RTX 4090 - Indiana Jones and the Path Tracing Experience!

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 849

  • @ggxsky4811
    @ggxsky4811 Місяць тому +515

    Nvidia be preparing for ptx sereis

    • @imretix8081
      @imretix8081 Місяць тому +38

      this is crazy because just today, i was thinking what if AMD out-did Nvidia by adding "PT" cores. i don't even know if it possible. lol

    • @miguelangel2761
      @miguelangel2761 Місяць тому

      Something like "PT Cores" simply does not exist, PT is a heavier and more perfect light transport technique than RT but it is basically the same, digital photons, AMD could run PT fluidly with RDNA 4 but it is impossible for it to surpass the 4th Gen RT that Blackwell has when NVIDIA presents them.​@@imretix8081

    • @GameRTmaster
      @GameRTmaster Місяць тому +28

      Ptx 5070 will be the sweet spot for all gamers

    • @louaygg7444
      @louaygg7444 Місяць тому

      What is pt cores ? ​@@imretix8081

    • @koroda765
      @koroda765 Місяць тому +18

      I don't like how PTX sounds, RTX, GTX and even GT sound better

  • @TheGRW
    @TheGRW Місяць тому +360

    Do you have 4090 ? No
    Did you watch all of the video yes

    • @AndreFreitas91250
      @AndreFreitas91250 Місяць тому +20

      At least its good to know how this game will look on my future RTX 7060 in 2029 (unless NVIDIA keeps using 8gb until then) 😅

    • @BlackParade01
      @BlackParade01 Місяць тому +8

      I have one!
      But I don't play on it :(
      I've genuinely spent more time watching videos about it than actually using it

    • @Chuck15
      @Chuck15 Місяць тому

      @@AndreFreitas91250 u really think an rtx 760 will be like a 4090? 🤑

    • @dallesamllhals9161
      @dallesamllhals9161 Місяць тому

      ..nope...What a waste! Team Green nowadays i mean, of course...

    • @Pseudo_Placebo
      @Pseudo_Placebo Місяць тому +1

      No
      No

  • @TheNerd
    @TheNerd Місяць тому +169

    HDR boosts this Game 100 times more than Raytracing can. The HDR implementation of this game is absolutely insane.

    • @RAMPED
      @RAMPED Місяць тому +27

      Yeah, insanely broken! HDR breaks Frame Gen which is a shame

    • @AD34534
      @AD34534 Місяць тому +14

      For anyone reading this you need a TV that can properly display HDR if you want to actually see the difference. Most sub $1k TVs are pretty terrible in this regard.

    • @oropher1234
      @oropher1234 Місяць тому +10

      @@RAMPED It does that too in Hogwarts Legacy, Silent Hill 2 and of course Jedi Survivor.
      Can't use framegen with HDR in those games.

    • @RAMPED
      @RAMPED Місяць тому

      @@oropher1234 God damn it, I wanted to use framegen on SH2...

    • @derekmcculloch3269
      @derekmcculloch3269 Місяць тому +2

      Anyone else have the issue where framegen doesn't affect fps?

  • @beniyov
    @beniyov Місяць тому +92

    at 3:55 it is not shadowpopping but the tree model changes and the pathracing adapts to the new model :D

    • @MrBaKalu
      @MrBaKalu Місяць тому

      funny he don't see that xD

    • @Fadexz
      @Fadexz Місяць тому +8

      was mentioned at 4:52 and 5:34

    • @JesManVP
      @JesManVP Місяць тому

      Yep that tree is glitches

    • @brunocerny
      @brunocerny Місяць тому

      You can change the lod In the console settings. Google it

    • @danygilbert6733
      @danygilbert6733 Місяць тому

      Yeah it's a simple LOD drop. Not a shadow popping.

  • @thatguy3000
    @thatguy3000 Місяць тому +316

    Taking almost 20 GB VRAM is insane. The memory optimization needs to happen.

    • @KamWysz
      @KamWysz Місяць тому +41

      I do actually think that the 5090 will need 32gb for future games for that reason and it is concerning to see.

    • @imtrash2812
      @imtrash2812 Місяць тому +13

      why dont u try it urself =))) u talk like it's nothing =)))) go help them, they really need ur help, ur talent =)))

    • @gorillagroddgaming
      @gorillagroddgaming Місяць тому +106

      @@imtrash2812 Lol at white knighting for a AAA game studio

    • @erenyaeger7662
      @erenyaeger7662 Місяць тому +79

      it's full PT at 4k native resolution dude

    • @wearyolive76
      @wearyolive76 Місяць тому

      @@imtrash2812you have the stupid?

  • @KiloTensa
    @KiloTensa Місяць тому +88

    It's me or you deleted this video and re-uploaded it?

    • @KiloTensa
      @KiloTensa Місяць тому +4

      Great video btw (i haven't seen it)

    • @zWORMzGaming
      @zWORMzGaming  Місяць тому +76

      Yup, the settings on the top right were messed up

    • @Mateo_Ioan
      @Mateo_Ioan Місяць тому +2

      Exactly what I was about to say, I started watching it, and then it just disappeared😂

    • @SoyXmirzioo05
      @SoyXmirzioo05 Місяць тому

      ​@@zWORMzGaming So It wasnt me! I found the video 2 hours ago but i coundnt comment

  • @samuki1992
    @samuki1992 Місяць тому +61

    I remeber when devs made soft sun shadows without the need to use RT, that shadow quality without RT is unacceptable for a 2024 game.

