Streets of Rage 3 - Sega Genesis Review
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- Опубліковано 29 сер 2024
- In 1994 Sega released a sequel to two of the best games they had ever done. Did it live up to the lofty expectations of Sega fans around the world?
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Opening 3D Logo By:
Jan Neves
UA-cam Page - / jan3d
Opening 2D Animation By:
Kevin Bhall
Facebook - / kevin.bhall.14
Episode Notes:
1. Captured on the Mega SG.
2. Music selections captured on real hardware.
3. As far as I know, the PAL releases had all the same changes as the US version.
4. I always believed that Sega should have done a special Sega CD or 32X edition of this as well. It was such a missed opportunity.
5. Max is missing from this game entirely.
6. The Japanese version has more difficulty settings open by default. There is a Very Hard mode that is quite nasty.
7. If I had to put a figure on it, I'd say I like maybe 25% of the soundtrack here. A few are really good, but most is not to my taste at all.
8. You can get this game on pretty much everything nowadays. PC, Xbox One, PS4, and Switch.
This game had a really mature atmosphere. The sprites and the music made me feel like i was entering a dangerous place. It was my first SoR game and the controls felt really good. Good times.
>Mature Atmosphere
>Kanga-freaking-roo with boxing gloves xd!
I think the series just had a darker feel thanks to the OST's and visual presentation.
Yeah the controls are very satisfying
yeah the whole game is kind of hardcore, including the music
if you think about the total package, it's kind of arty
SoR 3 and Golden Axe 3 go to the same support group on Wednesday nights.
🤣🤣
Final fight 3 hosts the group.
@@gjergjaurelius9798 Final Fight 1 SNES would host as a lot was cut from that version.
So funny 🤣🤣🤣🤣
I don’t get the backlash over SOR3.. honestly I always loved it maybe more than #2! I really liked the teamwork moves
I'm one of those rare beasts that LOVE this soundtrack.. Cycle 3 and Happy Paradise are my favorite.. i like the experimental madness
More and more people are discovering how cool and interesting the music in SOR3 is.
SHINOBI REVERSE!!!!💯
You're in the rare minority. There's a handful of tracks that are tolerable, the rest haven't stood the test of time.
Well. It fits well to the game and today I really enjoy it.
make sure you have a good hardware revision like Genesis 1 VA3
or Mister FPGA core
makes a big difference
I think its time to release a Streets of Rage Trilogy remaster using the Streets of Rage 4 game engine, allow Yuzo to re do the music how he sees fit and it would sell like hot cakes.
i never hated the music of 3 just that dr boss' song that was irritating but i would love that
@Kyle From Florida what part of use Streets of Rage 4 game engine did you not understand shortbus? 🤔
the gameplay in 4 is great, but visually I thought it was puke garbage, so I like your idea.
Streets of Rage 3 was amazing. It's so hard to go back to Streets of Rage 2 after using the running and dodging. The soundtrack was just more hard hitting. People were just hoping for more Ace of Base and 90s pop music riffs. I loved the harder music. More energy and felt just right. Similar to Contra Hardcorps music. I loved 3. The only thing I didn't care for was Dr. Zan. He's not as fun to use as the others.
Nintendo in the 90s: "Japanese releases too hard, make easier alternate versions for western market"
Sega in the 90s: "Japanese releases not hard enough, make harder alternate versions for western market"
Nintendo was worse actually. Check out Ninja Gaiden 3 for example. Sega actually sometimes made things easier for Americans like when they turned Tatsujin into Truxton.
From a business perspective it was the right move. Millions of dollars were to research the difficulty issue. When they deemed a game beatable on a weekend rental severely hurting sales potential they had to do what was best increasing the difficulty.
Unfortunately some of the ways they did this made the American versions too hard or just tedious. Thankfully with the Japanese developed games their home versions are easier. For the American versions that made it to Japan next to none received the treatment of making them easier. Games like The Ooze, Comix Zone, Ecco the Dolphin, Lion King could have benefited from an easier difficulty making them more accessible to the average gamer.
@@supersexysega The Ooze and Comix Zone have steep learning curves, but in terms of overall difficulty they are about right in my eyes.
@@wadestoss3325 Comix Zone I agree completely. Especially because it's a short game. Just bringing it up because alot of casual players complain about the difficulty.
