Install Raid for Free ✅ IOS/ANDROID/PC: pl.go-ga.me/xlpy5h0t and get a special starter pack with an Epic champion ⚡ Drake ⚡ Available only for new players 🎁 Use the promo code JTSKIN to get the Epic champion Stag Knight and a Skin for Stag Knight designed by JonTron! Don't miss your chance, the promo code is valid until October 7th, only for new players. 📱 If you are an iOS user, enter the promo code here: plarium.com/en/redeem/raid-shadow-legends/
I'm not complaining, my talented friend, but... ...You're using items from outside the dead money dlc which should be impossible since you are stripped of all your items when you start the dlc... Fallout is just so much better with a little player.additem X ;)
Think we need to give some props to the writer behind Dean's dialogue and his voice actor. What a compelling and well portrayed villain, with a voice like the world's fanciest ashtray.
The extremely talented Barry Dennen was the one who gave Dean his voice but sadly Dennen passed away September of 2017 Barry was not only a voice actor but singer writer and actor he was an extremely talented man and we’ll be remembered as such
Dean Domino strikes in me the same kind of bitter rage as those kind of villains I remembered from Handsome Jack. They're smart, know exactly the kind of harm they're inflicting on others, and they don't care about the inevitable consequences. They disgust me to the point where I can't help but resent that we've to hold our punches until the final showdown.
Even more disturbing is what happens if you keep Dean Domino alive, and his reaction to finding out what happened to Vera and Sinclair during his ending slides. "During his search, he came across the final records of Vera and Sinclair, and realized what happened the night the bombs fell. He felt strangely sad for a moment, and he had no idea why. Shrugging it off, his mind turned instead to where the Courier had come from. Vegas still survived, out there in the Mojave. Its sights, sounds... and casinos, ripe for the taking. So giving the Sierra Madre one last nod and a wink, he set off beyond the Cloud to begin again." He has so little self self awareness, that even upon the realization of what he had done, even knowing what he did was vile... He didn't care, and instead just started thinking what he could steal next.
Can't be a successful "cook" if you agonise over broken eggs, so to speak. Moralising tends to get in the way of certain lifestyles, who'd have thought?
Honestly this just shows how talented of a voice actress Laura Bailey is. Do you know what’s even grimmer if you trap Father Elijah in the vault and when he dies the Sierra Madre will make a Hologram of him repeating his last moments before he died.
Just a bit of a correction. Vera Keyes didn't confess after the bombs fell. She told Sinclair before the gala event. After all, Sinclair couldn't have entered the vault where he ended up dying if he was locked out of his and Vera's room. Dean, for his part, was unaware of Vera's terminal illness, and only knew that she used chems. He thought she was as ambitious and jaded as he was, never realizing the truth. And his real goal, according to himself, in robbing the casino wasn't so much greed, but just.. vanity. He could not tolerate that Sinclair was, fundamentally, an optimist. Sinclair looked to the future, he had hope, he was HAPPY! And Dean took that as Sinclair just being insincere, self-righteous and condescending. To his mind, Sinclair thought he was better than Dean, so he decided to destroy him, to prove that no, you can't just "begin again". That "Some things, you don't get back up from". With the death of Sinclair and Vera, robbing the casino itself is really all he has left. Because he still has that need to prove a point. It's crucial to his character. He's a narcissist who cannot tolerate anyone being better than him. The moment you point out that setting off the chair bomb will kill him too, then you are locked on the route where he is your enemy, because you have shown that you are smarter than he is. If he survives, he finds out the truth and realizes, on some level, what a waste it all was. Sinclair had him figured out long before, and still cared for Vera. Both are now dead, robbing the casino will accomplish nothing since Sinclair didn't care... the Sierra Madre has nothing left to offer Dean, which is why he leaves, ultimately proving Sinclair right. That to even someone as vicious, selfish and petty as Dean Domino, there's always a chance to Let Go.
