Help me reach 100k subscribers! If you know others that like this sort of content (comparisons, animations etc.), sharing with them helps a lot! Check out my playlist with Game Finishers & Takedown Animations, will be adding much more: ua-cam.com/play/PLHIRd7nyZ1j1sWy6BW_CyuC36PsQwryCY.html
Just uploaded the Far Cry 6 takedowns! DLC takedowns will be in the next vid, had to split them hoping to avoid the vid getting restricted again because they are too extreme
Decided to release Syndicate's takedowns grouped per weapon to see how that goes, also because if I missed one people can tell me and I can then add it to one big complete video with all takedowns in the end, instead of re-uploading a big 40 minute complete video each time.
Seriously dude, your patience, organization and quality must be highlighted, tremendous job as always. And about the kills, Jacob and Evie may be two of the most sadistic assassins, despite too much cartoonish, the animations seems more like they're torturing than anything else XD
In case you don't know, there are unique train assassination animations when you do them near the links that is separating the coaches. I think it's one of the few neat details in the game.
@@GameCompareCentral There is also an execution on the train with the hidden blade with an assassination from above, Jacob kills him and throws him down the train tracks.
@@GameCompareCentral No, it's the assassination you have to do near the links of the train. Best example is demonstrated here ua-cam.com/video/fw5lxXaD0pc/v-deo.html at 25:21. There are various different animations depends on whether you air assassinate, normal assassinate them while they turn their back or face toward you. If you have the time, give it a try. These animations are pretty neat.
I have some ideas that hopefully you can try next or somewhere in the future! 1. Farcry 6 takedowns 2. Deathloop takedowns 3. Some dishonored takedowns 4. Dying light 2 takedowns (it has takedowns animations, trust me!) 5. Whatever ac games takedown animations you haven't tried yet 6. The last of us 1 and 2 7. And since you done some comparison animations like healing or takedowns or whatever, what about some jumpscare animations or death animations or something like that!
Thanks for the suggestions, I’ve already bought the dishonoured series,Last of us, and Dying Light 1-2, and started on FC6 takedowns! Will eventually get to Deathloop too.
I need to tell you a simple way to trigger execution. Get the character into the fight club and start the game. Between rounds. That is, after a complete round, the next round has not yet started. Press the bound "item list" key. You can select equipment such as finger tiger.
Thanks for this. I hated how frustrating it was to trigger multi-kill animations despite staggered enemies. Rogue also has limited multi-kill opportunities but any chance you could make a video on that
U need to do it in an open space enough for the animation of the multikill. If the certain space only allow for-lets say-double kills only, then it will trigger double kill animation although you have already incapacitated more than 2 enemies.
Origin is awesome game, love the simplicity and stealth and npc are not as braindead nor broken as the other two recents AC . Plus Oddyseyy start with the big confusion "hey, everyone can decide their choice of canon in story" later, Kassandra is canon.
The franchise isn't "ruined" my guy if it were people wouldn't still be buying it and they wouldn't still have positive reviews also the whole reason they changed it was because y'all were complaining about how "they all felt the same"
I feel like the cane sword is the best weapon in gaming history because basically it's a sword it's a cane and it's kind of a scythe so cool sadly paralegal in a lot of states because I definitely would only one not for self-defense just to only and I think that cool
I'm always down for over the top but these feel forced in the fights. AC3 did great meshing in swift fancy finishers that flowed well with the combat. Only time it was interrupted was when you managed to get the double takedowns but they were so rare it was like a treat to see every now and then.
Buddy the whole reason they changed it was because y'all were complaining that the games were getting to stale also the new games didn't "take AC in the worst direction ever" your being overdramatic.
Wish we could flex and play with the cane, of at least draw em as a weapon without in Combat. The design is so cool, but it lacks animation to express the elements of it utility and design. The way it telescopic to extand as a cane, the knife that can switch to 3 blades, and also can be a flail with slight extended chain.
A lot of these finisher moves aren’t quick or practical at all. It almost seems like these two assassins are just straight up torturing their enemies before dealing the final blow.