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat Місяць тому +9

      not just that but LOD as well. Although I don't like the character models also, too soft and low on detail.

    • @houdini329
      @houdini329 Місяць тому +5

      Yea, the shadows are pretty terrible in this game. Lod and pop in as well. At least it guns great on lower end hardware, but there should be options to adjust that stuff.

    • @drunkard_empire
      @drunkard_empire Місяць тому +1

      I was just making comments about this very thing in my discord the other day. If anything, graphics are getting worse and these techs are being used as crutches and easy buttons over a game being developed and optimized properly. Don't even get me started on Frame Gen. They are fake and a post process, nothing but latency and you cannot receive or send an input during one!

  • @samuki1992
    @samuki1992 Місяць тому +99

    Need to lose 40 fps to fix low quality shadows in a 2024 game

    • @chrisking6695
      @chrisking6695 Місяць тому +11

      But I’ve been reading so many say the game is so well optimized 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
      Gamers in 2024
      Game runs well = game is well optimized
      Game is resource hungry = poorly optimized.

    • @nightshadow5328
      @nightshadow5328 Місяць тому

      marketing

    • @Rachit0904
      @Rachit0904 Місяць тому +18

      yeah the rasterised shadows are very poorly implemented. Even the reflections.. you shouldn't need path tracing to make cobblestones shiny.

    • @Reitaliation
      @Reitaliation Місяць тому

      ​@@Rachit0904you can easily make cobblestone shiny with old god cubemaps

    • @Deliveredmean42
      @Deliveredmean42 Місяць тому +2

      They could give you a distance slider for the shadows, but yep, that's Path Tracing for ya, it is expensive.

  • @Deliveredmean42
    @Deliveredmean42 Місяць тому +15

    Folks needs to realize that heavily optimized games do exist and need to realize that current hardware aren't there yet to run Path Tracing Natively without upscaling. Altho this game should probably provide at least a little distance slider for the shadow cascade on regular RT mode so its not tooo jarring, as well as the LOD distance. It is possible in the ini file, just need to add it natively in the game menu.

    • @TarkasBane
      @TarkasBane Місяць тому

      Well the maniacs at id isn't lending out their Tech 7 engine out to everyone, so we have to make do with Unreal or Unity.

  • @tyleraasen9426
    @tyleraasen9426 Місяць тому +42

    Damn just noticed your over half a million subs now fantastic job!
    Been around since 40k

    • @zWORMzGaming
      @zWORMzGaming  Місяць тому +18

      Thanks mate!! Long time, thanks for sticking by! 😃

  • @tingasytb
    @tingasytb Місяць тому +109

    they probably ment the PT stuff for the 5090 💀💀

    • @Horseyh
      @Horseyh Місяць тому +2

      PT stands for Path Tracing

    • @bwellington3001
      @bwellington3001 Місяць тому +3

      it's ok with 4090 with DLSS

    • @tingasytb
      @tingasytb Місяць тому +6

      @Horseyh NO WAY ARE YOU SERIOUS I DIDNT KNOW

    • @Horseyh
      @Horseyh Місяць тому

      @tingasytb crazy

    • @mikeramos91
      @mikeramos91 Місяць тому +9

      Interesting that a 4090 has been a beast in every other game & all of sudden we need a 5090 now 2 months before release. They have to push sales somehow 🤷🏻‍♂️

  • @mikeramos91
    @mikeramos91 Місяць тому +14

    The RTX 4090 is still a beast of a card in every other game. Looks like they gotta start pushing the sales of the 5090 now 🤷🏻‍♂️

    • @Deliveredmean42
      @Deliveredmean42 Місяць тому +1

      If it works for Cyberpunk 2077, it will work again in here. Besides, you still rely on upscaling on a 4090 with path traced based games. It was never cheap to run it.

    • @mikeramos91
      @mikeramos91 Місяць тому

      @ the difference is cyberpunk 2077 looks way better & much less vram

    • @Deliveredmean42
      @Deliveredmean42 Місяць тому +3

      @@mikeramos91 That depends really. Cyberpunk implementation works best since its a futuristic game and its an open world title, tho modders definitely push it further.
      Altho the VRam Consumption for both if both run at 4k and full Path Tracing the difference in Vram may not be too much different in the end, unless of course the amount of rays being cast on the scene is different between the two (and if both use a lot of 4k textures in everything). Tho that is pretty technical at this point.

    • @jasonprendergast7493
      @jasonprendergast7493 Місяць тому

      @@Deliveredmean42not a chance. I hate upscaling. Why I bought a 4090 I’m getting 35-45 FPS with the odd 24FPS in the really really demanding areas. Maxed out 4K, DLAA with path tracing. More than playable and literally looks like real life this game.
      4090 is a beast. But I can’t wait for the 5090 now.

