Holy shit that’s so spot on about the story. I still love the game but my brain always starts to fuzz over when I remember the final boss is a mechanical jaw demon doing ninja moves with fighting sticks and they just dropped your adversary as just being under his evil demon powers. It’s such a bizarre turn that they don’t even expand on to make interesting so you just end up going “what”.
Monolith releasing Condemned next to FEAR is as awesome as Disney releasing Lilo & Stitch and Treasure planet back to back. Both were never same after too.
Fun fact, when your gun is empty, if you drop it near an enemy they will pick it up and give it a full mag. Take them and take it back and you get the full mag. This works 100% of the time and let’s you keep a gun for an entire level
I really appreciated your thoughts about the conflict between the criminal and supernatural elements in this game. very interesting & well thought-out perspective. incredible video as always, thanks for what ya do :)
@Dam Jackass hehe fair enough. that wasn't my intention, I just value grim's perspective on this kind of shit a lot and want to express that in some way, albeit less formally than it may have come across :P (maybe I'm just boring and formal, ever consider that?)
you put a lot of effort into your videos and it really shows. its great and interesting to hear in-depth information about relatively obscure(?) games and their publishers/developers/etc., along with hearing your thoughts on different aspects dumb comment, but i like how you mentioned kali, the "filipino art of stickfighting"
FYI, there's actually a patch for the missing audio called "Missing sounds FIX" avaliable on the steam community forums. It fixes that subway sequence, among other issues.
WB is as bad as EA with the developers it owns. Greed over making great games galore. Sad we lost Monolith Productions. They knew how to make awesome FPS games.
Hey mate, just binged all of your content and I love the style, really cool to see how the character you play up has evolved over time! Also, your insight into the games you play is pretty much spot on! Keep it up!
"A watered down vague can of La Croix taste of it" literally fucking died. I would love to hear your thoughts on the sequel and your thoughts on The Sinking City
I just got here from my Recommendations, and I just gotta say: This video was fantastic, man! Your style, comedy, the music in the background... everything! Vid was so good I had to add it to my favourites and subscribe to ya before I'd even reached the halfway point. It's way past the middle of the night and still you kept me hooked till the very end! I don't know why this video popped up in my Recommendations just now, but _man_ am I glad it did! Oh, and hey, you deserve _way_ more subscribers, man!
What a weird, pathologically honest experience. Wanted to say this was a very engaging review and the undertones of borderline self contempt in your (witty) writing and delivery fits very well with the game in question. Wherever you are, I hope this small comment serves as a reminder that your work gave someone a welcome, unconventional respite from everything and you have every right to be proud of that.
I've been rewatching this old HBO sitcom from the 90's called Dream On. It's a pretty good show but the reason I bring it up is because every now and again, the show will display old, black and white TV clips to try and convey what the main character is currently feeling. It's really charming and I'm just wondering if you took some inspiration from that show because of how you implement old TV clips into your videos. P.S. Amazing video as usual.
@@GrimBeard This probably isn't the place to ask this, but how do you feel about collabs with people. I'm a small enough channel. Only 1600 subs. I mainly play and review horror related media but I think some of my stuff is pretty decent. Anyways, my upcoming video is a half hour review of manhunt with an in depth discussion about the impact of violent videogames on young people so I thought for the hell of it I'd ask you if you wanted to say a few words in the video. Completely up to you. If you're not interested, I'll ask again when I hit 10'000 subs. :P
The concept of being stuck in decrepit places with crazy people was so good on its own but it just kept going and going. The lockjaw ninjas confused me so much, especially before they tried to answer it in the sequel
Please please PLEASE release this first track that you have going during your review. I would love to listen to that on my spare time. Please. I love you.
@Josh JeanJacket Jaeger : Fuckin accurate as hell. First Game: Travel through the dregs of society, ends with you literally running around a house getting chased by a slasher villain (and then kung fuing a kendo demon for reasons) Second Game: Slick new hobo combat mechanics, while traveling across the country like a spy movie for some reason, fighting spooky inky bois no one cares about, ends with you fighting a surprise antagonist you don't care about with sonic spook powers no one cares about and a cliff hanger.
The highest quality review I have ever seen about this true masterpiece. Eventhough I do not share your distaste for the integration of supernatural elements in it, I agree utterly with your analysis and boy did it remind me lots of great memories watching your footage. One of my very favourite games, reviewed excellently by a passionate and talented fellow. Can't tell you enough how I am pleased to see such deserved homage properly paid to this gem of a game. I cannot go further not paying for your work 😑 You HAVE GOT to review the sequel. Most everybody on the internet criticizes it harshly. I know your take on it would certainly be entertaining. I have only plaid through it once and there were genuinely excellent moment and concepts in it. They did not port it on pc though. A shame. Would gladly make another playthrough.