The Ooze I don't agree with. I really like the game but it will absolutely punish most players. It's also a really long game so they didn't need to make it such a challenge. Also trying to collect all the DNA strands for the good ending is sadistic.
Either way I really wish the Ooze got more respect. Sega's fault I guess for not pushing most of their later 16-bit games. To think this was supposed to he a packin in with the Nomad and it didn't even end up as one of the games advertised on the box 🤷🏼♂️
Yeah from what I understand Contra Hard Corps had a much more enjoyable Japanese version, it gave you a life bar that let you take 3 hits per life instead of one.
The soundtrack was written by a program Yuzo created called "Automated Composing System". It was a program for generating heavily randomized sequences in Tracker compositions. You can basically say the soundtrack was produced by Yuzo inputting small inputs of music and a simple A.I. 'created' the music.
Which is presumably why the resulting sound is artificial and lacking any soul.
Frankly this game has one of the dullest sountracks composed by Koshiro... Truly a pity for the third entry of Street of Rage.
Well that's one way to avoid his tendency to plagiarize.
@@happyspaceinvader508 that was the point with that soundtrack. It needed to hit more then sound very melodic. They aimed for that harder edge this time. More eminicent to early hardcore/hard techno at that time.
@@MrSerpico145 true!
In an interview, Yuzo Koshiro said he used a sort of automated composing musics software for Streets Of Rage 3, that's why the musics are so weird.
There was another interview where he said he was trying to bring across a transition between human and machine-like sounds. That's why as the game progresses the music gets weirder. It's clever; probably a bit too clever =)
@@JohnnyThousand605 i still like it 🤷♂️📻🎧🔊🔊🔊🔊🔊
Sor3 is my favorite ost. The fast pace tracks stole it for me!
I’m so glad people are finally talking about the original Bare Knuckle 3. I Suggest everyone that’s a fan of the series to get a translated copy of the 3rd one. The story is creepy and amazing. Way ahead of its time. Loved this review.
Yea BK3 was definitely much better than the gimped SOR3 for sure.
Personally the track "Moon" is one of my favorite tracks from SOR3. comes second to Fuze and Cycle 1
they had a kangaroo playable character in this game over adam. WTF!
The poets I and II.
Mostly II, that song is pretty much my go-to when I think of streets of rage.
Poets II deffo my favourite from SoR 3. But Dreamer from SoR 2 is the quintessential Streets of Rage track imo.
The music being much more aggressive quite fits the bleak and more violent settings and gameplay.
But I suspect Yuzo Koshiro going to far beyond what the Genesis could handle in electro music...
Anyway, it lacks the funk and jazzy electro vibe of the two 1st episodes.
I suspect Adam was not added because his gameplay would be too similar to Axel.
But hey, he is in SORR, SOR2X and SOR4
I'm under the impression Yuzo tried to move from house to techno and the latter is more mature. From a only musical perspective, it isn't bad techno!
@@leendo23 it's pretty damn good music. It has a rougher edge like hardcore and harder techno had in around that time. In holland we grew up with house,techno and later on hardcore. These elements where what the scene back then represented.
I was thinking the same thing. The Genesis just couldn't handle Koshiro's vision.
@@leendo23 This was a futuristic experimental soundtrack. I really liked it. I know most people hated it. But it does grow on you. At least it did for me. There were a few sub par tracks but most of it was still awesome in my opinion. It wasn't superior to SOR 1 & 2. But it was still an amazing effort.
Koshiro really had "carte blanche" on this one. Blatantly showing his tremendous standing in the business at that time.
My brother is 8 years older than I; he was all Sega and I grew up playing Nintendo. Still, SoR was always something that brought us together. Watching your channel is like talking to him lol! Good work, love the content.
Streets of Rage 3 is hard af
long and hard
@@n0isyturtle long, hard, and thicc
always hated hard games. i don't wan't a job. i want entertainment
The Japanese version is easier so I heard.
The Western version has very hard as the default normal.
Everyone always loves 2, but 3 are the Streets I grew up on.
And we shall pity you for it
Oh god...rough entry into the series, lol. I grew up on SOR2 and was disappointed when i played SOR3 for the first time, the music and the difficulty were off putting.