@@jameswalton5733 Not the explosive skill check, but the Barter check. You tell him that he's not operating from a position of power, since the collars are linked with a deadman switch. If you tell him you'll cooperate, then you can only get the "Dean is enemy" line by actively threatening him on the rooftop later. But you pick that barter option, and you're locked in. Nothing you say or do from that moment on will change anything. Dean will hate you and plot to betray you, and you might not even realize why. One skill check, and Dean WILL die at the end of the story. It's exactly like with Sinclair (which is information you only get you kept on good terms with him, when he lays it all out inside the Casino), where you ask what Sinclair actually DID to Dean to piss him off. "Do to me? What, weren't you listening? He thought he was BETTER than me!" THAT is how small and petty and vindictive he is.
@@kryl0b I always end up killing Dean on my House and Independent runs. I do NOT want a man that petty and vindictive causing trouble in the Vegas casinos - casinos which work for me/my boss and are thus my obligation to protect in some fashion.
The ghost people terrified me more than her. The holograms were just a one time thing but the ghost people were creepy and unkillable(first time playing dead money...) with guns. But knowing that they were a massive group of rogue construction workers is just haunting
They got sealed in those hazmat suits too, iirc there’s a terminal entry that says when the cloud showed up that it rusted the zippers and sealed them in, that is terrifying imo
@@alexwest2573 yes it is exactly like that and on top of it, it was the fault of BIG MT, they created the gas iirc and gave the prototype suits knowing they didn't work well, so much so that in some terminals in BIG MT u can find the log of a scientist saying how horrible they were
@@alexwest2573 Let's make it even worse.. God/Dog points out that he doesn't like eating the ghost people as they just pop and release gas. This means the cloud somehow liquefied the people inside the now-sealed hazmat suits. That's why their movement it janky... they're partially or mostly dissolved bags of melted flesh and bone and a nervous system that is somehow kept preserved and partially functioning. From dialogue in the Big MT where the hazmat suits were made it is suggested the suit keeps the mind alive and in an aware state the entire time. 200 years of feeling your flesh melt and your body move without your control... you're just forced to ride along...
@@alexwest2573wtf that is scary I didn't pay attention to lore on the ghost people or the origins but dean does say he tried bribeing them and reason but that was it
Dead Money definitely was the most terrifying DLC for New Vegas, not just due to the tense situation and Saw-like trap the courier is in, but because of the history of The Sierra Madre that is discovered throughout.
@@hill2hellu can just put the bars in the drop box beside the exit to the Mojave from the bos bunker and get ur companions and haul over it 5 bar at a time
I'm so glad someone is talking about this. I shit myself when I first encountered the Vera holograms in the casino. They're both horrifying in their concept and depressingly sad. A person's final, desperate and terrified moments caught in a uniquely dystopian manner.
Vera (well her hologram) is so haunting and finding her skeleton is so tragic. She had cancer and was manipulated by Dean. I smiled when she's brought up in Far Harbor. Also whenever I go to the top floor Christine always talks over her. And I love her hologram singing at the staircase.
The unsung heart tug in the Sierra Madre story is that - in the beginning - Sinclair built the bomb shelter vault for Vera to be safe in, even if he couldn't be there. He basically set it up so that even if he was killed, Vera would be safe.
Yeah, it's especially sad after you read his personal letter to Vera on the vault terminal, expressing his regret of pushing her away once she revealed Dean's plan to him. Then only to find his skeleton (beside a duffle bag containing a copy of Nikola Tesla and You) on a pipe beneath the catwalk just before the vault. Perhaps he went to fetch Vera after writing his terminal entry, but slipped and cracked his head on the pipe.
@@williamzou8833From how I understand it, Sinclair forgave Vera and wanted to dismantle the traps in the Vault so that it would serve as a proper shelter for them. However, he died to the cloud before he could finish dismantling all of his traps, leaving the vault area dangerous and the vault as a potential prison for anyone foolish enough to access the rigged terminal entry.
