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Heavy Weapon Time! - Attachment Pack Update (Fallout 4 Mod)
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- Опубліковано 25 січ 2023
- Today we show off the new additions to the gatling laser and the minigun as part of the attachment pack.
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Streambeats by Harris Heller
#fallout4 #modding
gabaginga
10mm barrel.
Damage increase.
Lower penetration chance.
Gabaginga = they're a group
gabaginga moment
A sage observation.
Chinese be like:
I think a plasma conversion receiver for the gatling laser would be neat.
I'll second this suggestion!
Dear lord that would powerful, but the question Is whether It would be a better Idea to convert the Gatling Laser to a Plasma Caster Instead of a Gatling Plasma, since there doesn't seem to be a Plasma Caster In the game
@@TaurusTheCrazyBull u can modify a normal plasma rifle to be a caster if im right
I would also support anything that uses Fusion Cores and fires Plasma, be it faster low damage or slow high damage
The Ad Victorium mod, a BoS overhaul, somewhat does this to the Gatling Laser. Instead of just energy, it fires plasma lasers that do both physical and energy damage. Does the same for the laser rifle as well. It actually has 2 variants for the LR, one is the standard, and the other is an improved version for the Brotherhood only.
It may not be a popular opinion, but I actually really like the shiny attachments on the minigun. For me it makes it really nice and easy to see that the weapon has been blessed with parts from your mod making it look way cooler in game.
same, i see it as those parts would be shiny since you made them brand new lore wise
@Falcon_by_the_lake yeah serious perks like gun nut rank two
Respect your opinion and all, but I just can't deal with having one shiny side and one dirty side to the same piece of metal
Why would you only clean half of the gun?
@@eamonfitzmartin998 Fair call.
I think a gamma mod for the muzzle category on the minigun would be a pretty cool late game attachment for people who want to role play as a Child of atom.
For the minigun, there could be a 'light bayonet' made from the spiked muzzle of the DB shotgun or the large bayonet of the railway rifle
I have a few ideas of attachments
1: light bayonet (multiple spiked muzzles)
2: medium bayonet (enlarged railway rifle bayonet)
3: light shredder (multiple combat knives)
4: alternating heating (adds fiery damage the hotter barrel gets)
5: Coolant overhaul (decrease to fire rate and adds ice damage)
6: atoms gifted (adds a radiation dish to some of barrels along with tech things that a chance to shoot out a gamma ring)
7: a new barrel called the Sweaper (changes the ammo to shotgun shells)
@@jackmack4181 god, an explosive minigun is already op, can you imagine an explosive sweeper minigun?
@@dougk1315 kinda, the awesome mod maker The6thMessager made a mod that added the “Tomislov” from tf2 and it was a shotgun mini gun and that was scary
Why would you ever want a bayonet on a minigin
Would be cool if the Gatling Laser could get a receiver made of an institute laser rifle and give it the blue laser. Would be nice for an Institute playthrough :)
More efficient but less damage
*Finally!* Honestly Big Guns are second to Unarmed for how limited the Weapons are. So more attachments to make these Big Guns more unique is *_fantastic!_*
_No Flamer Attchments?_
What about having an integrated tesla coil in the muzzle section that produces lightning arcs while spun up for the minigun (even though it would make more sense on the gatling laser, but adds more variety)
Oh yea ima like dis !
I’m personally excited for the lever action as I have a modified one in real life. Here are some of my ideas for it:
- .38 and .44 re-chamber.
- Midwest Industries-esk barrel attachments (look up Midwest Industries Marlins on Google Images), could easily be rebranded as Westek Industries.
- New alloy and polymer stocks (Yes I know, “ReSoUrCe WaRs”)
Look up Ranger Point Precision Marlins also, they have some cool stuff.
Excitement keeps growing with these sneak peeks. This mod is going to be essential.
