Zelda: A Link to the Past - Glitchfest
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- Опубліковано 17 сер 2024
- It's finally out! Sorry for taking so long for this one guys, and for damaging your trust with constantly missing upload days. I'll spare you guys the sob story, but there were just a lot of things that kept me from getting this one out. BUT IT'S OUT NOW!
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/ scykoh Twitter
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"Sleep with one eye open, because I'm coming!"
-Scykoh, 2013.
Lol his name matches that quote perfectly.
2o14
ahh, good old 2013
we had no idea of what was coming next
I read this just when he said it
utsukuru
yep
That Pegasus boots bump glitch kills me.
I've really damaged your guys' with this one, taking so long with it. I'll do my best to earn it back, thanks for sticking with me everyone!
Nothing planned yet, got some other content to tackle in the coming weeks before I plan the next one!
you need another glitchfest, they're amazing to watch
After watching his new stuff. His voice on this one sounds like someone shrunk him slightly :)
"Im just gonna show you guys a PICTURE! :D"
Omg I died laughing...good thing I had a bottle fairy
if you didn't............ whole other story.
The Hero of Trains lol IKR
scykoh you sound so much Different then you do now
I was gonna comment this too lol
Yup yup! (you can tell the pmd reference)
FINALLYYYYYYYYYY THANK YOU SCYKOH
Hi miraie
Record time
I love your sense of humor and tame language in these videos!
Check out my 50,000 Subscribers + Announcements video, people are sending in questions there which I'll answer in a future video. :) Questions will probably only be open for a few days at most on there, so get 'em in quick!
You scykoh have earned yourself a new subscriber.
the magic boomerang directed by michle bay
3:46
ROLLING AROUND AT THE SPEED OF SOUND!
+HyperGengar Productions Ronan around at the speed of sound.
Mousie Gomez If you check a video with "Escape from the City"'s lyrics, you'll see that what I said is right.
***** I know.
Mousie Gomez ROLLING AROUND AT THE SPEED OF SOUND!
***** I know.
Whenever Link bounces between the sides of the bridge, it looks like that would've been good as a wall jump...if only that was in the game!
Aww link looks so cute here;)
I like that the "flute" has an image of an ocarina
+The Tuxed Brine Ocarina are a type of flute.
+Tremolo
I know that
I'm just saying I don't like it
We need more glitchfest!
He was right! It is irrelevant! Although I'm playing Alpha Sapphire's Delta Episode as he said that so... That was weird!
+Life and Gaming i beat the delta episode
Isaac Davis Ad did I. A couple days after that.
I'm from the future where Ultra Sun and Ultra Moon are soon out. Lol.
@@gamingwithsteve8968 I'm from the futurer when Pokemon Sword and Shield DLC are out.
@@distractioncat7285 You fool, I am from the future where the new Pokemon Snap is out
I'm fairly certain the reason it doesn't work on the GBA is because they handle saving the game differently. You can still do this glitch on the GBA, but it is activated in a different manner. Rather than save+quit, you jump off a ledge and the instant you do use the Magic Mirror to warp back to the start of the dungeon. Then if done right, run into a wall and you'll fall through. I didn't show this off because it dragged on too much and I wanted to keep the video entertaining, but it works!
I just randomly found this guy a while back and I'm glad because he is AWESOME!
Keep up the good work Scykoh!
Fly Honey? I sense an EarthBound reference!
Your voice is awesome.
using the glitch to go into the wall, if you go up one screen then to the right 2 screens, then up about 3 more screens you can get to the sanctuary and head to the palace and get the bow and Pegasus boots after you defeat the palace.
Dude, no matter what, we will always stick with you. Through all of those failed Emerald nuzlocke runs, and even listening to Clebby sing The Fox, we will be with you
2:04 Take that silly wall! YEAH.
4:57 The magic boomerang is better than Scykoh at his own job.
Fun fact!
These Graphic glitches appear because of Bank switching.
u would think that all graphics are on the cartridge and can be loadet at any time.
Usually the Snes can only address so much rom from the cartridge and for big games thats not enough space so the game switches around its rom banks for different areas.
Thats why cartridge games can have unloadet sprites in levels.
I'll be starting a bit later in the day, that way people will be able to play a bit before they watch and they won't have to worry about spoilers! :)
Can't stop laughing at that 'fly honey and the money' part xD
LOL! "I get the fly-honeys, and the moneys, and...uh...stuff."So hilarious!
