OP zerg surprise: load banelings into overlords with speed move to the back of your opponent's main. attack the front like you normally would and drop the banelings in his mineral line during the confusion. you're welcome.
The entire time I was thinking "no TB you're doing fine, don't quit, don't quit..." Then he GGs :( One important peice of advice I'd give TB is if the opponent has a lot of static D, then start dropping outside the static D and killing infrastructure, etc. spores stop you from dropping where the spore is, but it doesn't stop you from attacking that area. TB always had more than his opponent and I'm pretty sure more economy. Even when his last attack failed, his opponent had 6 broodlords and lings... just keep building vikings and harass the broodlords, then build a second starport. Easy peezy. Also drops would work again, because he didnt have mutas anymore.
hi TB any chance of finding out what your play list is for when you are playing coz i recognize the music but cant remember from where or the name to find it myself.
was it just weird when he tb was talking about banlings th guy had it and when tb said mutas he had mutas and when he said teching the guy was teching did anyone catch it or was it just me
all those things are just the normal zerg hard counters to bio / drops at that point in time. What amazed me was the zerg had all those and more to defend at all 3 tiers in the game. to be fair the zerg had free time to expand as much as he wanted after holding the 3,5 racks opener without losing anything on his natural (hidden extra base(s))
I honestly think he could've still won, the brood lords would take a million years to get to his base, so he had plenty of time to make vikings. I bet he didn't have more than four bases, and a three base Terran can easily keep up with that.
Except that there were still plenty of speedlings on the way to wreck his production until the brood lords appeared to wreck everything. He may have gotten a few vikings out and maybe held off the attack, but that is not a winnable position.
Noob question... what is the point of a double expansion if you are nowhere NEAR saturated and nowhere NEAR mined out, and are current on your heels? 400 minerals of new units might be useful?
jagerx Thing is if you invested everything into early aggression and then lose everything to a few banelings (as what happened here) then you really are up shit creek. You’ve essentially ‘lost’ there and it becomes your opponents game to lose. If you turtle on two bases you’re just giving your opponent free rein to take the whole map and build an unbeatable army while you scrounge what you can off a two base economy. In those circumstances the best thing you can do is just go super greedy, either continue your hyper-aggression off one base or double-expand. Just grabbing one expo, squeezing out what units you can and bunkering up only means you die slower. Granted though at lower levels none of this really applies and anything can happen. I even think TB could’ve won that last fight if he’d either pushed about 20 seconds earlier or been more diligent with his upgrades (says Holly Hindsight).
TB needs to submit these games to Husky for Bronze League Heros
OP zerg surprise: load banelings into overlords with speed move to the back of your opponent's main. attack the front like you normally would and drop the banelings in his mineral line during the confusion. you're welcome.
Thanks! I was wondering how best to punish terran drops. :D
Is now the time to tell you that when you were talking about your 6 gas that you only had 5 gas? You never built 2nd gas in the main.
That changeling coming out of the fog of war like "hey guys, wait for me!" Not suspicious at all... xD
"Don't mind me, I'm just sitting here getting 3/3 ling. A drop? Oh, you shouldn't have... Nom nom nom... Delicious..." =p
Second he saw the Mutas, single Factory Thor splash and hope it builds in time
Morrowind theme :)
Such a beautiful piece. Amazing game as well. :)
Malevolent Kiwi Cant wait for the fanmade mainland project to be complete!
lol at second changeling just standing there XD
at 10:16 is that the elder scrolls: morrowind theme? or just music from the game? cause im almost positive it is.
I'm loving this series lol
The entire time I was thinking "no TB you're doing fine, don't quit, don't quit..." Then he GGs :(
One important peice of advice I'd give TB is if the opponent has a lot of static D, then start dropping outside the static D and killing infrastructure, etc. spores stop you from dropping where the spore is, but it doesn't stop you from attacking that area.
TB always had more than his opponent and I'm pretty sure more economy. Even when his last attack failed, his opponent had 6 broodlords and lings... just keep building vikings and harass the broodlords, then build a second starport. Easy peezy. Also drops would work again, because he didnt have mutas anymore.