A couple ideas for minigun barrels would be a late game gauss barrel that rechambers it to use EC rounds, and a mid game buckshot barrel that uses shotgun shells but slows the fire rate massively
I think mini gun can have the .308 ammo chamber. also if you can check the mod 'faction reinforcement' that would be great. That is a cool one
With the 10mm barrel you could make a slow fire rate high damage option similar to the rotary Gatling gun from Fallout 76, that would be pretty cool
I’d love to see a suppressor for the Minigun, like the one recently shown off at Shotshow.
I really want to rock a Sneak Minigun build now 😂
Yes
I actually really like the shiny-ness of the barrels. The vanilla weapon felt way too dull. I think it would work great with the VWR retexture
Is there any chance you could add the laser sight to the minigun? Everything in this pack looks so good, you and pig are doing a great service to the fallout 4 weapons and I can't wait for this mod!
Don't worry, he said it's coming
I have a personal custom barrel for the minigun that I implemented and I think is a great addition, a short tri-barrel. It is craftable in early-game, only has like one point more of damage per shot than the regular barrel, and not the same range or any great per-shot recoil advantages, BUT the lower rate of fire makes it just so much more controllable, the cone of fire doesn't bloom as hard, you don't fire as many redundant shot at a target who has already died. So it's a lot more economical, so it's actually a great option for the early game, because it means you can actually keep using the weapon for a little bit after Concord if you saved a bit of ammo.
Heat shield is a good opportunity to add some AP/VATS bonuses.
cant wait for this mod to be finished bro, started playing FO4 again recently and using some of oyur vids to build up a modlist and this one looks amazing so far. Will most def be following this progress
As far as "Muzzle" attachments for the minigun, something that attaches more to the base of the barrels with some electronics/gas hoses that run to the munitions storage to add things like small amounts of enrgy/radiation/cryo damage by doing something to the ammo you load in before it is fired might fit
You’ve been killing it with these attachment pack updates! Overall, which weapon do you think was the most fun to work on, and which was the least?
You could easily place the heat shield into the muzzle category as it is just a muzzle attachment. And maybe make a couple different variations just for aesthetic purposes. You could also do variations of the shredder barrel so it's a cleaner design or a drill design. You could also do what you always love to do and make a couple wasteland raider jury-rigged designs. Where it's a bunch of scrap metal and signs welded together. But all in all great work man, can't wait to see what your designs on the lever action rifle will be!
muzzles spin
@@Pigness7 O...k, my other suggestions would still work though. Just not the heat shield one
Love those chunky shields on the minigun, amazing how just the shape can take me back to the good ol' days of ripping a turret off the stand in Halo 3 and going wild with it. Pair that with the tri barrel and we're really cooking.
Idea for muzzle attachment: Munition Heat Redirector
As the barrel heats up, the gun does increasing incindiary damage per shot, capping out at maybe 15-20 damage at max heat. This would probably take both Gun Nut 3 and Science! 3 to make
One thing I had an idea is something like the Assaultrons beam for the Gattling Laser. Just a straight beam that eats ammo, or the Half Life 1's Tau Cannon where it charges up for one big shot.
a couple ideas, the heat shield on minigun to increase time before overheating, fusion cell reciever for the gatling laser, a weaker version of the shredder for the minigun that's just a couple knives or something but available earlier than the standard shredder, Lorenzo's artifact focuser for the gatling laser, a gatling laser muzzle/barrels that make the laser be one continius beam instead of multiple seperate ones, a reciver for AEternus that makes it have reliable infinite ammo
an assaultron style laser for the gatling laser would be interesting, could make it kinda feel like ghostbusters
Nice, I've always wanted something to overhaul the vanilla weapons, impressive work ✌
I've finally got a gaming computer and gonna get back into playing fallout 4 again strictly because the videos you make on Mods. Your mods are also pretty dope. Love the shoulder fired m2 despite it being goofy as heck. Keep having fun and following your dreams man!
First of all: Is it really not possible for you guys to recreate the Gauss Minigun?
It could rechamber over the barrel section and i´ve wanted one sooooo bad since there are no really good mods for that.
