Additions Video: ua-cam.com/video/5APBsRHw9Ok/v-deo.html Hello, everyone! Thank you so much for the attention and support the video and the channel has received. This is far beyond what I would have expected. I had hoped for a couple thousand views at best, but here we are at 27K at the time of this comment. Because of my lack of foresight, I was not careful in my research and creation of this video, which has led to some faulty information being put into the iceberg. Thankfully, some of you had pointed out some mistakes. I’ll be using this comment thread to keep track of any mistakes made within the video! If you see a mistake, reply to the comment thread to let me know. I’m currently in the process of finalizing a script for an Addendum Iceberg video that will make some corrections to any misinformation I’ve unintentionally spread! Thanks again! Mistakes Noticed So Far: NV Walking Corpses: This actually refers to a glitch wherein killing an NPC and reloading will, on rare occasions, cause the internal organs and muscles of the NPC to be mobile or upright. I’ve received some additional information on other topics, but I’ll save those for the Addendum!
I'm going off memory here, but here are my notes based on what I remember (mostly top level stuff, I stopped browsing Reddit years ago so the creepypasta stuff just goes over my head); - I think it's FEV II, found at Mariposa, that makes Super Mutants? IIRC other FEV strains have been used to explain why wildlife mutates so wildly, and why some people become Ghouls instead of dying (the "Ghoul Gene" likely is FEV exposure). BUUUT, and a big but, Chris Avellone in one of the Fallout Bible entries explicitly said that they got too carried away trying to explain all of this stuff instead of just rocking with the "back in the 50's people thought radiation would cause giant ants, so that's how Fallout's world works" vibe. Which I like. Given the original reference material Fallout was based on it's better to not think about it too hard, it's more stylistic than scientific - there was a special encounter in Fallout 1 where you'd find a crashed UFO with an Alien Blaster, some small energy cells, and a painting of Elvis. I'm sure the F3/F4 UFO crashes are homages to this. For anyone who doesn't know the Elvis painting is a joke referring to one of the many theories over Elvis Presley's death, that he didn't die but was abducted by aliens etc etc - it's not a theory that the Anchorage Sim is propaganda, it literally is. It's been a while since I played it but I'm sure that's part of the story, like the general who oversaw it's creation was your standard jingoistic commie-hating racist so it's all through his lens. - Fallout 76 definitely was developed by another team; Battlecry Studios. Bethesda acquired them, and set them to work on a multiplayer component for Fallout 4 which later became a new game, after cancelling the game "Battlecry". Thought that was common knowledge among fans. An interesting "did you know" is that Van Buren was originally going to run on the same engine Bethesda's Fallout 3 uses; gamebryo. An interesting one I'm surprised hasn't been mentioned is the game Lionheart: Legacy of the Crusader. As far as I know, it's the only other game to use the SPECIAL system outside of Fallout. I'm surprised no-one has come up with a crackpot theory about them being linked, I mean that's what Reddit does right, come up with wild nonsense out of boredom? ;-)
Hello, this is a quick thought process of a madman: Considering the lore that the cult summoned them, and the Mothman/men even warned the cult of impeding doom before the bombs dropped + the EXP boosting powers, the fact that some are unkillable, and the fact that sometimes they will come to the aid of their own cult, their almost teleporting speed, and their death animation that results in them turning into nothing but dark ashes, they definitely feel like eldritch entities, or if not eldritch, then perhaps alien in nature.
The "walking corpses" thing is probably a reference to a bug that causes prespawned dead npcs to ressurect for seemingly no reason. The most notable example of this is the burned bodies in the tribal camp north of goodsprings.
It should be noted the "Zetan's caused the Great War" theory mostly stems from Mothership Zeta, which shows they abducted (and tortured) a guy who had information on nuclear launch codes.
More interesting now in FO76 apparently the guide stones have been partially translated they're written in the zetan language and it would seem the zetans wanted to help humanity not destroy it. My personal theory is that the zetans were actively against the fallout world elder gods. The reason I have is that ug-qualtoth and most derivatives of this pantheon have strong ties to radiation yet there's an artifact in FO4 heavily implied to be zetan in origin the zeta gun that actively fights radiation it even nullifies the radiation effects of the rad gun itself. The crown also had the ability to affect the wearers blood and make them immune to radiation and a serum derived from the wearers blood could cure massive amounts of radiation.
@@ralcogaming7674 Thats intresting theory. Mayby they true goal was to stop elder gods, but the elder gods take power from humanity. Mayby killing most of humans slow them down in the proces of taking back the world. Mayby they cause nuclear war to stop us from acidentialy aweking the elder gods? Mayby they are the reason why this ancient civilisation mention by Lorenzo fallen? They might kill them, to stop elder gods, and cause nuclear war to simply stop them again?
@@komiks42 they also promise in this stone to help us rebuild almost like they feel responsible. One planet for the sake of the known universe isn't that high a price
I did not realize that! I had heard time and time again that it was a Mushroom cloud allusion. I'll make sure to include the correction in my follow up video.
@@erykk3847 that isn't how Fallout keeps track of ammunition. Even if you have 6 rounds in the magazine your inventory shows you holding 6 droppable alien cells.
There is a “sentient” vault in fallout 76. It’s vault 51 and it had an AI named Zax, who was determined to find an overseer by any means necessary. They had a human guiding them but zax always took things one step further in a bad way, such as seeing what would happen if they gave the vault citizens access to guns and starting horrible events by emailing a horrible man from a woman he’s liked ‘s computer to making the residents literally gamble for food and stuff to improve living conditions. Also Zax transformed a part of a vault into a magnificent garden overnight after there was an explosion
It is perfectly possible to get all of the 37 Gold bars out of the Sierra Madre without glitching. The bigger problem is actually finding a vendor that has enough caps/high priced items for the gold bars.
@@liquidsnail7305 Get the stealth boy you can find in the Sierra Madre, convince Elijah to come down, crouch behind the right Tesla coil in front of the Vault and activate the Stealth boy. Wait for Elijah to interact with the terminal, then get up and walk out of the Vault. Might need several tries, but it definitely works without glitching.
Btw, I think with the walking dead bodies in fnv is a reference to an uncommon bug where if you kill someone and reload the area there is a very slim chance they are alive and walking again, and if the body part(s) got destroyed they got put back where they are supposed to be, it's really creepy at first if you don't already know about the glitch
@@SinisterHeart it is a recurring bug from oblivion, when mannequins were coded as a distinct race and not to move, sometimes script have failed and it resulted in mannequins wandering around your house
I'm surprised that _"Fallout 2's secret time limit"_ wasn't on there, or something to that effect. While Fallout 2 didn't officially have a time limit, unlike the first Fallout game, it did have an unofficial time limit of about thirteen in-game years. The chance of an average player spending enough time to reach the end of this time limit is extraordinarily low, and the limit was only implemented to prevent a variable overflow error rather than for actual game design purposes. Once the time limit is reached, the game abruptly cuts to a still image of a destroyed cityscape during a sunset, or perhaps an atomic bomb detonating if you want to be grim. There's only the sound of wind and really ominous music as big *_"THE END"_* text fades into view. You're then kicked back to the main menu with no additional prompts, menus, or messages. It's kind of surreal, and it probably freaked out a few people.
