Raising the Bar: Redux: Division 3 Demo Weapon Animations
Вставка
- Опубліковано 29 кві 2024
- Animations for the new weapons featured in the RTBR Division 3 demo - the Gauss, the OICW, the Steambow, and the Pheropod!
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Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Traverse vicious canals, make new allies, and brave the horrors of the Quarrytown. Survive the wilds of the ocean wasteland. Immerse yourself in a revitalised combat system featuring old arsenals made new again, with added features to raise the bar in gameplay. You've been waiting for quite some time, now. It's time to climb aboard.
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ModDB: www.moddb.com/mods/half-life-...
Discord: / discord
Twitter: / rtb_redux
LambdaGeneration: community.lambdageneration.co...
Casting Call Club: www.castingcall.club/projects...
Soundcloud: / raisingthebarredux
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I’ve been waiting patiently to get my hands on that OICW.
i hope this doesnt offend you but your comment reads like one from content warning
@@usedtissue2328 What the fuck are you talking about?
I can’t get wait to get my hands on that OICW for this mod
@@usedtissue2328 The fuck are you on about?
@@Elctrucr54 That's what I said yes.
The OICW is perfection.
Holy shit finally a mod that has reloads for the OICW grenade launcher
I love the sound design for the Tau Cannon. Especially since the firing sound has part of the original sound effect from the first game.
While playing the demo, the altfire sound for the Tau cannon felt noticeably delayed.
Charging the Tau cannon with the HEV charger is freaking genius btw.
Oh and THANK YOU for fixing the delay for the gravity gun being usable as soon as you equip it, that drove me crazy during the Ravenholm bit lol.
That was the idea of a charged shot being displayed onscreen faster than the sound itself. The speed of light. Still, everything is WiP
That rod gun contraption looks straight out of Metro and I love it.
Ngl it kinda seems like Gordon broke the little revolving part of tau cannon(sorry I don’t know what it is :[ ) just so he could spin it.
Double charging handle animation? I'll buy that OICW.
man, still the great work this is so good this mod for not saying this new game is gonna be one of the best
After playing the demo i loved it and you guys are killing it This mod is getting more interesting and I can’t wait for full division 3 I can’t wait for your take on antlion cave,wasteland and entire depot chapters and please take your time as you can and make more polished as possible. You guys are doing a fantastic job and putting so much effort on this project and i hope one day you guys release it on steam if valve decides approval for your project just like how valve let crowbar collective to release black mesa hl 1 remake and former mod that became official commercial game and I know valve don’t want to release the hl2 beta related on steam after development hell and 2003 leak incident but i hope they changed their hearts to approve your project in the future
I wish your team good luck continue the project
It's cool to see another OICW interpretation from LtRocky, Aerospace and now this
Those animations are DOPE!!!!
Banger
Nice!
For some reason when I tried to launch the most recent version of the mod it was just hl2 without textures and models
Thanks
Perfect
Awaiting for full version completely developed. Even If it needed to paid. I'll gladly do so, just like G String. You guys deserve it all for all the sacrifices spare time to do it.
Oh yeah thank you! :)
OICW my beloved ❤
this is cool
could we get a shell dropping sound when you fire the OICW?
2:55 are those mw2019 pila rocket shell sound?
Actually, it sounds familiar. I always work with copyright free sound banks, but seems like some of the ported stuff squeezed there. Or MW2019 devs also refer to free banks. It’s hard to tell at this point
@@only_USAR yes
Peak animations
now we just need the rpg
Let's go
Weapon asmr?
This mod is basically the black mesa of hl2 beta
Will the OICW only hold 2 grenades per magazine?
6 grenades per mag, and two per ammo pickup entity, as stated in the Update log
The update blog states six grenades in reserve, with two grenades per magazine, which is also demonstrated in the video.
Одобрено сообществом HLU
better than the weapons of the retail HL2. some have a much original designs , better animated,
Last one is so disturbing...
the pheropods make me wanna puke so bad but it fits so well with the beta narrative
Why don't you want to add a running animation like in black mesa, or mmod?
It's really easy to add in yourself, anyway. I set up my own running anim script.
Here's the script if you want it (Paste in autoexec.cfg or game.cfg)
alias +sprint "+speed;global_set friendly_encounter 1"
alias -sprint "-speed;global_set friendly_encounter 0"
bind shift "+sprint"
I hate the Pheropod...
The animations are too quick and wobbly.
Guys I would change the design for the bugbait.
It looks too disgusting, and some people have phobias about small holes.
Thats the point. Its a gross alien testicle thing that Gordon is merely forced to use by his harsh surroundings
@@Sniper_XPEHOB doesn't have to look that way
@@Sniper_XPEHOB Point or not, giving some people panic/fear attacks with that item might not be intentional.
A recommendation would be to have an alternate model for people who have say, trypophobia
"Trypophobia is a fear of or aversion to tightly packed patterns of holes or other similar patterns, such as those found in honeycombs, sea sponges, or soap bubbles. If you have trypophobia, these sights might make you feel panicky, shaky, and sick"
yeah its too gross ngl
It's perfect. Bio-mechanical weapons for the win.
Love the mod guns
AAA