I decided to start implementing sliding mechanics/animations today. This area will be the outskirts of Band Land, sliding along some slippery sheet music!
Man that music is so nostalgic. I remember when you used a sped up version of it for your WIP rag dolls video. Game looking good always, I can’t wait to see what your finished band land will look like.
@@rayfan9876 yeah, it took a while but we got there! Keep up the good work Ad, this game and my anticipation for it was a part of my childhood and I really want to see it completed. Let me know if you need an Italian/Japanese/Spanish translator on the game. I’ll be studying these languages at uni in the coming years so I’d love to help out.
My favourite mechanic! Now we just need some objects around the slide whizzing past to enjoy how stupidly fast we're going... Can't wait to see more :D P.S. Love the animation poses! It's subtle and effective
Your game always looked more like an epic daek fantasy cartoon or movie more than a game, I mean for me, the music, the art, the colors, is like something I really want to see animated in a cgi or at least a classic cartoon movie
@Rayman Potatoes Honestly, I'd probably take a job if I was offered one. I get the gist Ubi's probably better to work for than a lot of other AAA developers, even if many of the same issues can still be present at times.
@rayherostudios8139 Some light/heartwarming moments, but probably nothing outright slapstick. While you meet plenty of characters, since most of the game is spent alone, the atmosphere is very contemplative. In serene areas there's often a sense of underlying tragedy, and in sad moments, a sense of underlying beauty, especially in the environment.
It's not much but this looks very satisfying, epecially with that atmosphere, so relaxing
Tbh Ubisoft should just hire you to make this the next Rayman game. This is a masterpiece.
This stuff keeps my inner fan alive. Thanks for your work
Man that music is so nostalgic. I remember when you used a sped up version of it for your WIP rag dolls video. Game looking good always, I can’t wait to see what your finished band land will look like.
lol that video 😅
This is where the track plays, now you have context after all that time!
@@rayfan9876 yeah, it took a while but we got there! Keep up the good work Ad, this game and my anticipation for it was a part of my childhood and I really want to see it completed. Let me know if you need an Italian/Japanese/Spanish translator on the game. I’ll be studying these languages at uni in the coming years so I’d love to help out.
This look clean asf, you're doing a fantastic job
Oh my god, this is insane, i want to see this game shine in their day of release.
it has been so long since i've check in on this its amazing to see you still working on this project it looks great!
My favourite mechanic! Now we just need some objects around the slide whizzing past to enjoy how stupidly fast we're going...
Can't wait to see more :D
P.S.
Love the animation poses! It's subtle and effective
I hope this will have lot of minigames added in it. Because you can possibly do more characters.
Yoooo this looks fun! Always happy to see you post stuff haha!
Amazing! 🤩
this mechanic seems great for bringing the player across some truly awe-inspiring set pieces
I have to agree
This looks so fun omg
yoo its looks clean af
Your game always looked more like an epic daek fantasy cartoon or movie more than a game, I mean for me, the music, the art, the colors, is like something I really want to see animated in a cgi or at least a classic cartoon movie
Impressive :0
Praying to god unity reverts these changes. I've been looking forward to this project for years and all of your hard work would be all for nothing
Oh, those monetisation changes won't affect this project, so there's no need to worry.
Amazing ramen slide!
Seems like you've made a lot already but damn... I cant wait to see an actual playable level
yes yes yes
I hope Ubisoft hired you
Uhh no I don't want adsolution to have shitty relationships with the company lmfao
@@RaymanPotatoes how unfortunate
@Rayman Potatoes Honestly, I'd probably take a job if I was offered one. I get the gist Ubi's probably better to work for than a lot of other AAA developers, even if many of the same issues can still be present at times.
@@rayfan9876 understandable
nice
pog
Gnarly
The indie crowd can do it better than the corporation. I believe it
Heh, smoothest sliding i've seen in any Rayman game, hopefully it's more graceful than Rayman 2's sliding, shit got finicky af sometimes xD
lol yes, it's much less weird! It controls like a snowboard making carving turns, so it's very simple to understand the physics.
@@rayfan9876 ooo much more intuitive then 🤣
When does development of the game Rayman Revenge of the Dark end?
when the mako flies up from the bottom in your eyes
Only one woman is working on it so I guess at least 7 years but not who knows
i like the music, what's it called ?
It's "Nightblitz" from soundtrack part 26!
🥺🥺
Small question but will this game be more comedic like Rayman 3 or more serious like Rayman 2?
Definitely more serious!
@@rayfan9876 Like even more serious than Rayman 2?
@@rayherostudios8139 I'd say quite a bit heavier tonally/emotionally, but not in an edgy way.
@@rayfan9876 o boi dis gon be interesting
Edit: Is it going to be pure serious or will it have some light moments?
@rayherostudios8139 Some light/heartwarming moments, but probably nothing outright slapstick. While you meet plenty of characters, since most of the game is spent alone, the atmosphere is very contemplative. In serene areas there's often a sense of underlying tragedy, and in sad moments, a sense of underlying beauty, especially in the environment.
Wanna try a demo of this in the Godot engine?
I have no plan to switch engines again, Unity is serving me very well!
@@rayfan9876 wait I thought you were using unreal?
@AndrewMaksymBrainNectar Nah, I was using CryEngine initially then switched to Unity in 2020, how come you thought Unreal out of curiosity? 😁
@@rayfan9876 That's right, I dunno I guess I've just seen a lot of games made in Unreal and Dreams recently.
him zlide
yez
Where can i get that rayman 2 model plz . i love raymans 2 design so having this model would be sick , thansk