do?
12:09 I like how it looks like the last of the elites or at least a large portion were ended right here then the camera turns and a whole legion appears
That just goes to show that they strategized to take care of the brute chieftains with a large force than to have all forces scattered. All of the brutes high officers got taken out early while the elite spec ops chilled in the back handling high priority targets. Good turnaround
1:44 that was smooth as hell
badass, I loved 9:13 when the brutes rage overtook his common sense
God the pure chaos near the end is glorious. Truly a battlefield
I find the Elites in this game the best in the series. they felt like they deserved their title. Reaches were tough, but more in a bullet sponge way. These ones are tough because they seem agile and tactical.
They kinda serve the role too. The brutes are more common than the elites, and serve as sorta a mid tier that's more powerful than the grunts and jackals but not quite as effective as elites (except for certain ranks), while still using weapons of equal tier and leading squads. The elites appear occasionally and do really feel like an "elite" enemy.
I think this is the best role the brutes have ever had, while previously they've either been "elite equivalents but ridiculous health instead of shields" (halo 2), "literally elite equivalents with their unique helmet idea removed" (halo 3/ODST) or "kinda close to their infinite role but underutilised" (halo reach).
@@staryoshi06 yeah they aren't an equal match anymore because infinite actually.made them different enemy types alongside eachother and not a replacement. Just like Halo 2 Brutes could body elites
Infinite's Elites are objectively tankier than Reach's and that's due to them having stronger shields. A Major (Red) Elite on Heroic difficulty in Infinite can survive getting stuck by a Plasma Grenade, while in Reach that only applies to Elites that are rank Ultra and higher and on Legendary difficulty. Both the Reach and Infinite Elites are just as agile, but the Infinite ones don't have Reach's amazing animation set for dodging (stuff like moving side to side while lightly touching the ground with one arm, hopping, flinging themselves from side to side to dodge a grenade, etc. the Infinite ones just know how to barrel roll forwards or backwards and that's it).
The Elites in Infinite are definitely the best ones that 343 have been able to design and program though, without a doubt.
Nah. I'll give 343 credit w the elites but these dont compare to the nightmare fuel in reach's
You clearly never played Halo: Reach if you think the elites in that game weren't agile or tactical.
I like these elites, wish there were more occasion to encounter them.
1:44 The way that Brute's armor shatters from the Elite's kick is neat
Elite minors in this game have the strongest shields. They can survive a sniper headshot in normal compared to the other games.
even on legendary elite minors couldn't survive a headshot on most of the games lol.
They also appear to able to survive a sticky grenade at some points in the video. Pretty insane for a minor
I think it is to balance out the fact that Reach used oficcers pretty much exclusively as the base elite. And in reach the minors were just pilots or bonus enemies. But in this game brutes are most common and they do die like fodder
That’s why you try to get them while they aren’t engaged.
@@cryptosporidium1375 or......carry a Pulse Carbine as a backup, strip their shields and switch to your favorite kinetic weapon and aim for the head, easy kill
This honestly makes dealing with shielded enemies a breeze on Legendary
that kick at 1:44 was clean asf lmao
I enjoy this. no music, no annoying bs. I can actually play this while doing other thigns which means i can watch it a lot.
Please make more of this
I feel like that the fact the elite could hold the bulldog makes me think that maybe playable elites might come back
Don’t give me hope 🥺
That Elite on 1:39 is like the Noble 6 of the banished lol
press F to pay respects for the Brute at 9:11
There's a reason why they're nicknamed brutes after all...
@@GTAVictor9128 Not sure what you're getting at but they're called brutes due to their savagery, immense physical strength and immense physical durability
@@TheHandofDestiny
Hence not known for being intelligent on the battlefield compared to the elites. That's what I was getting at.
It's cool to notice that the Elite's shield actually gives off a glow that lights the environment around them which stops when their shield breaks. That's also true for Brutes.
Nice way to tell if their shield is on or not (though the Brutes shield is quite a bit more visually noticeable anyway).
Only high ranking brutes have shields
@@TheHandofDestiny I know that. Obviously, I wasn't commenting on non-shielded Brutes...
@@TheHandofDestiny I wouldn’t call the Purple Brute majors in this vid high ranking. The majority of Brute ranks in Infinite have shields.
There’s 13 brute ranks in Infinite, 7 have shields, 6 have no shields.
@Texel76🤦♂️ you dun fuked up.