Dead money as a whole is the scare, no particular thing. No matter how strong you are, you're put in an unknown environment, unarmored, with a gun that has a couple clips, a bomb to your neck, a mist surrounding the area, like weaponized nuclear fallout, led by one of the most brilliant minds in the fallout universe, but broken, having to barely hold together other broken people while fending off high level technology and horribly mutated people wheezing in the dark, knowing at any time you could die because you're just a replaceable mouse heading for cheese. If Elijah "wins", the mist spreading, it's most likely the final death of organic life. The only light in it is you *can* help all members find a level of peace, and give Veronica closure
You wanna get scary? In my first play through of Dead Money, the Ghost People bugged and were unkillable. Dog couldn't eat them and I blew one apart, just for it to bug fade in and out and reassemble itself. At the time I thought that was on purpose, so I ran my butt off while outside of casino.
Playing through the dead money dlc did two things to me. 1: every so often, I hear the beeping of the collars IRL. 2: somehow made me obsessed with instant mashed potatoes cuz I accidentally spent all my tokens on insta-mash and Salisbury steak. Sucks you can only go there once
To be honest, this was probably my least favorite of the New Vegas expansions just on the grounds that that red mist was a pain in my ass. BUT, it honestly is still one of the strongest video game stories I've ever experienced as well. Just the theme of this temple to greed and deceit and shattered dreams being haunted by the ghosts of the past as it lures more hapless souls into its godforsaken ruins is so chilling and immensely atmospheric. And Vera, her hologram ghost is so haunting. And to be honest, I played a full sneak build character and had just learned to sneak past everything, so I actually didn't know she kills you if she sees you. I just thought she was sad and was horrified when I realized what the holorecording of her meant. "What a sad ghost" I thought before sneaking my way past. Didn't realize she was also a vengeful ghost
Yeah, the red mist and lack of healing items are the reason why i dont 100% this dlc (the holotape collection), but i love the gears you got from this DLC
@@foxinabox5103 My favorite part was gaming the system so I trapped Father Elijah AND made off with all the gold without dying. Because to me the DLC had a theme of “Greed will destroy you” and “Petty vengeance will never build you up, only tear down those around you.” And I like to imagine as my character literally waddled off over encumbered with 500lbs of gold and all their enemies dead behind them they just cackled and went “I have learned NOTHING!!! Mwahahaha!”
You learn more if you read the messages in the vault and at Big MT at the hologram research project. Even more if you get all the messages in the vault area. She got cold feet, because she fell for Sinclair. She loves him, in the end. He rushed off trying to reverse his revenge plot.. To bury her and Dean alive. The whole DLC is based on The Cask of Amontillado by Edgar Allan Poe. For Dean and Sinclair, money meant nothing. They had that. They wanted revenge. Vera just wanted the pain to stop, and to feel safely loved. Big MT just wanted their lab rats. Dog/God just wanted to eat and control respectively. Christine wanted revenge for losing Veronica to Elijah. If you play to where Dean is an actual partner, not using barter or anything when you meet, he explains himself... And in the end, despite being an utter psychopath, he regrets what he did to Vera and Sinclair.. He feels badly for a moment that they didn't get to realize they actually loved each other.. So Dean succeeded, and deprived Sinclair of an even greater treasure than his wealth.. And Dean realizes her regretted it. Christine is Vera, ending up with her voice. She is Vera come back to the world. Veronica is Sinclair, lost in their obsessions, losing everything because of something they couldn't let go of to hold each other. Dog/God is a primal force, both eloquent and brutish. Elijah and Dean are the same, but Dean lives on, and as a result, Elijah is missing a piece of his soul. They both keep Vera/Sinclair/Veronica/Christine apart. They're all buried alive in what they can't let go of in the Sierra Madre. Unless the Courier gets them to let go. Or leaves them trapped.
