I finished Tears of the Kingdom
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- Опубліковано 2 жов 2024
- We finally made it. This ending was amazing... the story was cool but that ending was so grand it was all worth it! Also Ganon has 3 Phases and I was not prepared....
Hope you enjoy this grand ending to an incredible game!
#tearsofthekingdom #ganon #zelda #link #ending - Ігри
Okay so the intro audio is messed up so the dings are louder then the game and background music. so watch ur ears LMAO
It's ok like Gan- I mean the Demon King (secret stone!?!?) I was asleep for centuries but the sound of the dings and subway surfers gameplay awoke and stimulated my smoothened brain.
The best part about the demon dragon fight is that when it explodes, that takes place over korok forest...
incredible
Poor koroks💀💀💀
"Have you gotten to the part where Link saves Hyrule by nuking the Great Deku Tree?"
it looks more like the spot above the first dragon tear?
That health bar instills a deep...deep fear.
this was honestly my favorite playthrough of the game. hope to see more vids from you I really enjoy your editing style
the compilation video is what we need in our lives
enjoyed the journey man! I was always around the same point in the game as you when these videos came out but got ahead of myself and beat it a few weeks ago lol. excited to see what you do next!
amazing video to cap off what has been an amazing journey, such great editing and content
I’m so glad that I got to experience this amazing journey of yours. What a finale.
I did the fight with barely any hearts left from the gloom and 2 fairies.
I shat myself on the demon king (secret stone?) phase
I've been on this journey since the beginning and im gald to see the end of it! Great work man, your videos are great! 😁
I'm not going to destroy ganondorf I'mma let him destroy me 😈 (also i luv videos)
10/10 my man
will u 100% this game or not?
probably not. Maybe just the side quest but i can NOT be asked to do 1000 koroks
Loved it you should play hyrule warriors age of calamity next
i never finished that game but i should definitely retry it eventually
I wanna watch this so bad but I'm about to beat the game too 💀
good luck dude i recommend not watching until ur done cus the ending is sick
I'm not gonna lie, as much as this was a good game overall, the ending was super disappointing to me. It's just... playing things way too safe for my taste, and rather blatantly setting up for another sequel that will probably pull sh*t like getting rid of the sky islands with zero explanation just like how they never properly explained what happened to the divine beasts in this one. I hate it when sequels pull that sort of stuff, it makes them feel less connected to the previous games.
Everything up to Ganondorf's actual defeat is pretty solid. Ganondorf's draconification is a nice, corrupted parallels to Zelda's sacrifice(Also his jaw must have gone snake mode for him to be able to shove that massive arm of his so far down his throat.).
But I really do not like how they handled the Zelda situation. With the rest of the game as it is, they should not have brought Zelda back at all(In this game). The game goes out of its way to establish that Zelda cannot be returned to normal by any means(or at least, none known to Mineru, I can think of at least one object in Zelda lore that could reasonably restore her.). Which means this comes completely out of nowhere. I'm not against Zelda being restored, and in fact I think that her being restored was the right move, only how they went about it: they failed to foreshadow her return at all, and the way they did it makes absolutely no sense.
So, the exact method of Zelda's return is somewhat ambiguous, but it seems like we're supposed to assume that Rauru and Sonia's spirits helped Link, boosting his power and allowing him to use Recall to reverse Zelda to her pre-draconification self. But there are quite a few problems here.
First and foremost, how are Rauru and Sonia even here? Sonia has been completely gone for millennia at this point, there's no reason her spirit should still be hanging around. Rauru makes a little more sense, since at least Link has his arm, but Rauru's spirit was implied to have "passed on" at the end of the tutorial. His presence could have worked if he had been a companion character throughout the game, but no, he turned into mist and sparkles and blew away long before this.
Second, how exactly could they be helping Link? Zelda and Sonia are shown presumably pitching in with Rauru's anti-molduga laser, but they used secret stones for that, which aren't present here since Sonia and Rauru's secret stones are no longer in their possession.
Third, Recall is clearly established to not work that way. Not only is its duration nowhere near enough to rewind Zelda tens of thousands of years, but it doesn't work on living things. Even Sonia and Zelda are never shown to use it on living things with their secret stones boosting them, and Sonia only mentions it being usable on "objects".