The amount of awesome work you guys pour in this is just unbelieveble and i just can´t wait to check it out in depth when its time to release that bad boy!
1:07 "T-800 like that" 👍 that looks great!
As for the laser sight on the minigun, you could make different versions for different barrels. Such as a universal laser sight that cover most barrels, a tri barrel laser sight, etc
1 - For minigun muzzles, I suggest a steel shaft underneath the barrels, with a blade, or maybe just a sharpened/pointy end at the end, perhaps even a nifbash of the harpoon projectile. Coming out right at the junction between gun and ammo drum.
2 - Another mod would be adding an ammo backpack alongside the drum underneath the weapon, increasing the capacity before reload. Perhaps just a nifbash of the drum itself.
3 - Finally, how about a couple car batteries mod in the muzzle(?) section. Located behind the weapon or at the sides of the ammo drum, plus some wires, this eliminates the spin-up delay while adding significant weight. The components required literally includes two car batteries, some copper and adhesive.
(Edit) 4 - Would it be nard to have the laser sight for the minigun coming right from the center of the barrel assembly?
for the minigun, you should do a radium rifle style of irradiator for the rounds built into the barrel as a muzzle device or as a new barrel option. it'd be a very unique and versatile attachment and would look dope! in love with this mod so far and thank you for everything you bring to the fallout modding community! Been a big fan for years! keep up the great work :)
Thank God I love heavy weapons in fallout im so happy that the Minigun and Gatling laser are actually good now
This is awesome as always. I wouldn't be making mod recommendations if you hadn't asked:
IRL, miniguns only fire the top barrel during operation, so a fixed muzzle device in front of that top barrel could work. You could mount it on a post coming from down the center of the barrels so it looks properly fixed in place. Device options could include a magnetic ring accelerator using Gauss or Tesla rifle assets, a plasma infusion ring using your plasma rifle barrels, radiation infusion from the gamma gun, or induction coil for thermal damage using the coils from the junk-jet electrification module. Also, the railway rifle "bayonet" (oversized hole saw bit lol) would make sense on the minigun because it'd literally be rotating at high speed.
As for the Gatling laser, crazy idea, maybe a nightmare to implement: for a bayonet, add some piping from the body around the fusion core to a nozzle near the muzzle, and call it "forward exhaust vent". When you hit the melee button, you could have the player perform a short/sped-up firing animation, and have a green color-swapped flame effect emit from the nozzle. Give it a short range, real low chance of lighting enemies on fire with a status effect (I think some bayonets can cause bleed in vanilla, so that should be an easy swap...), maybe some rad damage and a slow cool down... I dunno, I'm just spitballing.
4:49 "I am Heavy Weapons Guy, and this, is my weapon!" - Heavy Teamfortress 2
On the muzzle section for the Minigun, you could add a "shroud" of sorts to place a muzzle attachment on the topmost part, going from the very edge of the receiver and ending in the center bit of the barrels, similar to the Gatling Laser. Another one would be a "Can Barrel", with a big tube covering the entire barrel with a single hole at the top part where a barrel could shoot through, and a muzzle bit there to reduce recoil in an unnecessarily heavy way.
Also, a huge integrally suppressed barrel would be cool.
Some muzzle ideas for the Gatling gun I have:
Super shredder(a better-made version of the normal shredder that increases bash damage with either lessened or removed accuracy penalty.)
MAD muzzle(standing for Massively accelerated destruction, the damage, range, and ammo consumption are doubled at the cost of poor accuracy.)
Cryo-coils(stops your Gatling gun from heating up, giving much better range and accuracy, at the cost of damage, crits freeze enemies as well.)
Feel to use any idea you like, if you like any of them that is. Thanks for the content as always!
You guys gave the Gatling Laser the glow-up of the century, damn are those barrels sexy!