Vera's story was very, _very_ sad. Being tapped in a gilded cage while hearing the screams of other equally-trapped guests, knowing that you're being recorded and will never escape, is the kind of fate that I could only really wish upon Elijah. At the very least, perhaps Vera can rest easy knowing that her absolutely _smashing_ red dress was bequeathed to a psychotic courier that enjoys wearing it, a 1st Recon beret, and a nifty pair of lucky sunglasses, all while running around hacking raiders apart with a shiny fire axe. I think she'd like that. I _hope_ she'd like that, anyway, because that's what I did as Courier Extraordinaire, Spaz Thundercunt. Nobody fucks with Spaz.
It's actually a great DLC. I liked it a lot. The constant humming in the streets, avoiding the corrosive cloud, and sadly not being able to return to it for further exploration, me being a hoarder.
Vera's death breaks my heart, man. Alone, scared, having no idea what is happening, spending her last moments crying and begging Sinclair for forgiveness, while he is dying, laying of the floor, neck broken. All while Dean got away with his plan, unscathed, ghoulification aside and this makes Christine having Vera's voice a bit sweeter. Not only now she speaks with the voice of magnificent Laura Bailey, it's like a bit of Vera is still alive. Like her agony is suffering wasn't for nothing. Her death allowed for four other people to survive, heal and move on from that wretched place, 205 years later. but it saddens me so much that Vera will never know that she was forgiven and truly loved
I had completely forgotten that Laura Bailey voiced Vera Keys in Dead Money until I recently checked her character page at the Fallout Wiki. I think even the posters of Vera in the intro slide show might have been designed to look like a stylised version of Laura too
i remember downloading the dlcs and decided to play dead money first. immediately put it down, scared me beyond belief. after picking it back up after honest hearts, i found myself haunted by it's story in a far different way... (still scares me shitless, though)
Ah yes, a techno hell. Honestly a more cyberpunk concept then all the kill quests in Cyberpunk 2077, I’d trade all them in for a another well written side quest like this one.
@@Butter_Warrior99 I don’t! Obsidian’s Sierra Madre and all of New Vegas has more heart in it than CDProjekt Red’s Cyberpunk 2077’s concept and it was pushed even HARDER.
I left dean alive, not because i didn’t believe he deserved death, but because all the years of isolation he endured knowing he was so close to his goal but was unable to achieve it by his own standards was punishing enough for him( even though you have to placate his ego to do so). Like christine said, “ ive done worse for far less.” Killing dean is a mercy, he’ll never escape his greed and his jealousy. It happened 200+ years ago and it’ll happen again in the mojave
The only enemy that scared me as a kid in all of fallout was the ghouls. Went into a grocery store in fo3 and got rushed by group of ghouls and I pissed my pants. To this day in fo4 and fo76 I still jump every single damned time I get hit by one of those decaying nightmares.
Vera's song gave me severe anxiety as it seemed like a sirens song that would lead to my demise beyond the game itself, it was incredibly unnerving as it even plays in big mountain.
Tbf the gameplay loop on this DLC can be annoying for some ppl, especially the exploration. You dont have many stims and the clouds are everywhere, so its just better to bumrush the story due to your limited supplies (as you dont know if you will need them)
It's kinda funny with Vera's skeleton sitting in the seat she died in, undisturbed for 200 years...except when someone bust in, stole her shoes and left the scene otherwise perfectly preserved 🤣
Honestly, Dead Money made me emotional. It’s meaning of learning to let go helped me at a very dark time in my life. Dean Domino never survives when my courier enters the theater. His actions were vile and disgusting, lack of self-reflection if he learns the truth about Vera and Sinclair enrage me. I have zero sympathy for a creature like that. Vera made me tear up. Her final message carved into the walls of her prison, “Let Go” made me so sad. In another life, a worse timeline, I would have been stuck in a prison of my own making desperately trying to get out, ultimately ending with me losing my life. It does bring me some peace to lock Elijah in the vault. He wants the contents of the vault, fine, he can have it, but doesn’t mean he can take it with him.
