Mimic Effect How To - Maya Bifrost
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- Опубліковано 3 лют 2025
- A walk through of how I went about this mimic/spider/creature/whatever procedural animation effect. I am sure there are many ways to get to something like that.
Original Mini Breakdown (Blender)
• Mini Mimic Breakdown
Strands Blogpost by Maxime
maximejeanmoug...
Trim Strands Compound
andrewbkly.gum...
Print Pack
forums.autodes...
MJCG Compounds
mjcg.gumroad.c...
Amazing! Thks for share your techniques.
Thank you sir Frosty I get it now finally
powerful frosty shenanigans'
Super cool tutorial! Thank you very much, best regards!
Great tutorial Frosty, thank you for sharing!
Great tutorial. I am stuck at 4:19, all is well but locator is not moving the strands. thanks for the help in advance
amazing
great tutorial here!! really thanks
wow.... Thank you!
Can you make a tutorial of how to export to Unreal Engine? Thanks
never mind, missed the node editor part.
How can I convert this Graph to geometry and export to Unreal engine?? Thank you
What is the logic in the trim_strands compound you mention at the 6:40 mark? I can't find anywhere how to build it or where to download it.
link in description
Fantastic! That did it! Sorry, I somehow missed that in the description.
I have a problem with the final compound. Create_braids_from_strands has a problem with the framing algorithm. Doesn't anyone know what the problem is? Thank you.
Nice work! Trying to follow along. Your "do_per_strand" compound... which one is that from maximes blog post? This is actually quite complex!
Thanks Mike. It is the "per strand operations" section of the article.
@@FrostyTheNodeman it's soo complex I am an absolute beginner, It's so confusing
@@FrostyTheNodeman can't you give us you do_per_strand.json file
@@YamanPrajapati check out this video, he is going over how to create the same compound ua-cam.com/video/7X1rgzVU6E8/v-deo.html
@@FrostyTheNodeman Is it necessary to watch the full video? or only up to a specific minute?