I can't remember the exact source, I think it was in a copy of a Mean Machine Sega magazine but they mentioned that the reason why Adam wasn't playable in the game was that he was supposed to turn into a bad guy. Either becoming the final boss or something akin to Shiva.
This was probably written during the beta stages of the game as I can remember certain screenshots of the game at the time being different to what was in the final.
i love the ost for this game.
well the opening scroller sez Adam is busy so he sends an under aged kid to help with an evil empire,makes sense.
😅😅😅
He had already proven himself in SOR2..he had plenty of faith in him
Part 3 is so underrated.it’s better then most beat em ups ever made.
I actually didn't like it as much as the second one until I beat the game maybe 6 years ago, I put it above one but not as great as two but once I beat it I thought it was the best of the three and even better than the newer one I beat.
Sor 3 is actually a downgrade in comparison to sor 2
The difficulty makes it annoying .
@@Bazimagle strangely it is .
Bare Knuckle 3 is where it’s at.
I got the english patched version, its so much better than the western release.
@@travissmith8017 Totally. There is a Audio\Music mod that patches in some audio samples from the Western release, and juggles the soundtracks around a bit to be more fitting (it also totally removes two tracks that were awful)
Unfortunately there is no topping the Streets of Rage 1 soundtrack, but I suspect one day the music from SR1+2 will be patched into Bare Knuckle 3 with translation to make an ultimate 16-bit release.
@@emotionz3 In terms of rom hacks/game edits, there's a patch that adds
- Addition of Max and Adam
- English translation
- A functional version of Shiva
- Original color palettes
Also since it's the Japanese version it also retains things like
- Ash (both as a boss and playable character)
- Reduced difficulty
- Original Story
- Uncensored enemies and Blaze sprite
Or you can always pickup SOR Remake, specially since it just had a recent update
@@SaikouShiva Remake on retro mode is essentially perfection, but I think the BN3 story is actually really cool and adds enough to make it a stand alone game. I'll check out the additional mods for BN3 you mentioned...all I'd played is the translation+audio patch.
@@emotionz3 Oh its a single mod/patch
If you actually wanna give it a try just search up "Bare Knuckle 3 Project" it should be available on Steam, or if you want to have a genuine experience try looking for the patch to play it on emulator or through an everdrive
I really like the music on SOR3. Its more experimental and glitchy, reminding me of stuff like Aphex Twin and Autechre....theres a lot of crazy frequency modulation on the synth sounds and bit crushing in the hi hats to make it more agressive and industrial. All of this is to complement the robotic/cyborg nature of the story from the game. As you said in the vid, its definetly an acquired taste.
Always loved the SOR3 ost since it introduce me to harder and more experiments sounds before that slight electronic music boom of the late 90s
Electronic music was pretty underground during the 80's too
The tracks Poets I and II are GOAT status for me. I think a lot of the backlash to the OST is from people that don’t have a lot of familiarity with hard techno. No idea who Underground Resistance or Jeff Mills are? Well then, this probably isn’t for you
I can definitely see the Detroit techno influences in this soundtrack. Also the he beginnings of trance are represented as well.
No idea who those bands are, but Poets 1 is definitely incredible. I also really love the samurai boss battle music.
I know I am in the minority here but 3 is my favorite soundtrack in the series. Love how much it sounds like a lot of the Detroit House music coming out at that time. I can totally understand why other don't like it though.
I actually love it as well
FINALLY SOMEONE THAT GETS IT !!!!!!!!!!!!! Detroit House music !!! Do you remember this show called " The New Dance Show " ?
@@Tiripsroirraw Its not a show I grew up with when it was around but I've seen clips online and they are all super awesome. Detroit is such a fascinating city and has had so much amazing music come from there
@@andydunlap4519 Agreed !!
I think all of the songs are decent other than the song for the tunnel in stage 4
'Random cross' sounds awesome to me
Yeah, I liked all those tracks!
Love crazy train
@Handsome_Hero. I thought the exact same thing. Ransom Cross, Fuze, The Poets I & II were awesome tracks.
It has a real Detroit Techno sound to it. TBF all the Streets of Rage tunes are Detriot Techno which I love
@@Lister81g Nope. Some tracks took inspiration from real life songs. Some of which happened to be by UK artists.
Streets of Rage 3 was dope AF. I loved the grittier feel and harder difficulty, extra special moves(especially with the weapons) and the hidden characters and different routes you could take not to mention the endings that was possible. It was definitely some good tracks to the game. My personal favorite of the classic trio.
