Unreal 4 - Wwise - Project Acoustics - Gun Rooms

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  • Опубліковано 5 чер 2019
  • Please use headphones.
    I created a series of different size rooms, with different material properties and varying geometry. I did this to challenge my technical sound design abilities and further test the Project Acoustic audio engine and Wwise.
    City Room - Concrete - 00:04
    Hangar Room - Metal - 04:10
    Water Room - Water - 06:46
    Dining Room - Wood - 08:33
    Construction Room - Brick - 10:35
    It is made with Unreal 4.21 and Wwise 2018.1.7
    Workbench
    skfb.ly/6H8oX
    Bossa Music
    www.bensound.com/royalty-free...
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КОМЕНТАРІ • 4

  • @tales9476
    @tales9476 4 роки тому +1

    This is some really neat stuff.

  • @InfinityFishing
    @InfinityFishing 3 роки тому

    hello roy are you a microsoft project acoustics engineer ? the 3d audio between ps5 and xbox will be interesting.

    • @SoundGuyRoy
      @SoundGuyRoy  3 роки тому

      Hi Infinity, I am not. I worked with Microsoft engineers on the Acoustics engine when I was making these videos. I agree, the PS5 and Xbox are taking huge strides in the 3D audio space! I can't wait to hear what gets made with all the new software that is being used!