Please make another Glitchfest, they are so awesome :/
You're actually one of the first people on UA-cam that, after watching a video of yours for the first time, I actually really liked you and wanted to watch more. You're totes mcgotes awesome.
I actually have all the footage and narration recorded for the GBA Magic Mirror glitch, but it felt like I just dragged on and on too much with that glitch. Had to draw the line between information and entertainment at some point and ultimately decided to cut it.
.......... "Pokémon X when it comes out" .................... OH MY GOD WHEN WAS THIS UPLOADED?
October of 2013.
Lucas360Gaming yes
Oct. 8, 2013
Lilla ka
5:00 directed by Michael Bay! :D
Day 1 sadly doesn't exist. :'( Twitch changed a thing so streams aren't automatically saved by default. I've changed it now so they ARE saved, but I didn't realize they tweaked that while I did the Day 1 stream, so it was never saved.
Scykoh, you are the best, for these reasons:
1. Epic voice
2. Great video quality
3. New and refreshing
4. VERY funny
5. UA-cam videos are family friendly (Or, what I've seen :P)
6. Knows awesome knowledge
7. Streams to connect with audience
8. Jokes don't get old
9. When you do Glitchfest, you actually show HELPFUL glitches
10. You answer comments
11. You use Razorclaw text for Top 10's
Etc.
Scykoh, you are awesome ^-^
Super Mario Bros. - Glitchfest
hey internet? MY NAME AINT INTERNET! :D
My name is >:O
...
OpaqueofRidicule LP'er
...
...
MinecraftTito156 Nope
James, if you ever cameo'd on a podcast, I don't think I could EVER stop listening to it....
Keep up the awesome work!
It'd probably be the smart thing to upload during the day because most people are awake then, but it's so hard not to upload right after I finish making the video.
i..fuckin.....love...your voice...
It's ugly. XD
I'm glad I found your videos, they're actually well made, well put together, don't drag and it sounds like Postal Dude showing glitches, what's not to like :V
Ain't no video like a Scykoh video 'cause a Scykoh video don't stop! Aww it ended. Great work as usual!
Do pokemon blue or red plz
Mlp CrystalBlossom check his glitch quests
Luigis mansion plz
there are glitches in every game
***** in the room on 3rd floor with the phone when the lightning flashes outside you should see hes shadow hanging on the wall
Are you sure that's a glitch?
yes
Mads Bjørn Mhm.
"Link is going to bounce forever."
AND YOU STILL GET THE FRUIT BACK!
Nailed it.
Dude i think you are one of the most original and most funny channels on UA-cam Thanks for your content
Hey internet and I like cheese
You are a most excellent person
mmmmmmmmmmmmmmmmmmmmmmmmmmmmmm cheese
John Conley thx and ***** lolol
lololol
:D
I found out the boomerang one on my own
***** I don't even...
I found the Pegasus Boots - Bird Glitch.
I was bored, so yea.
Pretty much! Not going to be 24 hours, though (however I do plan to stream daily until I beat X)
I thought about it, but ultimately decided not to. I'm still trying to find the right balance between including lots of stuff, but not including so much that it feels like it's bloated and drags. Maybe this video hit the mark, maybe I cut too much, I can't say for sure but I'll continue tweaking things in future episodes until it feels just right. :)
Hey internet!
shutup lucas
Dj Menon ... Okay :(
comment if you Agree it's sad he never uploads on this channel 😥
wait what he doesn't!? D: I'm sad now :[
He does but not often anymore
And you still get the fruit back
actually, i tested the normal boomerang glitch, and it does eventually stop. EVENTUALLY. it has 3 levels that decrease over time:
level 3 is when you start, and it's faster than your pegasus boots.
after a while it goes to level 2, where your pegasus boots are very slightly faster than the boomerang. after a while, it goes to level 1, where it comes in from the left and returns to you as if you threw it normally.
In "A Link To The Past" it was called "Flute" and in later games it was renamed and retextured as you can see to be everyone's favorite thing ever the "Ocarina"
the glitched enemies in the file for early game completion are enemies that would load in a post-zelda castle light world, and because the dark world sprites are loaded, all the sprites are scrambled and messed up, this would happen too if you spawned a dark world enemy or a dungeon enemy in the light world.