Well in Jack ripper DLC, Evie speak that fear is everything. The way jack uses fear, is the same as the way Jacob and Evie uses. Although in Jack ripper dlc, they were mostly using inducing fear gas to enhance more fear without actually doing lethal kill to fear. So in conclusion this combat is supposed to frightened their enemies. -But we never see enemies running like older game-
This game was good the fighting was weird to me but I liked it just the mission sucks so badly the missions were the worst part of this game because there was so many missions where you had to get a certain person or chase someone down without killing them and I always would mess it up because you would get spotted sometimes and then have to fight them or you would get shot and die or you would do these missions fight people and then mess it up because the person that you were trying to get ran off so yeah it was good game just the missions were bad
watching this compared to the upcoming Mirage release really shows how lazy the new games are. Sure, Syndicate's combat is rather over-indulgent and goofy...but it was clear there was far more effort put into than the stupid rpg style sword sponges they have now.
True they could've done more for the combat I believe focusing more on stealth and actual "Assassin" gameplay was the better choice nonetheless. I respect ac Mirage for doing that instead. I really believe Unity-Syndicate was going somewhere with its combat It wasn't too easy like the older games. (At least unity was before you level up too much) I like how you have to set up the chain kills unlike the instakill we got from AC brotherhood
I played this game for like 100 hours and got the Platinum Trophy and I never once used Jacob Frye cause, let's face it, Evie was the TRUE main character and Jacob should have been relegated to an NPC ally. Anyway, it's SUPER weird seeing him action like this, lol
Help me reach 100k subscribers!
If you know others that like this sort of content (comparisons, animations etc.), sharing with them helps a lot!
Check out my playlist with Game Finishers & Takedown Animations, will be adding much more:
ua-cam.com/play/PLHIRd7nyZ1j1sWy6BW_CyuC36PsQwryCY.html
Oh good my mistake
Can’t wait to see more of the animations
Do far cry 6 all takedowns and stealth weapons
will do
Are u using on PC? If so.. adding bit mod outfit will spice up the video. I really enjoy your valhalla takedown
Just uploaded the Far Cry 6 takedowns! DLC takedowns will be in the next vid, had to split them hoping to avoid the vid getting restricted again because they are too extreme
Decided to release Syndicate's takedowns grouped per weapon to see how that goes, also because if I missed one people can tell me and I can then add it to one big complete video with all takedowns in the end, instead of re-uploading a big 40 minute complete video each time.
I love how differently the Frye twins utilize the cane sword. Jacob is more brutal, blunt, gutting, and Evie is more agile and precise
Evie: swats knife like a bat and buries staff part in some poor lady's groin.
Jacob: slices a guy's throat, ducks under a swing.
I think it's the other way around...
I think they're both very brutal
The last actual AC game before it tried to morb into a more traditional RPG series
morb
It's morbin' time
@@puzzle_girl47 took the words right out of my mouth
And y’all were complaining about these games
Morbin time
Seriously dude, your patience, organization and quality must be highlighted, tremendous job as always. And about the kills, Jacob and Evie may be two of the most sadistic assassins, despite too much cartoonish, the animations seems more like they're torturing than anything else XD
And spending way too much energy. And I thought the Kenway longer kills took their time…. This game takes the whole bakery of taking its time!
2:36 The rag doll physics in AC games never get old.
In case you don't know, there are unique train assassination animations when you do them near the links that is separating the coaches. I think it's one of the few neat details in the game.
Are these the one's where he grabs the enemy and kicks them off the ledge?
@@GameCompareCentral There is also an execution on the train with the hidden blade with an assassination from above, Jacob kills him and throws him down the train tracks.
@@GameCompareCentral No, it's the assassination you have to do near the links of the train. Best example is demonstrated here ua-cam.com/video/fw5lxXaD0pc/v-deo.html at 25:21. There are various different animations depends on whether you air assassinate, normal assassinate them while they turn their back or face toward you. If you have the time, give it a try. These animations are pretty neat.
thanks for letting me know
@@randomanimebslord536 That's what I mean, thanks mate🙂
Thanks for all your effort! I appreciate you using bright colored cane so that we can see it in action clearly.
Yk I used to hate syndicate, but going back to it after playing Valhalla, odyssey and mirage syndicate feels like a breath of fresh air
If he does a compilation of various animations for The Last of Us Part II… Hats off to you, Sir…
Its on my list.
I have some ideas that hopefully you can try next or somewhere in the future!
1. Farcry 6 takedowns
2. Deathloop takedowns
3. Some dishonored takedowns
4. Dying light 2 takedowns (it has takedowns animations, trust me!)
5. Whatever ac games takedown animations you haven't tried yet
6. The last of us 1 and 2
7. And since you done some comparison animations like healing or takedowns or whatever, what about some jumpscare animations or death animations or something like that!