Dead Money is SUCH a good DLC, must be my favourite of all Fallout DLCs. The gameplay is solid, the story is good and the characters are amazing but the thing that absolutely captivates me is the atmosphere. From the first time I played it I found myself just kinda... standing still. Staring off ino the cloud, listening to the droaning and occasional, faint singing of Vera that you can _just_ about hear from behind all the background noise. The Sierra Madre villa somehow seems offputting and uneasy, as well as serene, peaceful, detached from all the chaos in the Mojave, which creates this weird sort of contrast that results in the most melancholic atmosphere ever. Others found themselves unable to leave due to greed or desire for revenge, but the reason _I_ didn't want to leave at the end was exactly this weird feeling.
The occasional, barely comprehensible, distorted parts of what took me a while to realize was Vera's song that you can hear occasionaly in the villa are actually a crucial component to selling this feeling to me btw, I don't know why, she just seems... to sing with all those two hundred years of desolation in her voice.
I’m gonna be completely honest I purchased fallout new Vegas like a year or two ago, and when I finally reached the end of this DLC and came to this NPC I will have to say I was scared shitless. I died so many times, and I even had a video recording of me trapped behind a door in the security armory as it’s just menacing coming through the door trying to kill me.
You know, you can get Dean Domino to be friendly with you if you activated holograms to guard him while he does the wire thing. People these days will select the speech check option, not really understanding that not all speech checks are good, and that context and paying attention is paramount.
Amazing game design from Obsidian subverting normal RPG strategy. _Of course I'm going to take the skill check option for the xp!_ - ha, you got played, sucker.
At least he's not a complete psychopath. You chose the route of constantly antagonizing him. But if you don't he never turns on you. He keeps being a friend to the end. I still agree he's a piece of shit, but I like that the writers didn't make him simply a villain you're forced to kill in the end. It's pretty hard no to, though.
I'm reasonably sure you are incorrect. The scene where he tries to betray you at the end happens regardless of what choices you made. Only you can again talk him down. Ergo he tried to betray you.
@@Pwnopolisnot to be a prick but he doesn't try to betray you by default. If you never try do a check that makes you seem even on slightly higher ground than him (basically all the checks in his dialogue tree), he'll be friendly to the end. The other way you can get on his bad side is by threatening him on the roof
If you hurt his fragile ego even once you are basically fucked. Like telling him that his explosives are going to kill him aswell as you. He gets mad and starts plotting to kill you.
@@Garagetaper Actually if you successfully pass the explosives skill check he will appear to be somewhat impressed with you Its only the Barter check that permanently locks you into the enemy route. All other skill checks won't make him hostile. Believe me, I know. I passed the explosive check the first time I played Dead money and he didn't turn hostile then.
I got both endings for Dean but in all honesty I kind of feel putting an end to him is better since he obviously can't get over what happened at the Sierra madre. I like saving the others and I usually have the other two help me around the place over him. I mean yeah the miasma drains your hp but hell enough survival and some good HoT can help mitigate it. But I kind of liked this lore video. Fallout always has some decent lore to it that goes pretty deep.
I like to leave Dean alive. Forcing him to finally let go of the Sierra Madre is a fate far more painful than killing him, especially with the 200+ years he's wasted trying to get it.
First time I played Dead Money I knew the companions could die so I wanted to keep them all alive that but I didn't know Dean would turn against you if you speech checked him. Finding out what he did though, really made me appreciate dumping round after round into his cranium.
It seems that at the center of it all isn’t just greed. It’s pride. He’s right that dean could e left and make bank but it wasn’t just money he was after it was Sinclair money. He says it: “I watched it all fall apart, Sinclairs sierra madre still standing there, untouched” with the venom in his voice
I think the 'Vera' is a reference to Vera Lynn. She had a famous track 'Well meet again' that was used in the end montage of nuclear explosions in Kubrick's Dr Strangelove A nice reference, I thought..
