Half Life 2: Episode 2 Lighting Comparison |DirectX 9 VS DirectX 11.2|

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  • Опубліковано 3 січ 2025

КОМЕНТАРІ • 4

  • @royaleyourdad
    @royaleyourdad Місяць тому +1

    broooooo 9 yrs?

  • @the_real_Kurt_Yarish
    @the_real_Kurt_Yarish 7 років тому +1

    So wait, can Half Life 2 support DirectX 11 tangibly or did you have to pull off some Source magic to do this? Either way, how does one do such a thing? I don't know much on the subject and only recently have I become interested.

    • @CattaRappa
      @CattaRappa  7 років тому +2

      Kurt Yarish A while ago I actually thought it could do DX11, but basically it's always DX9

    • @TyrannoWright
      @TyrannoWright 6 років тому +3

      @@CattaRappa If you want the most out of it, use "mat_dxlevel 98" for DX9Ex which allows for GPU particle physics and supposed DX10 features. Other titles like CS:GO, L4D2, and Portal 2 support DirectX 10 with the value of "100", based on dxsupport.cfg in the bin files. I use all of these settings for my games and they run completely fine with no visual errors.
      Other than than, Source 1 cant go any higher unless your want to see a port of HL2 over to Source 2 for DirectX 11 and Vulkan support.