Between the "Attachment Pack", the newer "Fallout 4 Reloaded" weapon sound overhaul and DankRafft's "Crafting Framework", vanilla weapons are great again! With those 3 mods they will be waayyy better in every way, especially paired with the re-animation mods that have been rolling out. Weak/OP weapon mods and weapon mods that rely on vanilla sounds are usable now too, and these mods are adding so much variety and quality of life to FO4, especially for those of us who have been playing for years and are sick of vanilla weapons. In 2023, I can't imagine how anyone can play modded FO4 without those 3 game-changing mods.
When you get around to the Hunting Rifle and Double Barrel shotgun, you could add a wrapped stock for them like the recoil compensating stock for the Lever Action
Also consider the following: Deathclaw claw bayonet.
A couple of ideas for the minigun muzzle category:
Triple Shishkebab: self-explanatory. Three Shishkebabs attached to the barrel cluster for insane bashing damage.
Coolant sleeve: a sort of shell enveloping the barrel cluster that improves rate of fire, accuracy and the such, but adds a lot of weight.
Electromagnetic stabilizer: a series of rings attached alongside the barrel cluster with all manner of funky retro-futuristic gizmos in them that allow the minigun to shoot with zero recoil. Expensive to make, high skill requirements and super heavy, but it's like having a laser made of lead! 😋
Electromagnetic booster: similar device as the one above, but this one transform the kinetic energy of the rotation of the barrel cluster into, well, an electromagnetic boost that increases the balistic damage at the expense of some lose in accuracy. It might increase bashing damage as well, adding also a chance for some ragdolling?
Those are some ideas. I hope they are useful.
Thanks for all your hard work. Keep it up! 👍
thank you for contributing to the modding community
Oh man, my gun nerd senses tingling. So the reason the minigun has so many barrels is because of heat control. If you tried to fire rounds at the rate of a minigun using only one barrel, it would literally melt before your eyes. Thus, the weapon has multiple SEPERATED Barrels to distribute heat evenly. Having all those barrels mashed together would be bad news. Now, knowing that, you can do something in the muzzle category. Add a cooling mechanism that slows heat buildup thus allowing for a faster firing rate. Thats a freebee.
Great work I love the Gatling laser attachments it was so lacking so was the minigun but I use the Gatling laser more. I love the call backs to fallout 1/2
Loving the Attachment Pack so far Dak! A idea for the minigun Muzzle, in Vanilla fallout 4, there is a unique minigun named the "Ashmaker" with Legendary effect (which you get from the Big Dig quest). The idea is that at the muzzle of the minigun with a small pipe that runs underneath the barrel and has a flame nozzle that points at the tip of the barrels, setting the bullets as they shoot off, causing fire damage and setting your targets alight. That would suited better for the Ashmaker minigun.
On the gatling gun, Shielded*
Looking forward to trying this out!
I’ll tell pig, he types it all 😂
unironically I have a hard time with I before E
@@Pigness7 yeah, so does english in general. XD
You can put a non-moving geometry with the minigun-barrel. You just need to apply the same remap keyword that was being used by something like the "RemapNode_CScope_P-Scope", and have the geometry within a NiNode that is named CScope, and it will attach to the parent-node P-Scope.
I'd say for the minigun muzzle attachments, maybe add a kind of floating rail segment underneath the barrel that you could add attachments onto, like lasers, flashlights, maybe even a "front weight" that reduces vertical recoil at the cost of weight. you may even be able to do some form of damage conversion mod, like a shroud that has greebles all over it and infuses the mingun with radiation damage or something
Since the shredder is still the only muzzle maybe you could make a barrel that's ment to make the shredder better or add another damage type, like a hefty barrel that's heavy and in accurate but adds more damage and stun to the shredder or a heat venting barrel that focuses the heat from the barrels into the shredder and adds burning damage.
A targeting computer attachment that makes the weapon slightly slower and requires a longer "cooldown" (recalibration) period, but also locks onto any target you aim it at.
One thing I always found weird about the Mingun, as well as most Heavy weapons, were the ease of use with/without using Power Armor. So, if there were Attachement that are tied to the player using Power Armor, it would fix this Gripe of mine.
