Model A Low Poly Tree In Maya | A Simple Tree

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  • Опубліковано 12 вер 2024

КОМЕНТАРІ • 52

  • @tubthungusbychumbungus
    @tubthungusbychumbungus 3 роки тому +14

    dude i have a project due in 6 days that i needed trees for and you really came in clutch,, thank you so much!!

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому +4

      Nice I'm glad it worked out for you. I have another video dropping in a few hours that I think you might also enjoy so look out for that one!

  • @Yiannio222
    @Yiannio222 3 роки тому +9

    Wow just starting to get into low poly stuff and found this. Shocked you didn't have thousands of subscribers you're so clear and confident, really impressed!

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому

      Thank you! Yes the UA-cam algorithm can be hard to crack. Many of my videos don't even show up in a search unfortunately. I just need to work harder at it I guess haha.

    • @Yiannio222
      @Yiannio222 3 роки тому +1

      @@DigitalDreambox Don't stress! Just keep doing whatb you're doing and be consistent and you'll get the recognition. I found the channel i'm sure others will :)

    • @laurenpetrie-UP
      @laurenpetrie-UP 3 роки тому +1

      @@DigitalDreambox your video was the fifth one down when I search 'low poly tree maya' so I think you're cracking it! Also Im a student and this helped so much, just subbed thank you dude

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому +1

      @@laurenpetrie-UP Wow that is great news! Thanks for the update and good luck with school!

  • @mortred.lvl565
    @mortred.lvl565 Рік тому +1

    Hey, just wanted to let you know, that your tutorial is exactly what I was looking for! Thank you so much for this video. You really saved me there :)

  • @GravyBaconPancake
    @GravyBaconPancake 2 роки тому +5

    This is such a great video to follow along with! Thank you for making this video :D
    I can't wait to see what else you make!

  • @TJ-wq7su
    @TJ-wq7su 3 роки тому +3

    I'm learning something new everyday, thank you for the awesome tutorial!

  • @hello_keera
    @hello_keera Рік тому

    Hi. I just wanted to say thank you so much for all the video tutorials you've uploaded. All your videos really helped me in doing the assignments given to me in college. I've also subscribed to this channel.😄
    I hope, keep uploading autodesk maya tutorial videos. because it is very rare and difficult to find a tutorial video with detailed explanations and step by step like your videos! :))

  • @haley8368
    @haley8368 2 роки тому +1

    Wow thank you for this tutorial! You were clear and easy to follow!

  • @sassuskrassus3166
    @sassuskrassus3166 3 роки тому +1

    boom!
    exactaly how tutorial should be
    Straight to the point, no begging for Subs and Likes
    just a great Guide you earned a sub

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому

      Thanks for subscribing. Yes I try not to mention the Likes and Subs as much in the newer videos. Hope you enjoy the content!

  • @Millu30
    @Millu30 2 роки тому +1

    After some months you are still a helpful guide for my 3d progress even tho im after college 😎😁

    • @DigitalDreambox
      @DigitalDreambox  2 роки тому

      Thanks a lot! I really mean that. Best of luck!

  • @КристинаСорокина-б2л

    Thanx for the tutorial! It was very easy to follow and I learnt something new! ))

  • @maxhuk
    @maxhuk Рік тому

    Thank you! Love the way you explain the process ❤

  • @Kingrio22
    @Kingrio22 2 роки тому +1

    Thank you very much and very well explained for each of the steps :)

  • @anna-ul5qf
    @anna-ul5qf 9 місяців тому

    Sir your videos save my life rn thank you sm

  • @itragoresovo105
    @itragoresovo105 8 місяців тому

    thank you so much for these tutorials

  • @snowy2619
    @snowy2619 Місяць тому

    Amazing tut!

  • @nickyH76
    @nickyH76 3 роки тому +2

    This is so good! Thank you :)

  • @rowthuvijay2829
    @rowthuvijay2829 3 роки тому +1

    Clear & super explanation 😌.. Thank you

  • @christopherhall4772
    @christopherhall4772 9 місяців тому

    arigato, conichiwa, aloha, buenos noches mi amigo😁🤗🤗

  • @Enryuu1
    @Enryuu1 2 роки тому +1

    Amazing Job. Thank you.

  • @smokybite9970
    @smokybite9970 Рік тому

    This is so good !! Thank you so much :D

  • @iskksoos499
    @iskksoos499 2 роки тому

    Thank you for making this video! 🐰

  • @zhiqing5038
    @zhiqing5038 11 місяців тому

    useful video!! Thank you so much 🙏🙏

  • @vinamrasharma2388
    @vinamrasharma2388 3 роки тому +1

    Amazing trick ❤️❤️🙏

  • @topggregor4254
    @topggregor4254 2 роки тому +1

    Amazing video man

  • @Neerepha
    @Neerepha 3 роки тому +1

    Question! At school they taught me we should delete the upper and bottom faces of a cilinder because they contains a pole. I guess it's not that important in this specific case, right?

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому +2

      No you are correct in this case thanks for pointing that out! I was too focused on other aspects of this tutorial that I missed deleting that. My reasoning though would be more game specific meaning I don't need those faces on the top and bottom cause it adds to the geometry count. I don't think there is a hard rule though that you need to always delete the tops and bottoms of cylinders just like there isn't a hard rule for Ngons and non-planar faces if they work. Where complex poles become a problem is when you are doing Sub-D modeling which hard surface modeling for films and TV is built around.
      For an object like this I would say most of the time it's probably okay and I've seen some games keep the tree trunk ends closed to act as a leafless tree or as a modular piece as a branch. It really comes down to whether it gets the look you want, is your modeling efficient, and if it's optimized for your gaming platform.

    • @Neerepha
      @Neerepha 3 роки тому +1

      @@DigitalDreambox Thanks for such a detailed reply! My teacher said that we should keep the polygons as low in count as possible, but I also know he worked for tv projects, so I understand both reasons for deleting those parts. I've also seen closed tree trunks in games, so I think that's all about the look of what you're modelling sometimes!
      I've just completed the tutorial, I didn't know about retopologing and remeshing, I am so excited! (yes, they didn't teach us about them in a 2 years videogame course...) Thank you

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому +1

      @@Neerepha The fact that you are advancing says a lot. I've seen many students take a break or outright quit after graduating when that is the time when they can really focus on getting better. Mostly because it is after school that they can dedicate the hours to the area they want to learn. Believing we can get there plays a big part.

    • @Neerepha
      @Neerepha 3 роки тому +1

      @@DigitalDreambox Weren't it because of covid (I lost my father), I wouldn't have taken a break either. All my class but one abandoned the field, and I don't want to be like the rest of them. I really like doing this kind of job, despite the long hours sitting on a chair and getting frustrated at Maya crashing xD I'll make sure to watch and all your videos during the next weeks.

    • @DigitalDreambox
      @DigitalDreambox  3 роки тому +1

      @@Neerepha Oh sorry about your loss. Hopefully 2021 turns it around for you. Maya use to crash for me a lot when I was in school as well but it hardly crashes now. Also I don't know what version of Maya you are on but I found Maya Indie to be the most affordable version in case you don't know about it. And I believe Italy is one of the supported countries. It's the full version of Maya for a fraction of the cost. Just wanted to mention it cause many people don't know about it and Autodesk doesn't advertise it.

  • @user-ye8ho3ps1g
    @user-ye8ho3ps1g 3 роки тому +1

    Save my day

  • @dijitalmanset2284
    @dijitalmanset2284 3 роки тому +1

    thanx