Like a lot of people, I found one of your videos by accident and then proceeded to binge your content over the last couple of days. I dont remember at which point I subbed, only that I'm expecting great stuff from you in the future as well. Thank you for your hard work.
Was looking for wow classic channel, misspelled and after watching around 15 seconds, I remembered, why I liked this channel - artistism. Music is seperb, enjoyed much.
Oh thank god. The darkness was closing in again. Time for the other type of darkness, by game i can relate to and from the guy that probably hear more voices than me.
Dude, I feel you so hard on the sound design and especially the combat grunts. Ethan's noises during the finishers have always stuck with me for a long time. They go a long way towards making the combat feel really satisfying, but then also kind of... Wrong..? Like, I think the combat in the game is genuinely fun, but there's something so visceral and raw about it that I was constantly reminded (other than the parts where you're... Y'know, fighting ghosts or borderline zombies and shit) that in-universe, my character was still ending another person's life. It's so easy to get caught up in just thinking of random mook enemies in games as nothing more than that. And no, I'm not saying "GAMES ARE TOO VIOLENT, THINK OF THE CHILDREN" or honestly suggesting that we should care about the lives of some nameless digital thugs, but really think about how crazy some video game character actions would be in real life. Like your average Nathan Drake-style protagonist can quip oneliners and doesn't have any kind of PTSD or anything but by the end of each game you've committed a small-scale genocide. IDK where I'm going with this really, I guess I just feel like it really enhances the horror element of the game that everything is so "meaty" and up-close. It's like the difference between seeing Indiana Jones shoot a nazi or seeing someone get killed by a trap in Saw - in both cases you're seeing a (usually terrible) person die in a film, and they're both oddly satisfying, but in completely different ways and with a totally different mood.
I haven't played this game since it was first released on the 360. I remember loving the weekend I spent playing, but holy fuck you you are so right with remembering the atmosphere and certain moments but not a lick of the actual narrative. Totally forgot there was a martial arts demon serial killer in the game. Typing that out makes it sound way more cool than its execution tho lol
God damn I love the first person beat em up gameplay . I used to try to play this game like an arcade game back in the day . One series I'd love to see come back but actually as a more true crime series , what you said about the story I couldn't agree more
I'll watch this later when I get home from work, but I'll leave a like for now. No need to watch first, your content is always an automatic like for me.
I loved this game so much it really is a one of a kind type of game. The combat is actually really deep even though you have only one attack button besides the kick and taker. The direction you're stepping in can control which way and how fast you swing your weapon and it can also sometimes control how far your reach is. You can cheese every enemy if you move a certain direction with the axe and sledgehammer Ethan will hit the enemy with the bottom of the weapon and it's a fast attack compared to the other attacks with those weapons and it does the same amount of damage as the other hits even though you're essentially just poking them with the round edge of the bottom part of the sledgehammer or axe lol.
I am... Amazingly glad someone had the same feeling when playing this game. I adored the "crime drama" feel but the writing jumped the shark at a certain point and I'm not sure if they did so in order to "up the ante" when I felt that the idea of following a serial killer's aftermath for clues already a pretty damn interesting "ante". It first felt like "Se7en the game" and I was absolutely down for that!! But I got the sense that they didn't feel the clue-hunt wouldn't be interesting enough for twitch-gamers, but adventure games prove that people can indeed stay entertained by "mere" puzzle-solving. I love puzzle-solving. And I actually had roughly the same reaction to Condemned. Mixed but overall happy. On another note, have you ever played Evidence? I adored that game and felt it was somewhat more the game I wanted Condemned to be.
You're quite the entertaining YouTubist. I knew about this game but never knew how it plays or anything, and now I want to try it, like pretty much every one of your videos. Talented UA-camrist indeed.
Personally I loved the supernatural aspects of the game. Granted that was back when I was a high schooler, so maybe I’d change my opinion on a replay. But I found it so interesting at the time.
Still the most frustrating, brilliant game I’ve ever played. It’s worth it just for the first hour, or just zone out the story after that. I can’t believe there hasn’t been another game that gives us what we really wanted from Condemned.