That's badass. Might not work well with big open world games as it would force you to the main story path. I do like the concept though. Gives you a sense of urgency that says you can fail.
As in my comment I left this guy has no clue about what fallout is at all I've been playing fallout since fallout 1 and he doesn't mention fallout 1 he doesn't mention fallout 2 barely if he did it all he mentions fallout 3 and mostly fallout 4 and most of the stuff he's doing it's not even an iceberg he's dropping off a list this guy really sucks at what he's doing.
Great video! Some things I would've liked seen in the iceberg: -The Master's backstory. -Harold in BoS and Tactics -The secret upgrades for the Highwayman in Fallout 2 -Psychic powers in the fallout series -The origin of the NCR rangers' armor -Connections between Fallout and Wasteland in general
@@SinisterHeart The UA-cam algorithm has made a connect between your Fallout videos and the Fallout fans, so any Fallout videos you make in the future will likely be recommended to them. The algorithm is trying to typecast you. lol
"And so the heart was recommended to many a fallout fan, some say by his understanding of how UA-cam works, some say by pure luck. one thing is for sure it led him to find a fambase, and so he moved on with his videos making a name for himself but it left one question. will he become a UA-camr loved by all or will fame get to him and turn him down a path of controversy nobody truly knows. Because the algorithm... The algorithm never changes"
new vegas walking corpses refers to the fact that if you save the second after you killed someone, and then load the save, they will still be alive - however, gibbed into a vague human form, and unable to be spoken to.
@Certified Femboy There is a dead, baby interloper that was added in the wastelanders update as well, dunno if you heard of that one. it's found in a hidden room in The Deep.
I fully believe that Sarah Lyons of The Brotherhood of Steel was assassinated by her own people and the Lone Wanderer got framed by them. That’s why BoS in FO4 barely mention him/her at all.
I also have the same theory, and also to connect the TTW mod to all of these, the Lone Wanderer fled the Capital Wasteland and headed West, to NCR and New Vegas.
Tbf, the Capital Wasteland brotherhood was completely cut off from the west coast brotherhood, it's possible that once Maxon became the elder he banished them or something, after all, Maxon got the outcasts to join back up after they left due to Lyons' decisions.
@@HomeCookinMTG Unless I'm reading your comment wrong, Maxon in Fallout 4 is already part of the east coast crew and appears in Fallout 3. I don't remember if they say when Maxon moved from the west to east coast, but I assume it had to be at the same time as the Lyons. Fallout 4 says explicitly that after Elder Lyons passed away and Sarah was killed, that Maxon was able to unify the Outcasts and the Brotherhood proper. I do think Sarah was betrayed as the report of her dying in combat seems so detail-less. I imagine Maxon maybe saw the Lyons as weak. Though it was implied he had a crush on Sarah in Fallout 3 I believe.
@@TheDanteEX i’ll put your theory to rest. Bethesda’s writer(s) suck. They can’t write anything and often forget stories and lore that they themselves made/borrowed from.sarah lyons probably literally did just die off screen because they needed the brotherhood in fallout 4 because, for whatever, reason they couldn’t write a story without them.
@@thebigenchilada678 that's not the point though. fuck Bethesda, forget Bethesda, whatever. the idea behind these headcanons is interpreting whatever info is given in new ways, even if the reality is bad writing
Dead money: nooooo you can't just find a work around to taking all gold bars, you're missing the point of my theme! Courier: 🎶I got barrrs that jingle, jangle, jingle🎶
The walking corpses are actually pertaining to an early glitch in FNV. Essentially, you could turn someone into a fine red mist with some bones and organs left in the mix and sometimes they would just stand up and act normally.
You know, a repeated theme in HP Lovecraft's work is humans shouldn't learn too much. "The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age. ” H.P. Lovecraft In Fallout, we have seen Lovecraft-style entities, yet none of them destroyed the world. "The sciences" are what we used to make the bombs and was our downfall even though all the other Lovecraft entities are still trying to kill us. So that is one interpretation of how Fallout connects to these themes.
People crying about Lovecraft having old ideas of race when he literally lived in the times where those ideas were prevalent are probably the dumbest people alive.
"New Vegas walking corpses" might be in reference to the fact corpses will literally start walking sometimes. If a corpse is intact, the game will sometimes re-animate dead NPCs (The "primm is off limits" guy and the Strip NCR troopers will literally reanimate after a few in-game days, for example) However, this sometimes extends to NPCs that are MEANT to be dead, such as the burned corpses at Cazador Nest. I was fucking terrified when I had to fight off undead, charred corpses while trying to loot Chance's knife.
I did get the burned corpse glitch when I fast traveled to the location to find Chance's tomb and was given the corpses hostile and I found it confusing and hilarious
Yeah there is a lot of unexplained and vague “it’s not real” shit with that. If it wasn’t real they’d leave it up and wouldn’t ban it. Maybe the Devs were trying to tell about something they were aware of in a vague way to get through govt censors and now Fall Out 4 and 76 injected lots of shitty obvious myths like moth man or whatever to try and pretend it’s just some tradition. Fall Out 3 had heavy this hegemonic war shit is all fake and parodied both Chinese and American propaganda well. Also notice how China is the major news story for a possible WW3 scenario? I’d like to see someone flesh out those Morse code messages on an original Xbox to make sure it’s not patched with a cover up on an Xbox One. See for yourself, right?
35:00 the "walking corpses" is probably referring to the 2 NPC's called "burned body" in the tribal camp north of Goodsprings . They're normally found dead when you get there, but if you kill the Cazadors in the area and return later the "burned bodies" will be alive and attack you. I think this is because they are spawned in alive and are supposed to be killed by the Cazadors.
The poorly placed white text at 5:22 reads: "Due to missing packets, the dialogue cannot be heard during normal gameplay" in reference to the Montana Bunker dialogue in Fallout 3.
Not Just goodsprings' cemetery is haunted, every single cemetery in Fallout NV has that same whispering sound effect, even in Big MT you can these voices in a small cemetery there. Anyway, any cemetery you go in this game...will you hear that.
@@viktordickinson7844 What is YOUR surname name all about (syllable by syllable)? 😁 Mine is a long story, there was a bail bondsman called Fred Gordon Herbert in Pomona, California who got prank called all the time from 2009 to 2018 with all sorts of nonsense: they asked him to bail someone out from Walnut Jail (Diamond Bar Walnut Sheriff Substation) and other things I also dabble in prank calling with his voice and quotes, but mainly I listen to these pranks (see my BAIL BONDSH II playlist)
I find it hard to believe the New Vegas Shock Harnesses are that deep on the iceberg for "walking corpses." There has to be a bug recorded somewhere where dead npcs somehow didn't want to stay dead. Edit: Yeah, scrolling down the comments I see you were corrected about that bit of the video.
In level 9, that entry on the cryptids is leaving out the terminal entries from FO76 West Tek location that suggest the cryptids are the result of early FEV strains
To bad you missed the one where deathclaw are originally ment to be a mix between wolfs and bagers but did not do it to the fact that they had a problem with the far animation.