    • @Deliveredmean42
      @Deliveredmean42 Місяць тому

      @@jasonprendergast7493 You bought it with what current "consumer" cards are capable of, and they aren't ready yet for Full on Path Tracing without upscaling at 4k but its gotten close with the 4090. We just got Regular RT to run well on current systems, Path Tracing is going to be another hurdle to overcome for future hardware. I believe Both Cyberpunk and Indiana Johnes stating Path Tracing is for future hardware in mind.
      So who knows two generation down the line Path Tracing will be available for mid range PCs!

  • @cxngo8124
    @cxngo8124 Місяць тому +31

    So at PT set to medium 4k, it uses more than 16gb vram. So if the leaks are true and 5080 has 16gb vram, it will suffer here even though it should be faster than 4090 😭
    I really hope Nvidia wont be greedy and put more VRAM on that card.

    • @igm1571
      @igm1571 Місяць тому +14

      Even with DLSS Quality sometime it jump more than 16gb.

    • @brunocerny
      @brunocerny Місяць тому +5

      Also you dont have to setup every game to ultra or supreme like its here. It wont take 20gb. Most times there is no difference to high /very high settings.

    • @brunocerny
      @brunocerny Місяць тому +1

      Df did a video and the most performance killer was the vram size, so putting the texture quality down is the way

    • @chrisking6695
      @chrisking6695 Місяць тому

      Xx80 cards are supposed to be for 1440p. My 4080 gets 90-100 fps with full ray tracing on supreme in 1440p with DLSSQ and FG. It’s a little softer than 4k hence why I play it in 4k. You want 4k with full PT you gotta shell out the money for a 5090. That’s the way it’s gonna go. We better stop whining. It won’t change.

    • @cxngo8124
      @cxngo8124 Місяць тому +1

      @@chrisking6695 my guy. The 5080 will be faster than the 4090. Unless you are saying 4090 should not be for 4k

  • @JustThePR
    @JustThePR Місяць тому +4

    You need to go inside buildings with the display cases to see the RT Reflections. It doesn't do much outdoors.

  • @sinephase
    @sinephase Місяць тому +2

    4:45 - you can see it's because of the tree model popping in detail, not a shadow issue per se

  • @NaokiWatanabe
    @NaokiWatanabe Місяць тому +1

    The shadow draw distance is the same with RT vs PT. The difference you're seeing is just because the RT shadows are soft making the pop in less noticeable. If you want to change the draw distance it's an ini file setting (r_lodscale).

  • @mastersboom3723
    @mastersboom3723 Місяць тому +27

    4090 will be limited on vram in 2 years if all devs are that bad....

    • @IdeI2StOnEd
      @IdeI2StOnEd Місяць тому +2

      4090 owners will dry their tears with bills

    • @marlon.8051
      @marlon.8051 Місяць тому +7

      4090 owners will buy the next nvidia gpu no matter how bad the gpu gets or optimization anyway

    • @mastersboom3723
      @mastersboom3723 Місяць тому +2

      @@marlon.8051yes I get that, but this is not the right place where gaming is going these days, better hardware equals lazy devs unfortunately, it wasn’t like that 5 years ago

    • @currywurst2434
      @currywurst2434 Місяць тому

      When playing with pathtracing in 4k perhaps, but you could still use DLSS and a bit lower resolution so its a luxus problem for 4090 users. Most of them will sell their GPU and buy a newer model either way.

    • @RobertZ1973
      @RobertZ1973 25 днів тому

      Its called settings ya buffoon, if you want to optimize there you go!

  • @cezz1105
    @cezz1105 Місяць тому +13

    As much as the 4090 cost. It should never drop below 60fps in any game!

    • @Jigaboo1929
      @Jigaboo1929 Місяць тому

      Can’t do anything if the games aren’t optimized for it doesn’t matter what card u have

    • @Grass_rock-kb7gi
      @Grass_rock-kb7gi Місяць тому +2

      No card is capable of running pure path tracing at playable fps
      It takes Disney approximately 24hours to render a single frame of their animated movies with PT on a render farm
      You can't expect a single 4090 to render it at 60 frame per second

  • @JamesSmith-sw3nk
    @JamesSmith-sw3nk Місяць тому +3

    Good video. The 4090's 4k Supreme/PT High fps is why the 5090 will sell well.

  • @Val-ye6nv
    @Val-ye6nv Місяць тому +5

    Nice video! Will you try PT on the 4060ti?

    • @KamWysz
      @KamWysz Місяць тому +2

      not even worth it lol it has 8gb

    • @Stardomplay
      @Stardomplay Місяць тому

      Nope it has 16gb ​@@KamWysz

    • @Val-ye6nv
      @Val-ye6nv Місяць тому

      @@KamWysz it's not even enable, it only shows in cards with vram above 12gb, what a joke

    • @yokingboii
      @yokingboii Місяць тому +3

      @@KamWysz There's an 8gb and 16gb version of the card

    • @cosmic_gate476
      @cosmic_gate476 Місяць тому

      @@Val-ye6nv It shows up for my 12 GB 4070 Ti, however I had to reduce the texture pool to High (other settings still max) for full PT to not crash instantly. With this setting, DLSS Balanced works fine at 3440x1440, but it's already scraping at 12 GB. The 16 GB 4060 Ti should do really well at 1080p if you have that one.

