3d plants from Quixel bridge to blender 3.0 ( correct the shader)

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 7

  • @RandMpinkFilms
    @RandMpinkFilms Рік тому +2

    Thank you!!! Three hours wasted before I found this. Really appreciate it!!

  • @aldoileanumeliber
    @aldoileanumeliber 2 роки тому +2

    really a life saver

  • @mahditabrizian9971
    @mahditabrizian9971 2 роки тому +2

    Thank you so much you are a life saver.

  • @jeremymullins1294
    @jeremymullins1294 Рік тому +2

    my shrubs and grass exports from Bridge are already setup correctly in the shader, but they still look bad in cycles. (Eevee they look fine)

    • @jeremymullins1294
      @jeremymullins1294 Рік тому +3

      This is the answer if you're rendering in cycles:
      Render Properties>Light Paths>Transparent
      Then just increase the number until you like it. (for me it was around 16-20 before it looked good.)

  • @ciliaana3389
    @ciliaana3389 2 роки тому +1

    How did you get it to work in 3.0 ?
    I'm tryiing and after fiddling with the files, I got it to work in one instance of Blender but after that I cannot get it to work at all.

  • @sonnyobrien
    @sonnyobrien 2 роки тому +1

    BRO I DONT CARE ABOUT THE OTHERS IW ANT TO MAKE MY OWN!@!!!!