I LOVE your humor, the reviews, AND the clean content! Thank you for that! I'm an immediate fan. SUBSCRIBED!
I always liked playing in the rain. It makes for some unique questing since you have to avoid the front of the castle etc.
Don't worry, Link won't be stuck forever. After about 15,000,000,000,000,000,000,000,000,000,000,000,000,000,000 years, quantum fluctuations will displace link enough for him to move out of the bounce zone.
The world went unbroken in the forest, but he came back for the Magic Boomerang! THE WORLD ALWAYS BREAKS IN GLITCHFEST!
I never finished that run (ended up moving onto White 2 instead) but Day 1 of Emerald didn't save due to issues, Day 2 did save I believe it's on my Twitch page, just type /videos after the live stream URL in the video description.
Actually, the strange effects were due to camera scrolling issues and incorrect tilesets. When you are using the exploration glitch, the camera doesn't scroll properly, and link's position can end up way off the screen. Due to some SNES scrolling issues, link (well, most of him, sometimes he's just a head and he usually doesn't have a sheild) is drawn on the screen even though he is far above or below (or left of or right of) it. If you spin attack or use the pegasus boots, the particles don't show up with these parallel links*. Parallel links can't interact with enemies, make pots invisible when they pick them up, and sometimes they will use the collision for other rooms. Also, they usually crash or softlock the game when they go through doors. Sometimes, the camera will realize it's broken and attempt to fix itself (which only occasionally works).
Using this glitch, you can get most of the game's items except for the flippers and the quake medallion (and anything that makes use of them).
Interestingly, when you make it into the dark world, the sprites (enemies, NPCs, items, etc.) will actually be the ones from the light world. This prevents us from properly entering the 4th dungeon and the boss area of the 3rd dungeon.
Incorrect tilesets just cause corrupted graphics because the ones it's trying to load are in a different tileset, and the strange enemies are an extention of the light world sprites.
*I could call them PUs, but that wouldn't be accurate.
Ah. A year later and ,Scykoh, you're still just as entertaining.
When you return to your save file after you beat the game what happens is the light world assets are loaded in the dark world as well as some dark world assets, for instance the laser that stops you from going to Agithniem (I spelled it wrong I know) as soon as you start the game is loaded in the dark world which is what the random jumble if sprites is
"*giant fork wielding moose is optional" is the funniest caption/subtitle I have ever seen on any gaming channel ever.
His positivity and voice just make eveerything great.
I checked out all the stuff you guys sent me after the stream, it was great! :D
i love the music in zelda games. it is so happy and peaceful.
I know the feeling, when I finish a video, I'm really eager to get it out, to see what the world thinks of my latest creation. most of us are joking when we say we're annoyed from you uploading so late, we all love you scykoh! :D I'm sure I speak for all of us(people who watch your videos) when I say that we don't care when you upload, we are just glad we get to watch the great videos you make! :3
All of the ones performed on the SNES version should also work on the Wii version (the clipping through the world and the mushroom glitch) the glitches stated as "GBA" glitches will not work on the Wii version as far as I know.
The file I cleared on the SNES version already got the mushroom, so I would've had to clear all the way to the dark world again, which would've taken at least 3-4 hours 'cause I'm not super good at this game. :\
I found a glitch too.
When you defeat Ganon, don't enter the room with the Triforce. Instead, hop down into the pit on the side of the room, and head back up to the top of the pyramid. Re-enter the arena and you will find Ganon alive and well, ready to fight you again. You can repeat this and endless amount of times, if you really liked fighting Ganon
The super speed works on the snes on the JP 1.0 cart, you simply release a charged attack and tap dash 1 frame later, then walk on stairs.
That normal boomerang is magic itself if it's flying across the world in a few seconds
"Does not work."
*Shows picture of Squidward*
That was actually great. Bravo Scykoh
3:49 I actually recognize that visual effect from the original DOOM game. When you walked through walls you would get a similar effect. Basically what's happening is the game only redraws pixels it's recognized as changed. Since there's no valid background to replace the last drawn image it doesn't realize it needs to update the pixel and it just stays as the last drawn image.