Vera's dialogue didn't play in the 360 version, I had to play it again on PC when I got my laptop. Heavy-handed with the "let go" line but otherwise awesome. I still picture the inside of the Sierra Madre when I want to calm down/fall asleep, remembering that soothing somber song... So peaceful...
Ok this isn't novel but I simply HAVE to add my praise for your acting in dialogue scenes here. Absolutely hilARIOUS!!! also a technical achievement imo
Im actually so happy I binge watched all your vids today and I was like DAMN his uploads are so few and far between I gotta wait probably months to see another video from him :( And LOW AND BEHOLD A VIDEO RELEASES A FEW HOURS LATER. Seriously though I absolutely love your videos dude I've rewatched some of them 2-3 times they're just so good, keep doing you
He's punished by his own avarice turned to hubris. Centuries wasted, where he could have probably amassed that fortune a few times over. I definitely would have kept him alive.
A lot of people give Dead Money shit for being hard or whatever, buts it genuinely my favorite DLC of any game I’ve played. The atmosphere, the story, the characters, the switch to Pseudo Survival horror, it’s just so good.
I love the effort put into this and I haven't played the Sierra Madre DLC in a long time so I don't know if your segments are word for word or if you are coming up with them yourself, either way I genuinely enjoyed you putting yourself as the player and voicing them. Hope to see more Fallout NV content!
Dean Domino: >Tries to use his "rival's GF" as a backdoor for a get-rich-quick-scheme >Is surprised that it didn't work because he clearly never read "Romeo & Juliet" Honestly, if you're gonna be a manipulative villain, Dean, at least be one that I can hate more than I can point and laugh at while the anklebiters are gnawing away at you! XD
Developers: "A radio with a single light shining on it from above." Players: "Oh look at the obvious trap that I'm now going to walk into so I can advance the plot."
I remember this, the whole dlc is depressing and each time I play through it it makes me so sad. Her fate was by far the worst in fallout new Vegas. The first time I ran right past those holograms and didn’t pay much attention to what they said. But after finding her corpse and going back, it really unnerved me. It also took me until my second playthrough to find Sinclair a corpse in the vault on the support columns.
I would pay to see a movie or short film where an actor like you actually chats back at the NPCs. it would be HILARIOUS and no i don''t want another FO4 situation
It’s funny how God/Dog is busy roasting TCS, aka Thief, Coward, and Showman. It’s just funny on how a super mutant would know that, buts it’s probably just his D.I.D, or whatever it was called, kinda changing, or acting up.
I love this DLC and Dean is such an entertaining character. On my first playthrough I was very nice to him except for an occasional joke or two and he still turned on me at the theater. I also love that his dialogue is very reminiscent of old hollywood, like noir movies and the original ocean's eleven.
That would be because of the barter check when you first meet him. That's the only skill check I know of that will permanently make him an enemy. If you passed that one, he's locked as an enemy.
When i came across this hologram... I literally, YELLED, into my empty house I, HATE THIS... I HATE THIS... OH GOD CAN I JUST DEACTIVATE YOU CAN I JUST TURN OFF THE ENTIRE MADRE because i thought that her actual consciousness, was just, trapped I didn't know it was just an empty imitation of her last words I thought she was actively thinking, suffering, and begging to die New vegas, wasn't that graphically impressive But how it makes you feel... characters and dialogue... it fills me with awe and fear...
The sierra madre holds a special place in my heart for two reasons, I loved the story and HATED playing it. A melee build wondering into a place with no healing, traps everywhere, and no points into guns made it hellish. I had been lost for irl days in that fog, fought tooth and nail into the casion only to be met with the ghosts of a living man and a long dead traumatized actress who deserved better but only was pulled down by a man who could see the world but never afford it. It's my favorite dlc to hate.