  • @MichaeltheORIGINAL1
    @MichaeltheORIGINAL1 Місяць тому +5

    People act surprised about the 20 gigs of Vram consumption, meanwhile modding games at 4K like Cyberpunk with PT/max. settings, Skyrim with 3500+ Mods, GTA 5 and Stalker 2 (vastly enhancing visuals) utilize close to 20GB or in some cases, like Cyberpunk 2077 with a lot off visual enhancement mods, more than 20GB of Vram on my 4090. It's a shame Nvidia skimps out on Vram unless you buy their 90 class product.

    • @MoistMoments
      @MoistMoments Місяць тому

      What game did you like the most? Did the graphics matter?

    • @MichaeltheORIGINAL1
      @MichaeltheORIGINAL1 Місяць тому +1

      @@MoistMoments For me, graphics are an integral part of the gaming experience. That is the whole reason I bought the 4090 in the first place, to have the best visual experience possible. I couldn't care less about high refresh rate, 50-70fps on my controller with drop-dead gorgeous graphics is fine to me. Well, I have close to 190 games on PC, so it's hard to say which one I find the best, there are many I like. Cyberpunk 2077 after patch 2.0 and the Phantom Liberty DLC + mods, has been and still is a game I almost play daily. It's insane how CP2077 evolved over the years. Currently, I also have tons of fun with modded Stalker 2 and of course Skyrim ultra modded will always have a place in my heart, hehe.

    • @slaydog5102
      @slaydog5102 Місяць тому +1

      caring about graphics over gameplay is peak smooth brain material , thanks for the laugh 😂

    • @MichaeltheORIGINAL1
      @MichaeltheORIGINAL1 Місяць тому +5

      @@slaydog5102 Never did I say I find graphics more important than the gameplay. I said I find graphics very important, but if the gameplay sucks, I don't care much about how good it looks. But keep strawmaning and putting words in peoples mouth they never said. Very high IQ move.

  • @Fr3akyFrapz
    @Fr3akyFrapz Місяць тому +5

    that 1 tree lods are def not meant to be that low must be a mistake XD

    • @zWORMzGaming
      @zWORMzGaming  Місяць тому +7

      It happens with all of the trees in the city as well 😭

    • @Fr3akyFrapz
      @Fr3akyFrapz Місяць тому +3

      @@zWORMzGaming darn thats not good 😥

  • @joaquinosses2avilaalonso
    @joaquinosses2avilaalonso 27 днів тому +1

    19:31 Path tracing in all its glory in INDIANA JONES AND THE GREAT CIRCLE

  • @salted6422
    @salted6422 Місяць тому +23

    GPU guzzling 430 watts is crazy.

    • @TheNamelessOne12357
      @TheNamelessOne12357 Місяць тому +1

      Yep. Even those old dual-GPU monsters ate no more than 300W.

    • @rbk9582
      @rbk9582 Місяць тому

      @@TheNamelessOne12357 what about dual gtx580

    • @Tectosaurus
      @Tectosaurus Місяць тому +1

      You can PL the 4090 to 80%. Mine pulls 360W max and the performance difference is roughly 2-5 FPS. Stays very cool too.

    • @ramborambokitchenkitchen6357
      @ramborambokitchenkitchen6357 Місяць тому +1

      Good thing these cards under volt extremely well. Got my 4070ti down from 285w to 200w and in 3d mark I only lost 3% performance, which I clawed back by overclocking the vram a little bit. The cars runs 10c cooler than stock while never really spinning the fans above 35%.

  • @1stRanger
    @1stRanger Місяць тому +1

    3:57 It's not shadows popping. If you look carefully it's actually tree mesh shimmering and so does the shadow naturally.

  • @eliann124
    @eliann124 Місяць тому +3

    you can fix the LOD with Console commands, default is 1 and max is 5... maybe there is a bug that makes imposible to actually change that setting ?

  • @mine2craft2015
    @mine2craft2015 Місяць тому +5

    I'm definitely gonna try running this at max on my 4080 super at 1080p

    • @ramborambokitchenkitchen6357
      @ramborambokitchenkitchen6357 Місяць тому +1

      You might even need to add dlss on top of that to keep the vram from spilling over too much. Which is ridiculous as I know for a fact the 4080 super could run this mode rather well. Man AMD did the right thing by giving their high end cards 20/24gb.

    • @mine2craft2015
      @mine2craft2015 Місяць тому

      ​@ramborambokitchenkitchen6357 yeah probably but it's always worth the try

    • @ramborambokitchenkitchen6357
      @ramborambokitchenkitchen6357 Місяць тому +1

      @@mine2craft2015 I tried it on my 4070ti at 1440p and it is playable with path tracing as long as the texture cache is knocked way down.

  • @Betonoszlop
    @Betonoszlop 5 днів тому

    Those morphing trees like a pre-2010 experience

  • @Pieherto
    @Pieherto Місяць тому

    I think full path tracing looks amazing. It really has this natural, real look.