Honestly, I think you might enjoy the early 2000s point and click adventure game "Still Life" which is about tracking down a serial killer. It's not the BEST game or anything like that and is short for today's standards, but from what you say here, I think you might enjoy it. It's up on GOG and I only mention this because a big problem with the original disc version when it was released was for some reason it came with a TON of spyware which made the game almost impossible to play.
I think I love your outtakes and scripting jokes as much, if not more, than the actual videogame reviews. EDIT: PS: Is that your sick ass Metro cover? Noice!
you are my myriad of youtubers the first five minutes of this one are unhinged man you're gas you make me laugh whatever liquid im drinking all over myself even when i'm not drinking anything
I remember when this came out. A few chicks came over to buy weed, smoked a little, then sat on the sofa, watching me play, from the very beginning of the game, all the way till the end. They sat and watched me play the entire game, from start to finish. It was such an enthralling game. The weed was pretty good, too, I think.
You can still play the full version of the flash game. There is a webgame preservation project, which includes most of the flash games ever made. It's called BlueMaxima's Flashpoint.
One of my favourite films is Mad Max 2, it's about a guy who has to help a besieged tribe get out of their fort with a tanker full of gasoline in post-apocalyptic Australia. He helps them, they get out and ride off into the sunset The End.
This was the first game I bought for the 360 along with DOA4 and Perfect Dark, and I knew nothing about it other than what I saw on the cover and back, and noticing Sega logo (thinking they were the developers.) Loved it.
Technical advise for Condemned: Criminal Origins on PC: Game has a HD texture mod that also fixed the level loading text (proper 16:9, high rez also) Play without FSAA so you can use the soft shadows (as primitive as they are) Game is very easy to run nowadays at 4K120, it just takes a bit to load due to the texture mod.
Achievements are just a sneaky legal way of still gathering metrics about how players play. "Oh hey only x % of players made it past act 7, make the next game shorter"
Condemned was the first horror game I legitimately enjoyed. When I was a babby teen, I was a wuss. A friend gave it to me as a gift to commemorate my 360 I had just got and requested I play it alone and in the dark. It was terrifying, it was engrossing, and I ended up loving it. It was the first time in my life that I enjoyed being scared and exploring horrific locations in any form of media, really. If it weren't for Condemned I wouldn't have the appreciation for horror I have nowadays. Thanks Condemned! Go away Condemned 2!
Wow... a well reasoned critical breakdown of Condemned. I've only ever seen people fawn and gush over this game. Kinda refreshing hearing a different take.
Another great video by the best horror/supernatural/overlooked game reviewer. I never got to try the flash game, which is sad because that game looks like it was pretty interesting to play. Condemned itself is was very much a too many ideas floating around at once, the supernatural element worked (for the most part) up until things amped up in the final boss fight. Maybe someone needed to try and ground things a bit more, or to spilt the story elements between different games.
Yeah, great review, blah blah... What‘s more interesting is your impeccable comedic timing. This is an art not everyone - especially not other UA-camrs - accomplishes. Well done, really love your videos.
Yeeeeeey New video, so happy right now Its great that you actually started making videos on somewhat famous titles that i can relate to and not some f budget 20 years old adventure game It would be even better if you would continue with this path although i do understand that would be in contrast to the main concept that you feel comfortable with Vis a Vis - Would love to see your videos on more modern horror(or non horor) titles eg. ManHunt, Outlast, Enemy Within, Resident Evil 4+... Your approach is just too unique so I doubt you will lose anything doing reviews for more mainstream, more modern and less niche games. Thank you for the video once again :D
Ever86green Pathologic 2 isn’t an f budget adventure game! Seriously I think Grimbeard focuses on games with odd stories/mechanics behind them, so I’m not sure with Resident Evil 4 or most of the other games in the series really count as odd. Campy sure, but not really odd. Alongside that I think he goes for games that he wants to draw attention to/back to, so maybe he will review those games if he thinks they need to be remember.
Grimbeard, you though you could fool me into rewatching your old video by changing the thumbnail? The joke's on you cuz rewatch all of your videos at least once in two month :)
Jared from Avalanche Reviews sent me here. The sound design is great. Kind of reminds me of Silent Hill's sound design. Random sounds would scare the shit out of me.
I remember this game being alright, a little slow pace-wise when it came to wandering about beating up homeless people and running out of ammo.. BUT WHAT I REALLY REMEMBER WAS THAT FUCKING BATSHIT CRAZY ENDING FIGHT WITH A DEMON.
the worst part is this "shit hits the fan" scenario couldve worked with no supernatural shit and more grounded reasons for societal decay, and also if it took a lot longer.