As a german watching this, at 5:26 I was like... "Huh... Humiliate brazilians in a soccer game? Build a wall?" and then just... "Ohhhh yeah... Right... THAT part... :|"
This DLC will always be my favorite from the Fallout series. Even if the heist gone wrong idea has been done before, the writers made such a compelling with this idea.
Starting Dead Money versus ending Dead Money is like night and day. Dead Money’s gameplay is painful, and annoying for first timers, but finishing it up, learning Vera’s story, and hearing Elijah’s final words when you trap him…jeez.
Install Raid for Free ✅ IOS/ANDROID/PC: pl.go-ga.me/xlpy5h0t and get a special starter pack with an Epic champion ⚡ Drake ⚡ Available only for new players
🎁 Use the promo code JTSKIN to get the Epic champion Stag Knight and a Skin for Stag Knight designed by JonTron! Don't miss your chance, the promo code is valid until October 7th, only for new players.
📱 If you are an iOS user, enter the promo code here: plarium.com/en/redeem/raid-shadow-legends/
Do UA-camrs who say " add me with this username" actually play the game more than 5 minutes
@@GoaEnjoyer no
@@GoaEnjoyer Yes. They play it for 6 minutes.
I'm not complaining, my talented friend, but...
...You're using items from outside the dead money dlc which should be impossible since you are stripped of all your items when you start the dlc...
Fallout is just so much better with a little player.additem X ;)
Raid is a scam. Accept them as sponsors and you only end up dishonoring your selfe.
Think we need to give some props to the writer behind Dean's dialogue and his voice actor. What a compelling and well portrayed villain, with a voice like the world's fanciest ashtray.
The extremely talented Barry Dennen was the one who gave Dean his voice but sadly Dennen passed away September of 2017 Barry was not only a voice actor but singer writer and actor he was an extremely talented man and we’ll be remembered as such
I was going to type that this is my first time watching this youtuber and the script was straight perfect, it got my sub first video and that's rare.
Dean Domino strikes in me the same kind of bitter rage as those kind of villains I remembered from Handsome Jack.
They're smart, know exactly the kind of harm they're inflicting on others, and they don't care about the inevitable consequences.
They disgust me to the point where I can't help but resent that we've to hold our punches until the final showdown.
He's also the voice of Rubick from DotA and the Chaimberlain from the Dark Crystal.
+
If the courier dies in the Sierra Madre I love the implication that the holograph of your courier will haunt the halls of the hotel for eternity
But he uses the rewind time machine instead to before he died.
@@isaacgould5974lmao is that a mikeburnfire reference?
@@lucy_Bad_BunnyCORN!
lmao imagine a entering an abandoned casino and you see a holograph bunnyhopping
@@ChadwickThompson-i8sit’s raining CORN, hallelujah it’s raining CORN
Even more disturbing is what happens if you keep Dean Domino alive, and his reaction to finding out what happened to Vera and Sinclair during his ending slides.
"During his search, he came across the final records of Vera and Sinclair, and realized what happened the night the bombs fell. He felt strangely sad for a moment, and he had no idea why. Shrugging it off, his mind turned instead to where the Courier had come from. Vegas still survived, out there in the Mojave. Its sights, sounds... and casinos, ripe for the taking. So giving the Sierra Madre one last nod and a wink, he set off beyond the Cloud to begin again."
He has so little self self awareness, that even upon the realization of what he had done, even knowing what he did was vile... He didn't care, and instead just started thinking what he could steal next.
And i always keep him alive
Dean keeps winning
@@azmiparinduri5639I always kill him 😂😂
Another reason why killing him is the best option
Can't be a successful "cook" if you agonise over broken eggs, so to speak. Moralising tends to get in the way of certain lifestyles, who'd have thought?
I really like the way you act out the MCs dialogue options, gives it a lot more life, especially with the added flair.
Sorry, what does MC mean?
Main Character
@@Shaman42069 yeah what that other guy said.