  • @JuanBarretoC
    @JuanBarretoC Місяць тому

    The Shadow Popping in 4:49 looks like to be due the LOD change. I'm no expert, but in games we have the level of detail, which is based on distance. We can notice that once you walk close to the object (tree) the object changes to a higher detail version. Then, the shadow follows that.
    LODs are important to the game performance, but you need to 'mask' their change. You can set how many LOD levels you need to the game (more versions, more storage, more files).
    Hope that gets fixed!

  • @angelozurlo3179
    @angelozurlo3179 Місяць тому +1

    I saw in the digital foundry video that it’s possible to manually increase the lod settings in the config files

  • @GeorgeNicola
    @GeorgeNicola Місяць тому

    It's not a shadow issue but LOD issue, you can see on the left the tree position changing.

  • @lvcc11
    @lvcc11 Місяць тому

    Man, I really tried but can't really stop noticing your slight portuguese accent. Jokes aside, you have a great pronounciation and proficiency and make super useful and good content, keep on with the amazing work!

  • @friedrichvillegasmurillo9775
    @friedrichvillegasmurillo9775 Місяць тому

    I think we got use to see mirror reflexitions on every surface with RT ON, but i can tell you those reflexions are more close to reality

  • @abigweed1811
    @abigweed1811 Місяць тому +2

    20:24 "Ohh, we're destroying our 4090 now" (unironically)
    That's a thing I thought wasn't possible for at least another year..

    • @VASILISPAGOURAS7
      @VASILISPAGOURAS7 Місяць тому +4

      Alan wake 2 already did

    • @abigweed1811
      @abigweed1811 Місяць тому +1

      @VASILISPAGOURAS7 ah yeah, correct

    • @leeroyjenkins0
      @leeroyjenkins0 Місяць тому

      Until you can make blender render at 140fps there will always be a way to make a GPU suffer. Question is whether you actually care about it looking like a blender render.

  • @etienne1062
    @etienne1062 Місяць тому +1

    Alex from DF showed the engine variable you can adjust to mitigate the LOD pop in. It degrades perf and increase memory usage. You should try it, on a 4090 it shouldn't be muche of a problem.

  • @brtcobra
    @brtcobra Місяць тому

    what path tracing does for the shadows is amazing

  • @flavioionasc4947
    @flavioionasc4947 Місяць тому

    haven't finished the video, but yes, the "shadow pop-in" with PT seems like it's a pop-in but in reality it's just the LOD of the tree model changing, so the shadows follow the model obviously. This theoretically can be fixed by manually increasing the LOD detail distance in the console commands that Digital Foundry showed in their video

  • @Seimar12
    @Seimar12 Місяць тому +3

    Screen tearing is completely ruining the experience. Do you have v-sync and g-sync (if you have) enabled in NVIDIA control panel?

  • @jasperstoj
    @jasperstoj Місяць тому

    Please show more of the city as well in these path tracing ones as it looks awesome. I’m keen for the 4070 super as that’s what I’m running now 😃
    Also hopefully the developers are watching this and fix in the shadow pop in and LOD issues

  • @oropher1234
    @oropher1234 Місяць тому +3

    almost 20 GB VRAM allocated haha
    I am using 4kDLSSperformance with PT max and Texture pool at Ultra instead of supreme.
    Locking the game at 50 fps for a smooth experience.
    Still though, enabling framegen makes me go over the VRAM limit and in this game that can even cause crashing if you go far enough. native 4k on my 4080 caused the game to instantly crash when PT was enabled.

    • @chrisking6695
      @chrisking6695 Місяць тому +1

      I don’t use PT. I see no difference really. I took screenshots and the differences are so subtle they’re not worth the performance hit. I’m on a 4080s. I use DLAA + FG on supreme in 4k. I get up to 110-120 fps sometimes a bit more. The sharp picture beats the PT effects.

    • @oropher1234
      @oropher1234 Місяць тому +1

      @@chrisking6695 Strong disagreement.

    • @leeroyjenkins0
      @leeroyjenkins0 Місяць тому +1

      I don't think high RAM usage is necessarily a bad thing. It just means the software is taking advantage of your hardware. The issue is if it can't run on less RAM.

  • @frankbgaming
    @frankbgaming Місяць тому +22

    A lot of screen tearing

    • @hugogrilo9742
      @hugogrilo9742 Місяць тому +4

      🤫shhhh the shadow popping is the issue, makes the game unplayable 😆/s

    • @MongO11718
      @MongO11718 Місяць тому +1

      @@hugogrilo9742 you said exactly what i was thinking about :D

    • @Grass_rock-kb7gi
      @Grass_rock-kb7gi Місяць тому +1

      Enable vsync

    • @MelroyvandenBerg
      @MelroyvandenBerg 22 дні тому

      200% .. This is not looking good at all.. Its the worse

  • @user-tq8qr2jm1n
    @user-tq8qr2jm1n Місяць тому

    To fix tree pop in etc:
    Hit tilde key (~) to open console and type r_lodscale 8
    Or put this in config file

  • @BasePuma4007
    @BasePuma4007 Місяць тому

    This section of the game is one of the least demanding areas. I was getting 80-90 or so FPS with my 3060 at 1440p with high settings (DLSS quality), then I was dropping below 50 in certain areas of the Vatican and Giza. You need to do these tests in the wide-open sections where both the GPU and CPU get stressed more, rather than the first two minutes of the game.