Thanks for the suggestions, I’ve already bought the dishonoured series,Last of us, and Dying Light 1-2, and started on FC6 takedowns! Will eventually get to Deathloop too.
I loved using the Cane Sword when I was playing this amazing Game
Verdade
I need to tell you a simple way to trigger execution. Get the character into the fight club and start the game. Between rounds. That is, after a complete round, the next round has not yet started. Press the bound "item list" key. You can select equipment such as finger tiger.
Thanks so much love your channel so underated
Been looking for these quite a while now, thanks for the upload
No kill like overkill yes, but damn some of those wall animations were unnecessarily brutal.
As much as i liked this AC, i still feel some of the kill Animations were just over the top
Dynamic environmental finishers were probably the best decision they ever made
It might be time to revisit this game
Thanks for the upload. You're the go-to guy for takedown animations.
Thanks for this. I hated how frustrating it was to trigger multi-kill animations despite staggered enemies.
Rogue also has limited multi-kill opportunities but any chance you could make a video on that
U need to do it in an open space enough for the animation of the multikill. If the certain space only allow for-lets say-double kills only, then it will trigger double kill animation although you have already incapacitated more than 2 enemies.
This one is always Ubisoft's great masterpiece 👑💯.....
POV you asked for a ciggy and a light in London
Is anyone gonna talk about how these two can throw people around like soft balls?
This game deserves more love
Good job nice video!!
I missed the premiere good anyway excellent video
i did nor realize the amount of detail put into the combat in this game
I see. That's because the video needs to be audited.
Hmm, you'd think that the sword part of the cane sword would be the part primarily used as a weapon in combat, but guess not.
the peak of AC, by the time Origins was released, it went downhill to the endless pit
Origin is awesome game, love the simplicity and stealth and npc are not as braindead nor broken as the other two recents AC . Plus Oddyseyy start with the big confusion "hey, everyone can decide their choice of canon in story" later, Kassandra is canon.
5:31 Jacob was epic kill when he kill 2 guard he take back the sword with fly it
Everyone: so many ac games!
Me: you mean 1, ezio trilogy, 3? Thats only 5
This game is an example of different being a good thing. Rather than focusing on telling a good story, Syndicate focuses on fun and comedy.
After that, Ubisoft ruined AC franchise by changing the combat system, adding RPG elements & godlike powers.
The franchise isn't "ruined" my guy if it were people wouldn't still be buying it and they wouldn't still have positive reviews also the whole reason they changed it was because y'all were complaining about how "they all felt the same"
I feel like the cane sword is the best weapon in gaming history because basically it's a sword it's a cane and it's kind of a scythe so cool sadly paralegal in a lot of states because I definitely would only one not for self-defense just to only and I think that cool
Once you finish with these it’d be cool to see Brotherhood animations
Can you imagine being one of the npcs just going about your day and suddenly spotting a guard being absolutely torn up by a lady or man in a hat ?😂
normally people would said frye twins never had twin blade, yet another video prove them wrong
I'm always down for over the top but these feel forced in the fights. AC3 did great meshing in swift fancy finishers that flowed well with the combat. Only time it was interrupted was when you managed to get the double takedowns but they were so rare it was like a treat to see every now and then.
Its more rarer in AC4
If you look at the blue part of the cane (idk what its called never played its downloading rn) you can see Jacob's got some STYLE
I always forget how brutal Syndicate is, goddam XD
its crazy how ac 3 and 4 have way way more animations
Syndicate has more, the ones shown in this video are only from the cane-sword, I’ll also upload the rest, there are hundreds.
damn this looks great, this has to be PC, what was the graphics card? I'm getting a steam deck and am definitely going to enjoy syndicate on there.
U get ur steam deck yet?
Love finisher❤
Would love to see more blood in it
Love the game
Looks brutal, but wailing on enemies like that is as dumb as it is unnecessary
Can't believe Origins, Odyssey and Valhalla took AC in the worst direction ever. Syndicate was the last real AC game.
Buddy the whole reason they changed it was because y'all were complaining that the games were getting to stale also the new games didn't "take AC in the worst direction ever" your being overdramatic.
Càn you do assassins creed rogue takedowns
will do
I feel like some of these take way too long.