Some things you really wonder why they are included as theories like the point of operation anchorage was that it was propaganda, it’s not even subtext it’s literally just the text
Well, it's not like they're the most important theme about fallout at all, fallout 2 probably tried too push it too hard, as it was only present during fallout 1's intro and frankly I think it should have stayed not much beyond that level, I think I like it better in new vegas where it's somewhat moderate because I find the brutal wasteland aspect more interesting than the imperialism of the US, surprising right
@@thenachoandthecheeze Political themes are all well and good, but what the statement "I want no Politics in games" generally refers to is *contemporary* politics. There is a *VAST* gulf of difference between making a point about jingoism or fanaticism (by having, say, Enclave Holdouts that desperately cling to their ideals) and making a faction in a game a thinly-veiled strawman of Trump Supporters (by, say, making said Enclave Holdouts rabid, violent xenophobes that wear red caps and scream "Make the Enclave Great Again"). Also, contemporary politics tend to leave a work inevitably dated, which is the last thing an artist should want. At the same time, those that say "Politics belong in Games!" usually see no difference between Bioshock Infinite raising questions about Racism and Revolutions, or Metal Gear taking an Anti-War, "Beware the Military Industrial Complex" stance, and Family Guy having Peter beat the shit out of a caricature of a politician the writers don't like.
Respect for making this bro. Fallout is a sick series and I'm glad someone is covering this with how much stuff there is inside for the player to find and piece together in their mind
The "unfound Easter egg" is theorized to be a terminal entry that was not added till after the first DLC was released but it was in a non dlc zone. It suggests that the player in FO4 is actually a synth. some evidence used to support this is that the synth it was talking about could use vats without a pipboy and the PC can use vats before picking up the pipboy in vault 111
Original fallout series. Character encounters- -The Tardis -a Star Trek landing craft with bunch of dead red shirts -a giant Godzilla footprint -an obliterated pre-war whale corpse -talking cows -a magical cafe where you can speak to characters from previous games -crashed alien ship with a picture of Elvis -bridge keeper that plays out a Monty Python skit word for word -etc Bethesda (does anything.) tHiS iS iNcOnSiStEnT wItH tHe lOrE!!!
@@AKKK1182 Random encounters that require no special actions from the player to discover can hardly be called "Easter Eggs." What I'm saying, is that practically all of the writing in the original games amounted to little more then a structured conglomeration of memes and references. Take a shot every time you encounter a reference to some other piece of media in the OG fallout series. Try it. You will die instantly
I feel like the dinosaur foot print would be a reference to either Jurassic park 2 or 3 because both movies involved a scene where someone was or nearly was stepped on by a massive dinosaur but both include actual death from dino food just jp3 has a near death
Fallout 4's 5th faction is actually based on the theory that the gunners are paid by and motivated by an unknown 5th faction, they are being used to conquer and expand all over the wasteland. This would explain why their origins are so mysterious.
Todd Howard's secret was probably a bugged entry that was fixed with the Far Harbor DLC. The entry eludes to the Sole Survivor being a Synth. It is why the guy in Arcadia was questioning you about being a Synth, and why your character has some strange answers.
Funny how Bethesda bug fixed the Cryolator bug for the reason of not having a powerful weapon too early, yet you can get a Fatman and mini-nukes within minutes of exiting vault 111.
i love how this is the 3rd fallout iceberg video i watched and basically every point i hear in this video is new to me. Great work this video finna blow up!
The ghoul whale is actually referring to a conversation you can hear in bunker hill where a person talks about their father seeing a ghoul whale while fishing
Wait, maybe none of the Lovecraftian abominations existed before the War. How? Simple: FEV. The Master was psychic. Fallout 1 lore, psychics exist and FEV helps. Now, let's say there's universes where he won. And kept growing. Eventually that might start doing real damage to space and time, because the only higher plane of existence for Dr. Grey is the Lovecraftian kind. The Master in a timeline where he won could have become the first Lovecraftian and altered history by doing so, which would explain lore inconsistencies.
Don't forget about the guys that died of radiation poisoning from a nuclear generator on Nirn on the island of Solsteim. The build was dwemer, but the I'll effects the men were suffering found in their notes are tied to radiation. Possibly a fallout reference
You need to go back and re-read that lore. It wasent anything remotely due to radiation. It was the tonal manipulation the dwemer used, and caused them to go insane. I do also believe that was the only homosexual couple in elderscrolls canon. If you don't count my player character and kharjo ❤️
46:58 my position on the mannequins is that it's just a tradition that people of the wastelands have developed as a way of telling stories or leaving their mark on a place
I’ve had a minor theory that the Great War was initiated by the Zetans to wipe out the various cults on Earth before they can summon forth the Interloper and its kin.
@@____________838 That's been debhbked if I recall correctly. There were some stones written in the Zetan language that were partially translated state that thr Zetabs actually wanted to help humanity.
@@killernyancat8193 There are stones that have a language on them, but I wasn’t aware of any connection to the Zetans themselves. As far as my personal theory, how was it debunked?
I really like your style of videos. If you find the interest id love a series on cosmic horror in gaming. Not the obvious stuff like Bloodborne but some more obscure stuff. You made me wanna play Fallout just to find the interloper
Im surprised "the brotherhood killed/dispersed the entire city of rivet city to make the prydwyn" didnt show up, that was a pretty dark tidbit i heard, considering that rivet city was surrounded by super mutants who will jump at the opportunity to turn all the rivet city folk into muties, if they havent been turn to ash under a gattling laser. Maxsons destroying the brotherhood.
@@vahlen5281 even if they did, which i personally doubt because of maxsons narrow-sightedness, they would have still dispersed people in a land known for slavers and raider gangs, because i know for a fact that the brotherhood wouldnt go after the pitt slavers, or the ones that will come in from outside the DC area, thatll leave everyone at risk of being taken advantage of since project purity will be abandoned when they leave to fight the institute. Atleast if they left a contingency force behind to help keep project purity in the right hands, it would be good but i cant find anything about them doing it sadly. I genuinely wanna like the brotherhood but maxsons become such a megalomaniac, he wouldve killed danse for being a synth when maxson himself is made up of cybernetics after that failure of a deathclaw fight.
@@notjimpickens7928 That is actually the first time I heard Maxson getting special treatment after the battle with the Deathclaw, as far as I am aware, the game itself does only state he got the scar on his cheek or am I mistaken? With regards to DC, from what we can piece together from ingame lore as well as interviews, the general idea of the writers was that the BoS turned the capital wasteland into some sort of "Ordensstaat", inspired by territories hold by german knightly orders during medieval times or the Crusader states. That concept was not really fleshed out though since they cut major stuff regarding the BoS story line from the game.
@@vahlen5281 really? Thats pretty interesting, im just hoping all the work done to make project purity happen wasnt discarded, since the enclaves still out there and will most likely make another attempt at retaking the capitol in the future. However, ive been worried about the brotherhood starting a war with the minutemen, since they go after people who have large amounts of tech, and you can make full on gattling gun factories with all the DLCs as well as vaults and armored buildings, i imagine if you did all this, that might cause the brotherhood to attack. What do you think will happen in the future? With all things considered
I'd guessed that over time the Brotherhood would have gained a good name from helping with project purity and with all the free water I would imagine that most towns and scavengers would be better off and therefore more efficient fighters leaving DC slightly safer, meaning the Brotherhood could regain its strength and manage the technology gained from enclave war, I wonder what happened to the exiles in DC?
The FN walking corpses one is actually not about the trauma harnesses, it’s about a glitch that caused the game to believe a corpse that had been blown to pieces was alive and reset its pieces to their original positions. Meaning you would see the gibbed pieces reform into a bloody and very creepy body and you could even talk briefly to a few of them.