  • @denzyl95
    @denzyl95 Місяць тому +5

    Was waiting for this 😄

  • @SnipshotMedia
    @SnipshotMedia Місяць тому

    Funny thing the shadow popping is probably a single asset thats not instanced with the rest, and it might have its own LOD range on that 1 object. cute!

  • @TarkasBane
    @TarkasBane Місяць тому +1

    What I'm taking from this is that modern graphics improvements are so minimal that buying a high-end graphics card is a waste of money.

  • @imretix8081
    @imretix8081 Місяць тому +20

    LOL Nvidia locked us out of Path tracing settings ("because of VRAM limitations"), and at the same time they also limit us on VRAM on their GPUs. SAD
    EDIT: also is Path tracing is meant to be realistic, making the shadows softer like real life? what's funny is by just putting the shadows on low makes shadows look softer and makes pop-in less noticeable, just like PT.

    • @robertkorth2911
      @robertkorth2911 Місяць тому

      But there not path traced. So why would u do that?

    • @imretix8081
      @imretix8081 Місяць тому +1

      @@robertkorth2911 to make the pop-in less noticeable, because instead of going from super sharp to super blurry in one render line, putting shadows on low makes the pop-in less noticeable by having shadows already blurry, just like PT.

  • @lellollo
    @lellollo Місяць тому +9

    no way 34 seconds after you posted this video I clicked it D:

  • @Hope-fo2xt
    @Hope-fo2xt Місяць тому +1

    I have a 4090 and I play with high settings full path tracing with deles and I get from 80 to 100 fps. Planning to change to 5090 once is out.

  • @wretchedslippage3255
    @wretchedslippage3255 Місяць тому +1

    This game is incredible. Such a great story, great gameplay. Great performance to be honest. Path Tracing ISNT supposed to be an easy thing to run.

  • @Striker_AgingGamers
    @Striker_AgingGamers Місяць тому

    That tree changing shape was causing the "shadow popin".

  • @cygnusx7
    @cygnusx7 Місяць тому +1

    No way those few tree LOD's have a significant impact on performance. They're gonna fix this real soon I think.

  • @maxvorobyev9596
    @maxvorobyev9596 Місяць тому +2

    Thats why i prefer 2k with 4090. Very fast and visually good

  • @Allamend
    @Allamend Місяць тому

    At 4K, why do people either only do Quality DLSS or Performance DLSS? Seems like you would benefit from doing the Balanced by not getting as much fuzziness and also getting a little bit more FPS than at Quality. Wish you'd showcase that option more often

  • @dgralnik
    @dgralnik Місяць тому

    I'm so curious as to how you got your GPU usage up to 99%. I'm stuck at like 50 the entire time on a 9800x3D and 4090.

  • @PizzlesTechTime
    @PizzlesTechTime Місяць тому

    I turned on full path tracing in 4K and HDR and I started seeing weird silhouettes around all the characters and objects It looked like a ghost

  • @ZzzX-n3g
    @ZzzX-n3g Місяць тому

    Glass display cases are a good showcase of the RT reflections

  • @Diegopie115
    @Diegopie115 Місяць тому +2

    Crazy how many babies are crying about this game.
    Dial in your settings and it looks great, even at 8 GB of VRAM.
    I ran it this morning on high settings, high pathtracing, with balanced DLSS on a 4070 Ti Super at 60 - 100 FPS
    At 1440p ultra wide Im CPU limited

  • @GGBGameplays
    @GGBGameplays Місяць тому +3

    It's weird they call it Path Tracing and allow you to enable/disable effects. The Path Tracing is what we call full Ray Tracing effects. When you enable Path Tracing on CP 2077 is full Ray Tracing.

    • @toribarron5700
      @toribarron5700 Місяць тому

      It is hard to call anything but full path tracing, “Path tracing.”
      But even when off, Indiana Jones uses ray tracing. No other option.
      Wow, full PT looks great on this.

  • @TheCrimson173
    @TheCrimson173 Місяць тому +1

    I'm seeing screen tearing too after the shadows stopped popping

  • @GuidoImbimboRockman
    @GuidoImbimboRockman Місяць тому

    Ma scusate, come si fa a giocare ad un gioco del genere se è così dettagliato e così vicino al fotorealismo? Cioè probabilmente passerei ore a guardarmi intorno. Come fate a giocarlo in velocità soprattutto?

  • @victoriqueMoe
    @victoriqueMoe Місяць тому

    if you want to see where RT reflections show a lot, go into one of those marble buildings in the city.

  • @snipercat9609
    @snipercat9609 Місяць тому +1

    This might be a bigger benchmark than Cyberpunk 2077

  • @Odder-Being
    @Odder-Being Місяць тому +3

    He got screen tearing every other 2 seconds. I couldn't live with that.

  • @alexg6432
    @alexg6432 Місяць тому +1

    We need a LOD Mod asap, what a shame on max settings

  • @KungFuIsland
    @KungFuIsland Місяць тому +2

    400 watts...aight. I guess if your heater ever breaks, you're set. If this continues, I feel like high end SFF PCs with desktop parts aren't going to be a thing. I know that there are architecture improvements, but brute forcing more compute power w/ more energy consumption and higher msrp/unit is not a good trend.

