Quick note for those using HDR/EXR for the diffuse texture (from Redshift documentation): 'If it's an EXR / HDR etc set it to scene-linear Rec.709-sRGB or other appropriate scene-linear color space' (i.e. not sRGB). This also applies to specular/reflection colours, dome light textures, and any other texture being used for their visuals.
Quick note for those using HDR/EXR for the diffuse texture (from Redshift documentation):
'If it's an EXR / HDR etc set it to scene-linear Rec.709-sRGB or other appropriate scene-linear color space' (i.e. not sRGB). This also applies to specular/reflection colours, dome light textures, and any other texture being used for their visuals.
Thank you soooo much for posting this! Would love to see more vids on Redshift!
Hi, im beginner, could you instruct me about using Texture: Arm in standard render
No problem! Instead of trying to reply in here, I thought it'd be better to cover it in another video. It should be uploaded shortly :)