• Unshielded Blue Minor
• Shielded Purple Major
• Shielded Gold Ultra
• Unshielded Red Captain
• Shielded Red-Grey Hydra Captain Major
• Shielded White Captain Ultra
• Unshielded Red Berserk Brute
• Shielded Black Berserk Brute Major
• Unshielded Blue Skewer Brute Sniper
• Unshielded Red Shock Rifle Brute Sniper
• Unshielded Red-Grey Plasma Cannon Chieftain
• Shielded Silver Scrap Cannon Chieftain Commander
• Unshielded Red Chieftain Hammer
• Shielded Gold Chieftain hammer Commander
You can argue the sniper ranks are 1 rank since it’s just color differences but the chieftains all have different colors and armor while being different character tags in the files. Same with the captains.
So Yes 13 or 14 Ranks you goof.
7 Shielded/ 6-7 Unshielded
@Texel76 No they aren’t you goof x2. They have different armor, color and health. That is how different ranks in Halo work, stop coping and accept it.
I did not include different weapon variants otherwise I would have mentioned the Purple Majors Unshielded Variant when using Commandos.
13:35 That brute spinning though
Although I love the elites, the brutes put up a great fight. This is the best we've seen the Brutes imo. Capable, aggressive, and durable. I think they really came into their own as a more numerous medium infantry threat.
This game also features the best elites imo too. They feel more agile and tactical than ever
I really disagree. I like the 2, 3, and Reach brutes more. But I love the elites. Now the jackals and grunts are more dangerous than before.
@bLackstar it only has the best jackals and grunts imo. Halo 2 brute beserkers were something else and Halo 3 ODST had the most well rounded brutes. But Reach brutes are no joke on Heroic, especially firefight with custom skulls
@@billclark5055 Reach definitively has the best Elites, no question.
@@supermysticsonic2 god damn those ultras were insane on legendary sometimes.
12:26 this gave me Darth Vader hallway vibes from Rogue One. But then he dies haha
I always loved how the brutes held rifles as if they were pistols. Like how they held carbines with one hand in Halo 3. And it’s so cool to see them wield over-the-shoulder launchers like rifles here in Infinite. I just wish they still did that with turrets, like how they did in H3.
Halo infinite has the best enemies!!..the dialogue is 🔥🔥
It has some damn beautiful ai, but the difficulty of the enemy suffered for it.
@@Atlas_high-gaming lore accurate difficulty XD
@@Atlas_high-gaming I find them pretty tough especially on heroic and legendary
@@Ntwadumela89 when we're talking about difficulty, unless we're comparing we're talking about legendary.
It is missing promeatheans and flood tho
The Elites remain to be my top favorite race in Halo.
I see the pulse Carbine only tracks targets when the player uses it.
Thank goodness…
Nobody knows how Chief accomplishes this trick.
Also, tracking projectiles in Halo 5 friggin sucked so hard!
it does track targets???
@@danielpedraza6455 yeah it does
It’s the Great Schism all over again. Hey GameCheat, is it possible to host AI battles in the Silent Auditorium? That’d be pretty cool to see.
A plot point that 343 sadly did absolutely nothing with after the original trilogy was over.
I just setup that area and will use it for the next one.
@@gamecheat13 Cool beans!
@@gabrieltejada1697 Isn’t that because the Schism ended?
@@nicholasshealy9040 what I mean is that even after a decade we are still fighting the same aliens.
2:04 When one brute was fighting the other one went to loot lol
I love how this area of the game looks like the area they practiced with an early forge build on and just kept it. This must be what high charity looked like in halo 3
High charity in halo 3???
@@xRolyJoel No, it's flesh charity in halo 3
@@xRolyJoel based on the fact the elites and brutes are fighting each other.
@@theguy8763 That would be 2. By 3 it was a Hive
Damn, the power of the Elite's hits is insane, it's like the brutes are getting hit by Master Chief 💀
Well elites were always designed to be the player's equal. And veey threatening when higher ranks
the only reason this is even remotely balanced is because the plasma thing that the elites have is not only shit, but shit that's weak against unshielded enemies. every time an elite picks up a kinetic weapon they destroy the brutes
I mean Sangheili are beasts, coming in at 7'4"-8'6" tall and 307-395lbs.