  • @paulmers9112
    @paulmers9112 Місяць тому +3

    2000 for dlss performance!!!!Thanks Nvidia!I will keep my 7900xt(630 new)

    • @pneumonoultramicroscopicsi4065
      @pneumonoultramicroscopicsi4065 Місяць тому +2

      As if your 7900xt can play this game on path tracing

    • @AzureLow
      @AzureLow Місяць тому +6

      @@pneumonoultramicroscopicsi4065 crazy because path tracing is still a gimmick and will be for atleast another 3 years minimum

    • @kenshinhimura6280
      @kenshinhimura6280 Місяць тому

      @@pneumonoultramicroscopicsi4065 Bro, even Kryzzp couldn't notice a decent path traced reflection 🤣

    • @houdini329
      @houdini329 Місяць тому

      Chill out this is future tech. We don't even use ray tracing to the full extent and likely won't be for a couple of years.

  • @shadow24754
    @shadow24754 Місяць тому

    love watching this video on 480p its beautiful

  • @manmathgodre5360
    @manmathgodre5360 Місяць тому +2

    This game is the successor of crysis

  • @Jakiyyyyy
    @Jakiyyyyy Місяць тому +14

    Do not update! This patch will give you 15 fps less than the prelaunch version! Proceed with caution! 🤬

  • @racerx6384
    @racerx6384 Місяць тому

    The ray traced reflections are more visible in the museum

  • @ergoproxy5240
    @ergoproxy5240 Місяць тому

    DLAA isn't native resolution, it still consumes some computing power of the GPU. My tests say it's often between 10-20%...

    • @wildrouseacer
      @wildrouseacer Місяць тому

      Dlaa is anti aliasing on steroids from rtx gpus also it increase the image clarity using your native res without downscalling to a lower res ! Dlaa is better than native taa

    • @wildrouseacer
      @wildrouseacer Місяць тому

      Dlaa is anti aliasing on steroids from rtx gpus also it increase the image clarity using your native res without downscalling to a lower res ! Dlaa is better than native taa simply because is better in every way it increase the clarity and quality better than taa and also use upgraded native taa using the dlss and rtx technology without downscalling the image but using your native image to increase and sharp it even more and doing it better dlaa is light years ahead of normal aa or taa taa has 95% clarity and blurry image specially while moving or in motion dlaa has 100% clarity and image stability even in motion or low fps playing in 15 fps even will look more crisp in motion than taa which will be a blurry mess even in 40 fps or above....i hope you understood 😅

  • @flakmonkey6796
    @flakmonkey6796 Місяць тому

    Zwormz do you ever update amd chipset drivers ? Did you ever find a difference in games in terms of bugs or stutter ? I heard that new bios requires new drivers.

  • @PeterPauls
    @PeterPauls Місяць тому

    I get the same frame rate in 1440p but with a RTX 4080. I use full PT + DLSS Quality + FG and 80-90 was in the starting jungle area and 130-140 or more in the Vatican. What is interesting for me that how much frame rate DLSS looses during upscaling because in 4k DLSS Performance is 1080p internal but in 1440p DLSS Quality is 960p (around that).

  • @zakidz6716
    @zakidz6716 Місяць тому +10

    i feel like i am in a dream and not awake
    4k maxed settings with a 4090 get 30fps and arround 20gb vram usage, this is insane

    • @cosmic_gate476
      @cosmic_gate476 Місяць тому +3

      It's only getting heavier from here, these first few full PT games still have a low samples per pixel and light bounces. Doubling the resolution of a texture qudaruples its area, and VRAM requirement. This is likely why Nvidia is leaning so hard on DLSS, they gonna find a way to run at 240p internal for 4k output lmao

    • @piotrnowak8725
      @piotrnowak8725 Місяць тому +1

      The developers are creating demand for 50 series.

    • @flo8517
      @flo8517 Місяць тому +1

      @@cosmic_gate476 idk i giggled at that. I can actually see them leaning into this and going even up to 8k while not even rendering native 1080. Crazy with what tricks we can push todays grafics

    • @chrisking6695
      @chrisking6695 Місяць тому

      @@piotrnowak8725what about Cuperpunk? It came out years ago and to this day a 4090 can’t handle it with full PT in 4k as well as it should without DLLSQ and FG. Did they also push the sales of 50 series cards? Maybe but only maybe PT has always been really resource hungry and because current card can’t handle it, it’s not used much? But with the 50 series coming devs can know use it more? Or will that just be stupid marketing to push ppl to buy NVIDIA? It’s all a conspiracy isn’t it?

    • @houdini329
      @houdini329 Місяць тому

      Dude it's patht tracing. That tech is sci fi stuff. We don't even fully utilize ray tracing and normal human class hardware can't even handle ray tracing.
      You don't have to always max everything just because it's there b

  • @Minkemonn
    @Minkemonn Місяць тому +1

    dang! i want to see the 4080 super with this because the vram is quite high! i played it on 4k, DLSS Balanced, and with medium path tracing and got playable fps, but here the 4090 says its just ove 16 gb.