Broodlords! Bwa ha haha! Oh, that was EPIC! XD
"Also have you been sitting there doing nothing?" I really felt like he was talking to me xD
Love the Elder Scrolls music. At first I thought it was my imagination due to skyrim-deprivation.
dude i love your music playlist
I bet he had a sneaky overlord somewhere
that 9 min timing attack
Thumbs up for The Wingless. Also, strange sc2 plays.
classic 27/27
Name on the Elder Scrolls track? Sounds like the Morrowind theme but remixed ^^
He constantly supply blocks himself, you think he would learn, but I do the same so...
hi TB any chance of finding out what your play list is for when you are playing coz i recognize the music but cant remember from where or the name to find it myself.
Anyone else notice that when he says he is mining on 6 he is not mining gas on at least one of the gas in his main?
was it just weird when he tb was talking about banlings th guy had it and when tb said mutas he had mutas and when he said teching the guy was teching did anyone catch it or was it just me
a good player always has to suspect the opponent's strategy
all those things are just the normal zerg hard counters to bio / drops at that point in time. What amazed me was the zerg had all those and more to defend at all 3 tiers in the game. to be fair the zerg had free time to expand as much as he wanted after holding the 3,5 racks opener without losing anything on his natural (hidden extra base(s))
What song is it at 4~? It sounds so familiar but I can't remember....
I honestly think he could've still won, the brood lords would take a million years to get to his base, so he had plenty of time to make vikings. I bet he didn't have more than four bases, and a three base Terran can easily keep up with that.
Except that there were still plenty of speedlings on the way to wreck his production until the brood lords appeared to wreck everything. He may have gotten a few vikings out and maybe held off the attack, but that is not a winnable position.
can someone tell me who did that remake of 'call of magic' ? its amazing
Uhhh... Who is he talking to?
And how do you make Medivacs follow Units without picking them up?
lol niiiiiiiice micro TotalBiscuit. You could have killed him in that first push if you would have split your units just a little.
Noob question... what is the point of a double expansion if you are nowhere NEAR saturated and nowhere NEAR mined out, and are current on your heels? 400 minerals of new units might be useful?
Two CC's pop out scvs faster than one.
So, no sense in just saturating up main and natural, maybe a bunker or two given the last battle? Beyond my skill level to think that way for sure.
It's usually just a super greedy way to get back in the game, in case he doesn't scout it, or attack you, you can get very far ahead.
jagerx Thing is if you invested everything into early aggression and then lose everything to a few banelings (as what happened here) then you really are up shit creek. You’ve essentially ‘lost’ there and it becomes your opponents game to lose. If you turtle on two bases you’re just giving your opponent free rein to take the whole map and build an unbeatable army while you scrounge what you can off a two base economy. In those circumstances the best thing you can do is just go super greedy, either continue your hyper-aggression off one base or double-expand. Just grabbing one expo, squeezing out what units you can and bunkering up only means you die slower.
Granted though at lower levels none of this really applies and anything can happen. I even think TB could’ve won that last fight if he’d either pushed about 20 seconds earlier or been more diligent with his upgrades (says Holly Hindsight).
One more worker production facility and possibility to optimize mining per worker unit.
it ... hurts ... my ... brain!
to be fair that guy was never bronze tho
Dat Elder Scrolls music
TB is that morrowind music?
yes... yes it was and it was beautiful
how much would getting my name on the sponsor banner cost? could i get on there for a whole tournament for like 100 dollars? :D
i think he coulda had that, its only a bronze ;p
spoiler alert!! Zergs like that are not in bronze. Only on purpose aka smurfs.
Bronze mmr or not, you gotta work on that supply cap :P
Why is it more important to play fast and unorganized than a bit slower and organized :/
Carevsky i know that feeling i could so get into this game if this was not the case
i went 1 rax and got stim by 4 30 and won xD
muta^^ rush op^^
Should of been building a 2nd army while you were attacking you built so many resources :/
freaking stream sniper!
This is hilarious lmao.
boring, upload a high level gameplay video please