Fourth, why does doing this give Link his arm back? Sure, they need to do away with this game's gimmick so that they have a reason for it to not be present in the inevitable third game, but... that's just not how arms work. Rauru explictly stated that Link's arm was beyond saving and that he replaced it completely with his own. I can suspend my disbelief at Rauru's arm disappearing, but Link getting his original arm back as if it was never burned by gloom or removed is just plain stupid and comes across as simply being motivated by not wanting to leave him as an amputee, because disabled people scary amirite? If that wasn't the motivation, why could they not have just... had Purah create a new prosthetic arm for him between games(potentially doubling as the next incarnation of the Sheikah Slate and Purah Pad)?
The way they went about it also doesn't make much sense from a pure out-of-universe perspective. What exactly is gained and lost, narratively speaking? I will always argue that unless handled very carefully, reviving a character who sacrificed themself can and will devalue that sacrifice. That's the case here. Zelda's sacrifice was beautifully set up and easily the best-written part of the story up to this point, where they unceremoniously zap her back into her regular form in a way that defies the previously established rules with zero foreshadowing. All we really gain in exchange is a cheap callback to the start of the game where Link failed to catch her and her saying goodbye to Mineru in the true ending postcredits scene.
But anyone can complain, it's harder to propose a better way of going about it, so I'm going to discuss what I feel would have been a better way to revive her, which would be to not do it immediately at all: The easiest way to bring back a character who sacrificed themself while still honouring their sacrifice is to have the characters earn it, have them work hard to get them back. So, rather than bringing her back here, they could have kept her in reptile mode for the ending, replace the sages swearing at Zelda with the four of them and Purah promising to Mineru that they'll find a way to get her back to normal(since obviously Link can't promise it himself thanks to his terminal case of silent protagonism), and made restoring her to her normal form a major goal of the next game. Because there's one famous Zelda artifact that definitely could do the supposed impossible and restore a draconified person, and it's something that hasn't been in the spotlight recently: The triforce. A game where Link seeks out pieces of the Triforce(possibly leaving Hyrule and travelling the ocean Wind Waker-style?) in a quest to wish Zelda back to normal and fights some new threat also seeking to use the Triforce's wish-granting powers(heck, it doesn't even have to be a new villain, having the big bad be Master Kohga trying to use the wish to restore Ganondorf could also be cool.) sounds like a solid concept, does it not? Zelda's return would be infinitely more impactful because it would feel EARNED, because we actually worked for it. Heck, we could even get the cheap callback to the start of TotK then instead if they were really so deadset on having it.
Honestly respect for taking the time in my comments to type this. i heard twilight princess was one of the better stories so ill check that out
Poor Yunobo.
Nobody lieks him.
Link just keeps him around cuz he tolerates his annoying potato ass. Lmao
he can break rocks so hes chill
His voice is excruciating to listen to lmao
Im sure his voice actor is pretty awesome.
But Yunobo as a character is infuriating
@@_Silent_Moon_Japanese yunobo is worse
@@lialpie
Lmfao thanks for lettin me know
Thankfully i always play in English
9:50 me when the guy that wants to be friends with everyone in the class invites me to a party
One of the best ending sequences in any Nintendo game, maybe in any game ever
This just the ones that are voice acted but what about in dialogue boxes?
Honestly... I found the Ganondorf boss fight really disapointing. All his moves were so predictable, I was hoping he would like do parkour and flip over Link and bounce off the walls like Yoda.... another thing i was hoping for would be the fight taking place all over Hyrule. Like you and him would teleport from region to region with different biomes and conditions you had to deal with. Like fightning ganondorf in the volcano or in Lanayru, or the desert or the high moutains. Kind of like Zants battle in Twilight Princess but on a bigger scale. I will admit though that the dragon fight was phenomonal. I mean the black tumors on his back were obviously what would defeat them, but why were they even there? Zelda dragon never had any Divine tumors on her back. Also I thouht the dragons were immortal, how come a dragon can be taken down just for neglecting their hygiene and spawning malice spores. I guess the universe wants Ganon dead.
Loved this series
Nice job