I'm surprised of how imortant mana sinks are in this format. You often need an engine, no matter how slow. Be it the +1+1 counters from the 1/4 spider, the U3 draw a card off the U 1/1 flyer, the sacrifice of the B1 vampire, lifegain and kitties, etc. Unless you are against RU or RW. Even if they/you don't manage to finish them off before they stabilize, Burst lightning lethal is pretty common. That card is the best.
Drafted 2 of the spiders, a vampire gourmand, and consuming aberration at FNM yesterday. Went 3-0 first time ever. With white and elves being so sought after, black/green is wide open and highly synergistic. And silly strong.
Black is a very good color too. On 17-lands, at common, black is pretty near white for top 5 cards. It's the sack mechanic + strong removal that speaks for black at this point.
Bloodthirsty Conqueror's infinite combo potential is so broken. 7-2 run, went infinite in 5 games. 2 card win condition in a pretty basic life gain deck that is more than capable of winning without the combo. It's wild.
I seem to have the best luck with a rakdos raid/ graveyard deck Swing out with all those good deathtouch creatures then just bring them back before my end step for the raid effects to kick in
Black is super good. Stab, Eaten Alive, and Baked into a Pie are all premium removal at common. Burglar Rat and Infestation Sage are great common creatures. At uncommon you have Vampire Nighthawk, Heroes' Downfall, Vampire Gourmand, and Arbiter of Woe. It's super deep and pairs well with every color outside of green basically.
I dont know about the "you can play 6 mana cards more than usual" thing. This is the most aggressive a draft has felt in ages. Have a strong board by turn 4 or *perish*
I haven't experienced that at all, and early returns on the data show it is much slower than Bloomburrow and Duskmourn, for example. You definitely have to get on board, like I said - but you have plenty of time for 6 drops too, provided you got on board early.
"White is the best color" As an EDH player, never thought I'd hear that but obviously every format is different. Though white is my favorite color in EDH (if we exclude colorless), it's the best secondary color imo.
G > W > B > R > U (in casual commander) I don't expect anyone to agree, but I'm pretty sure W was 3rd/4th and jumped to 2nd in recent years (in the past you had to play the expensive best W cards to make it not seem like 5th). To be clear, I'm talking about in general what the colour can do in commander. W has always suffered from not having many good commanders in the past and its options are still pretty limited, which I think contributes to it being seen as bad.
Thanks for the content! Love everything you do!
I'm surprised of how imortant mana sinks are in this format. You often need an engine, no matter how slow. Be it the +1+1 counters from the 1/4 spider, the U3 draw a card off the U 1/1 flyer, the sacrifice of the B1 vampire, lifegain and kitties, etc. Unless you are against RU or RW. Even if they/you don't manage to finish them off before they stabilize, Burst lightning lethal is pretty common. That card is the best.
The 1 blue spirit that draws a card for 4 is huge in this format
Nizzahon flexing his artifact creature food turkey.
The friggin spider is the bane of my existence
Drafted 2 of the spiders, a vampire gourmand, and consuming aberration at FNM yesterday. Went 3-0 first time ever. With white and elves being so sought after, black/green is wide open and highly synergistic. And silly strong.
Dazzling angel + Cat Collector is nuts. Went 7-0 utilizing them.
More than a few games I've won because someone swings out, and doesn't expect to die to the two creatures on board
I've seen that with the Red instant for 2R and, or course, the Green sorcery that makes them monsters with Vigilance
@Controlqueen31 exactly, goblin surprise and preposterous proportions go incredibly hard
My favorite is attack, upkeep timestop, attack again for lethal
Black is a very good color too. On 17-lands, at common, black is pretty near white for top 5 cards. It's the sack mechanic + strong removal that speaks for black at this point.
I had a sequence of turns yesterday: prideful parent on 3, followed by prideful parent, followed by cat collector and crack the food
Bloodthirsty Conqueror's infinite combo potential is so broken. 7-2 run, went infinite in 5 games. 2 card win condition in a pretty basic life gain deck that is more than capable of winning without the combo. It's wild.
I agree. White is strong; no question, BUT black is just too consistently broken.
Thanks bro! Useful thoughts!
Great video!!!
I seem to have the best luck with a rakdos raid/ graveyard deck
Swing out with all those good deathtouch creatures then just bring them back before my end step for the raid effects to kick in
I have lost several games to the threaten at common this set, feels like it has been a while since we have seen one at common.
Thank you!
Sure man, my best draft was when I got 6 of the Hares and made a mono white deck which was pretty fun
Yep, things work out sometimes.
But now that we have data, it's even more clear hare apparent isn't what you want to be doing most of the time.
I played the 9 mana rez everything card. Sure its probably to expensive but it defenitly won me 1 game I would have certainly lost otherwise
Thanks m8
Some ppl day black is good, others say it was bad, what do you think about black in this format?
Black is super good. Stab, Eaten Alive, and Baked into a Pie are all premium removal at common. Burglar Rat and Infestation Sage are great common creatures. At uncommon you have Vampire Nighthawk, Heroes' Downfall, Vampire Gourmand, and Arbiter of Woe. It's super deep and pairs well with every color outside of green basically.
Sideboard in Aetherize against green decks. Preposterous proportions and overrun just kill you otherwise
9:50 mill
White and Black seem clear as top 2
I dont know about the "you can play 6 mana cards more than usual" thing.
This is the most aggressive a draft has felt in ages. Have a strong board by turn 4 or *perish*
I haven't experienced that at all, and early returns on the data show it is much slower than Bloomburrow and Duskmourn, for example.
You definitely have to get on board, like I said - but you have plenty of time for 6 drops too, provided you got on board early.
Seems like Green is the worst color by a fair margin. Pretty shocking, given how strong it’s been in the last 5 sets
"White is the best color"
As an EDH player, never thought I'd hear that but obviously every format is different. Though white is my favorite color in EDH (if we exclude colorless), it's the best secondary color imo.
It's increasingly powerful in EDH because they're giving it the ability to do everything it couldn't before.
G > W > B > R > U (in casual commander)
I don't expect anyone to agree, but I'm pretty sure W was 3rd/4th and jumped to 2nd in recent years (in the past you had to play the expensive best W cards to make it not seem like 5th).
To be clear, I'm talking about in general what the colour can do in commander. W has always suffered from not having many good commanders in the past and its options are still pretty limited, which I think contributes to it being seen as bad.
You know the format is slow when you can ultimate ajani multiple times througout a run.