In dead money there was also a place where you could exit early and run into a certain spot in a force field and pop outside finishing the mission with all the gold.
I remember telling friends to dial that vault tec number back in High School and it was indeed, for them at least, a phone sex line lololol good times.
Additions Video: ua-cam.com/video/5APBsRHw9Ok/v-deo.html
Hello, everyone! Thank you so much for the attention and support the video and the channel has received. This is far beyond what I would have expected. I had hoped for a couple thousand views at best, but here we are at 27K at the time of this comment. Because of my lack of foresight, I was not careful in my research and creation of this video, which has led to some faulty information being put into the iceberg. Thankfully, some of you had pointed out some mistakes.
I’ll be using this comment thread to keep track of any mistakes made within the video! If you see a mistake, reply to the comment thread to let me know. I’m currently in the process of finalizing a script for an Addendum Iceberg video that will make some corrections to any misinformation I’ve unintentionally spread! Thanks again!
Mistakes Noticed So Far:
NV Walking Corpses: This actually refers to a glitch wherein killing an NPC and reloading will, on rare occasions, cause the internal organs and muscles of the NPC to be mobile or upright.
I’ve received some additional information on other topics, but I’ll save those for the Addendum!
I'm going off memory here, but here are my notes based on what I remember (mostly top level stuff, I stopped browsing Reddit years ago so the creepypasta stuff just goes over my head);
- I think it's FEV II, found at Mariposa, that makes Super Mutants? IIRC other FEV strains have been used to explain why wildlife mutates so wildly, and why some people become Ghouls instead of dying (the "Ghoul Gene" likely is FEV exposure). BUUUT, and a big but, Chris Avellone in one of the Fallout Bible entries explicitly said that they got too carried away trying to explain all of this stuff instead of just rocking with the "back in the 50's people thought radiation would cause giant ants, so that's how Fallout's world works" vibe. Which I like. Given the original reference material Fallout was based on it's better to not think about it too hard, it's more stylistic than scientific
- there was a special encounter in Fallout 1 where you'd find a crashed UFO with an Alien Blaster, some small energy cells, and a painting of Elvis. I'm sure the F3/F4 UFO crashes are homages to this. For anyone who doesn't know the Elvis painting is a joke referring to one of the many theories over Elvis Presley's death, that he didn't die but was abducted by aliens etc etc
- it's not a theory that the Anchorage Sim is propaganda, it literally is. It's been a while since I played it but I'm sure that's part of the story, like the general who oversaw it's creation was your standard jingoistic commie-hating racist so it's all through his lens.
- Fallout 76 definitely was developed by another team; Battlecry Studios. Bethesda acquired them, and set them to work on a multiplayer component for Fallout 4 which later became a new game, after cancelling the game "Battlecry". Thought that was common knowledge among fans.
An interesting "did you know" is that Van Buren was originally going to run on the same engine Bethesda's Fallout 3 uses; gamebryo.
An interesting one I'm surprised hasn't been mentioned is the game Lionheart: Legacy of the Crusader. As far as I know, it's the only other game to use the SPECIAL system outside of Fallout. I'm surprised no-one has come up with a crackpot theory about them being linked, I mean that's what Reddit does right, come up with wild nonsense out of boredom? ;-)
With the part about Vaults in line with Bible verses, you didn't put the link to the article in the description
@@magentuspriest Fuck, my bad. I'll get the link put in the description later this evening when I have the time!
@@SinisterHeart you're good man. I never heard of the theory but now it really intrigues me
Hello, this is a quick thought process of a madman: Considering the lore that the cult summoned them, and the Mothman/men even warned the cult of impeding doom before the bombs dropped + the EXP boosting powers, the fact that some are unkillable, and the fact that sometimes they will come to the aid of their own cult, their almost teleporting speed, and their death animation that results in them turning into nothing but dark ashes, they definitely feel like eldritch entities, or if not eldritch, then perhaps alien in nature.
I don't care that Mr NV is an AI, he called me beautiful when my family won't even do that
I think you're beautiful, brother.
You beautiful to me,
No Homo.
You look good from behind, Ethan.
@@poggersquirrel583 y e s
You ain’t nobody till somebody loves you. And that somebody is me, I love you
"Courier and Elijah bad ending" oh no, it gets worse to where the courier gets stuck alone, to become a hologram, and nothing else happens.
even the Sierra is a shit DLC gameplay-wise, its still a good and horrifying story
@@exudeku it was good gameplay wise, traps and limited resources just filtered idiots
@@pyroparagon8945 I mean..yeah, the traps spook me, but the damn radios man...it gave me ptsd every time I hear some distorted tune
@@exudeku most of those were pretty easy other than those two in the vault
@@pyroparagon8945 I Disagree
Imagine if level 10 said “fallout brotherhood of steel Is canon
Terrifying.
what do you mean, it's todd's favorite game you can see its inspiration all throughout the modern franchise
@@accountname8330
Not even the iceberg can cool that burn
wait i thought it was canon
@@iosifstalin2501 yeah, I did too. Is it not? I haven't played it in some years so maybe there's something I missed.
I'm surprised "Sole Survivor is a Synth" didn't make it on here.
Underrated comment, completely forgot about that smh
A great theory indeed
Shit theory.
That should have been the final reveal right before Shuan dies. Would have made the game more like the originals.
why would shaun make the sole survivor, a synth, the leader of the institute? shaun is the father of all synths, so he of all people would know.
The "walking corpses" thing is probably a reference to a bug that causes prespawned dead npcs to ressurect for seemingly no reason.
The most notable example of this is the burned bodies in the tribal camp north of goodsprings.
It should be noted the "Zetan's caused the Great War" theory mostly stems from Mothership Zeta, which shows they abducted (and tortured) a guy who had information on nuclear launch codes.
Its honestly dumb way to destroy humanity.
Like, they propably have something better than nukes.
Or could just nuke us by themself
More interesting now in FO76 apparently the guide stones have been partially translated they're written in the zetan language and it would seem the zetans wanted to help humanity not destroy it.
My personal theory is that the zetans were actively against the fallout world elder gods.
The reason I have is that ug-qualtoth and most derivatives of this pantheon have strong ties to radiation yet there's an artifact in FO4 heavily implied to be zetan in origin the zeta gun that actively fights radiation it even nullifies the radiation effects of the rad gun itself. The crown also had the ability to affect the wearers blood and make them immune to radiation and a serum derived from the wearers blood could cure massive amounts of radiation.
@@ralcogaming7674 Thats intresting theory. Mayby they true goal was to stop elder gods, but the elder gods take power from humanity. Mayby killing most of humans slow them down in the proces of taking back the world.
Mayby they cause nuclear war to stop us from acidentialy aweking the elder gods?
Mayby they are the reason why this ancient civilisation mention by Lorenzo fallen? They might kill them, to stop elder gods, and cause nuclear war to simply stop them again?
@@komiks42 they also promise in this stone to help us rebuild almost like they feel responsible. One planet for the sake of the known universe isn't that high a price
@@komiks42 I agree, that's why I don't particularly believe that theory myself.
the vault boy holding his thumb up measuring the mushroom cloud was debunked. Brain Fargo(founder of fallout) said that hes just being positive.
