- 35
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Raycast
United Kingdom
Приєднався 22 лип 2018
3D/VFX Tutorials, explained simply.
The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing.
Created by an industry professional with experience across Films, TV & Commercials
Many of the original videos uploaded were part of live streams to students across the globe who were learning 3d and Visual Effects techniques for a MA (Masters) qualification.
Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.
To gain access to my video work files and support the channel please go to my patreon page! I've spent a huge amount of time compiling or giving lectures for these videos and this motivates me to do more: www.patreon.com/raycast
For online 1 on 1 tuition video/ screen calls email me at: raycasttutorials@gmail.com
Cheers!
The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing.
Created by an industry professional with experience across Films, TV & Commercials
Many of the original videos uploaded were part of live streams to students across the globe who were learning 3d and Visual Effects techniques for a MA (Masters) qualification.
Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.
To gain access to my video work files and support the channel please go to my patreon page! I've spent a huge amount of time compiling or giving lectures for these videos and this motivates me to do more: www.patreon.com/raycast
For online 1 on 1 tuition video/ screen calls email me at: raycasttutorials@gmail.com
Cheers!
Wolverine VFX Shot Masterclass In Lighting & Shading
Learn how to make a VFX shot like Hollywood does!
"CLAWS" is an extensive VFX tutorial package in which you can use to level up your CG & VFX to pro standards!
In this tutorial you will shade, light, render and composite your own high end VFX shot!
This pack is ideal for anyone looking to improve their maya, nuke and vfx general knowledge from an expert with over 10 years experience!
In this pack you get:
- 5 Hours of subtitled and time stamped video content
- 19 Separate videos including scene walk throughs, tips, and guides
- 8 CG project scenes to learn from which include 5 tutorial scenes and 3 master (final) scenes. Organised & full of notes!
- 5 Blood simulations shaded and non shaded. Final shot positions and look development scene variants.
- 5 CG Characters animated to all the actors movements in 3d space
- 9 CG scene help files to import during tutorials
- 22 PDF files which include 19 written timestamp and transcript documents of the videos, a work guide with FAQ (issues and resolutions), contents breakdown and all videos key points list.
This huge amount of content gives you the tools and information to shade realistic dripping blades, blood simulations and then light it all to include HD footage before finally tweaking your CG lights in compositing for final just like a VFX studio!
The methods and practises shown in this tutorial package I've used on dozens of commercials and film/ tv productions such as: The Lion King (2019), The Hunger Games: The Ballad Of Songbirds & Snakes (2023), A Wrinkle In Time (2018), Dinosaurs: The Final Day (2022) and many more!
Who is this tutorial for?
This package is ideal for anyone who has already used Maya (or similar software) enough to connect shaders, create lights and render. Although all explanations and methods for videos are as simple as possible to make this accessible to all levels!
What will I get out of this tutorial package?
The main goal of this package is to utilize one of the base shot scenes (easy to hard) and recreate the vfx shot by watching the quick start video and methodology guide in which I cover the main processes you should use to create the vfx shot. This covers information such as scene build for reflections/ shadows, light placement, HDR grading to footage, motion blur for simulations, render layers and much more!
How is this different to other tutorials?
This tutorial pack is unlike any other you will find as it uses the exact processes and software VFX companies use right now! Included is high end dynamic cinematic footage and CG assets unlike any other tutorial out there which are generally dull, simple and do not follow industry standard methods!
How is it structured? Do I have to watch all 5 hours?!
The content is structured to not be boring and force you to watch all the videos but actually gives you an initial run through of the entire files and package, methodology guide and demonstration to get you started and then it is up to you to complete the work and utilize the many extra help videos and CG files to boost your progress! This way it means you avoid spending hours and hours watching video after video and begin the creation process very quickly and simply utilize other videos/PDFs to answer your questions! All videos have written time stamps in separate PDFs and a master time stamp PDF so finding answers is made simpler then ever!
What software is used?
The software covered includes Maya, Photoshop & Nuke but I have provided all main elements as alembic caches and image files for textures which will import into any other CG software. The fundamental processes and techniques would stay the same for any other software packages so you could still follow along to learn the methodology and use the assets with programs such as Blender, 3ds max, after effects and many more!
Get your copy today!
woodcockvfx.com/masterclass
For more CG & VFX mentorships I offer 1 hour calls at.
woodcockvfx.com/mentor
Further information and tutorials can be found at
woodcockvfx.com
"CLAWS" is an extensive VFX tutorial package in which you can use to level up your CG & VFX to pro standards!