Excellent to see you back doing these again =)
My theory on the first glitch and some of it's effects. When Link is hit he becomes temporally invincible(but due to the glitch Link ends up being in a permanently invincible). To achieve invincibility there is a check.The code basically says when invincible link cannot be attacked and cannot attack. The reason death mountain's messed up is due to the way the SNES handles alpha and layers. I can't say for sure but it's probably due to Link being sent under the map and the error handler.
You have become one of my favorite gaming youtubers. Definitely going to try to catch that stream.
I remember screwing around with the boomerang and I made that glitch happen. Oh man how I laughed so hard when it was just constantly going.
"but sleep with one eye open, because I am coming!"
words of wisdom
The mushroom thing didn't break the world but the Magic boomerang saved-er succeeded where shrooms failed!
this was pretty funny. i also love your streams scykoh. You are very entertaining and they dont have 10,000 people watching and typing in chat, so u can actually pay attention to the stream and read the chat
Legend says that Link is still flying across the screen to this very day.
Too bad the video was uploaded today, and was probably recorded really recently...
Oh thank you for the world breaking magic boomarang trick. that bit made my day :D
This reminds me of a glitch I discovered in Link's Awakening, to where you can walk across every tile of the map.
I will never sleep again in history class if your voice was used for documentaries.
When you said the pot disappears, I went "AAAAAAAAAAAUUUUUUUGGGGGGGHHHHHHH"
I-I just got the first Zelda game I've ever played, a Link Between Worlds...My gameplay...my hard work...it all feels like a li-Okay, I was joking.
Don't kill me....if...I accidentally...uh...insulted...you?
Nevermind
Btw, bunny Link-Ravio
I'VE LEARNED TOO MUCH. Ravio is still the shit though. He's like Tobi. He's awesome.
One of the best glitches happened to me one time playing the SNES port. First of all both my SNES and Zelda game hail from 1991, so they totally show their age. Well I was planning to do a lets play of it, so I hooked my SNES up literally after almost a decade of not using it to familiarize myself with the game again. The game more or less appeared fine at first but I began to see subtle weird things as I played it-the kind of shit that would occur so quickly before you realized it, you simply thought your eyes were playing tricks on you. Well anyway I totally kicked myself for not documenting it and it may never ever happen again. I was in the Tower of Hera and was fighting Moldorm and I got knocked off the platform a handful of times, but this one attempt in particular, I walked up the staircase and as soon as I had Moldorm within my screen, he was literally frozen stretched out with no movement whatsoever lmao. I nearly pissed myself laughing, that EPIC boss theme kicked on like shit was about to go down, meanwhile Moldorm straight up crickets chirping. The irony here is that that particular glitch would have totally been a superior advantage as if there was one boss in the entire game you would have wished was glitched and frozen-it would be Moldorm. As soon as I left the field of view however hoping to be able to jump down, he was moving again. Like wow it had me in tears it was so fucking funny
I just discovered your videos,Scykoh they are hilarious! :D
I debated keeping a "forever" counter 'cause I say it so much. x] But, I decided not to call attention to it more than it calls attention to itself.
3:47 Yes, you also made that joke on your Mario Sunshine Glitchfest.
Oh! I haven't a-notice
I've only ever played the Gameboy version, but I once tried to dig and then accidentally used my boomerang, so while it was out, I switched to the Shovel and dug, and well....
Every inch the boomerang passed acted like it was dug. Dig spots everywhere it passed. A friend of mine, Jongameaddict has a video of that he put up like 3 or 4 years ago.
Wow. I just discovered your videos, Scykoh. And I am absolutely stunned at how awesome they are. What helps besides the humor is your BADASS commentator voice. People pay top dollar for that kind of caliber.
This was outstanding.
What I usually do is beat Ice Fortress and Misery Myer, and get the golden sword and silver arrows then go back to all the earlier levels (you gotta get the items but not beat the bosses), and kill each boss with one hit using the silver arrows. KILLING BOSSES... LIKE A BOSS.
Now this is a certified hood classic
Been waiting for this, thanks Scykoh :)
The Reason the Dark Word and Death Mountain graphics were messed up was because you hadn't rescued the princess yet. The game is divided into 3 phases, The rainy night is the first, the second is after you bring Zelda to the sanctuary, and the 3rd is after you get the Master Sword. The graphical corruption is because there are no graphics for rain in the Dark World or on Death Mountain. Also the Phase 1 Dark world has some glitchy sprites from Phase 2 Light world, Though I have no idea why...