Unreal Engine 5 Gameplay Ability System Actor Attributes - Defence/ Defense - Action RPG

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  • Опубліковано 25 січ 2025

КОМЕНТАРІ •

  • @All-Spark-Interactive-Sl
    @All-Spark-Interactive-Sl 2 місяці тому

    Awsome. What are the future hopes on this project.

    • @CodeLikeMe
      @CodeLikeMe  2 місяці тому +1

      for now I am focused on completing the modular armor system.
      Then I need to do some magic attacks
      and a boss fight

  • @totontusthegreat5527
    @totontusthegreat5527 2 місяці тому +1

    Hi, I have a question about chests, why didn’t you make the chest as a separate item, in which we could select several things at once that the player will receive, plus it seems strange to remove the picked up items and leave only chests

    • @CodeLikeMe
      @CodeLikeMe  2 місяці тому

      well, i can modify the chest to contain an array of collectible classes instead of one.

  • @marcopala5432
    @marcopala5432 2 місяці тому

    I have a question. Will you make a tutorial (in future) about levelling up (like in souls games where you use the "runes/souls/blood echoes" to level up and buy things.
    And, will you (in future) make a power-stancing tutorial? (Power-stancing, in case you are wondering, is when you add in your off hand one weapon of the same category of the one in your main hand, and you use both weapons when you attack)

    • @CodeLikeMe
      @CodeLikeMe  2 місяці тому +1

      I will add a levelling up system and a rune system for equipment's. Right now I don't have animations to support dual wield attacks. But if i could get some, I can try that

    • @marcopala5432
      @marcopala5432 2 місяці тому

      @CodeLikeMe thank you! I could've offered to help you, but sadly I've only ever done 1 animation.... and it was a 4.5/10 imo. So I can't be of much help there...

  • @ParikshitBhujbal
    @ParikshitBhujbal 2 місяці тому

    First? lol