TouchDesigner _01 Engraved Lines [1 / 2]

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  • Опубліковано 12 січ 2025

КОМЕНТАРІ •

  • @Raf-av
    @Raf-av 3 роки тому +3

    Omg this tutorial is awesome, you are great. Especially the fact that u show so understandable the GLSL part.

  • @josemcareca
    @josemcareca 3 роки тому +1

    At 5:12 how did you drag the command Script to the Null when you click on edit? I'm not able to do that, also I'm on a Mac.

    • @durolipons9560
      @durolipons9560 Рік тому +1

      I thought that to start with. He is only dragging the script editor over from another screen.

  • @OneEyedPixel
    @OneEyedPixel 2 роки тому

    in 8:32 you write "uniform float" ... float in italic - is that important? how do you obtien that? starting from that point I'm loosing my texture , and the info sais "undefined variable "uUV"

  • @DANYGIG1
    @DANYGIG1 8 місяців тому +1

    The glsl compile error 1-CPU cook time not measure on previous cook 2- (7 line pixel shader)- error: project1/glsl1_pixel11: color undeclared identifier Thank You! If you can help me!

  • @kamiusu2360
    @kamiusu2360 2 роки тому

    Thanks a lot! You are an excellent teacher 🔥✨💜

  • @sebastianbastijean2340
    @sebastianbastijean2340 2 роки тому

    Very nice tutorial, but I have an issue with the UV coodinates. The distortion in Z is just using the color values of the first (bottom) line of the image throughout all the 40 lines. My vertex shader looks ok, Might be an Issue on a Mac or new version of Touchdesigner though. Any thoughts? Anyways... Good Work

  • @MultiBerya
    @MultiBerya 4 роки тому +1

    Nice tutorial.
    how to hide nodes as on 6:52?

    • @threedashes___
      @threedashes___  4 роки тому

      Alt+4 to change the pane type to TOP Viewer.

    • @MultiBerya
      @MultiBerya 4 роки тому

      ​@@threedashes___ thank you

  • @constantinmalmare
    @constantinmalmare 4 роки тому +3

    I get stuck on minute 7. When I save all those modification my material becomes blue and red...

    • @threedashes___
      @threedashes___  4 роки тому +3

      The red and blue checker grid means you have an error in your shader. Check the glsl_info DAT under the GLSL MAT, it usually tells you on which line the error is.

    • @constantinmalmare
      @constantinmalmare 4 роки тому +1

      @@threedashes___ omg. I was using ; instead of , on a line... pfff. Thanks mate.

    • @constantinmalmare
      @constantinmalmare 4 роки тому

      @@threedashes___ I have another question. Is it theoretically possible to mess up the straight lines of the grid with a mirror? Or create other shapes instead of just parallel lines, like circles or squares?

  • @pabloster2595
    @pabloster2595 4 роки тому +1

    incredible work, thanks for the tutorial, saludos desde Colombia

  • @JeremydePrisco
    @JeremydePrisco 4 роки тому

    Thanks for sharing!

  • @RusticRaver
    @RusticRaver 4 роки тому +1

    neat

  • @unveil7762
    @unveil7762 4 роки тому

    Abbbbrunoooooo ma vieni abbberlino aggiocare col mio ledwall !!! T trovo lavoro in 5 miniti

  • @nbione
    @nbione 3 роки тому

    thanks for sharing!