I did not realize that! I had heard time and time again that it was a Mushroom cloud allusion. I'll make sure to include the correction in my follow up video.
May not be true but I still choose to believe it lol It even looks like there’s a light shining
U can still do that when you see a mushroom cloud so its definitely possible
@@Chuked It really depends on the angle you see it in. Assuming you survive the shockwave.
@@Chuked If you're seeing a mushroom cloud at all it's not going to be smaller than your thumb.
2:48 "anywhere from 181 to 441 alien blaster rounds"
*clip shows him finding 447* ...
The extra 6 could be in the mag
@@erykk3847 that isn't how Fallout keeps track of ammunition. Even if you have 6 rounds in the magazine your inventory shows you holding 6 droppable alien cells.
@@justinfrazier9555 Yeah you just proved that I'm right. 441 in inventory + 6 I'm mag = 447
(6 in mag are shown as dropable just as you said)
@@erykk3847 so he was still wrong? Because 447 is still more than 441
@@themostdiabolicalhater5986 technically no as the alien does drop 441 individual cells and the ones already in the clip don't count as drops.
Fun fact, in Fallout 4 VR you can walk up to the cryolator case, stick your hand through it, and grab the weapon easily
Can this be done as well by reaching for items between bars in a cell?
There is a “sentient” vault in fallout 76. It’s vault 51 and it had an AI named Zax, who was determined to find an overseer by any means necessary. They had a human guiding them but zax always took things one step further in a bad way, such as seeing what would happen if they gave the vault citizens access to guns and starting horrible events by emailing a horrible man from a woman he’s liked ‘s computer to making the residents literally gamble for food and stuff to improve living conditions.
Also Zax transformed a part of a vault into a magnificent garden overnight after there was an explosion
this sounds like the cut ai controlled vault from van buren mixed with vault 21, bethesda are really running out of ideas
@@aliatef7203or maybe it’s just a good idea they didn’t want to waste
@@etr1182 putting it in 76 is wasting it tho
It is perfectly possible to get all of the 37 Gold bars out of the Sierra Madre without glitching.
The bigger problem is actually finding a vendor that has enough caps/high priced items for the gold bars.
@@liquidsnail7305 Get the stealth boy you can find in the Sierra Madre, convince Elijah to come down, crouch behind the right Tesla coil in front of the Vault and activate the Stealth boy. Wait for Elijah to interact with the terminal, then get up and walk out of the Vault. Might need several tries, but it definitely works without glitching.
If you go to the gun runners vendor, you can get 8k caps from the robot, then just wait 24-48 hours and it'll reset with another 8k
I once spent 4+ hours selling all 37 gold bars to the Gun Runners.
The greatest heist in the history of the Mojave
I used the method where i took the bars from the other side of the energy door from elijahs body
Btw, I think with the walking dead bodies in fnv is a reference to an uncommon bug where if you kill someone and reload the area there is a very slim chance they are alive and walking again, and if the body part(s) got destroyed they got put back where they are supposed to be, it's really creepy at first if you don't already know about the glitch
I realized my mistake after posting! I'll make sure to include the correction in a follow up video!
@@SinisterHeart yeah, not a problem! Just wanted to give ya a heads up just incase
@@SinisterHeart you can pretty easily recreate it at the raided camp near redrock
@@SinisterHeart it is a recurring bug from oblivion, when mannequins were coded as a distinct race and not to move, sometimes script have failed and it resulted in mannequins wandering around your house
Ive seen that glitch when i was in vault 11, weird shit
I'm surprised that _"Fallout 2's secret time limit"_ wasn't on there, or something to that effect.
While Fallout 2 didn't officially have a time limit, unlike the first Fallout game, it did have an unofficial time limit of about thirteen in-game years. The chance of an average player spending enough time to reach the end of this time limit is extraordinarily low, and the limit was only implemented to prevent a variable overflow error rather than for actual game design purposes. Once the time limit is reached, the game abruptly cuts to a still image of a destroyed cityscape during a sunset, or perhaps an atomic bomb detonating if you want to be grim. There's only the sound of wind and really ominous music as big *_"THE END"_* text fades into view. You're then kicked back to the main menu with no additional prompts, menus, or messages. It's kind of surreal, and it probably freaked out a few people.
Strabge. I heard the shops d just stop refreshing their inventory
Actually it is probably a reference to Enclave fulfilling their plan. Fallout 2 shoulda had the proper time limit as well
That's badass. Might not work well with big open world games as it would force you to the main story path. I do like the concept though. Gives you a sense of urgency that says you can fail.
do you have a vid link or something i cant find it anywhere
EDIT: nvm found it
As in my comment I left this guy has no clue about what fallout is at all I've been playing fallout since fallout 1 and he doesn't mention fallout 1 he doesn't mention fallout 2 barely if he did it all he mentions fallout 3 and mostly fallout 4 and most of the stuff he's doing it's not even an iceberg he's dropping off a list this guy really sucks at what he's doing.
Mr. New Vegas being an AI is actually a good thing, because he's immortal and people will be able to listen to him for centuries to come
Also explains why you can’t find him anywhere
Great video! Some things I would've liked seen in the iceberg:
-The Master's backstory.
-Harold in BoS and Tactics
-The secret upgrades for the Highwayman in Fallout 2
-Psychic powers in the fallout series
-The origin of the NCR rangers' armor
-Connections between Fallout and Wasteland in general
That Easy Pete migration killed me.
Edit: Damn, didn’t expect this to blow up.
If you haven't watched it I highly reccomend, its some of the best fallout meme bullshit ever
That's Jerma for you.
Bastard!
@@BLIGHTROT666 *Bastard!* *Ba-* *Bastard!* *Look at 'em go!*
Bastard!
and so the algorithm pushed it
Thank you algorithm gods
@@SinisterHeart The UA-cam algorithm has made a connect between your Fallout videos and the Fallout fans, so any Fallout videos you make in the future will likely be recommended to them. The algorithm is trying to typecast you. lol
"And so the heart was recommended to many a fallout fan, some say by his understanding of how UA-cam works, some say by pure luck.
one thing is for sure it led him to find a fambase, and so he moved on with his videos making a name for himself but it left one question.
will he become a UA-camr loved by all or will fame get to him and turn him down a path of controversy nobody truly knows.
Because the algorithm... The algorithm never changes"
Yayayaya
The fallout community is toxic
new vegas walking corpses refers to the fact that if you save the second after you killed someone, and then load the save, they will still be alive - however, gibbed into a vague human form, and unable to be spoken to.
The error has been mentioned a few times. I'll make sure to include a correction in my follow-up video!
The New Vegas Walking Corpse is actually a reference to Fallout 76, which is a literal walking corpse.
@@vulpes4758 yeah, surprised nobody figured that out yet
The Elijah's head exploit is absolutely genius.
"The Point of Dead Money is to let go!"
"Yeah! Let go of poverty, Watch this!!!"
“You’re nobody until somebody loves you, that somebody is me, I love” Mr. NV. The greatest chad
I like the fallout stuff man, I even learned some stuff in this video that I didn’t know before and I thought I knew everything
I learned quite a bit as well while making this! Glad you enjoyed!
Same here, played them all multiple times. Lol
@Certified Femboy There is a dead, baby interloper that was added in the wastelanders update as well, dunno if you heard of that one. it's found in a hidden room in The Deep.