Ya even as a kid I never anticipated the stupid supernatural shit (didn't question it either tho lol) but I kinda figured their population was just gradually getting more insane, with people decending daily, the attacks are so bad to the point of having official warnings on the time schedules in the metro, explaining that they lurk within the tunnels and to stay away from the tracks, the atmosphere and worldbuilding is godtier, all until it's ruined by this attribution at the end to the supernatural entity and their cult, still the game isn't ruined to me but just fell short at the end like many great games of that era... Kinda reminds me of bioshock tho that's a lil less egregious than the tonal difference in condemn's end, it's like they desperately wanted to keep some remnants from the days of condemned being "the darkness" to the point of it's detriment. Edit, to everyone who reviews this game's discredit, the supernatural stuff is forshadowed throughout the whole story, kinda literally so it was evidently gonna lead to something regarding that, I guess I just like to ignore those parts tho and think it was mainly meant to be like some signal type concept where everyone was just going insane and in certain parts of the city the insanity is more potent with evident signs being mass dead birds, described by a loading screen... which I hardly ever get to read cause the game has always loaded too fucking *FAST*
I was just thinking about how I should totally pick this up and give it a try. I went to the steam store and wouldn't you know it I already have the game. Apparently I've had it since 2014. I swear steam sales have made it impossible to tell what games I do and do not own.
Holy shit that’s so spot on about the story. I still love the game but my brain always starts to fuzz over when I remember the final boss is a mechanical jaw demon doing ninja moves with fighting sticks and they just dropped your adversary as just being under his evil demon powers. It’s such a bizarre turn that they don’t even expand on to make interesting so you just end up going “what”.
Metal Arms video when Mandy:(
Se- I mean, Mandalore, what are you doing here? Your evil twin brother made a video about Underrail. Would you make one too?
The sequel is better
What are you doing here Mandalore?
@@Oryxification the sequal improves somethings but overall I thought the first 1 was better as a horror game
For anyone wondering: The Condemned Prequel flash game can be found on Flashpoint which has hundreds of old flash and shockwave games archived.
You thought i wouldn't notice an upload in the middle of the night huh?... Well I'm on to your tricks guy.
You got me 😜
Congrats on 10k been here since 10k
Nice!
@@GrimBeard "'The Secret" is a book with 12 riddles and 12 pictures. Each leading to a casquet with a gem.
@@GrimBeard lesser harm is a sick song
Congrats on 10k, been here since 55k
@@RoshDroz I think UA-cam put this channel on blast this past week
Always happy to find out you didn’t kill your self, get kidnapped or get arrested for the murders we all know you commit.
Monolith releasing Condemned next to FEAR is as awesome as Disney releasing Lilo & Stitch and Treasure planet back to back. Both were never same after too.
Fun fact, when your gun is empty, if you drop it near an enemy they will pick it up and give it a full mag. Take them and take it back and you get the full mag. This works 100% of the time and let’s you keep a gun for an entire level
I used to do that! Some wouldn't pick them up or reload but some would straight up magically spawn ammo!
Based
#based
How long did it take for you to just make that up?
@@onepunchman4444 apparently not as long as it took you to not actually try it
The game is set in Metrocity, same universe as Megamind confirmed.
I really appreciated your thoughts about the conflict between the criminal and supernatural elements in this game. very interesting & well thought-out perspective. incredible video as always, thanks for what ya do :)
@Dam Jackass Hey be nice
@Dam Jackass hehe fair enough. that wasn't my intention, I just value grim's perspective on this kind of shit a lot and want to express that in some way, albeit less formally than it may have come across :P (maybe I'm just boring and formal, ever consider that?)
you put a lot of effort into your videos and it really shows. its great and interesting to hear in-depth information about relatively obscure(?) games and their publishers/developers/etc., along with hearing your thoughts on different aspects
dumb comment, but i like how you mentioned kali, the "filipino art of stickfighting"
FYI, there's actually a patch for the missing audio called
"Missing sounds FIX" avaliable on the steam community forums. It fixes that subway sequence, among other issues.
I'd love to see your difference of opinion on the second game, mate.
Man the effort in your videos is astounding, you have a charming personality and a completely underrated channel. i hope you have a great year.
A sad reminder that Monolith is relegated to the WB Lord of the Rings mines.
WB's head office is Isengard confirmed.
WB is as bad as EA with the developers it owns. Greed over making great games galore.
Sad we lost Monolith Productions. They knew how to make awesome FPS games.
