hl2 ragdoll physics are surprisingly ahead of it's time if you look closely. When you shoot an enemy in a specific spot (it's most noticeable when shooting a metrocop with a pistol) they have these little ragdoll animations and poses, almost like a precursor to euphoria physics.
That's what I'm telling them The way ragdoll physics acts In HL2 Is satisfying Like when they collapse they have their own death animation while still being ragdoll, they become stiff then loosens afterwards
Gta 4 always had top tier rag doll physics. They used the euphoria endorphin physics if I’m not mistaken. I used to mess with endorphin those were the days.
Halo 1 doesn’t have fully ragdoll, he wants to show us how the corpse react. So yeah no ragdoll. But he CAN put it in the video. You should see the Halo 3 part in this video
It has. They just swap the death position after ragdoll stops moving
Рік тому
@@CSGModFan2012 It’s just pre-animated, that’s not how ragdoll works. The first game has ragdoll system is a jurassic park game was released in 1998, then the Half-Life 2 Demo Tech “get your free TVs” in 1999 and Hitman in 2000.
The very first major game I'm aware of that had ragdoll physics for human corpses was the first Hitman game that came out in 2000. However, Halo CE's pseudo-ragdoll physics is more nostalgic for me; I remember me and my friends blowing up bodies until they landed on the edges of platforms and stuff so that their limbs awkwardly and hilariously shifted and deformed to the terrain, like what's going on towards the end of the Halo CE segment in this video
2 роки тому
Actually Half-Life 2 already had ragdoll physics in 1999. In the Demo they showed in that year called “Get Your Free TVs!”.
It uses pseudo ragdoll physics that adjusts to the surface that the corpse lies on after the death animation. Results in awkward limb stretching as seen in the video. At the same time the bodies are still interactive with explosives rather than remaining static.
believe me, this game is a joke, the dinosaurs are really dumb, they stumble and fall without you doing anything, you can dodge their attacks by simply moving to the left or right, and the controls are nothing less than horrible. Yes, the physics is really good, but this thing cannot be called a game.
@@ayushkumarjha9921 I played this in my childhood (I'm from Brazil, at that time, there were very VERY few games dubbed in my language, this game was completely translated into Portuguese. It just a curious fact), the dinosaur's ragdolls were very poor, they just shrunk their legs when they died. On the other hand, the physics of objects was really impressive, it had the physic of half life 2 six years before half life 2. But I insist, the game has no flaws, the game itself is a flaw, there are many good reasons to almost nobody remember this game.
@@marceloavila786 this is why I said it was revolutionary for its time. I never said about quality of the game. This game didn't even got the proper devlopment findings. It was more of a experimental thing. Actually JP:TP has a very niche fanbase in Jurassic park/Dinosaur community. The game has very less to offer. But I was saying it was first to implement any kind of proper physics was very revolutionary. I didn't say it was the best.
@@ayushkumarjha9921 I know, I've seen some pretty impressive mods for this game, especially on the graphics. I don't hate this game, I feel sorry for it not being a better game and not having been able to revolutionize the gaming world, even more so because I'm a huge fan of Jurassic Park (just the first two movies, the others are cr*p). It's really hard to find a good action game with dinosaurs, I mean, not like turok or these multiplayer and survival-sandbox games. As far as I now, until this moment, only Dino Crisis achieved it.
Just look how clean that ragdoll is in Splinter Cell. The original trilogy is something the today's Ubisof wouldn't achieve (and that's the main reason I'm scared for that remake idea).
tbh the first Halo didn't use ragdolls but so called Inverse kinematics post-processing technique. quoting from the gamefaqs: "Inverse kinematics post-processing: used in Halo: Combat Evolved, this technique relies on playing a pre-set death animation and then using inverse kinematics to force the character into a possible position after the animation has completed. This means that, during an animation, a character could wind up clipping through world geometry, but after it has come to rest, all of its bones will be in valid space."
lol in Halo It’s just pre-animated, that’s not how ragdoll works. The first game has ragdoll system is a jurassic park game was released in 1998, then the Half-Life 2 Demo Tech “get your free TVs” in 1999 and Hitman in 2000.
they clearly are the best, they literally react to being shot in a more realistic way, grab onto things when they’re falling, and stumble to steady themself, what a dumb comment
GTA IV is the absolute greatest of all time. The euphoria engine peaked with this game, it was beyond mindblowing when it launched and honestly, it still is.