I fully believe that Sarah Lyons of The Brotherhood of Steel was assassinated by her own people and the Lone Wanderer got framed by them. That’s why BoS in FO4 barely mention him/her at all.
I also have the same theory, and also to connect the TTW mod to all of these, the Lone Wanderer fled the Capital Wasteland and headed West, to NCR and New Vegas.
Tbf, the Capital Wasteland brotherhood was completely cut off from the west coast brotherhood, it's possible that once Maxon became the elder he banished them or something, after all, Maxon got the outcasts to join back up after they left due to Lyons' decisions.
@@HomeCookinMTG Unless I'm reading your comment wrong, Maxon in Fallout 4 is already part of the east coast crew and appears in Fallout 3. I don't remember if they say when Maxon moved from the west to east coast, but I assume it had to be at the same time as the Lyons. Fallout 4 says explicitly that after Elder Lyons passed away and Sarah was killed, that Maxon was able to unify the Outcasts and the Brotherhood proper. I do think Sarah was betrayed as the report of her dying in combat seems so detail-less. I imagine Maxon maybe saw the Lyons as weak. Though it was implied he had a crush on Sarah in Fallout 3 I believe.
@@TheDanteEX i’ll put your theory to rest.
Bethesda’s writer(s) suck. They can’t write anything and often forget stories and lore that they themselves made/borrowed from.sarah lyons probably literally did just die off screen because they needed the brotherhood in fallout 4 because, for whatever, reason they couldn’t write a story without them.
@@thebigenchilada678 that's not the point though. fuck Bethesda, forget Bethesda, whatever. the idea behind these headcanons is interpreting whatever info is given in new ways, even if the reality is bad writing
Dead money: nooooo you can't just find a work around to taking all gold bars, you're missing the point of my theme!
Courier: 🎶I got barrrs that jingle, jangle, jingle🎶
I got the I think easy radio mod so I can just walk to the door edit hopefully cause i didn't get there yet BUT I WILL DO A OTHER EDIT ONCE I DO
🎶 jingle jangle 🎶
"Greed... greed never changes"
I mean I just played to my who my character was so *shroog*
I mean, if you really want to have a game breaking amount of money, you can just cheat it at the beginning of the game.
I always thought the big footprint in old Fallout was an easter egg reference to Godzilla, the huge monster born by nuclear weapons...
The walking corpses are actually pertaining to an early glitch in FNV. Essentially, you could turn someone into a fine red mist with some bones and organs left in the mix and sometimes they would just stand up and act normally.
You know, a repeated theme in HP Lovecraft's work is humans shouldn't learn too much.
"The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age. ” H.P. Lovecraft
In Fallout, we have seen Lovecraft-style entities, yet none of them destroyed the world. "The sciences" are what we used to make the bombs and was our downfall even though all the other Lovecraft entities are still trying to kill us. So that is one interpretation of how Fallout connects to these themes.
Lovecraft's cat
@@ferntheyoutuber9960 I know he is racist, though that doesn't stop the themes from connecting.
@@rolay7730
Nah it makes his themes more relevant
@@ferntheyoutuber9960 Chad, he had a nice cat.
People crying about Lovecraft having old ideas of race when he literally lived in the times where those ideas were prevalent are probably the dumbest people alive.
"New Vegas walking corpses" might be in reference to the fact corpses will literally start walking sometimes. If a corpse is intact, the game will sometimes re-animate dead NPCs (The "primm is off limits" guy and the Strip NCR troopers will literally reanimate after a few in-game days, for example) However, this sometimes extends to NPCs that are MEANT to be dead, such as the burned corpses at Cazador Nest. I was fucking terrified when I had to fight off undead, charred corpses while trying to loot Chance's knife.
I know. The burned bodies charging me scared me half to death.
YEAH
I did get the burned corpse glitch when I fast traveled to the location to find Chance's tomb and was given the corpses hostile and I found it confusing and hilarious
That creepypasta of Three Dog is gonna stay with me.
???
@@nl6764 Hey buddy. You just blow in from stupid town?
@@jellybuttersammiches5160 what?
@@infanos3720 Sinister Heart covered the creepypasta in this video and for some reason they were confused. So I called them stupid
Yeah there is a lot of unexplained and vague “it’s not real” shit with that. If it wasn’t real they’d leave it up and wouldn’t ban it. Maybe the Devs were trying to tell about something they were aware of in a vague way to get through govt censors and now Fall Out 4 and 76 injected lots of shitty obvious myths like moth man or whatever to try and pretend it’s just some tradition. Fall Out 3 had heavy this hegemonic war shit is all fake and parodied both Chinese and American propaganda well. Also notice how China is the major news story for a possible WW3 scenario? I’d like to see someone flesh out those Morse code messages on an original Xbox to make sure it’s not patched with a cover up on an Xbox One. See for yourself, right?
I love how he tries hold his laughter when he read "Easy pete is Owyn Lyons".
35:00 the "walking corpses" is probably referring to the 2 NPC's called "burned body" in the tribal camp north of Goodsprings . They're normally found dead when you get there, but if you kill the Cazadors in the area and return later the "burned bodies" will be alive and attack you. I think this is because they are spawned in alive and are supposed to be killed by the Cazadors.
Aha, I had the same thing happen to me, but I thought it was just because I was mad level
Deserves more views bro I watched the whole thing
Thank you so much!
The poorly placed white text at 5:22 reads: "Due to missing packets, the dialogue cannot be heard during normal gameplay" in reference to the Montana Bunker dialogue in Fallout 3.
it happens to me to when i do school project,black border font should make it visible
I remember watching some American history doc in high school that was voiced by 3dog. Legend.
Really?
@@danielfigueredo5194 yeah it was super cool. I was in hs when 3 released
@@CircusFoxxo any idea what it was? Like what is was about or what it was called?
@@danielfigueredo5194 damn he never got back to you
@@danielfigueredo5194 just look up 3dogs voice actor then Google his name with history document after it.
38:58
"The Queen has died today. The World mourns as on days like these we are all Brits"
_Well that aged like fine wine, hasn't it ???_
The irony…..
Now we need a “a fallout iceberg” iceberg
Pretty hard to fuck up a figurehead death when we haven't invented immortality. Shame we won't see a ghoulified lizzie in fallout london
I actually really like the concept of fallout extreme, I've always wanted more to be explored outside of the u.s
This video is underated
Thank you!
Not Just goodsprings' cemetery is haunted, every single cemetery in Fallout NV has that same whispering sound effect, even in Big MT you can these voices in a small cemetery there. Anyway, any cemetery you go in this game...will you hear that.
It's true
@@walnutsandbeastiality866 bruh what is your name all about?
@@viktordickinson7844 What is YOUR surname name all about (syllable by syllable)? 😁
Mine is a long story, there was a bail bondsman called Fred Gordon Herbert in Pomona, California who got prank called all the time from 2009 to 2018 with all sorts of nonsense: they asked him to bail someone out from Walnut Jail (Diamond Bar Walnut Sheriff Substation) and other things
I also dabble in prank calling with his voice and quotes, but mainly I listen to these pranks (see my BAIL BONDSH II playlist)
@@walnutsandbeastiality866 Name goes hard
@@walnutsandbeastiality866 what’s the beastiality part all about tho?