@@Gruntvc
We'll never see another Condemned or F.E.A.R from Monolith :(
Well seeings as Condemned and Fear got shit after their last installments I wouldn't expect it.
there are 2 different monoliths studios
When you find a new channel and binge it like your new favorite show 🔥
Hell yeah Ouran Host Club rules
Ive watched this vid like 100 times since it was uploaded while going to sleep. Love grimbeard. Please upload more.
Completely agree about the enemies. You can feel how much they hate you. Definitely do the sequel.
Love your work and choices for what to review.
Hey mate, just binged all of your content and I love the style, really cool to see how the character you play up has evolved over time! Also, your insight into the games you play is pretty much spot on! Keep it up!
"A watered down vague can of La Croix taste of it" literally fucking died. I would love to hear your thoughts on the sequel and your thoughts on The Sinking City
I just got here from my Recommendations, and I just gotta say: This video was fantastic, man! Your style, comedy, the music in the background... everything! Vid was so good I had to add it to my favourites and subscribe to ya before I'd even reached the halfway point.
It's way past the middle of the night and still you kept me hooked till the very end! I don't know why this video popped up in my Recommendations just now, but _man_ am I glad it did!
Oh, and hey, you deserve _way_ more subscribers, man!
Neat, you've mentioned this a few times IIRC, and now we get to hear you talk about it at length. Keep being awesome. Ia Grim Beard!
What a weird, pathologically honest experience.
Wanted to say this was a very engaging review and the undertones of borderline self contempt in your (witty) writing and delivery fits very well with the game in question.
Wherever you are, I hope this small comment serves as a reminder that your work gave someone a welcome, unconventional respite from everything and you have every right to be proud of that.
The one that always brings me back. This was the first vid I watched by you. Definitely a classic review.
I've been rewatching this old HBO sitcom from the 90's called Dream On. It's a pretty good show but the reason I bring it up is because every now and again, the show will display old, black and white TV clips to try and convey what the main character is currently feeling. It's really charming and I'm just wondering if you took some inspiration from that show because of how you implement old TV clips into your videos. P.S. Amazing video as usual.
Oh shit... I think this did inform that in a way, but I never knew the name. My dad had it on VHS. Woah, you unlocked a door to my memory.
@@GrimBeard This probably isn't the place to ask this, but how do you feel about collabs with people. I'm a small enough channel. Only 1600 subs. I mainly play and review horror related media but I think some of my stuff is pretty decent. Anyways, my upcoming video is a half hour review of manhunt with an in depth discussion about the impact of violent videogames on young people so I thought for the hell of it I'd ask you if you wanted to say a few words in the video. Completely up to you. If you're not interested, I'll ask again when I hit 10'000 subs. :P
@@SurvivalHorror100 nah we good bro
There are some great Dream On cutaways
Also, Brian Benben was in "I Come In Peace".
The concept of being stuck in decrepit places with crazy people was so good on its own but it just kept going and going. The lockjaw ninjas confused me so much, especially before they tried to answer it in the sequel
Please please PLEASE release this first track that you have going during your review. I would love to listen to that on my spare time.
Please.
I love you.
Yes, please do Condemned 2. Never got to play that due to not having a console.
@Josh JeanJacket Jaeger : Fuckin accurate as hell.
First Game: Travel through the dregs of society, ends with you literally running around a house getting chased by a slasher villain (and then kung fuing a kendo demon for reasons)
Second Game: Slick new hobo combat mechanics, while traveling across the country like a spy movie for some reason, fighting spooky inky bois no one cares about, ends with you fighting a surprise antagonist you don't care about with sonic spook powers no one cares about and a cliff hanger.
The highest quality review I have ever seen about this true masterpiece. Eventhough I do not share your distaste for the integration of supernatural elements in it, I agree utterly with your analysis and boy did it remind me lots of great memories watching your footage.
One of my very favourite games, reviewed excellently by a passionate and talented fellow. Can't tell you enough how I am pleased to see such deserved homage properly paid to this gem of a game. I cannot go further not paying for your work 😑
You HAVE GOT to review the sequel. Most everybody on the internet criticizes it harshly. I know your take on it would certainly be entertaining. I have only plaid through it once and there were genuinely excellent moment and concepts in it. They did not port it on pc though. A shame. Would gladly make another playthrough.
Like a lot of people, I found one of your videos by accident and then proceeded to binge your content over the last couple of days.
I dont remember at which point I subbed, only that I'm expecting great stuff from you in the future as well.
Thank you for your hard work.