Crazy train was pretty cool because it was basically dnb on the genesis. You don't hear that a lot on the console.
For those of you that don't know, Ash is still in the American version but to access him you need to use a game genie or PAR code to use him. A simple google search will find the codes to play him.
Nostalgic memories playing this on Sega Channel❤️
one thing I am surprised you didn't mention when showing the differences between Bare Knuckle and Streets of Rage is that, for some reason, they decided to take away the flicker effect when an enemy dies. I also recall that when you go into the club in level 2 the strobe effect is way worse in SoR vs BK. In BK you just get a slight dim effect but you are still able to see everything on screen, whereas in SoR the screen goes completely dark and you can't see anything.
SoR3/BK3 was actually my introduction to the series, so I always prefer it to the others (though I'm the weirdo, I find SoR2 to be the least enjoyable of the series) but when UA-cam was brand new and I saw people playing translated versions of BK3 (thanks to ROMs and emulators) I was so shocked to see how different SoR3 was. You look at BK3 and you can see the devs were just upping the ante for the story consequences, but then kept everything else largely the same. Axel and Blaze are still in their same colour scheme and same with the enemies. It always felt to me like when it was being prepared for its NA release, management insisted on changes that didn't make any sense. Why is Axel now wearing Adam's clothes? It looks absolutely awful, and Blaze's silver made playing difficult in some places because now her model doesn't pop thanks to a more muted palette.
Just change, for change sake and it didn't make anything better
man its a good soundtrack
The music sounds like it was going for a more techno or electro style. I like the moon song that was sampled
It has an “industrial” take. It was common for electronic music of that period
@@TheProgressiveStyle It's actually very advanced for the period.
Yuzo must have been of the bleeding edge type.
I find it very interesting from an art point of view. But as a soundtrack for a game it really can get annoying. If Yuzo saved some of that music for a cd album, maybe it would be more appreciated.
@@rodrigojbc1 definitely it would have been way better all in all I like the new direction I get it especially with the backgrounds and settings it’s mainly the quality of the sounds I bet it sounded way different before it was compressed for Genesis
Yuzo Koshiro apparently frequented nightclubs during the making of Streets of Rage 2 and 3 so that’s where a lot of his influence came from
The gameplay mechanics like roll and universal dash were a warm welcome that was sorely missing in SOR4. Music was weaker than 1&2, but still some greats, my personal fav being The Poets I.
I think they added to perfection and it detracted from the gameplay. The same way MK3 didn't need dial a combos, Streets of Rage 3 didn't need rolling and dashing. Maybe still better than the first game tho, but 2 just plays much better IMO. And I have played the Japanese version of 3 as well.
Totally agree. I can't play any other character and really enjoy it except Skate in SoR 2 these days because the dash is just too good to lose and he was the only one who had it.
I think Disco has its charms and Fuse certainly sets the tone its name suggests.
I always felt Streets of Rage 1 had the best music out of the bunch. Streets of Rage 2 was the most balanced. Streets of Rage 3 was a improvement from SoR2 with great variety but with a lackluster soundtrack.
I loved the street of rage 3 soundtrack!
I feel a lot of the music sets the tone and mood of the strange, new and unknown techno threat the heroes are facing with the machine fights and robots replacing people. I feel it fits the game setting really well!
It does this guy just doesn't like techno.
Even if SOR3 is the technologically best one in the series, my favorite ones will always be a tie between SOR1 & SOR2. The music & level design was so much better in the first two games. Although from a gameplay perspective, its easy to see why SOR3 is the best.
Agreed sor 1 and 2 are damn near perfect
Much like the DKC series you can’t go wrong
SOR1 = Best Music
SOR2 = Most balanced presentation
SOR3 = Best gameplay
@@miamimagicians even a lesser one is still a great one. more so aquired taste. If you really love one part of these games that doesn't mean the others are bad. I would say maybe more so like god of war where they totally flipped the series.
Replacing World leaders with Robot lookalikes. aka Bill Gates and J oe B iden.
Inga Rasen is one of the greatest pieces of chiptune techno on earth, period.
Hell yeah!
I’m with you on that!!
By far some of the best ost's of our generation came from Yuzo. Expander by Motohiro is one of my all-time favorites.