I find it hard to believe the New Vegas Shock Harnesses are that deep on the iceberg for "walking corpses." There has to be a bug recorded somewhere where dead npcs somehow didn't want to stay dead.
Edit: Yeah, scrolling down the comments I see you were corrected about that bit of the video.
Man.. I remember the Number Station creepypasta. That legit freaked me out my first time hearing it. Classic.
In level 9, that entry on the cryptids is leaving out the terminal entries from FO76 West Tek location that suggest the cryptids are the result of early FEV strains
To bad you missed the one where deathclaw are originally ment to be a mix between wolfs and bagers but did not do it to the fact that they had a problem with the far animation.
Some things you really wonder why they are included as theories like the point of operation anchorage was that it was propaganda, it’s not even subtext it’s literally just the text
both your profile picture and username unsettle me
@@kynto ikr
I was a bit upset that it got harder to see the titles of each subject as we got deeper but then I realized ‘Oh wait, that’s the point.’
I absolutely did not expect to hear about jerma in this video, and was delightfully surprised
PSYCHOTIC streamer makes GUEST STAR APPEARANCE in a fallout ice berg video
Is that the sus guy??
It's ok, the themes of jingoism and militarism are already completely lost on 90% of the fanbase.
Literally- Typa people who go “I don’t want politics in my game”, can’t think critically for a second about the media they consume and what it means
@@thenachoandthecheeze Unironically stans Liberty Prime
Well, it's not like they're the most important theme about fallout at all, fallout 2 probably tried too push it too hard, as it was only present during fallout 1's intro and frankly I think it should have stayed not much beyond that level, I think I like it better in new vegas where it's somewhat moderate because I find the brutal wasteland aspect more interesting than the imperialism of the US, surprising right
@@Azoedud I don’t understand how the brutal wasteland could be more interesting than political discussion.
@@thenachoandthecheeze
Political themes are all well and good, but what the statement "I want no Politics in games" generally refers to is *contemporary* politics.
There is a *VAST* gulf of difference between making a point about jingoism or fanaticism (by having, say, Enclave Holdouts that desperately cling to their ideals) and making a faction in a game a thinly-veiled strawman of Trump Supporters (by, say, making said Enclave Holdouts rabid, violent xenophobes that wear red caps and scream "Make the Enclave Great Again").
Also, contemporary politics tend to leave a work inevitably dated, which is the last thing an artist should want.
At the same time, those that say "Politics belong in Games!" usually see no difference between Bioshock Infinite raising questions about Racism and Revolutions, or Metal Gear taking an Anti-War, "Beware the Military Industrial Complex" stance, and Family Guy having Peter beat the shit out of a caricature of a politician the writers don't like.
You have a nice voice, kinda reminds me of the “Down the rabbit Hole” guy
He has a name and It's frederik knudsen
@@bigphatdingus212
That's exactly the I would expect the Down The Rabbit Hole guy to have lmao
Yeah, he sounds exactly like Frank!
Wew, "200 endings" eh Toddler? Seems he was telling sweet little lies long before the Fallout of 76.
This is the first time I've seen someone refer to Todd Howard as Toddler, and frankly I'm here for it.
Do you not know how hard that would be to program
Ask any developer to make 200 endings it would be impossible
@@HerobrineMC-vg3pz People have down it before.
@@killernyancat8193 you don't know how long it would take to code,voice and make all those endings somewhat worth it
@@killernyancat8193 name one
"The brain, a talking rat from Fallout 2. Though, some dismiss it as an easter egg."
You have heard of animaniacs, right?
Animaniacs/Pinky and the Brain
One's a genius and one's insane
Best fallout iceberg I’ve seen, not just surface level trivia, I learned quite a lot from this one!
Respect for making this bro. Fallout is a sick series and I'm glad someone is covering this with how much stuff there is inside for the player to find and piece together in their mind
Juicehead did a video about the mysterious terminal Todd was referring to. the one that alludes to the PC being a Synth.
The "unfound Easter egg" is theorized to be a terminal entry that was not added till after the first DLC was released but it was in a non dlc zone. It suggests that the player in FO4 is actually a synth. some evidence used to support this is that the synth it was talking about could use vats without a pipboy and the PC can use vats before picking up the pipboy in vault 111
Homie really just stopped the video and read a creepy pasta.
I love how when Vault 69 is mentioned that soft little Michael Rosen "noice" sound effect is tossed in there, that made my day!
I was hoping Fallout Extreme was an energy drink
Fallout: Code Green
Nuka-Cola Extreme
"Many felt this broke continuity and presented issues with the established lore" soo uhh like pretty much everything else Bethesda has done.
Not sure why it would to begin with, another alien species oh no this ruins everything.
Original fallout series. Character encounters-
-The Tardis
-a Star Trek landing craft with bunch of dead red shirts
-a giant Godzilla footprint
-an obliterated pre-war whale corpse
-talking cows
-a magical cafe where you can speak to characters from previous games
-crashed alien ship with a picture of Elvis
-bridge keeper that plays out a Monty Python skit word for word
-etc
Bethesda (does anything.)
tHiS iS iNcOnSiStEnT wItH tHe lOrE!!!
@@kgpspyguy Yes because easter eggs and lore retcons are comparable.
@@AKKK1182
Random encounters that require no special actions from the player to discover can hardly be called
"Easter Eggs."
What I'm saying, is that practically all of the writing in the original games amounted to little more then a structured conglomeration of memes and references.
Take a shot every time you encounter a reference to some other piece of media in the OG fallout series. Try it.
You will die instantly
@@kgpspyguy How is any of that relevant to bethesda retconning lore and creating fallacies in their own continuity?
I feel like the dinosaur foot print would be a reference to either Jurassic park 2 or 3 because both movies involved a scene where someone was or nearly was stepped on by a massive dinosaur but both include actual death from dino food just jp3 has a near death
I thought it was reference to godzilla because y'know giant mutated lizard due to radiation
Fallout 4's 5th faction is actually based on the theory that the gunners are paid by and motivated by an unknown 5th faction, they are being used to conquer and expand all over the wasteland. This would explain why their origins are so mysterious.
having a jerma reference half way into a fallout iceberg video was whiplash im not sure i'll ever recover from
I almost spat out my drink when he said 2ndjerma
This iceberg video trend is pretty entertaining and also a great way to find creators you didn’t know about.
Omg the creepy pasta actually foresaw the death of the Queen! 2014 was truly a sad year.
4:54 this is a reference to greek mythology. Patroklos was a close friend of Achilles, who died in the Trojan war.
Todd Howard's secret was probably a bugged entry that was fixed with the Far Harbor DLC.
The entry eludes to the Sole Survivor being a Synth. It is why the guy in Arcadia was questioning you about being a Synth, and why your character has some strange answers.
25:18
@SinisterHeart: "Vault 69..."
Michael Rosen: "N I C E"
Noice
"The hard part is letting go"
Nah, the hard part is doing whatever tf i want *laughs in courier*
Seeing that Jerma985 reference made me so happy
This has to be one of the best iceberg vids I’ve seen
Funny how Bethesda bug fixed the Cryolator bug for the reason of not having a powerful weapon too early, yet you can get a Fatman and mini-nukes within minutes of exiting vault 111.
i love how this is the 3rd fallout iceberg video i watched and basically every point i hear in this video is new to me. Great work this video finna blow up!
