Lighting CG For VFX (Part 2) - Nuke Tutorial

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 5

  • @Raycast
    @Raycast  2 роки тому +4

    Part 1 (Maya section) can be found here: ua-cam.com/video/-sY14LFruNo/v-deo.html
    The maya scene files can be downloaded here: raycast.gumroad.com/l/lightingCGforVFX or downloaded via patreon.com/raycast (along with previous video tutorial files!)

  • @none53
    @none53 2 роки тому +1

    AWESOME :)

  • @Tritoon710
    @Tritoon710 2 роки тому +1

    Thank you.
    13:51 Why would you go back and re-render again if you can have the same result after the modification in Nuke?

    • @Raycast
      @Raycast  2 роки тому +2

      If I was working on a small project on my own I wouldnt, however for large films Ive worked on you get given alot of shots, so if you work as a lighting technical director it can take too much time and money to keep re-rendering all your shots (rendering costs the company alot, especially cloud rendering) so its best to do alterations like this in nuke, then re-submit your work to supervisors/ clients until a composite gets approved! Hope that clears things up : )