Signed!
YES !, that's my favorite it reminds me of the club theme from the movie " Blade "
Another great review and thank you for explaining what the stars meant. All this time I played the game I had no idea why there were there. I may be in the minority here but I actually liked the soundtrack. To me it had more of an electronic/robotic feel to it that added to the whole idea of robots trying to take over. Again, keep up the great work!
Honestly the first time I played SOR3 was last year... so no nostalgia here. The music was weird at first but I do think it is an acquired taste, and I've grown to like it a lot. It much less melodic than SOR2, and trades that for an industrial vibe. It sounds a little more hardcore to me, and changes the vibe of the game in a refreshing way.
Good review, but you forgot to mention the special atacks with weapons. You also omitted the main changes Sega of America did. SoA deleted the major scene of the original intro (Axel's punch) and change for worse the main Sfx of the game (Axel's yell during the grand upper) and excluded one character of the game entirely.
*THANK YOU!* Never stop with the SoR content!
In terms of rom hacks/game edits, there's a patch that adds
- Playable Max and Adam
- A roster with 9 characters
- English translation
- A functional version of Shiva
- Original color palettes
Also since it's the Japanese version it also retains things like
- Ash (both as a boss and playable character)
- Reduced difficulty
- Original Story
- Uncensored enemies and Blaze sprite
Or you can always pickup SOR Remake, specially since it just had a recent update
What romhack is that? I've played SOR:R a lot but a playable Adam in an authentic SOR3 experience sounds nice
@@Guthixian_ "Bare Knuckle 3 Project"
Finding it was a pain in my behind
@@SaikouShiva thanks, sorry to hear about your behind, I hope it heals soon
@@Guthixian_ No problem, and thanks lol
Just so you guys know, if you use bandcamp, all soundtracks from all 4 SOR games are available there digitally and they are cheap.
Regarding SOR 3 music, I personally love it. Actually, I got into electronic music and industrial music because of this game.
I think I'm the same way because I'm very eclectic tastes in music.
I completely understand why a number of the tracks would be completely unbearable to some people though. The unofficial Streets of rage remake really made the music in 3 even better in a lot of cases but not all.
@@JohnDoe-wq5eu I haven’t been able to play the remake. I’ll give it a try. Yeah, it’s definitely not for everyone. I like experimental/drone/noise music so this is right up my alley.
Those songs were lit!
@Matthew Smith. I thought I was the only one who loved the soundtrack to SOR 3. I'm not saying it's superior to Rage 2 & 3. But it was still awesome.
This music would be amazing at a rave.
It definitely has 90s acid techno elements
Maybe I'm in the minority here, but since SoR3 was the first one I played in the series I always loved the soundtrack. Even at an early age I thought the dissonance of the tunes and quasi-random nature of the song structure was really cool because it was unlike anything I'd ever heard before. When I eventually got around to playing the first two titles I fell in love with their soundtracks as well for how beat driven they were, but the innovation behind SoR3's soundtrack still makes it my personal favorite of the bunch.
me too
I guess club/rave music was dying out and evolving towards the mid 90's, and Yuzo Koshiro's SoR3 soundtrack reflects that. Personally I like it, not quite as mainstream as the first two games, but good non the less.
As polarizing as it is, it's my favorite of the Genesis trilogy.
i missed having a dedicated grappling character in the lie-up. it would have been nice to get a max character that got special throws using the 6 button controller.
Dr Zan is the grappler
@@SonnyBCreative didn't like playing zan as a grappler. His over the shoulder throw is quick but his powerbomb had that twitch animation that made it less fun to use than max's jump powerbomb from 2. Half the fun of max was jump powerbombing hordes of dudes left and right, and watching the screen shake like crazy.
Play the remake. There's even a secret special move you can do as Max... 😉
Mixed Bag of Rage 3. By that I mean most players I’ve heard from either love it or hate it. I love SoR 3
The music was very impressive considering it was coming out of a Mega Drive, just my opinion
The music is an epic 90s Japanese experimental techno heavily compressed into 16 bits
Some of the music are genre of Minimal, Electro, Electronica etc
This is my favourite streets of rage/Bnkuckle3 The music I love it provides great atmosphere tunes like shinobi reverse and poet's 2.