Can you do spec ops the line, army of two,army of two 40th day, and army of two devils cartel takedowns
I’ll have a look
Wish we could flex and play with the cane, of at least draw em as a weapon without in Combat. The design is so cool, but it lacks animation to express the elements of it utility and design. The way it telescopic to extand as a cane, the knife that can switch to 3 blades, and also can be a flail with slight extended chain.
A lot of these finisher moves aren’t quick or practical at all. It almost seems like these two assassins are just straight up torturing their enemies before dealing the final blow.
you're right. some of those moves are just out right torture! seems unneccessary
Well in Jack ripper DLC, Evie speak that fear is everything. The way jack uses fear, is the same as the way Jacob and Evie uses. Although in Jack ripper dlc, they were mostly using inducing fear gas to enhance more fear without actually doing lethal kill to fear. So in conclusion this combat is supposed to frightened their enemies. -But we never see enemies running like older game-
Okay I really love the cane sword idea but I think the flip out scythe blade is a little excessive
I'm curious if you would like to publish the video to Bilibili.
Already have, it sometimes takes some time to show.
@@GameCompareCentral
@@GameCompareCentral I see. That's because the video needs to be audited.
I know it's for times sake but the animations look cooler at 0.5x speed
Hot take but the parkour in this game felt so restrictive I couldn't after a while
Hey please tell me how did you disable the outline around characters??? Please reply.
Have you thought about animations from Batman: Arkham series?
Yeah, its on my list
Haha cane go brrr
No blood or gore?
Old people: “This generation has no respect for women!”
Same dudes in the 50s when their wives’ food is cold: 1:58
Average London experience
Didn’t like the combat system in this game but the executions were cool as fuck
Me gusta como asesina ya chido el video 10/10
This is Bartisu ?
overpowering finishers
Combat in this game is so cartoonishly fast
2:40 Nya
Kukri & Brass Knuckles?
the lack of blood is disturbing
The last ac game 😞
Can you do subnautica all weapons and items
I’ll have a look, if they’re cool I’ll do it.
@@GameCompareCentral so?
Why do they all just stand still and wait to die
1:52
That’s…not anatomically possible… 😆
Why does each kill take like 50 minutes?……..
All of these animations look like theyre in x2 speed. Syndicate is weird
This game was good the fighting was weird to me but I liked it just the mission sucks so badly the missions were the worst part of this game because there was so many missions where you had to get a certain person or chase someone down without killing them and I always would mess it up because you would get spotted sometimes and then have to fight them or you would get shot and die or you would do these missions fight people and then mess it up because the person that you were trying to get ran off so yeah it was good game just the missions were bad
Merhaba duvara tırmanma bir türlü çalışmıyor neden olabilir ?
The fight animation looks too fast
Does anyone know why in the fleet missions I get many numbers like 14288:10:09? What's up
Why does it looks like it's suffering Rockstar syndrome? The animations feels too fast and unnatural? Almost like it's on 2x
Because it is too fast and unnatural.
Unity's speed was good enough IMO
👍
Black flag was still better
watching this compared to the upcoming Mirage release really shows how lazy the new games are. Sure, Syndicate's combat is rather over-indulgent and goofy...but it was clear there was far more effort put into than the stupid rpg style sword sponges they have now.
True they could've done more for the combat
I believe focusing more on stealth and actual "Assassin" gameplay was the better choice nonetheless.
I respect ac Mirage for doing that instead.
I really believe Unity-Syndicate was going somewhere with its combat
It wasn't too easy like the older games. (At least unity was before you level up too much)
I like how you have to set up the chain kills unlike the instakill we got from AC brotherhood
Sucks that I can only experience 70% of the animations though a video because of the shitty combat system.
The best combat system but unfortunately bad story !
yeah, I still hate this game's combat animations. Look just like some goofy comedy movie. How dissappointing.
Syndicate, the worst AC game with ironically the worst takedowns as well. What a shame
Odyssey is the worst
@@rafazeppeli8778 Syndicate,Origins and Odyssey are the worst in terms of gameplay and story. Syndicate has the worst takedowns, though
@@Besnada true words
@@Besnada have you seen Odysseus takedowns? Compared to syndicate, odyssey and origins have very basic kill animations
No
feminist gonna die from stroke watching this..
I played this game for like 100 hours and got the Platinum Trophy and I never once used Jacob Frye cause, let's face it, Evie was the TRUE main character and Jacob should have been relegated to an NPC ally. Anyway, it's SUPER weird seeing him action like this, lol
Honestly animations suck. Look a little cartoony