Dinosaur foot print? My good sir, that’s a Godzilla footprint.
"..to 441 alien blaster round"
>Alien drops 447 😂
That's it, videos ruined. I have to delete it now.
@@SinisterHeart but it's such a good video 😭
its a joke dumdum
or you are making a joke by acting like a child
also sorry if i was too mean
@@grroppen2140 it was definetly a joke 😂😂😂 it's called "playing along" dumdum.
The ghoul whale is actually referring to a conversation you can hear in bunker hill where a person talks about their father seeing a ghoul whale while fishing
vault tec starting the war is cannon now
Subtitles added!
thank you!
Wait, maybe none of the Lovecraftian abominations existed before the War. How? Simple: FEV. The Master was psychic. Fallout 1 lore, psychics exist and FEV helps. Now, let's say there's universes where he won. And kept growing. Eventually that might start doing real damage to space and time, because the only higher plane of existence for Dr. Grey is the Lovecraftian kind. The Master in a timeline where he won could have become the first Lovecraftian and altered history by doing so, which would explain lore inconsistencies.
Don't forget about the guys that died of radiation poisoning from a nuclear generator on Nirn on the island of Solsteim. The build was dwemer, but the I'll effects the men were suffering found in their notes are tied to radiation. Possibly a fallout reference
Isn’t there a random chance to find a brass thimble on them? Which is obviously supposed to mean brass casing?
What if Yokuda is Fallout’s Earth???? I mean probably not but still
You need to go back and re-read that lore. It wasent anything remotely due to radiation. It was the tonal manipulation the dwemer used, and caused them to go insane. I do also believe that was the only homosexual couple in elderscrolls canon. If you don't count my player character and kharjo ❤️
@@_b_moll no chance
@@woodslurker5368 good thing they are dead then
That one man in vault 69 is our well known, doctor, astronaut, construction worker, plumber.
Good job with the white text on the bright background.
Damn, just noticed how new this video is, I thought this had like 2 years. Very nice
The gold in Elijahs head one is genius.
46:58 my position on the mannequins is that it's just a tradition that people of the wastelands have developed as a way of telling stories or leaving their mark on a place
Its cool that vault tech starting the great war is pretty much confirmed now with the fallout show
The all might algorithm has shined upon you. 1 mill views with 18k subscribers. Noyice. Being solid content doesn't hurt either. Thanks for sharing.
You don't even need to store the gold on Elijah. Just sneak past him
The Great War was just an incidental skirmish on the periphery of the Ug-Qualtoth/Zetan Hyperwar.
I’ve had a minor theory that the Great War was initiated by the Zetans to wipe out the various cults on Earth before they can summon forth the Interloper and its kin.
@@____________838 wow, I really like that theory-
I could get lost in Fallout theories for hours I need to stoppp
@@____________838 That's been debhbked if I recall correctly. There were some stones written in the Zetan language that were partially translated state that thr Zetabs actually wanted to help humanity.
@@killernyancat8193 There are stones that have a language on them, but I wasn’t aware of any connection to the Zetans themselves.
As far as my personal theory, how was it debunked?
@@____________838 I stated it in my reply to you. The stones stated that the Zetabs wanted to help humanity, nit destroy it.
who else was turning their brightness up as he kept doing deeper in the iceberg
I love how as we go through the tiers, the tier in question becomes more and more dark until eventually you can't see it at all 😂
Mannnn after watching the show n this from 3 years ago. Time does fly by quickly
-Chapters-
0:00 Intro
0:56 Level 1
5:57 Level 2
11:23 Level 3
16:15 Level 4
20:27 Level 5
26:48 Level 6
30:00 Level 7
35:03 Level 8
46:43 Level 9
51:29 Level 10
54:17 Outro & Credits
The samurai in zeta mothership was the divergent point
I really like your style of videos. If you find the interest id love a series on cosmic horror in gaming. Not the obvious stuff like Bloodborne but some more obscure stuff. You made me wanna play Fallout just to find the interloper
Im surprised "the brotherhood killed/dispersed the entire city of rivet city to make the prydwyn" didnt show up, that was a pretty dark tidbit i heard, considering that rivet city was surrounded by super mutants who will jump at the opportunity to turn all the rivet city folk into muties, if they havent been turn to ash under a gattling laser.
Maxsons destroying the brotherhood.
I always assumed that the BoS under Maxson pacified the Capital Wasteland and destroyed Vault 87, thus ending the Super Mutant menace in DC.
@@vahlen5281 even if they did, which i personally doubt because of maxsons narrow-sightedness, they would have still dispersed people in a land known for slavers and raider gangs, because i know for a fact that the brotherhood wouldnt go after the pitt slavers, or the ones that will come in from outside the DC area, thatll leave everyone at risk of being taken advantage of since project purity will be abandoned when they leave to fight the institute.
Atleast if they left a contingency force behind to help keep project purity in the right hands, it would be good but i cant find anything about them doing it sadly.
I genuinely wanna like the brotherhood but maxsons become such a megalomaniac, he wouldve killed danse for being a synth when maxson himself is made up of cybernetics after that failure of a deathclaw fight.
@@notjimpickens7928 That is actually the first time I heard Maxson getting special treatment after the battle with the Deathclaw, as far as I am aware, the game itself does only state he got the scar on his cheek or am I mistaken?
With regards to DC, from what we can piece together from ingame lore as well as interviews, the general idea of the writers was that the BoS turned the capital wasteland into some sort of "Ordensstaat", inspired by territories hold by german knightly orders during medieval times or the Crusader states. That concept was not really fleshed out though since they cut major stuff regarding the BoS story line from the game.
@@vahlen5281 really? Thats pretty interesting, im just hoping all the work done to make project purity happen wasnt discarded, since the enclaves still out there and will most likely make another attempt at retaking the capitol in the future.
However, ive been worried about the brotherhood starting a war with the minutemen,
since they go after people who have large amounts of tech, and you can make full on gattling gun factories with all the DLCs as well as vaults and armored buildings, i imagine if you did all this, that might cause the brotherhood to attack.
What do you think will happen in the future? With all things considered
I'd guessed that over time the Brotherhood would have gained a good name from helping with project purity and with all the free water I would imagine that most towns and scavengers would be better off and therefore more efficient fighters leaving DC slightly safer, meaning the Brotherhood could regain its strength and manage the technology gained from enclave war, I wonder what happened to the exiles in DC?
"Fallout, a franchise...with 6 main videogame entries, 3 spinoff titles, 4 board games,"
Me: And one Partridge in a pear tree.
The FN walking corpses one is actually not about the trauma harnesses, it’s about a glitch that caused the game to believe a corpse that had been blown to pieces was alive and reset its pieces to their original positions. Meaning you would see the gibbed pieces reform into a bloody and very creepy body and you could even talk briefly to a few of them.
In dead money there was also a place where you could exit early and run into a certain spot in a force field and pop outside finishing the mission with all the gold.
meh, That Gun is a direct reference to the gun used by Deckard in BladeRunner.
I remember telling friends to dial that vault tec number back in High School and it was indeed, for them at least, a phone sex line lololol good times.
I'm loving your videos! It's criminal you don't have more subs!
I'm glad you're enjoying them!
I'm writing this comment while watching level 4 and it already feels soo mysterious and interesting ! Outstanding content,pls make more in future !