@@scp-se3er I like GTA IV because it actually shows the reality of life, just plain depressing, if you try to achieve a good future, all you will get is just sadness and depression, GTA V is just like oh kill your enemies and massacre and rob a bank and you will have a happy future.
You demonstrated the physics horribly on some of the games. you didn’t even shoot NPCs in some of the examples. Also for the Halo games you should’ve done campaign as the rag doll physics really shine there such as with grunts when you shoot them once in the head And breath of the wild you should’ve fought some enemies as they go flying when you hit them with a heavy weapon, when you use explosives, shoot them in the head, and combo them with any weapon
@@thecartelfoundme This is just feedback, for a video that wants to show off details of games and their evolution over the years attention to detail and good demonstration is important, He can choose to ignore this or take the advice, doesn't bother me in the slightest if he does or not
@@kolticc okay and okay and okay and what do you mean why you got to be so mean I was just saying if that ain't ragdoll physics that's preset animations and he put it in a ragdoll video
That was Halo Combat Evolved. As for Halo 2, yes, there are ragdoll physics for most part with the only exceptions being Flood bodies and (iirc) Sentinels.
they are probably connecting an animation with ragdoll physics to make it more realistic so it isn't just full flopping around and it's actually better than a flop
13:28 he died in such a neat way lmao
GTA IV ragdoll is incredible
@@soulyahboy9750 rdr 2 wins
@@soulyahboy9750 yeah it does so shut the fuck up
@@soulyahboy9750 gta4 ragdoll is great but its not better than rdr2
@@soulyahboy9750 that doesnt matter,im just talking witch one is better,not which one was first
GTA IV is the king of the Physics
hl2 ragdoll physics are surprisingly ahead of it's time if you look closely.
When you shoot an enemy in a specific spot (it's most noticeable when shooting a metrocop with a pistol) they have these little ragdoll animations and poses, almost like a precursor to euphoria physics.
Sadly they're broken on the steam version but people said it was fixed on the beta
@@user-k5y8l I'm pretty sure they're fixed now
That's what I'm telling them
The way ragdoll physics acts In HL2 Is satisfying
Like when they collapse they have their own death animation while still being ragdoll, they become stiff then loosens afterwards
Is it just me or do ragdoll physics make games better?
HOLY CRUD THIS COMMENT BLEW UP!
yeah, i think so. and depending on the ragdoll weight, bounciness, and activeness, I enjoy ragdoll physics.
I can’t play a game without ragdoll physics
@@TNMPlayer huh
They do
It makes the game realistic
1:34 lol his body
weeee
Gta 4 always had top tier rag doll physics. They used the euphoria endorphin physics if I’m not mistaken. I used to mess with endorphin those were the days.
dude you should’ve included max payne 2, before half life that game had the greatest ragdoll physics for its time (2003)
Yeah, I remember it because this was impressive for this time.
Half-Life 2 already had ragdoll physics long before Max payne 2. It’s called “Get Your Free TVs!” Demo that Valve already showed in 1999.
Can we all agree that GTA IV and Red Dead Redemption have the best ragdoll physics out of all of these games?
I prefer the Half-Life 2 ragdolls but Red Dead Redemption ragdolls are so good because they used Euphoria engine for them.
@@opacocastilla8238you prefer hl2 ragdoll? Bruh 💀
@@NolanHOfficial sphaggetti ragdolls
All games need more ragdoll physics it's just plain entertaining
GTA IV still to this day has the best ragdoll physics
Doesn’t
@@firestrikeriii5043 does.
@@brotherzez2 doesnt
@@brotherzez2 dude there unrealistic af there not even fun to play with infact i quit gta 4 because how bad they are rdr2 takes the cake
@@sky_-_- red dead 2 are the exact same as GTA 5 lmao. You know what they say about opinions, everyone’s got one. Just like
@$$holes .