Minigun Ideas:
Endless Mag - Instead of a drum magazine, the Ammo is belt-fed to the gun, either to the armor itself or a backpack magazine.
Irradiated Mag - Added Radiation damage, lower Balistic damage when using older Irradiated Ammo that would slowly kill someone not wearing power armor.
Stationary Stock - Improved stability and Range when standing still, which fits someone wearing power armor.
Movement Stock - Provides lighter movements and fire-rate, for run and gun action!
In regard the Chambering in different Calibers, I think 10mm fits, when we saw it in New Vegas with the Lonesome Road DLC's Shoulder Mounted Machine Gun, but we also had the K9000 and FIDO from Old World Blues, using .357 Magnum and .44 Magnum rounds respectfully. So, having one or 2 other Recievers with those ammo types would fit(.357 could be .38 instead) but with a smalle Magazine and a much slower Firerate, making it more of a burst fire on each enemy, rather than Spray and Pray.
So excited for the mods release! Also, since there is a 10mm barrel, I could see a gauss barrel and a shotgun barrel lol
For anyone checking this out post release I highly recommend three mods to go with these.
The first is minigun improvement. It gives the minigun a reciever slot and damage caps out 54 (around the same as the Gatling laser)or so with just the HG perk. The second being the gatling laser ammo fix... it's entirely QOL but it's pretty nice not having 20 cores at half charge. The last being unique uniques.
Trust me, getting ashmaker with UU and the heatshield looks bad ass.
Let's not forget that a minigun without ammo and with a shredder is a very powerful melee weapon.
I think this concept can be improved with new bayonets with different statuses, such as poisoning or blood loss.
Only serious idea for attachments that that comes to mind is having visually different styles of shredders for the Minigun muzzles. No real need for stat differences its simply nice to have for visual variety since its a scrappy modification.
Move the barrel shroud to muzzles, as for heat shield perhaps have it reduce heat time buildup to go along with the shielded barrel (that should also be moved to muzzles as the its based of the shredder attachment) . More types of shredders other then the vanilla cobbled together raider aesthetic one would be nice, perhaps even a shocking one. As for other minigun Ideas Unique barrel veriants that come on a set spawn much like how Kremvh's Tooth works in game. As for Gatling lazers perhaps a Pulse attachment would be nice.
This makes me excited to see what you have planned with the flamer
The metallic parts on the minigun could just be covered with a Paint-Job. Assuming it wouldn't take all that long to slap one together, could even use the Weapon Skin Pack on the CC as inspiration.
The only thing I can thing to suggest is to look at some retro red dot and holo sights from the mid 1980s and 1990s to add to.
I recommend the bushnell holosight, it's crazy to think red dots and holographic sights for weapons go back that far in time.
Delta Force had the best tools for their time.
So far this mod pack is looking great! I think the heat shield should reduce recoil, or increase weapon accuracy, to better reflect the purpose of a heat shield. It’s really cool seeing laser rifle parts on the laser Gatling! I’ve always thought the laser Gatling visually looked very similar to the laser rifle, can’t wait slap a beam splitter on it and go to town. Also, would you consider a shotgun gun-esque barrel for the minigun? I think it would be cool to pair that would the shield attachment and pretend to be a discount legion from Titanfall 2 when I’m using power armor.
Ok ideas for muzzles on minigun: suppressors. No I'm not kidding, make a massive suppressors it would be so funny to hear
For miniguns muzzle attachments you could make options for adding elemental damage to it like radiation and energy. Energy would strap a battery pack to the minigun or something.
For the gatling gun you could add an advanced shredder with combat knives or machete blades; or add elemental damage with a high voltage induction ring, phosphorous sprayer, or a cryo mister...
I cannot be more excited to replay fallout 4 with all the amazing stuff you cover, but goddamn it if i don't want to wait til this pack is out.
The Halo-Style Minigun is an absolute gem. Please tell me its possible to mod in the rumbling thunder from CE to it?