Playing the intro of this game with my best friend way back when this came out, was my favorite memory of gaming. This game has tops atmosphere!
The tangent about needing reassurance until you push people away hits sooo hard jesus man
Grimbeard bathwater when? Il buy it
Random Space Monster
I’d buy that for a dollar
Are you implying he takes baths?
Was looking for wow classic channel, misspelled and after watching around 15 seconds, I remembered, why I liked this channel - artistism. Music is seperb, enjoyed much.
Oh thank god.
The darkness was closing in again.
Time for the other type of darkness, by game i can relate to and from the guy that probably hear more voices than me.
So happy to see you cover a game that scared both me and my mom.
Definitely one of the best 360 purchases I did. The organic combat and weapon durability created so much fun
Dude, I feel you so hard on the sound design and especially the combat grunts. Ethan's noises during the finishers have always stuck with me for a long time. They go a long way towards making the combat feel really satisfying, but then also kind of... Wrong..? Like, I think the combat in the game is genuinely fun, but there's something so visceral and raw about it that I was constantly reminded (other than the parts where you're... Y'know, fighting ghosts or borderline zombies and shit) that in-universe, my character was still ending another person's life.
It's so easy to get caught up in just thinking of random mook enemies in games as nothing more than that. And no, I'm not saying "GAMES ARE TOO VIOLENT, THINK OF THE CHILDREN" or honestly suggesting that we should care about the lives of some nameless digital thugs, but really think about how crazy some video game character actions would be in real life. Like your average Nathan Drake-style protagonist can quip oneliners and doesn't have any kind of PTSD or anything but by the end of each game you've committed a small-scale genocide.
IDK where I'm going with this really, I guess I just feel like it really enhances the horror element of the game that everything is so "meaty" and up-close. It's like the difference between seeing Indiana Jones shoot a nazi or seeing someone get killed by a trap in Saw - in both cases you're seeing a (usually terrible) person die in a film, and they're both oddly satisfying, but in completely different ways and with a totally different mood.
First video of yours that I watched. Instant sub. Hahah you're hilarious man keep up the awesome work
Watching grimbeard videos at work is just the kind of high stakes gamble my soggy heart needs to keep on beating
"Just relax mix" lmao
JESUSCHRISTILOVEYOUMANDALORE - you are an awesome dude who helps support content I love. Thanks!
I heard about this video and channel from a FB group dedicated to The Body, someone pointed it out and I had to immediately look into it.
My life for Nezul.
Love your videos man, it’s obvious how passionate you are about these more obscure games and I think that really adds to the quality.
Yet again, you do amazing work and a very in-depth look at one of my favourite games. Thank you!
I haven't played this game since it was first released on the 360. I remember loving the weekend I spent playing, but holy fuck you you are so right with remembering the atmosphere and certain moments but not a lick of the actual narrative. Totally forgot there was a martial arts demon serial killer in the game. Typing that out makes it sound way more cool than its execution tho lol
Wooohoo i was waiting for this. Love this game. Its the feeling of "descending" what makes this game special to me.
God damn I love the first person beat em up gameplay . I used to try to play this game like an arcade game back in the day . One series I'd love to see come back but actually as a more true crime series , what you said about the story I couldn't agree more
Very comprehensive and enjoyable to listen. I appreciated this one a lot as this is one of my absolute favorite games
I'll watch this later when I get home from work, but I'll leave a like for now. No need to watch first, your content is always an automatic like for me.
I loved this game so much it really is a one of a kind type of game. The combat is actually really deep even though you have only one attack button besides the kick and taker. The direction you're stepping in can control which way and how fast you swing your weapon and it can also sometimes control how far your reach is. You can cheese every enemy if you move a certain direction with the axe and sledgehammer Ethan will hit the enemy with the bottom of the weapon and it's a fast attack compared to the other attacks with those weapons and it does the same amount of damage as the other hits even though you're essentially just poking them with the round edge of the bottom part of the sledgehammer or axe lol.
I am... Amazingly glad someone had the same feeling when playing this game. I adored the "crime drama" feel but the writing jumped the shark at a certain point and I'm not sure if they did so in order to "up the ante" when I felt that the idea of following a serial killer's aftermath for clues already a pretty damn interesting "ante". It first felt like "Se7en the game" and I was absolutely down for that!! But I got the sense that they didn't feel the clue-hunt wouldn't be interesting enough for twitch-gamers, but adventure games prove that people can indeed stay entertained by "mere" puzzle-solving. I love puzzle-solving. And I actually had roughly the same reaction to Condemned. Mixed but overall happy.