In this tutorial you will shade, light, render and composite your own high end VFX shot!
This pack is ideal for anyone looking to improve their maya, nuke and vfx general knowledge from an expert with over 10 years experience!
In this pack you get:
- 5 Hours of subtitled and time stamped video content
- 19 Separate videos including scene walk throughs, tips, and guides
- 8 CG project scenes to learn from which include 5 tutorial scenes and 3 master (final) scenes. Organised & full of notes!
- 5 Blood simulations shaded and non shaded. Final shot positions and look development scene variants.
- 5 CG Characters animated to all the actors movements in 3d space
- 9 CG scene help files to import during tutorials
- 22 PDF files which include 19 written timestamp and transcript documents of the videos, a work guide with FAQ (issues and resolutions), contents breakdown and all videos key points list.
This huge amount of content gives you the tools and information to shade realistic dripping blades, blood simulations and then light it all to include HD footage before finally tweaking your CG lights in compositing for final just like a VFX studio!
The methods and practises shown in this tutorial package I've used on dozens of commercials and film/ tv productions such as: The Lion King (2019), The Hunger Games: The Ballad Of Songbirds & Snakes (2023), A Wrinkle In Time (2018), Dinosaurs: The Final Day (2022) and many more!
Who is this tutorial for?
This package is ideal for anyone who has already used Maya (or similar software) enough to connect shaders, create lights and render. Although all explanations and methods for videos are as simple as possible to make this accessible to all levels!
What will I get out of this tutorial package?
The main goal of this package is to utilize one of the base shot scenes (easy to hard) and recreate the vfx shot by watching the quick start video and methodology guide in which I cover the main processes you should use to create the vfx shot. This covers information such as scene build for reflections/ shadows, light placement, HDR grading to footage, motion blur for simulations, render layers and much more!
How is this different to other tutorials?
This tutorial pack is unlike any other you will find as it uses the exact processes and software VFX companies use right now! Included is high end dynamic cinematic footage and CG assets unlike any other tutorial out there which are generally dull, simple and do not follow industry standard methods!
How is it structured? Do I have to watch all 5 hours?!
The content is structured to not be boring and force you to watch all the videos but actually gives you an initial run through of the entire files and package, methodology guide and demonstration to get you started and then it is up to you to complete the work and utilize the many extra help videos and CG files to boost your progress! This way it means you avoid spending hours and hours watching video after video and begin the creation process very quickly and simply utilize other videos/PDFs to answer your questions! All videos have written time stamps in separate PDFs and a master time stamp PDF so finding answers is made simpler then ever!
What software is used?
The software covered includes Maya, Photoshop & Nuke but I have provided all main elements as alembic caches and image files for textures which will import into any other CG software. The fundamental processes and techniques would stay the same for any other software packages so you could still follow along to learn the methodology and use the assets with programs such as Blender, 3ds max, after effects and many more!
Get your copy today!
woodcockvfx.com/masterclass
For more CG & VFX mentorships I offer 1 hour calls at.
woodcockvfx.com/mentor
Further information and tutorials can be found at
woodcockvfx.com
Переглядів: 429
Відео
Maya Renaming & Object Selection For VFX
Переглядів 8132 роки тому
00:00 - Introduction 00:26 - How to select many of the same object through name 01:18 - How to create layers to organise and what the settings mean! 01:53 - Selecting your layer objects fast 02:02 - How to create an object "set" for organising 02:31 - How to correctly and easily rename your objects in maya for VFX standard naming 03:57 - How to add "_geo" to the end of your objects 05:25 - Link...
Lighting CG For VFX - Houdini Tutorial
Переглядів 1,4 тис.2 роки тому
Download the scene files here: raycast.gumroad.com/l/Lighting3DforVFXhoudiniTutorialFiles Or get the files and many others when you sign up to patreon.com/raycast 00:08 - Introduction & video summary 01:20 - Creating the houdini scene 01:42 - Importing an alembic camera to houdini 03:05 - Changing the output resolution of a render camera 03:43 - Importing an asset from maya to houdini 04:55 - C...
Lighting CG For VFX (Part 2) - Nuke Tutorial
Переглядів 9612 роки тому
Download the scene files here: raycast.gumroad.com/l/Lighting3dForVFXpart2 Get access to a private discord and all tutorial scene files: patreon.com/raycast 00:00 - Introduction 00:30 - Video Overview 01:00 - Looking at the maya scene setup 02:25 - Viewing a basic render composite 03:48 - Building the comp scene 04:50 - Shuffling out a render in nuke 05:15 - How to create a combined exr rendere...