The game just has speed and flows fast paced compares to the rest of the series.
They did so much right, but the one thing that I struggle with from its launch to this day are the sound effects when you hit enemies. They don't have the same impact as 2 and sometimes they seem to randomly just not play. That aspect of the game has always just felt broken.
Yes that really puts me off 3. Sound is VERY important to me in fighting games. 2 has fantastic punch and never cuts out. In 3 the constant audio drops and weak hit sounds just turn me off. It feels like you're hitting a wet paper bag.
It makes the game feel so Janky and broken and unrefined/finished. I get 100% what you mean. That's why 2 is so fantastic. It feels solid.
I remember back in 2007 when there were a lot of negative comments about SOR3's music on the Internet. Nowadays a lot more appreciate what the music was trying to be, and it's much more relatable as a music style. I've always loved the soundtrack :)
Me too, yeah alot of those comments are still there ( it's annoying ) I dislike it when folks don't comprehend that there's different genres of house music
In hindsight the soundtrack wasn't bad. You just couldnt jam in the same way you could with the club music it had at first but it does effectively build the world.
Totally agree. SOR 1 and 2 had better music but 3’s music was pretty good too. I’m actually kinda glad they didn’t just give us more of the same.
@@Old_Man_Jay same here, i liked the hard punching bass ikn the chaos of that game.
I always call SOR2 music the " Radio Club Friendly " music and SOR3 " Underground Nightclub music " In other words meant for the clubs and the radio
While I don't *love* the soundtrack to SOR 3, it has grown on me. Especially since reading an interview where Koshiro explained the weird mechanical sound choices in the compositions as representing the replacement of humans with machines. While I don't think that entirely comes across in game (without this tidbit of information) it has given me more appreciation that he was trying something different. Looking at it from his perspective it must've been almost impossible to live up to the expectations of fans, create something appropriate to the game AND keep it on tight memory and performance budget. Speaking of; if you wanna see a truly gimped version of the game play the PAL version of Streets of Rage 3. It's not optimised for PAL so the music and gameplay are slower. And because of that we get one of the only instances I've heard on the Mega Drive of music 'slow down'. Clearly whatever artistic merits the music did or didn't have, it was definitely asking a lot of the old Mega Drive, because there are moments where - even when just playing the music without gameplay - the tempo slows intermittently as if being played on an old vinyl record player with a dodgy belt. Once you're actually in the game, aside from the usual unoptimised PAL speed difference, you'll notice the music audibly slows down when new batches of enemies enter the screen. This all while playing on a punishing difficulty that I'm yet to be able to beat without cheats. I've just patched my Bare Knuckle 3 game with the English translation and I'm looking forward to playing it as was intended =)
The music is Lit AF just saying, it was made by a program created by yuzo and reflects the background story of this entry with all the automatization, cyborgs and A.I
music for me is ok, problems are "voice & yells" sound effects
I personally i enjoy the soundtrack
It's very reminiscent to the type of EDM associated the 2010's
Thank you so much for this review! I love SOR 3 so much and feel it deserves a lot more respect than it gets. 👍
This was my favorite one of the series. Especially the music. Great review.
i love the character select song. overall i felt the soundtrack was closer to a movie soundtrack this time. very fitting for the levels and situation
Maybe the soundtrack is just ahead of its time... like way ahead, like we re not quite there yet still
Imo nothing was gonna live up to SOR2. It just wasn't possible. SOR3 did improve gameplay in terms of run and roll etc. Amazing graphics and actually I've come to like the soundtrack. Tho again, what could live up to SOR1&2? If SOR2 didn't do perfection this would get 100% love. As it is i give it 89% love.
Dub Slash being a stand out in this soundtrack and the Remake version that came after it, is one of my favorite tracks in entire library.
I understand why people don’t like the soundtrack . It’s electro-industrial and trance influences were new at the time and weren’t popular until much later in the 90’s. Don’t forget pop-techno was still getting radio play at the time and was much more palatable.
You gotta get the japanese rom then English patch it.
Bare Knuckle 3 is on my top 5 of my favorites Megadrive games and is my favorite beat em up for sure!
I actually enjoyed the “Crazy Train” track because I remember it most fighting the super difficult Jet, which seems very fitting lol Great Review!
