It saved his career. He took it seriously and they took him seriously. I wouldn't be surprised if he's directly helped shape the art of performance capture.
4:16 I think Neil just described why I drop as many games as I do. And why, in contrast, I stuck with BG3 despite the steep learning curve for a beginner who never even touched D&D before.
I agree with him. That's why I dropped Dragon's Dogma 2 after playing Baldur's Gate 3 (I finished BG3 before starting DD2). I just... wasn't invested in characters or the story _at all..._ And the gameplay started to bore me after tens of hours... BG3 was my first DND _and_ CRPG experience too! While it was quite a learning curve to get into, to adapt to, I kept going thanks to beautifully written characters, believable and engaging performance, and intriguing world-building. It was well worth it, I can't thank Larian and everyone involved enough for creating such a masterpiece ❤️
These types of interviews perfectly highlight why Neil Newbon is an incredible actor and performer. He GETS it. He's passionate and he understands the craft. So interesting!!!
He is 100% right about character narrative being essential to a game. BG3 is the first video game I have ever finished (and I have done so now multiple times) because I just cared so much about the world, and had to see where the story and the characters in it went. The actors and writers made such a difference, with the development team behind them making it all feel so real, so immersive, so important. Love to see it, and hope to see more!
This is why I follow Neil’s work. The key is truly creating a tight bond between narrative and the gameplay. It pushes the audiences to do it just to find out more, and you become the protagonist of it all. Animating is such a precious and creative field, I wish I could be a part of it once I’ll start studying for it this year
Kudos to the editor(s) of this video, the animation and "behind the scene" bits matched what Neil was saying not only in content but also in mood. Like the last clip shown, matched the postive and emotional tone of what he discussed; of course the music helped too. (I hope what I said made sense)
I wish I were younger! I would do everything differently, maybe even similarly to Neil, because I would love this work! I write invoices for a construction company, it's not exciting, but I like numbers too 🤑 (I'm nearly 60 years, played BG3 6-7 times, from Germany)
I'm also one who believes story and characters are THE MOST important aspects in a game, and they're precisely what get me invested and unwilling to drop. but I also know of many people who don't like/ don't care about it and either don't go anywhere near games with too much story or just skip it when it comes up altogether.. So there's all kinds of players out there I guess
He's so passionate when he talks about his craft. I really enjoy listening to him.
It saved his career. He took it seriously and they took him seriously. I wouldn't be surprised if he's directly helped shape the art of performance capture.
@@feloniousbutterfly Now that you mention it I think you're onto something here
Oh how it must feel to be able to do something as a job that you truly love. Please never tire of acting or teaching Neil.
He is like the teacher that every teacher wants to be.
4:16 I think Neil just described why I drop as many games as I do. And why, in contrast, I stuck with BG3 despite the steep learning curve for a beginner who never even touched D&D before.
I agree with him. That's why I dropped Dragon's Dogma 2 after playing Baldur's Gate 3 (I finished BG3 before starting DD2). I just... wasn't invested in characters or the story _at all..._ And the gameplay started to bore me after tens of hours...
BG3 was my first DND _and_ CRPG experience too! While it was quite a learning curve to get into, to adapt to, I kept going thanks to beautifully written characters, believable and engaging performance, and intriguing world-building. It was well worth it, I can't thank Larian and everyone involved enough for creating such a masterpiece ❤️
These types of interviews perfectly highlight why Neil Newbon is an incredible actor and performer. He GETS it. He's passionate and he understands the craft. So interesting!!!
Neil is always so articulate and sensitive and a real pleasure to listen to.
He is 100% right about character narrative being essential to a game. BG3 is the first video game I have ever finished (and I have done so now multiple times) because I just cared so much about the world, and had to see where the story and the characters in it went. The actors and writers made such a difference, with the development team behind them making it all feel so real, so immersive, so important. Love to see it, and hope to see more!
neil is the reason i got interested in acting
I love how passionate he is about his work, he’s also an amazing person in general. I can’t wait to see what he comes up with next.
Absolutely love when Neil talks about his work so passionately. He's such an amazing and skilled human bean
Neil is the reason why i havent given up on my tattoo career or my art
"Master wide and closeup simultaneously." What a great way of describing it! I am keeping that one.
i remember getting interested in how mocapping when DBH was out. and it's so very interesting to listen to neil explain it as well.
what he says about the usage of AI is so brilliant and well said! loved this discussion ❤ thanks for sharing!
This is why I follow Neil’s work. The key is truly creating a tight bond between narrative and the gameplay. It pushes the audiences to do it just to find out more, and you become the protagonist of it all. Animating is such a precious and creative field, I wish I could be a part of it once I’ll start studying for it this year
I wish you the best of luck! 😊❤️
@@ВладиславБулаев-л3э thank u🙏🏻🙏🏻🙏🏻
I'm simple, I see Neil, I click.
Great advocate for his field. Well spoken and passionate. Looking forward to many games with him.
Kudos to the editor(s) of this video, the animation and "behind the scene" bits matched what Neil was saying not only in content but also in mood. Like the last clip shown, matched the postive and emotional tone of what he discussed; of course the music helped too.
(I hope what I said made sense)
@@kuroneko1125. thank you! We are glad you like it.
I wish I were younger! I would do everything differently, maybe even similarly to Neil, because I would love this work! I write invoices for a construction company, it's not exciting, but I like numbers too 🤑 (I'm nearly 60 years, played BG3 6-7 times, from Germany)
It's never too late to start something new! There's always demand for older actors, you know... 😉
Нил сказал очень мудрую вещь по поводу счастливых случайностей во время работы с живыми актёрами вместо ИИ! Спасибо за интервью :)
I'm also one who believes story and characters are THE MOST important aspects in a game, and they're precisely what get me invested and unwilling to drop. but I also know of many people who don't like/ don't care about it and either don't go anywhere near games with too much story or just skip it when it comes up altogether.. So there's all kinds of players out there I guess
1:50 that face 💀