Lighting CG For VFX - Maya Tutorial
Переглядів 1,8 тис.2 роки тому
Download the tutorial files here: raycast.gumroad.com/l/lightingCGforVFX Patreons have access to the files for free! www.patreon.com/raycast 00:00 - Intro 00:12 - Video Summary 02:06 - IBL/ Reflection sphere for VFX Lighting 03:02 - Rebuilding the lighting scene from scratch 04:34 - Creating an IBL 06:00 - Lining up the IBL with the footage 06:55 - Adding AOV's (Render Passes) for VFX 08:34 - F...
Photo Realistic Car Rendering For Maya - Quick Setup
Переглядів 2,1 тис.3 роки тому
Download the scene files here: raycast.gumroad.com/l/wvxXo (Patrons get access to them and older scene files for free!) www.patreon.com/raycast 00:00 - Introduction 01:30 - Basic Render Setup Exaple 04:10 - Rebuilding the 3d car rendering scene 04:34 - Viewing the HDR image 06:40 - Approximating camera angle for a background image 07:15 - Loading a background image into the camera/ background 0...
Xgen Quick Start Tutorial For Characters in Maya
Переглядів 3423 роки тому
Download the scene files here: raycast.gumroad.com/l/pcWxU (or get them free and various other tutorial files of mine via patreon.com/raycast) 00:00 - Introduction 01:02 - Scene Explanation 01:53 - How to load XGEN 02:55 - Creating an Xgen Collection for a characters head 04:23 - Creating Guides in Xgen 05:12 - Subdivide Guide Points for Xgen 05:35 - How to sculpt Xgen Guides 08:15 - How to imp...
Photorealistic Shading & Lighting in Maya - With Timestamps!
Переглядів 1,6 тис.3 роки тому
Download the scene files here: gum.co/eokJP 00:00 - Intro & Video Explaination 01:30 - Looking at the maya scene 02:00 - Creating an HDR / IBL 03:00 - First greyscale render 03:50 - Assigning a skin shader to the head 04:40 - Loading in the textures to the skin shader 05:00 - How to convert a texture folder into TX files for Arnold renderer. 08:25 - How to combine normal map textures in the hyp...
Houdini Lighting & Rendering Overview for Maya Users
Переглядів 3 тис.3 роки тому
Download the scene files, models and textures here (Patrons get this FREE): gum.co/wNNlT 00:00 - Introduction 00:50 - General navigation in houdini 01:30 - Fix camera clipping issues in houdini 02:10 - The object menu 03:00 - Viewport options 03:40 - How to rotate a camera whilst viewing from it 04:35 - Geometry nodes and managing objects 07:15 - How to scale objects from maya in houdini effici...
Simple Rigging & Animation for Inanimate Objects in Maya!
Переглядів 1,8 тис.3 роки тому
Download the scene files here (Patreons get it FREE): gum.co/uUbPR 00:00 - Introduction 02:00 - What the tutorial scene files look like 02:50 - Importing the model to our maya scene 04:00 - Setting our base position for our object prior to rigging 04:20 - Snapping to vertex, moving the pivot point. 05:05 - How to fix black normals/ faces on a mesh 05:35 - Creating an animation hierachy set of g...
Custom ID Passes in Substance Painter for Look Development & Compositing
Переглядів 1,2 тис.3 роки тому
DOWNLOAD the files for this video here (Patrons get it FREE!): gum.co/fhZtl 00:10 - Video Summary 00:42 - Custom ID pass example 02:00 - Substance Painter initial setup walkthrough 04:00 - How to create new channels in substance painter for custom ID's 04:40 - The difference between texture set channel numbers/letters - bit depths 06:05 - How to zero out your new custom channels in substance pa...
Creating Wolverine Claws VFX - Behind The Scenes Tutorial
Переглядів 3,1 тис.3 роки тому
00:16 - Introduction 01:32 - Watching the final shot *SPOILER* 02:30 - Analysing the raw footage for use in visual effects 03:13 - Watching another version/ attempt at wolverines blades 04:25 - Why stock footage can be bad for vfx 05:20 - Initial lighting scene setup for vfx 07:30 - Taking a look at projecting the footage into our 3d scene 09:09 - Using surface shaders for reflections and refra...
Rendering Overscan for VFX Tutorial: Universal Method for Maya
Переглядів 8 тис.4 роки тому
Like & Subscribe if you found the video useful! ua-cam.com/channels/qfDpDIcmyTmPvgDCAHYeHQ.html 0:05 - How to render overscan in maya (Full HD resolution example) 1:08 - Changing your camera scale for overscan rendering 1:37 - How to render overscan at 33% in maya 2:25 - Why we render overscan? An example explanation in nuke. 3:37 - Comparing a 5% overscan render with a no overscan image 4:42 -...