I mean, one thing a lot of people have wanted as an alternative to the Shredder is a drill bit. Big, spiraled drill bit. There are certain drills that have a large hole in the middle of them for material to flow through them, perhaps you could model it after that?
For the minigun I think it would be cool if there could be a Gauss charger to add energy damage or a heat spreader that can add fire damage to the bullets the hotter the gun gets. You could also slap on parts from the gamma gun to give it radiation damage. The laser gun I feel could get a barrel attachment that provides an energy shield that can ricochet laser shots back at enemies or from your own gun. You are definitely right with how difficult it is to find worthwhile attachments to these guns but I think these do a good job of rounding out these weapons to be more versatile.
for the muzzle you should do one where its six silencers taped together put on each barrel, and for the heat shield, make it so that the minigun makes no sound, now you can play as a stealthy sniper wielding a fully silinced minigun
Finally!! Miniguns got some true love... And design is very close what was going through my mind many times... Jeeeezzzz you are a true artist my good Sir.
I have a great idea to go in the muzzle category for the minigun : the heat exchanger (it makes the minigun consome 1 bullet per 2 bullets fired at a very high cost in scrap to build it)
For the mini gun muzzle options just have a Duck taped whirly tube/sound tube that makes the most horrible noise possible by being swung by the barrel while you shoot
so this may seem unrelated, but mods that add power armor upgrades for heavy weapons would be amazing. instead of a recoil compensated stock for the minigun like other automatic weapons have, there could be recoil compensated or dampening modifications for power armor arms (since they're essentially useless in vanilla). I'm sure there are better ideas I haven't thought of, but the concept could definitely fall in line with your modpack.
A 5.56 or 7.62 barrel might be nice, call it the Avenger or Vindicator barrels as a callback to the unique variants in FNV.
Also maybe a "flak" barrel for the Laser Gatling, where it fires slower moving projectiles but it gives off a small explosion on impact. Idk.
Some minigun muzzle idea:
-Weighted muzzle ( add a heavy thicc looking ring on the barrel): increase weight, bash damage, hip and scope accuracy; decrease fire rate. Take longer time to heat up.
-Fan muzzle ( add fan looing blades along the barrel, when fire this will spin): increase fire rate, weight, bash damage. Heat up slower.
-Heated muzzle (add a electric or heat wire around the barrel): add fire damage. Heat up faster.
-Chained muzzle: increase weight, bash damage, change to stager; decrease accuracy.
Yaoguai muzzle (add a yaoyuai skull head on to the barrel): increase weight, chance to satger, limb damage, bash damage; decrease fire rate, acuuracy.
Radiation emmitor muzzle (add a radio disk like how the radium riffle but bigger on to the barrel): increase weight, add rad damage.
Christmass muzzle ( add a wrap of christmass decor around the barrel): look cool? Add cryo damage? Increase crit? Light up in the dark?
All muzzle will spin along while firing.
I know I'm certainly late, but maybe having the gun shield, heat shield, and a gun shield + heat shield combo attachment to have both
I can see the greens of both of those attachments looking really cool together
The clip terribly
An idea for a muzzle device could be a compensator shaped like the shroud of the shrouded barrel, but much shorter. and having slits running around the sides of it.
Definitely don't reduce the shiny-ness of the barrels. I think the minigun itself should be more shiny overall. Like the combat rifle shine. It still has its wear and tear but has a nice gleam to it.
And also, is it just me, or is anyone else not particularly fond of the rail on the Gatling laser? The sights it actually uses are on the very front and reflex sights on the handguard. I think it would honestly look better without the rail across the top. I like seeing the barrels spin when shooting it.
Barrel idea for minigun, a 4 barrelled rotating square version, slowest fire rate but uses shotgun shells.
