Maya 2022 • Hair Cards just got easier!

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  • Опубліковано 29 жов 2024

КОМЕНТАРІ • 39

  • @Jay-iw5bn
    @Jay-iw5bn 3 роки тому +12

    Finally!! . No more using a cylinder face to extrude from a curve.

  • @RayCaesar1111
    @RayCaesar1111 3 роки тому +11

    would be interesting to generate the curves with either xgen or xgen groom and turn guides into curves and apply the sweep mesh on them ... I also wonder how this would look if the curves with cards were animated ( possibly with collision so the dont intersect ? ). I also saw a great tutorial using curves generated by paint effects curves on surface and then a method of lifting them ...then using those curves for the older xgen...but would probably work well with sweep mesh and cards too.

  • @ChromeLion
    @ChromeLion 3 роки тому +2

    It's good to see they are making some updates.

  • @frozzytango9927
    @frozzytango9927 3 роки тому +11

    i wish there was a way to make hair cards while seeing the texture.

  • @sunnybran2005
    @sunnybran2005 2 роки тому +1

    That's great. Exitly what I need.

  • @cadireview8764
    @cadireview8764 Рік тому +2

    What option did you select in the create window?

  • @Ammir_koudia
    @Ammir_koudia 3 роки тому +3

    This is amazing

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому

      It's very exciting, shows Autodesk is paying attention to what Plugin's are popular and need to be integrated.

  • @fractalelement857
    @fractalelement857 3 роки тому +1

    you can do this in 3ds max with splines, no problem

  • @hrleinad
    @hrleinad 3 роки тому +3

    Excuse my ignorance, but hasn't this been a feature since forever? I know it's been for 3Ds Max, and I thought Maya had this as well.

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому +3

      Not a native feature. It's been plugins until now.

  • @Narek373
    @Narek373 3 роки тому +1

    Hello! thanks for the video. Great stuff. I have a question.
    SO if I have my curve with the plane along with it ( i need to make hair cards). Is there a way I can just duplicate that curve with that plane and already assigned Sweep mesh settings? so when I move the curve plane moves accordingly. or do I have to manually create all the curves and assign and customize sweep mesh to these curves one by one?
    Thank you in advance

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому +2

      I have had a few people ask similar questions, I plan to make a video showing how I best utilize the feature to make hair. I have started with a new studio and have limited time atm, once I get settled videos will start coming back out again.

  • @fractalelement857
    @fractalelement857 3 роки тому +4

    the problem with this method is that it is so so slow. I hope in the future developers will work more on this technology specificaly for haircards in game characters

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому

      It's a nice step forward but I 100% agree it has a long way to go.

  • @haiqalfitri3866
    @haiqalfitri3866 3 роки тому +1

    I tried but why the mesh doesn't follow the flow of curve like you did?

    • @ThatlilrayofSunshine
      @ThatlilrayofSunshine 5 місяців тому +1

      Mine did the same, it would be all over the place. In my case, I fixed it by lowering the scale profile by a lot and turning the precision all the way to the right (under interpolation)

  • @jeremyahesteban3394
    @jeremyahesteban3394 2 роки тому +1

    This could work if you want to make dreadlocks on your characters.

    • @art0ni641
      @art0ni641 Рік тому

      The industry doesn't really care about non straight hair sadly

  • @kinggore5229
    @kinggore5229 3 роки тому +3

    With Xgen, this would be promising.

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому

      Yah I can 100% see this being incredible with xgen for those that use it.

    • @bhoototiger3366
      @bhoototiger3366 Рік тому

      @@AngryFaceGames_ can you make a speciic video about it?

    • @AngryFaceGames_
      @AngryFaceGames_  Рік тому

      @@bhoototiger3366 an xgen video, no. I don't personally use xgen.

  • @NewBlizzardOfficial
    @NewBlizzardOfficial 3 роки тому

    Круто!)

  • @MarcoCapelli74
    @MarcoCapelli74 2 роки тому +1

    Blender has this option since version 2.4 if i'm not wrong, and Hair Tools makes it even more easier.

    • @AngryFaceGames_
      @AngryFaceGames_  2 роки тому +12

      That is wonderful for Blender users. I am a working 3D artist that needs to be employable and make a steady income though.

    • @jeanclaudethedarklord6205
      @jeanclaudethedarklord6205 Рік тому

      ​@@AngryFaceGames_so you're saying they would fire you if you use blender for doing hair?

    • @EmilyEmerald
      @EmilyEmerald 24 дні тому

      @@jeanclaudethedarklord6205 blender isn't the industry standard, that's what they're saying.

  • @pdjinne65
    @pdjinne65 3 роки тому +2

    seems like a pretty basic function for a major update...

    • @arragoth
      @arragoth 3 роки тому

      This is not the only update in the new version, just one I choose to showcase.

  • @christianlee1423
    @christianlee1423 3 роки тому +1

    Goodbye cv curve tools plug in.

  • @therulermeasure693
    @therulermeasure693 3 роки тому +2

    This doesn't look new to me at all.

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому +7

      As I mentioned at the start of the video there was a very popular Plug-in called Wire (Also a less popular plugin called Simple Wire) that performed very similar functionality, simplifying the Curve-Mesh workflow. That plugin stopped getting updates over a year ago though, and thankfully Autodesk has implemented a built-in solution.

  • @dimitry9817
    @dimitry9817 3 роки тому +1

    This is amazing

    • @AngryFaceGames_
      @AngryFaceGames_  3 роки тому

      Yah I love it. It's great news for a lot of workflows.