0:58 thats not ragdoll physics
True
Thats a death animation, it shouldnt be in this video
Halo 1 doesn’t have fully ragdoll, he wants to show us how the corpse react. So yeah no ragdoll. But he CAN put it in the video. You should see the Halo 3 part in this video
@@Appie320 he can do whatever he want in his video but if it is no ragdoll it doesn't make any sense
@@falso.cristo Oh I thought it was like mw3, nothing happend when you hit the body but there is ragdoll the first seconds when someone dies and falls
What about Max Payne 2? The physics were amazing at the time.
Max Payne 3 with euphoria ragdoll>>
from GTA IV-V to the final its more like INVOLUTION instead EVOLUTION of physics xd
de-evolution?
I would say gta iv ragdolls are much better than gta v ragdolls
@@thecartelfoundme yea
Nice English
From GTA 4 to GTA 5, it was one hella downgrade 😞
Wdym
In some aspects it was a downgrade, but in a lot of aspects of was upgrade
I actually liked the falling physics for GTA V but its was pretty shit for the most part
@@thestickiestman yeah
GTA 4 to my liking, I find it a little lightweight when mag dumping standing NPCs.
UA-cam :
Yeah this whole video is definitely Cyberpunk2077
6:35 everything is fine 👍
Where a Hitman: Codename 47?
First game I played a game with ragdolls was hitman codename 47 in 2000. Was mind blowing and a little scary.
The halo Combat Evolved has not have ragdoll physics it's basically just simple animations. 1:12
It has. They just swap the death position after ragdoll stops moving
@@CSGModFan2012 It’s just pre-animated, that’s not how ragdoll works. The first game has ragdoll system is a jurassic park game was released in 1998, then the Half-Life 2 Demo Tech “get your free TVs” in 1999 and Hitman in 2000.
You missed the ragdoll physics from transformers 2004 (PS2)
GTA VC:- Lighting
GTA SA:- Story
GTA IV:- Physics
GTA V:- Graphics
gta vc:music
correction
RDR2:- Lighting
GTA SA:- Story
RDR2:- Physics
RDR2:- Graphics
@@scp-se3er rdr2 isnt a gta game you lil shitface
@@scp-se3er only gta :/
@@scp-se3erdude rdr2 had a better story than gta sa, that’s basically being blinded by nostalgia at that point bruv.
Metroid Prime had ragdoll physics for the space pirates.
The very first major game I'm aware of that had ragdoll physics for human corpses was the first Hitman game that came out in 2000.
However, Halo CE's pseudo-ragdoll physics is more nostalgic for me; I remember me and my friends blowing up bodies until they landed on the edges of platforms and stuff so that their limbs awkwardly and hilariously shifted and deformed to the terrain, like what's going on towards the end of the Halo CE segment in this video
Actually Half-Life 2 already had ragdoll physics in 1999. In the Demo they showed in that year called “Get Your Free TVs!”.
Jurassic park trespasser is actually the first game to have ragdolls
Halo combat not have ragdoll physic its only death animation
I'm preety sure that's ragdolls
It uses pseudo ragdoll physics that adjusts to the surface that the corpse lies on after the death animation. Results in awkward limb stretching as seen in the video. At the same time the bodies are still interactive with explosives rather than remaining static.
@@TyrannoWright just like what vice coty does sometomes
@@TyrannoWright Hello blue lambda
@@talpatv512 no
Starting off with Jurassic Park Tresspasser is great!
Happy wheels used to be one of my fave games man hahahaha even tho it’s so simple yet so fun
DA DA DAAAA PSHHH
Where is Red dead redemption 2?
Who knows
Or RDR2
Well, after an npc death, for some reason they will very commonly go in a death position, that doesn’t even look good.
@@cotymccollum2927 bruh
@@cotymccollum2927 That happened in GTA IV as well.
All the people here talking about gta 4 and gta 5 forget how op was Jurassic park trespasser at that time.
believe me, this game is a joke, the dinosaurs are really dumb, they stumble and fall without you doing anything, you can dodge their attacks by simply moving to the left or right, and the controls are nothing less than horrible. Yes, the physics is really good, but this thing cannot be called a game.
@@marceloavila786 the game has its flaws and it should called tech demo.Butt that's not the point. This game from 1998 was revolutionary for its time.