  • @Joshy_Poo
    @Joshy_Poo Місяць тому

    I got a question that needs to be answered because I haven’t touched the game: Do the textures look vastly different, relatively the same, or practically identical to each other at each setting? Also, what is the maximum texture setting where they start to not look different or noticeable when going past that setting?

  • @zsigmondforianszabo4698
    @zsigmondforianszabo4698 Місяць тому +1

    the game graphics reminds me of the mobile shooter critical ops. Do they even do any tonemapping? feels like baked AO textures. running 60fps on a 4090.

  • @AMGameGoesOn
    @AMGameGoesOn Місяць тому +3

    Again? Reupload?

    • @zWORMzGaming
      @zWORMzGaming  Місяць тому +1

      The settings on the top right were messed up, it was only uploaded for like 10 seconds 😅

  • @edgarvalle333
    @edgarvalle333 Місяць тому

    And here I was looking at my 4070 Super... the performance for a 4090 is wild lol

  • @Sweetguy1821
    @Sweetguy1821 Місяць тому

    This is why im getting a 5090 for my next build. The only card that looks like an upgrade over the previous gen.

  • @voz888xt
    @voz888xt Місяць тому

    4:01
    it's because not of path tracing,
    its the tree's texture popping up 😂
    Path tracing is realtime lighting producing fully realtime shadows, so even if a tree pops up, it will produce shadow of it ....

  • @argmits
    @argmits 23 дні тому

    Its gonna be reviewing the 5080 in this game. The 16gb vram at 1000+ dollars will really make it shine.

  • @oropher1234
    @oropher1234 Місяць тому

    It's eating a ton of fps without visible reflections because it is still shooting rays to test for reflections.

  • @timnesia420
    @timnesia420 Місяць тому

    The game has an issue for me and many others where it defaults to the lowest LOD scale (lodscale 1) no matter the graphics settings, to fix open console with ~ and type r_lodscale 2 for example. Experiment between 2 and the max of 10, the higher you go the less fps you get but waaay less pop-in than the default setting. Need to do this every time you load up the game.

  • @juancarlos131291
    @juancarlos131291 Місяць тому

    Insane they don't have any upscaling available if you're on a Radeon GPU.

  • @Arctic_Glory01
    @Arctic_Glory01 Місяць тому

    Are u having screen tearing? or is it my monitor's issue, because I can see whenever u move the camera a tearing wave goes from bottom to top!!

  • @violagrindean
    @violagrindean Місяць тому

    Why does your 4090 run at 59 or so degrees at 100% (and 55C at 95%) ? My 4080 Super runs at 60C and it doesn't go to 100%. I think it reaches 69C or so when it goes to 90%. I've also haven't seen it at 100% yet, I reckon.

  • @dgralnik
    @dgralnik Місяць тому

    I'm only seeing 77-80 fps with dlss quality on with the same settings as you on my 4090. I'm on a 9800x3D and it's never peaking on either the GPU or CPU. I'm confused...

    • @rudy1999
      @rudy1999 Місяць тому

      crappy monitor probably limited in fps

    • @dgralnik
      @dgralnik 27 днів тому

      @ It’s an Alienware AW3225QF. So, that’s not the issue.

  • @JustThePR
    @JustThePR Місяць тому

    Is Frame Generation broken for you as well?

  • @lalala-lw6ss
    @lalala-lw6ss Місяць тому

    What do you use to monitor your fps ?

  • @stefannita3439
    @stefannita3439 Місяць тому

    This makes me wonder wtf they were smoking when they wrote that requirements chart. They said 4090 for Full RT at 4k 60 with DLSS Performance and FG, when that setup actually gets 100+ FPS.

  • @DragonEmperor-te6of
    @DragonEmperor-te6of Місяць тому

    Man finally a game that actually fully use 450watts of power of 4090 wow.

  • @AninoNiKugi
    @AninoNiKugi Місяць тому +1

    I'm still in the opinion that games don't need to be realistic, they just need to look or seem realistic. To me what's more important are the animations and the interactivity of the environment. Look at this game, realistic lighting and yet you see a lot of popping in 😅

  • @rayfisher4665
    @rayfisher4665 Місяць тому

    Still would like to see the 7900xtx in this game. Please and thank you..

  • @giulianopadulamuse411
    @giulianopadulamuse411 Місяць тому

    Is Path Tracing available in the RTX 3060 ? If this is the case can you test it please?

  • @einfachfabi989
    @einfachfabi989 Місяць тому +2

    Can it run Indiana Jones? Maybe

  • @charleyking8931
    @charleyking8931 Місяць тому

    Dang, kinda sucks that they didn't include any path tracing options for AMD GPUs. Was thinking about just running the Sun Shadows path tracing on my 7800XT to help with the pop-in when I (hopefully soon) pick this game up. Oh well, probably would have wrecked performance anyway😂
    Just hope they work on resolving or at least lessening the shadow pop-in, because it is a little distracting in an otherwise gorgeous game.

  • @Wobler2000
    @Wobler2000 Місяць тому

    Hey man, just wondering but why is standard core clock so low? mine runs at 2870 :x