On another note, have you ever played Evidence? I adored that game and felt it was somewhat more the game I wanted Condemned to be.
You're quite the entertaining YouTubist. I knew about this game but never knew how it plays or anything, and now I want to try it, like pretty much every one of your videos. Talented UA-camrist indeed.
15:45 guy shows a scene from a old hentai 10/10 xD
So uh what’s the name... for research
@@Necronoxicon261 Women at Work II
Beating the homeless has never been more satisfying 10/10 would beat again.
Personally I loved the supernatural aspects of the game. Granted that was back when I was a high schooler, so maybe I’d change my opinion on a replay. But I found it so interesting at the time.
Still the most frustrating, brilliant game I’ve ever played. It’s worth it just for the first hour, or just zone out the story after that. I can’t believe there hasn’t been another game that gives us what we really wanted from Condemned.
Honestly, I think you might enjoy the early 2000s point and click adventure game "Still Life" which is about tracking down a serial killer. It's not the BEST game or anything like that and is short for today's standards, but from what you say here, I think you might enjoy it. It's up on GOG and I only mention this because a big problem with the original disc version when it was released was for some reason it came with a TON of spyware which made the game almost impossible to play.
I think I love your outtakes and scripting jokes as much, if not more, than the actual videogame reviews.
EDIT: PS: Is that your sick ass Metro cover? Noice!
Finally someone caught that!
@@GrimBeard It's a favorite song of mine by many bands XD
@@GrimBeard Also is it available somewhere? I'd love to add it to my regular musical rotation =D
25:34 incredible The Body reference
That cover of the metro was great. Any chance for a full release? Thanks for the video in general. I'm always surprised how I'm never bored. Cheers.
Yoooo, Man looks at building, Sees building, Is now at top of building is my favourite Man and Building story!
That Manhunt and Meinkampf joke just got you a subscribe
The "butfuck" aside fucking got me!
I coud have sworn I have allready seen this video a few years ago
you are my myriad of youtubers
the first five minutes of this one are unhinged man you're gas you make me laugh whatever liquid im drinking all over myself even when i'm not drinking anything
I remember when this came out. A few chicks came over to buy weed, smoked a little, then sat on the sofa, watching me play, from the very beginning of the game, all the way till the end.
They sat and watched me play the entire game, from start to finish. It was such an enthralling game. The weed was pretty good, too, I think.
the audio glitch is from the Steam version. for some reason the main files became broken when moved on the Stea upload server
You can still play the full version of the flash game. There is a webgame preservation project, which includes most of the flash games ever made. It's called BlueMaxima's Flashpoint.
5 minutes in and I've already woken my cat up with my laughter.
If I wake up to claw marks across my retinas, I'm holding you responsible.
One of my favourite films is Mad Max 2, it's about a guy who has to help a besieged tribe get out of their fort with a tanker full of gasoline in post-apocalyptic Australia. He helps them, they get out and ride off into the sunset The End.
This was the first game I bought for the 360 along with DOA4 and Perfect Dark, and I knew nothing about it other than what I saw on the cover and back, and noticing Sega logo (thinking they were the developers.) Loved it.
I could watch you all day my guy, keep it up
Technical advise for Condemned: Criminal Origins on PC:
Game has a HD texture mod that also fixed the level loading text (proper 16:9, high rez also)
Play without FSAA so you can use the soft shadows (as primitive as they are)
Game is very easy to run nowadays at 4K120, it just takes a bit to load due to the texture mod.
Holy hell 16:35 hit way too close to home. Also, great game, great video \m/ \m/
"(...)where any foreign noise has us on edge." DISCORD NOISE. Me: What was that?!?!
Achievements are just a sneaky legal way of still gathering metrics about how players play.
"Oh hey only x % of players made it past act 7, make the next game shorter"
Condemned was the first horror game I legitimately enjoyed. When I was a babby teen, I was a wuss. A friend gave it to me as a gift to commemorate my 360 I had just got and requested I play it alone and in the dark.
It was terrifying, it was engrossing, and I ended up loving it. It was the first time in my life that I enjoyed being scared and exploring horrific locations in any form of media, really. If it weren't for Condemned I wouldn't have the appreciation for horror I have nowadays.
Thanks Condemned!
Go away Condemned 2!
the dude in the locker waking up is the worst jump scare i've ever experienced in a game in my life
Didn’t expect to get a full 2 seconds of you sayin myriad 😮❤
congrats on 10k subscribers, man! just saw the exact number ^^
13:05 might be the funniest fuckin editing joke I've seen on youtube
inhibit - to prevent from doing something
Wonderful video. Thanks.