@@ayushkumarjha9921 I played this in my childhood (I'm from Brazil, at that time, there were very VERY few games dubbed in my language, this game was completely translated into Portuguese. It just a curious fact), the dinosaur's ragdolls were very poor, they just shrunk their legs when they died. On the other hand, the physics of objects was really impressive, it had the physic of half life 2 six years before half life 2. But I insist, the game has no flaws, the game itself is a flaw, there are many good reasons to almost nobody remember this game.
@@marceloavila786 this is why I said it was revolutionary for its time. I never said about quality of the game. This game didn't even got the proper devlopment findings. It was more of a experimental thing.
Actually JP:TP has a very niche fanbase in Jurassic park/Dinosaur community. The game has very less to offer. But I was saying it was first to implement any kind of proper physics was very revolutionary. I didn't say it was the best.
@@ayushkumarjha9921 I know, I've seen some pretty impressive mods for this game, especially on the graphics. I don't hate this game, I feel sorry for it not being a better game and not having been able to revolutionize the gaming world, even more so because I'm a huge fan of Jurassic Park (just the first two movies, the others are cr*p). It's really hard to find a good action game with dinosaurs, I mean, not like turok or these multiplayer and survival-sandbox games. As far as I now, until this moment, only Dino Crisis achieved it.
The legend of Zelda:Links Bone Breakening
Where is Hitman Codename 47, cod 4 modern warfare, gears of war????
The BLAM! Engine physics are still my favorite
AY YOU MISSED F*CKIN RDR2
But he did include RDR1 and GTA4 which have way better ragdolls than RDR2
Uhm no@@Pedro_Le_Chef
1:45 Unstoppable!
You missed a few games - Thrasher on PS1 had ragdoll physics back in 1999.
Just look how clean that ragdoll is in Splinter Cell. The original trilogy is something the today's Ubisof wouldn't achieve (and that's the main reason I'm scared for that remake idea).
tbh the first Halo didn't use ragdolls but so called Inverse kinematics post-processing technique.
quoting from the gamefaqs:
"Inverse kinematics post-processing: used in Halo: Combat Evolved, this technique relies on playing a pre-set death animation and then using inverse kinematics to force the character into a possible position after the animation has completed. This means that, during an animation, a character could wind up clipping through world geometry, but after it has come to rest, all of its bones will be in valid space."
No RDR2? Easily the best ragdoll physics imo
Best? RDR1, GTA4, Max Payne 3, Dying Light 1 all have better ragdoll physics than RDR2
@@Pedro_Le_Chef true that
I forgot that Assassin's Creed 1 had ragdolls that were very similar to GTA IV in terms of falling animations.
Half-Life 2 already has physics and ragdoll system since 1999. It called “Get your free TV!” that they show in that year.
Bro you missed 2 ragdoll games first hitman 1 second max Payne 2
Cant imagine how amazed people were when that Jurassic park game came out
MX vs ATV on ps2 is my best rag doll ever👍
6:12 salamu alekum
Kes lan
Assalamualaikum is the real bruh
how are there ragdoll physics in halo ce?
lol in Halo It’s just pre-animated, that’s not how ragdoll works. The first game has ragdoll system is a jurassic park game was released in 1998, then the Half-Life 2 Demo Tech “get your free TVs” in 1999 and Hitman in 2000.
If that's the limit of ragdoll physics in GTA IV, then all of these people going on about how they are the best are Muppets blinded by nostalgia
they clearly are the best, they literally react to being shot in a more realistic way, grab onto things when they’re falling, and stumble to steady themself, what a dumb comment
Fallout and Dying Light?
Gmod physics are my favorite.
Aka half life 2
Source physics*
@@mrnooblol5163havok basically
How did you get Gmod?
What about Transformers (2004)? Ragdoll physics in that game were hilarious🤣🤣.
HITMAN games are missing.
We don't talk about goat simulator enough
What about Chrome Specforce? It has a ragdoll too
There is no evolution after GTA IV
GTA IV is the absolute greatest of all time. The euphoria engine peaked with this game, it was beyond mindblowing when it launched and honestly, it still is.
Where is Max Payne 2?
Where is halo 2?