You are spot on about the difficulty being raised up in North America to encourage people to buy it rather than rent it. As awesome as it is Streets of Rage 2 is it really was the perfectly rental as u cud probably beat it 2 or 3 times over a weekend. I never had a compulsion to buy it.
Exactly the music why i loved this far more. First two has some catchy generic music except one in the 2nd that was awesome. Now here it is the 3rd with all these fantastic experimental and agressive music never heard before. I replayed it over and over and over enjoying the tunes. Unfortunately my renting time run over.
I 1000% agree that adam and max should've been playable. I'd of traded zan, roo and skate for those two and a shiva with the full move set. The music to me, wasn't terrible but the sound effects were.
SoR 1=Best Music
SoR 2=Best overall/top 5 beat em up
SoR 3=Best gameplay
You really don't like the music ?!? That's real trance bruv! It's not as good as "Back to The Industry" from sor 2, but it's a game about cyborgs and shit. It fits the story better than, say, Yuzos work on "Eye of The Beholder" for the Sega CD.
My main problems were: Having Zan rather than Max or Adam, the overly hard difficulty & the color changes. There are some songs in 3 I hate & others I really love & the hit sound fx aren't as hard-hitting & satisfying as 2.
thank you so much I've been saying that for so long lol I can't stand that guy
SoR 3 is so awesome game! One of my favorite for Genesis and maybe in top-10 video games of all times. Beat it hundreds of time. I just could not to play SoR or SoR2 after I play this one. The routes, the gameplay features, the control, the sound - everything is head and shoulders above than in the previous parts. Especially in Bare Knuckle 3.
Same bro. SOR3 is the best!
SoR 3 sucks
I like the experimental base of the sor 3 Soundtrack. Much soundesign was way ahead of its time. Remember me at autechre and the likes. But overall I like the first two Soundtracks better. The third one is still quality because of the Genre defining and experimental Sound.
i think for SoR 3 a computer or some random sound generator was used which is why the soundtrack is the way it is.
yeah i think they were experimenting
I don't give a damn but that soundtrack is insanely good and underrated!
it's kind of like a live set you'd hear at a rave
maybe yuzo was in a k-hole
"Random Cross" is tight as fk!
i always thought SoF3 had really great graphics. just eased up on the difficulty and the music (i know YK was trying a different musical direction but felt it didn't match many of the stages)
I love how the women look in that game. The art is incredible even now to me.
No soundtrack was ever going to compare to SoR2 so they took it in a different direction. I loved it.
SoR3 is the best playing game in the series but SoR2 is the all time classic.
I don't have a problem with a music in this game. It's different, but it's a game lot different. It feels a lot of darker, than the previous games.
I had japanese version at my childhood and i really like it. And i beat it in Steam BARELY (US version), with second player help.
They had to release Streets of Rage 4 on Saturn, but sadly it never happen. Not on a Saturn or Dreamcast, but much later.
You should do a review on Paprium, I’d love to see you do it. I especially want to hear what you think of the game, as your own opinion.
Interesting take. The difficulty in the US, in my opinion, added much needed challenge to the game. Bare Knuckle was a walk, with no challenge at all. I have to agree about the music. I was a bit of a club kid back then, so I know what was going through Yuzo's mind, but it didn't translate to Genesis very well. That being said, all other aspects were improved. The lack of parallax scrolling was due to the upgraded sprites, and improved animations. A shame, I know, but honestly thats a minor gripe.
I realize SOR 3's soundtrack is a point of contention for many, but I think it's absolutely amazing, and quite frankly, it's mind-blowing that it was even pulled off on Genesis' hardware. Far-and-away, the biggest problem with SOR 3 is its difficulty. The game is artificially elongated, and turns it into a slog at times, especially some of the bosses. It's virtually impossible to defeat the final boss and get a "good" ending without resorting to spamming jump kicks. Yeah, the story is ridiculous, and the costume changes were completely unnecessary, but I still adore SOR 3 and play it often. I only put Bare Knuckle III in when friends are over since it's much less demanding. Great review btw.
SOR3 is massively underrated, the gameplay is a solid improvement on SOR2 to the point playing SOR2 now seems kind of 'slow' somehow
Imagine, if Streets of Rage 3 was released now, and they will remove Ash. That would be a catastrophe of worldwide size, haha :D
Do you mean not include him at all in a Japanese version?
