Noticed the tree break sound. There was actually a tree that exploded at that exact point. have an idea of what it might be and have reported the issue Cheers for pointing it out!
FYI: Cooldown means you can't use it, so on-cooldown is when it's not usable. I feel like you must know this but you were using it backwards a lot in this vid and it's confusing ;p Also, I may have missed this but why are the colors reversed, between the stats and score banners, in the first game? Also very confusing ;p 29:15: You should try it! Grey Goo is one of the most innovative RTS. I think it's safe to say that's where they got the inspiration for Celestials. Others that get tragically overlooked: Forged Batallion, Planetary Annihilation, Ashes of the Singularity. 33:20: Daaaamn! Those Argents all got caught out front and turned into Spawns. Snowballed from there. 48:07: Wow, lots of damage to both sides. Very fair xD 50:02: Much more the 3 Kodos stomping in their midst 😉 50:25: This attack seemed... ill-advised. Just Dragon and Kodos?
They are very early game heavy. If you hold out aganist them you can destroy them late game. mostly play Vanguard and with a good wall off I can survive the Kri and get to 3 hangar Hornets off 2 base eco and just destroy their mining as I take my 3rd and 4th.
The game, although imbalanced AF, isn't in the worse state. The beta to this is a huge change. Balance is an issue for every rts when new. Even StarCraft 2 was pretty bad at this state of release. In fact it got better and worse for years and took forever to become truly balanced. The game is a mess for sure, but the progress they made gives me high hopes that it'll be a game changer for rts. Although celestials will be almost impossible to balance I think. Tldr: just give it time theyve made huge progress in the 6 month sence beta.
Noticed the tree break sound. There was actually a tree that exploded at that exact point. have an idea of what it might be and have reported the issue
Cheers for pointing it out!
Flayed dragon is such a cool unit
FYI: Cooldown means you can't use it, so on-cooldown is when it's not usable. I feel like you must know this but you were using it backwards a lot in this vid and it's confusing ;p
Also, I may have missed this but why are the colors reversed, between the stats and score banners, in the first game? Also very confusing ;p
29:15: You should try it! Grey Goo is one of the most innovative RTS. I think it's safe to say that's where they got the inspiration for Celestials. Others that get tragically overlooked: Forged Batallion, Planetary Annihilation, Ashes of the Singularity.
33:20: Daaaamn! Those Argents all got caught out front and turned into Spawns. Snowballed from there.
48:07: Wow, lots of damage to both sides. Very fair xD
50:02: Much more the 3 Kodos stomping in their midst 😉
50:25: This attack seemed... ill-advised. Just Dragon and Kodos?
A macro play from a celestial!!!! NO WAY!!!
IMBA gng
It sounds like you are recording the game sound coming out of speakers. Listen to the first 4 minutes.
Even with the Celestial nerfs they’re too strong imo.
They are very early game heavy. If you hold out aganist them you can destroy them late game.
mostly play Vanguard and with a good wall off I can survive the Kri and get to 3 hangar Hornets off 2 base eco and just destroy their mining as I take my 3rd and 4th.
I came strictly to shitpost because I dont's want PiG to waste his talent and lovely voice casting this crappy game. SC2 all the way m8!
The game, although imbalanced AF, isn't in the worse state. The beta to this is a huge change. Balance is an issue for every rts when new. Even StarCraft 2 was pretty bad at this state of release. In fact it got better and worse for years and took forever to become truly balanced. The game is a mess for sure, but the progress they made gives me high hopes that it'll be a game changer for rts. Although celestials will be almost impossible to balance I think.
Tldr: just give it time theyve made huge progress in the 6 month sence beta.