Please do second game. It's so batshit insane and weird.
Dude I just found your channel today and I fucking love it! Keep. It. Up. You're gonna blow up I guarantee it!
Thank you for referencing The Body, more people should listen to them
Wow... a well reasoned critical breakdown of Condemned. I've only ever seen people fawn and gush over this game.
Kinda refreshing hearing a different take.
Another great video by the best horror/supernatural/overlooked game reviewer.
I never got to try the flash game, which is sad because that game looks like it was pretty interesting to play. Condemned itself is was very much a too many ideas floating around at once, the supernatural element worked (for the most part) up until things amped up in the final boss fight. Maybe someone needed to try and ground things a bit more, or to spilt the story elements between different games.
I will never get tired of these witty and funny reviews. Please sit on my face. XOXO Mushroom Tip
Yeah, great review, blah blah... What‘s more interesting is your impeccable comedic timing. This is an art not everyone - especially not other UA-camrs - accomplishes. Well done, really love your videos.
I wish the second game was ported to PC as well, That bear scene really got me hot and bothered, I haven't felt so unnerved in a game since
Yeeeeeey
New video, so happy right now
Its great that you actually started making videos on somewhat famous titles that i can relate to and not some f budget 20 years old adventure game
It would be even better if you would continue with this path although i do understand that would be in contrast to the main concept that you feel comfortable with
Vis a Vis - Would love to see your videos on more modern horror(or non horor) titles eg. ManHunt, Outlast, Enemy Within, Resident Evil 4+...
Your approach is just too unique so I doubt you will lose anything doing reviews for more mainstream, more modern and less niche games.
Thank you for the video once again :D
Ever86green
Pathologic 2 isn’t an f budget adventure game!
Seriously I think Grimbeard focuses on games with odd stories/mechanics behind them, so I’m not sure with Resident Evil 4 or most of the other games in the series really count as odd. Campy sure, but not really odd. Alongside that I think he goes for games that he wants to draw attention to/back to, so maybe he will review those games if he thinks they need to be remember.
a new grimbeard review for consumption
Grimbeard, you though you could fool me into rewatching your old video by changing the thumbnail? The joke's on you cuz rewatch all of your videos at least once in two month :)
Here I am again for like...fifth time?sixth?
I love all the hats. I want more.
This channel is so underrated
Jared from Avalanche Reviews sent me here. The sound design is great. Kind of reminds me of Silent Hill's sound design. Random sounds would scare the shit out of me.
I remember this game being alright, a little slow pace-wise when it came to wandering about beating up homeless people and running out of ammo..
BUT WHAT I REALLY REMEMBER WAS THAT FUCKING BATSHIT CRAZY ENDING FIGHT WITH A DEMON.
my god when you got too real about the relationship stuff...i felt that
Youve come a long way in a year.
Your vids are becoming more meme-y
Thanks I think :D
the worst part is this "shit hits the fan" scenario couldve worked with no supernatural shit and more grounded reasons for societal decay, and also if it took a lot longer.
Ya even as a kid I never anticipated the stupid supernatural shit (didn't question it either tho lol) but I kinda figured their population was just gradually getting more insane, with people decending daily, the attacks are so bad to the point of having official warnings on the time schedules in the metro, explaining that they lurk within the tunnels and to stay away from the tracks, the atmosphere and worldbuilding is godtier, all until it's ruined by this attribution at the end to the supernatural entity and their cult, still the game isn't ruined to me but just fell short at the end like many great games of that era... Kinda reminds me of bioshock tho that's a lil less egregious than the tonal difference in condemn's end, it's like they desperately wanted to keep some remnants from the days of condemned being "the darkness" to the point of it's detriment.
Edit, to everyone who reviews this game's discredit, the supernatural stuff is forshadowed throughout the whole story, kinda literally so it was evidently gonna lead to something regarding that, I guess I just like to ignore those parts tho and think it was mainly meant to be like some signal type concept where everyone was just going insane and in certain parts of the city the insanity is more potent with evident signs being mass dead birds, described by a loading screen... which I hardly ever get to read cause the game has always loaded too fucking *FAST*
I was just thinking about how I should totally pick this up and give it a try. I went to the steam store and wouldn't you know it I already have the game. Apparently I've had it since 2014. I swear steam sales have made it impossible to tell what games I do and do not own.