Needs the Max Payne games on here!
number 2’s ragdoll physics for 2003 is insanely good
There is hitman?
you missed dave mirra freestyle bmx on ps1.
That Jurassic park game is still better then some mobile games
27 years ago bruh
How about half life source
É impressionante é 2004
I would like to see Metal gear solid 4 and Max Payne 3 in this video.
Ah, good ragdoll physics is sooo satisfying
PS - GTA IV still the best GTA game
dude gta iv is the worst gta game
@@sky_-_- yeah i dont like the atmostphere and overall the game looks depressing af
id rather play gta sa and gta 5
@@scp-se3er I like GTA IV because it actually shows the reality of life, just plain depressing, if you try to achieve a good future, all you will get is just sadness and depression, GTA V is just like oh kill your enemies and massacre and rob a bank and you will have a happy future.
You put down half life 2 as being on pc and xbox, but it also released on ps3.
Instead of putting bo3 in the video you should of put infinite warfare in it because that had more ragdoll than any other cod
You demonstrated the physics horribly on some of the games. you didn’t even shoot NPCs in some of the examples.
Also for the Halo games you should’ve done campaign as the rag doll physics really shine there such as with grunts when you shoot them once in the head
And breath of the wild you should’ve fought some enemies as they go flying when you hit them with a heavy weapon, when you use explosives, shoot them in the head, and combo them with any weapon
ok then make your own video about it if you care this much about a video about ragdolls
@@thecartelfoundme This is just feedback, for a video that wants to show off details of games and their evolution over the years attention to detail and good demonstration is important,
He can choose to ignore this or take the advice, doesn't bother me in the slightest if he does or not
@@DandifiedToe yeah your right, sorry
wheres the dark massiah?
It has the same engine as half life 2
1:25 When you're laying on your bed, and your legs are sticking outside your bed.
I didn’t see human fall flat on the ragdoll List because that game should count as a ragdoll game
Anyone here after cyberpunks rag doll physics kinda suck?
Me
Me
Cool but i wasnt excpecting jp tresspasser and jwe
I thing we need dishonored 1 too
1:54 This dude just died while doing the splits
And tf2. That game has the best ragdoll.😎
No it does not
Where is content warning?
this video came out years ago dude
You forgot fun with ragdolls
Where is red dead redemption 2
Halo 2 that ain't ragdoll physics that's preset animations
Okay and?
@@kolticc okay and okay and okay and what do you mean why you got to be so mean I was just saying if that ain't ragdoll physics that's preset animations and he put it in a ragdoll video
@@ndog1316 k den
I thought that was halo ce halo 2 definitely has ragdoll physics
That was Halo Combat Evolved. As for Halo 2, yes, there are ragdoll physics for most part with the only exceptions being Flood bodies and (iirc) Sentinels.
Red Dead 2 was not in this surprisingly -
Wait wait wait wtf... GTAV is older than Goat Simulator?!
You seriously didn't know?
the 3rd looks likes gmod or, is that gmod? probably renamed it
It's half life 2
bro
Where’s saints row
Saints row is garbage
@@Toasty316 no
@blackmorewolsom no the original 4 are great games but the reboot is terrible
where F.E.A.R???
halo 1 did not have ragdolls
They kinda did.
nice colors
Where da hell is Fun with Ragdolls? XD
postal 2 had ragdoll and was released in 2003
Gta v physics were game changing man I can’t wait to see VI
jumpscare car
Cool
Where’s Max Payne 2 and Postal 2?
Where is max payne 2
you mean max payne 3 right?
Both
@@marioposada7408 i think all the max payne games had ragdoll physics
magic
No Dave Mirra😢
GTA IV 😈
1:07 EXUSE ME WTF THAT IS NOT RAGDOLL
they are probably connecting an animation with ragdoll physics to make it more realistic so it isn't just full flopping around and it's actually better than a flop
So while they're falling it's a ragdoll but when they hit the ground is animation
@@Melta-h6b while they fall it's as much ragdoll as it is gta san andreas during explosions!
Where’s rdr2
That was not half life that was gmod
That's Half Life 2 deathmatch. 🤦♂️
Gmod is a Half Life 2 mod, that's why they look the same