@@ENiceGeo
Nope. I ment, if they do not include him in US version of the game.
@@MrKshahdoo But he was already removed from the US version before. SoR3 was censored when it came out stateside. You had to use a Game Genie to access him at all.
@@ENiceGeo
I know -_-
Also the move-set is insane: I tried counting every single move, some years ago, and iirc each character has or something like 45 moves.. Way more than previous SoR games, and more than pretty much every game at that time. It’s really incredibly fluid controls and moves...
There is a reason why SOR4 feels sluggish and too old school despite being a beast of beauty and fun (For what it is)
@@Leynx-Et-Fenrir I have not tried it because the art style doesn’t really appeal to me...
@@JamesChessman I played through it because it was free on Game Pass. It's pretty decent, but yeah the art style doesn't appeal to me, the music isn't quite as good as the first 2 games and I think in terms of gameplay it's easily the worst in the franchise.
@@thenonexistinghero you know what’s an awesome tribute to the series, the streets of rage live-action movie, on UA-cam, I’m not affiliated with it, but I just love it lol. Music is from the first two games and they have hilarious action that’s faithful to the games. It’s appealing while SoR4 just doesn’t pull me in .
Can't really agree with you on the music. It's purposefully discordant and randomized as told by Koshiro himself. I always feel like SOR3s music ends up being lost in context, mainly due to SOR1 & 2s music both (deservedly) being a tour de force. SOR3's music was experimental and harsh sounding, especially when the plot is considered.
Also how did you not give a shout out to "Spinning Machine" (Character Select)? That beat goes hard! 👀👌🏿
The gameplay was a lot of fun and didn’t think it was to difficult in 2 players. SoR2 has a legendary ost and part 3 only has a few good ones.
Scratch that yeah some sor3 songs are rough.
If the music is the only major issue, then it’s not much of an issue IMO. I barely notice music in games anyway.
Sor3's soundtrack is absolutely amazing and way ahead of it's time, what are you smoking bro
I remember renting this and being excited because I loved SoR2. The soundtrack had me confused and irritated. I thought that maybe it was my console, so I tried putting the cartridge in a friend's Genesis with the same crappy music. It's unfortunate that the gameplay was improved because I couldn't handle the music for more than a few minutes and I just quit before I even had to take it back to Blockbuster. At least SoR4 put the franchise back on track. I think I played through that game 40+ times with and without my kids.
I wish someone made a video on the more advanced techniques... I just keep learning more & more I play... I just learned I can run diagonally... How do you do that second part in Blaze's dash attack? How do you get Axel to do that hurl with his as well? Got that to happen once never got it again...
I'd really appreciate an advanced techniques tutorial video... No one has done it. You'd be worthy of this, I'd truly believe...
Oh, you should definitely check out Bare Knuckle III DX The Director's Cut, btw... It adds the Japanese translation and man did those bike stages make the game feel way more fuller and complete... Frickin' wicked!
Definitely making it something that would be even more worthy to brag about to your Nintendo buddies back in the day if it hadn't been scrapped from the final game.
This game is solid 10/10!
Finally! I have been raked over the coals for 20+ years for my brutal assessment of SOR3. And here is SLX...word for word...spelling it out exactly as I have been. I could forgive everything...the localization/censorship, increased difficulty, even the "freaking kangaroo", but the "music" is just plain UNFORGIVABLE. Experimental? Fits the mood of the game? Not mainstream? HELL NO! This is freaking Streets of Rage and the music needed to reflect THAT, not be reinvented for its third and, at the time, final installment.
I only have the English translation of BKIII in my collection to round out the series and with my own mix of AC/DC, Iron Maiden and even a little Airbourne playing over it, it becomes a more enjoyable experience.
If the music is something to be admired for being something different at the time ask yourselves this; why wasn't the music from SOR3 added as an option to play to in SOR4? Answer: because it just plain sucked! SLX is in agreement with me...so 'nuf said!
I had fun with all the original streets of rage games. Yes I missed Adam too, he was my main for SOR1 but I learned to adapt I guess. Regarding music in SOR3 it has it's moments, I remember being weirded out by it as a kid but as an adult now, I can appreciate it. I even make use of it, when I work out. ^_^ Overall a good video. :)
I always thought the guy who made the music for this game was on some hardcore psychedelics at the time.