Monkey w hammer: I sleep
Crocodile w sword : REAL SHIT
I really enjoy how they use all weapon types in this game
A classic! still love to watch elites fighting brutes
It was fun to see them fight the environment you put them in more than each other
its nice when the Ai has more than 1 weapon, it is more entertaining to watch, and when the elite grabbed the bulldog, I was happi
I love the variety
1:44 Ah yes the signature Elite roundhouse kick. An ol' reliable.
Even though he didn't kick, he uses elbow to hit that brute
@@TheXAllosaurus exactly, i don't understand why everyone is saying that he kicked the brute, probably because the elite lift his feet while doing the melee animation.
@@alduinfr Yes he did, which is why people often mistaken it as kicks
I'll say it once and I'll say it again, Aliens WITH Shotguns are OP.
13:09 to 13:30 is epic. The camera and trajectory is like a movie. These videos are great, keep up the good work.
343 has a lot of work ahead of them but they mastered the Banished combat experience aspect of Infinite. AI I'd great and so is the dialog.
What I like about these am battles is that the elites or brutes have no lines for such an encounter and say things like human and demon which is very funny
I’d love to see a large scale AI battle that includes some leaders too. Like brutes (+ tremonius) vs elites (+ jega) for example. And mix the ranks of the forces up too
This is what the Great Schism looked like on High Charity lol
"A long awaited meeting has come at last"
- Darth Vader
For those wondering what the arbiters forces are doing, they’re probably doing this.
I feel that these Elites are more intelligent but less agile than those of Reach, at least it is an advance. In Halo 4 and 5 they are practically like the Brutes Halo 3. I would have liked the ranks of Zealots to return with their burgundy armor, it also makes me curious that the Rangers and the Guard Honor weren't either, and that they were the from Halo Wars 2.
Zealots are in infinite and HW2 Rangers are just normal Elites with Carbines. Now Honor Guards are actually missing
@@tylerellis9097 they are not, the loading screen tip is incorrectly labeling another Elite rank as a Zealot
@@rinnekojin2813 Bruh their char tag is literally elite_zealot. The Purple Cloaked Elites who only use Swords are Zealots, the loading screen supports it ingame.
Blue Elite minor(mercenary), Red Officer, Yellow General(Warlord), White Ultra And Purple Zealot, those are the 5 Infinite Elite Ranks.
@@tylerellis9097 They can't just slap a new name on an already existing thing, I didn't know they named it in files, but I'm not supporting it and you shouldn't either, those are Spec. Ops Elites, Wich already have a history.
@@rinnekojin2813 and here we go again with another person that seems to think there spec ops elites even though most things are. Pointing to them being zealots
Really cool to see the return of those classic round based AI battles! these tournamanent style rounds we're always the most fun to me!
When I first played the campaign it threw me off when Elites started to spawn/use human weapons. I could see the brutes and grunts using them but Elites? I always viewed as them as "ballistics so uncivilized" type.
As for halo 3 well their allies I give it a pass.
Covenant blasphemy doesn't apply anymore
They're not in the covenant anymore
@@217adaptiveperspective they still call spartans demons though
@@jurassicarkjordanisgreat1778 they get remonstrated by the propaganda grunt on it too, "we're not religious fanatics.. they're not demons just humans with fancy armour"
@@jurassicarkjordanisgreat1778
Not all of them
I play the game in french but watching those videos, I tend to prefer the brutes and jackals in english but the elites in french, the french voiceactor make them sound like gentlemen à la Halo 2.
The Man The Myth the legend Is finally back with some more halo ai battle
I guess this is the equivalent of multiplayer for the Banished.
On another note, I hope you could make a video about Chak 'Lok going against Jega 'Rdomnai at some point. If it's possible, at least.
That nice tea bag at 3:20 lol
12:27 lol. That chieftain didn't stand a chance!
Also seeing that massive fight at the end made me think of experimenting with Fall of cybertron AI soldiers.
Do you know what the ceiling is as far as number of AI in play at once? Curious if there are any issues with 30 to 40 AI running around since I'd love to have big firefight battles if they ever add it.
It really depends on the processor. 40 was the 360's limit for Reach.
@@BungieStudios well that was 2 gen’s ago. The limit should be 200
@@jon3854 200 is a meaningless number when someone not on Xbox has a potato for a processor.