Also if you need Muzzle ideas just think of how the muzzle would effect the bullets as it leaves. Incendiary muzzle for starters, radioactive poison coated bullets using two vials of strapped on poison on the sides. Cryo muzzle using an attached cryogenic fog dispersion device. Tesla bullets using an attached electric generator that electrifies the bullets as they pass by. Options are many when it comes to the Muzzle
These are looking incredible! Really hope that water cooled looking barrel for the revolver isn’t on the chopping block
Bless you for your compatibility goals. 😁
I think the addition of a beam laser mod, like Liberty Prime would be perfect for the laser gatling
For muzzles on the minigun, you could add like a gauss upgrade? Maybe radiation, turn it into a gamma minigun?
Here's a suggestion for the muzzle section, how about adding elemental damage like the muzzle from a flamethrower for fire damage and so on
Barrel suggestion for minigun. Fin- stabilized barrel. Accuracy increase, recoil reduction. Had this idea sitting around for a sci-fi story im working on.
The barrels are installed inside a spoiler fin like casting.
Muzzle attachment for minigun
Cryo- shroud.
Cools barrels for better accuracy and fire rate. Causes freeze damage when bashing!
Cryo receiver for Gatling lazer
Changes ammo type to cryo cells
Gatling plazma barrel for Gatling lazer
Like fallout 76 Gatling plazma!
I think a standalone mini-gun reviver mod would be nice as you can balance it with the attachment pack.
As an option for the shredder category, maybe something like a “Support frame” helps steady the barrel and increases accuracy?
Wow, the textures are looking better and better.
Looks nice, will have to download Fallout 4 again to try this out eventually.
A sleeker military version of the shredder
Maybe a double barrel 50 cal conversion for the minigun
Other people have said it, but let me reiterate that I love the shininess of the minigun attachments!
Honestly I feel like the shroud could fit into the muzzle category. In fact you could add in a bunch of many different barrel shroud designs. Maybe one that loons like those circular or drill heads that make circular holes. Dunno what they are called.
I remembered seeing some manual tools that help take corns off the cob, those could work too.
Doesn’t work that way. It wouldn’t attach to a handful of included barrels, especially the vanilla tri-barrel. Which has a built in shroud
Leave it shinny! It accentuate the modifications and make them look like they were actually added/changed on the gun, not previously part of it.
Awe man, you put the sunbeam barrel in there? Fricken sweet.
An idea for a minigun mussle: the microwave
A device surrounding the barrels like the sredder, made with scrap electronics, that adds radiation damage to the weapon, perfect for a Child of atom Playtrougth
A second idea simmilar to the first:
Scrapped gauss coils: gauss coils based on the M72 Gauss rifle (Fallout 2/ tactics) that adds aditonal damage
So heat shroud, longer spin up but higher fire rate and accuracy. Gatling muzzles, you can have them add effects, (fire, radiation, knock back/stagger, etc) for reduced gun stats
The cooling mod for the minigun from The Art of Fallout 4
For the heat shield attachment you could use your laser sight with it which I think would look really cool!
A conversion that adds fire damage to either weapon and a flame effect would look awesome
Loving these attachments so far. I'm not a "gun porn" person, but some of these look downright _sexy._
As for muzzles on the minigun, I'd lean into the fact that Fallout is a *_sci-fi game._* Add magnetic coils that further increase fire rate/damage. Add an electrifying/irradiating/superheating array of some sort. Or a big and bulky "molecular destabilizer" that causes shots to explode on impact. A big ol' cooling system that either makes the gun shoot faster, adds cryo damage, or both. Some kind of gyroscopic/electromagnetic compensator that reduces recoil. Go nuts with it. Get silly.
In fact, I think that "lean into the sci-fi aspect" applies to a lot of things, especially where you can't think of anything. Just ask "what kind of whacky sci-fi nonsense could go here?"
You can put a huge spike or spear under the barrel of a minigun! Or a horizontally located "ripper" in an enlarged size)
I cannot wait for the attachment pack to come out, it is the number one reason why I want to get fallout 4 on my PC, I already have fallout 4 on playstation I just need it on PC.
I really hope that after you finish the attachment pack, you make one for fallout new vegas, cuz it would be absolutely amazing to see your skill of modding in new vegas