DEEP Tower Defense Auto Battler Hybrid! | Let's Try: Tiny Tactics
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- Опубліковано 29 вер 2024
- Get Tiny Tactics:
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Tiny Tactics is a Tower Defense game with a heavy focus on mazing, with mechanics inspired by the Auto Chess genre.
The Let's Try series is a way to preview / review games in order to get my first impressions through the first moments of gameplay.
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We need a series
I'm always up for a good tower defense game; would love to see more of this on the channel!
i was tryna think of some bread and butter comps but its kinda hard like if someone needs 9 units that eats up alot of space unless the level ups count towards the unit count (which i dont think it does) its kinda hard to get like 9 brawlers up ect
LOL @ Retro selling his sniper without noticing. There definitely needs to be a confirmation or other way to know what you're selling.
I also feel like it would be nice to be able to click the unit type in the list and have it highlight all units of that type.
Looks interesting, but I don't like how the background's so visually crowded when the actual playing field takes only half of the screen.
I feel like the grid size to unit size ratio should be increased a bit.
I can agree with that, solid all around enough for me to look past it, but visual clarity is the game's biggest issue
I bought the game, and after an hour of play I Believe I had seen it all. One of the things that bothered me enough was the overcrowded part. Game got refunded sadly
Dupes were a definite problem - they need to increase visual clarity or include a mechanism to make that more noticeable.
I like the idea of this game but visual clutter is a bit high
Dear DEV,
The pathing arrows are nice, but likely invisible to color-deficient players (about 8% of men). Consider a higher contrast option in the settings to address the enemy pathing display. Also, there are a lot of Greens and Browns which blend together for those with red-green deficiency.
Consider using more color to differentiate units. Alternately, consider enabling an option for some kind of color mask to indicate class combination. The new Halo game does this for the enemy team in glowing red.
16:39 You sold your Divine Archer and lost getting a lvl 2
Yet another game you make me go buy so I can play instead of watching the video.... :) Thanks and keep up the good work.
I'd love to see a Series on this game. Especially as the Dev continues to update the game.
I've been loving this game, I needed another broken banners type game
19:30 wait, why should brawlers be end units? wouldnt it make sense to all put them in the front to 'thin the herd'? razors at the end make sense though, to kill off high health targets.
I'm trying to figure out why the sniper is unnecessarily thicc.🤨😏
i like an affliction and devoted combo baphomet is really powerful and the dragon too
Oh my God, it’s so good. Damn you for making me buy this Reto!
There is so much tension between making the path long for long path reasons
and making the pass short for more units reason
This looks like a fun game. Thanks for finding it. I bought because of your demo.
wander the destroyer of wallets was the one that sold me on this one, but yea, its pretty fun
This game looks awesome, hoping to see more of it
Hit it with the Series button.
Love to see more
Spartans are Bronze Age and knights are midevil, correct? That’s the difference, like 1000 years
Try Dicey Elementallist
Saying that he needs a knight when he's had knight on his bench for like 10 turns is making me go insane
Visual clarity issue, don't get so angry
Don't tell me how to feel, now I'm unsubscribed
Game looks great, thanks Retro