Love how he gave the ox bone attack, then replaced it with garlic armor then replaced it with bone attack again while gaining melon armor removes the other effects anyway, nice he noticed it replaces tho.
For anyone curious, the other set of animals does give you a different selection of animals to choose from when playing, the two packs each have animals that are unique to it so you won't get them unless you choose that specific pack, (I only played the game on my phone and the second animal pack costs 5 dollars there, not sure if it's the same for Steam).
Unsure if this gets clarified in the video, but give/gain just depends on whether the animal is giving it to another, or gaining it for itself. As for whether the stats are permanent or temporary, this generally depends on whether it takes place mid fight or in shop (shop gains being permanent), so unless otherwise stated, end turn effects will be permanent, but faint/hurt/attack/etc. effects will be temorary. This is most apparent with the dog - where it gains health or attack permanently when a new animal is bought, but temporarily when one is summoned mid-fight.
Maybe aiding your confusion, with most auto-battlers the rule is as follows: Any stats gained during the buy phase are permanent (unless specifically stated as on cupcake) any stats gained during a fight are temporary unless stated otherwise (usually indicated by having "permanently" in its effect somewhere). That being said, I have never played this game and could be completely wrong. Give/Gain seems to me like it only indicates the target (itself or something else)
I'd say a good counter for your tiger getting killed would of been that mushroom so you could of squeezed out at least one more turn before death cause that's all that matter in the fight was one turn
I find it hilarious that after his big long thing of not buying the mushroom he immediately loses a fight he coulda won if he just gave it to the tiger
I think this is a nifty little game and it's so easy to pick up and play. I hope they develop it further. It has plenty of potential and I really like what it offers already
The dlc is a different set of animals it removes and keeps some from the other set but adds a few new ones. The free to play one is more token focused builds where the paid dlc is more Stat scaling builds. I personally think the dlc is worse than the free to play set with the dlc its hard to survive early game but if you do your end game scales way harder. Another thing to note with this game is minions cap at 50/50 in stats which is kinda lame but also makes that dlc worse
Love how he gave the ox bone attack, then replaced it with garlic armor then replaced it with bone attack again while gaining melon armor removes the other effects anyway, nice he noticed it replaces tho.
Tiger behind the whale actually did work. When the whale died it summoned 2 roosters.
Noticed the same thing, but it is kinda a nonbo just because of the 5 animal limit.
For anyone curious, the other set of animals does give you a different selection of animals to choose from when playing, the two packs each have animals that are unique to it so you won't get them unless you choose that specific pack, (I only played the game on my phone and the second animal pack costs 5 dollars there, not sure if it's the same for Steam).
Same for steam $5
Unsure if this gets clarified in the video, but give/gain just depends on whether the animal is giving it to another, or gaining it for itself. As for whether the stats are permanent or temporary, this generally depends on whether it takes place mid fight or in shop (shop gains being permanent), so unless otherwise stated, end turn effects will be permanent, but faint/hurt/attack/etc. effects will be temorary. This is most apparent with the dog - where it gains health or attack permanently when a new animal is bought, but temporarily when one is summoned mid-fight.
Maybe aiding your confusion, with most auto-battlers the rule is as follows: Any stats gained during the buy phase are permanent (unless specifically stated as on cupcake) any stats gained during a fight are temporary unless stated otherwise (usually indicated by having "permanently" in its effect somewhere). That being said, I have never played this game and could be completely wrong.
Give/Gain seems to me like it only indicates the target (itself or something else)
This is how I basically understood it too
The horse gives attack when you buy/summon in between fights, but it's only for the next fight.
Idk about dragon tho
I'd say a good counter for your tiger getting killed would of been that mushroom so you could of squeezed out at least one more turn before death cause that's all that matter in the fight was one turn
I find it hilarious that after his big long thing of not buying the mushroom he immediately loses a fight he coulda won if he just gave it to the tiger
I love seeing more coverage of this game. I've been playing it on ajd off for months but I have never beat it myself. Super fun and very entry level
I found garlic hippo to be very solid build, if you get one early enough to buff it with food youre unstoppable...
I think this is a nifty little game and it's so easy to pick up and play. I hope they develop it further. It has plenty of potential and I really like what it offers already
This was enjoyable *letting you know Spooder wants more of this*
Somehow it feels way worse when you sell the dog than any other animal
Just subbed!
Also I played this on mobile once but it crashed
lol, i have seen this game on Opera GX's gaming news tab, it was not too interesting for me until now XD
Saw the thumpnail, decided to play the game before i saw this video.
Good game! Few hours of fun (10 stars is difficult, but i got once,)
This game is so damn addicting, I can't stop but I also can't win! I play on my phone
Love the game and still anxious to the next episode of Card Survival!
yeah Im very interested in card survival
Are you going to play this again. Very great video!
That mushroom seems interesting
This coming to iOS or Xbox?
This game is POG!!
Why not give Storybook Brawl a go?
I did a video on it and it didn't perform very well. I've played like 60hrs of it though.
The dlc is a different set of animals it removes and keeps some from the other set but adds a few new ones. The free to play one is more token focused builds where the paid dlc is more Stat scaling builds. I personally think the dlc is worse than the free to play set with the dlc its hard to survive early game but if you do your end game scales way harder. Another thing to note with this game is minions cap at 50/50 in stats which is kinda lame but also makes that dlc worse
I've gone no farther into the video, but I really resonate with #SWNAM. I hope it continues to pay off.
Do more plz
This is just hearthstone battlegrounds?
its a auto-chess type, hsbg is just one example of that. Furthermore, there are some large differences between.
@@derekwarren5679 yeah true but most mechanics are the exact same
play bad north PWEASE
Moar plz
Did not think that this would be interesting, kinda hate how good it looks