@@BungieStudios then cap it for last gen? No need to hold the rest of us back
@@jon3854 The only cap is the processor of the person playing it, dude. 🤦♀️
Guess that elite minors are more than enough to beat an entire armada of brutes lmao
The official rank is elite mercenaries, which is why the shielding for the lowest ranking elites is stronger than in other games
So satisfying when Brutes get killed from behind with a vicious punch
The Great Schism 2: Electric Boogaloo
Still weird to me to see elites use unsc weapons
They also used in reach in firefight
In conclusion sangheili are the better warriors all around. But true halo fans already knew this.
The Covenant: The Great Schism
The Banish: The Great .................
thanks for all these videos they are fun to watch. I feel like most of these come down to who has the least bad AI.
going to tell my kids this was the great schism
Legendary elites will juke the heck out of everyone wasting all your ammo on him.
You should have had elites and brutes armed with the exact same weapons fighting each other.
Everybody gangsta until Chok'Ma pull up a CQS48 Bulldog
Brutes with variety of ranks and elites with just one yet they wrecked the Brutes damn
1:14 brute just casually being exorcised next to the truck.
9:12 brutes aren’t known for their intellect
6:30 mans got baited and clocked, that is seriously the funniest thing in halo
I love the kick this elite does at 1:44
12:25
When you accidentally spawn on the wrong team
Watching this makes me want to play a paintball game mode again
I think it's a flaw of the AI pathfinding that they still have to program little hop animations for them to fall off of a 2 foot drop. If they just moved fluidly from one place to the next it would make them able to position themselves against the player better.
I like to think this is what the banished do during their past time whenever their a brawl since their fighting in Escharums arena
PTSD stare of remembering 'High Charity'.
Pov you are a drone on high charity when the blooding years start
12:24 epic star wars reference
I wonder why the Sangheili shields are manually activatied now and why do they glow with visible energy, unlike their Covenant counter parts?
Different manufactuer? Maybe a Kig Yar brand of personal defence shielding? (Wait, if it was Kig Yar...they would wear them🤔?.?) Perhaps it's a new Sangheili made PDS, made by Sangheili tech-smiths.
Yeah, I like that last one.🤗
If anyone else reads this and wondered the same thing, leave some of your own mussings here.😎
That shotgun elite almost clutched it up
I'm getting serious Great Schism flashbacks.
Giving the elites ar just makes them op
This really should be a multiplayer map
Fusion coil did a full 180°.
Also 2:49 Elite axe-kick OF DOOM
Pls do a forge in campaign again (infinite if possible) they used to be my favourite videos when they came out love the return and the vids thumbs-up
I think my favorite part is towards the end when everyone is having this nice tactical battle that is fairly even in the middle arena, and in the background there are like 17 Elites bum-rushing a brute Chieftain to get him out of the fight.
Team Elite where you at!?
Elite’s all the way
Yes
Brute act tough but I believe elites are the superior race.
I love the rag doll animations I shot a brute from an angle and it look like he got clothes lined lol he landed on his neck
I love these types of videos 🔥🔥 keep it up !!!
U Will know the power of the Élites when u play the first reach mission in Legendary and with luck skull, like five ultras that throw granedes like bullets
The Zealots and Ultras in this game were actually kinda scary to fight in Legendary. I’d legit panic every time I saw one and didn’t have a power weapon. Especially when those fuckers have Ravagers or Shottys lmao. The worst is when they’re almost dead and they just disappear and you lose them then you immediately get fucking annihilated with a sword
Really cool fight and I love Infinite’s AI but looking at this I don’t think brutes and elites have ever been equal in fights in the game even though that’s what they’re advertised as in lore. The powerful tank vs the tactical speedy warrior, different advantages over each other. In Halo 2, brutes were OP and it was pretty much decided if a brute got into CQC with a non-sword elite. In Halo 3, elites had the advantage because Halo 3 brutes were fodder except for chieftains. Halo Reach brutes were a step up from 3 but Halo Reach elites were unstoppable and still held the advantage. While Infinite brutes are better than 3’s, Infinite elites are pretty damn tough since they spawn much less often in the brute-centric Banished. Was an awesome fight but almost sad that the brutes of various ranks nearly lost to nothing but minors, even with two chieftains.
Agree 343 need to fix this by giving them more health.
House reckoning so beautiful , image SWAT in this map !
It's the Great Schism all over again.
Bro instant subscribe. I have always wanted to watch AI battles from Halo. If this has been a thing I didn't know so excuse me for living under a rock if it has Lol
So this is what the "Great Schism" looks like.