Look Development Setup for VFX - Maya Tutorial
Переглядів 7 тис.4 роки тому
Like & Subscribe if you found the video useful! ua-cam.com/channels/qfDpDIcmyTmPvgDCAHYeHQ.html 0:00 - Introduction 0:49 - Why do we need look development? 2:45 - How to prep a model for look dev 4:00 - Adding in reference spheres and a macbeth chart to our camera 6:00 - Creating a turntable null for our asset and HDR 9:20 - Adding our HDR image to the IBL 11:20 - Assigning a shader to our mode...
Nuke Tutorial: Quick 2.5d Animated Clouds for VFX
Переглядів 2,6 тис.4 роки тому
*NOTE* - The further back clouds should be animated slower than the closest (and biggest) ones. Having alot of slow moving clouds at the back and then a couple faster (but still slow!) clouds at the front will work well. For online 1 on 1 tuition video/ screen calls email me at: raycasttutorials@gmail.com To support the channel go to: www.patreon.com/raycast Like & Subscribe if you found the vi...
Maya & Nuke Tutorial: Lighting for VFX Part 3 - Separating CG lights for Compositing
Переглядів 3,1 тис.4 роки тому
Maya & Nuke Tutorial: Lighting for VFX Part 3 - Separating CG lights for Compositing
Maya Tutorial: Lighting for VFX Part 2 - Adding Lights to your Shot
Переглядів 4 тис.4 роки тому
Maya Tutorial: Lighting for VFX Part 2 - Adding Lights to your Shot
Maya Tutorial: Lighting for VFX Part 1 - HDRI Setup & Balance
Переглядів 16 тис.4 роки тому
Maya Tutorial: Lighting for VFX Part 1 - HDRI Setup & Balance
Maya & Nuke Tutorial: Basic VFX Render Layers for Light Controls in Compositing with Time Stamps
Переглядів 2,6 тис.4 роки тому
Maya & Nuke Tutorial: Basic VFX Render Layers for Light Controls in Compositing with Time Stamps
Maya Tutorial 2020: Render Layer Setup Overview with Timestamps
Переглядів 6 тис.4 роки тому
Maya Tutorial 2020: Render Layer Setup Overview with Timestamps
Maya 2020 Tutorial: Baking Mesh Maps - Ambient Occlusion, Curvature & Masks with Timestamps
Переглядів 6 тис.4 роки тому
Maya 2020 Tutorial: Baking Mesh Maps - Ambient Occlusion, Curvature & Masks with Timestamps
Texturing in Photoshop for 3D: Quick Walk through using Maya
Переглядів 5474 роки тому
Texturing in Photoshop for 3D: Quick Walk through using Maya
Mari Tutorial: Beginner Walkthrough from Mari to Maya Part 2 with Timestamps
Переглядів 7324 роки тому
Mari Tutorial: Beginner Walkthrough from Mari to Maya Part 2 with Timestamps
Mari Tutorial: Texturing an Asset Beginner Walkthrough Part 1 with Timestamps
Переглядів 1,1 тис.4 роки тому
Mari Tutorial: Texturing an Asset Beginner Walkthrough Part 1 with Timestamps
Maya Tutorial: MASH Quick Rock Placement For Environments
Переглядів 9 тис.4 роки тому
Maya Tutorial: MASH Quick Rock Placement For Environments
Substance Painter: Texturing a Battle Axe Demonstration
Переглядів 2144 роки тому
Substance Painter: Texturing a Battle Axe Demonstration
Maya Tutorial: UV Unwrapping Methods & Walkthrough with Timestamps
Переглядів 3444 роки тому
Maya Tutorial: UV Unwrapping Methods & Walkthrough with Timestamps
Maya Tutorial: Modelling a Battle Axe - Time Lapse with Commentary
Переглядів 2194 роки тому
Maya Tutorial: Modelling a Battle Axe - Time Lapse with Commentary
Maya 2020 Tutorial: Modelling Tyres & Patterns with Timestamps
Переглядів 3634 роки тому
Maya 2020 Tutorial: Modelling Tyres & Patterns with Timestamps
PFTrack Tutorial: Beginners Guide from Track to Solve with Timestamps
Переглядів 8 тис.4 роки тому
PFTrack Tutorial: Beginners Guide from Track to Solve with Timestamps