I fifth that. Although the pronunciation of "Domino" is nuts. Unless that's how he does it (I never played this DLC
I was about to say this I really get a kick out it 👏🏻
Honestly this just shows how talented of a voice actress Laura Bailey is. Do you know what’s even grimmer if you trap Father Elijah in the vault and when he dies the Sierra Madre will make a Hologram of him repeating his last moments before he died.
Wait, Critical Roles' Laura Bailey? Nice
@@LegendStormcrowyes
@@Fgway You must not be able to watch any movies or shows.
Our queen Laura 👑
@@PinkWytchBytch may she reign forever
Just a bit of a correction. Vera Keyes didn't confess after the bombs fell. She told Sinclair before the gala event. After all, Sinclair couldn't have entered the vault where he ended up dying if he was locked out of his and Vera's room.
Dean, for his part, was unaware of Vera's terminal illness, and only knew that she used chems. He thought she was as ambitious and jaded as he was, never realizing the truth. And his real goal, according to himself, in robbing the casino wasn't so much greed, but just.. vanity. He could not tolerate that Sinclair was, fundamentally, an optimist. Sinclair looked to the future, he had hope, he was HAPPY! And Dean took that as Sinclair just being insincere, self-righteous and condescending. To his mind, Sinclair thought he was better than Dean, so he decided to destroy him, to prove that no, you can't just "begin again". That "Some things, you don't get back up from". With the death of Sinclair and Vera, robbing the casino itself is really all he has left. Because he still has that need to prove a point.
It's crucial to his character. He's a narcissist who cannot tolerate anyone being better than him. The moment you point out that setting off the chair bomb will kill him too, then you are locked on the route where he is your enemy, because you have shown that you are smarter than he is.
If he survives, he finds out the truth and realizes, on some level, what a waste it all was. Sinclair had him figured out long before, and still cared for Vera. Both are now dead, robbing the casino will accomplish nothing since Sinclair didn't care... the Sierra Madre has nothing left to offer Dean, which is why he leaves, ultimately proving Sinclair right. That to even someone as vicious, selfish and petty as Dean Domino, there's always a chance to Let Go.
Dean is nothing more then a small man, that all he ever is and will be.
wait seriously? If you have a high enough explosive's skill and pick that option, you get locked into him being an enemy?
@@jameswalton5733 Not the explosive skill check, but the Barter check. You tell him that he's not operating from a position of power, since the collars are linked with a deadman switch.
If you tell him you'll cooperate, then you can only get the "Dean is enemy" line by actively threatening him on the rooftop later. But you pick that barter option, and you're locked in. Nothing you say or do from that moment on will change anything. Dean will hate you and plot to betray you, and you might not even realize why. One skill check, and Dean WILL die at the end of the story.
It's exactly like with Sinclair (which is information you only get you kept on good terms with him, when he lays it all out inside the Casino), where you ask what Sinclair actually DID to Dean to piss him off.
"Do to me? What, weren't you listening? He thought he was BETTER than me!"
THAT is how small and petty and vindictive he is.
@@kryl0b I always end up killing Dean on my House and Independent runs. I do NOT want a man that petty and vindictive causing trouble in the Vegas casinos - casinos which work for me/my boss and are thus my obligation to protect in some fashion.
@@dragonfell5078
exactly my thoughts, he was already a dead man walking, we just stopped his little charade that has been gone far too long.
The ghost people terrified me more than her. The holograms were just a one time thing but the ghost people were creepy and unkillable(first time playing dead money...) with guns. But knowing that they were a massive group of rogue construction workers is just haunting
They got sealed in those hazmat suits too, iirc there’s a terminal entry that says when the cloud showed up that it rusted the zippers and sealed them
in, that is terrifying imo
@@alexwest2573 yes it is exactly like that and on top of it, it was the fault of BIG MT, they created the gas iirc and gave the prototype suits knowing they didn't work well, so much so that in some terminals in BIG MT u can find the log of a scientist saying how horrible they were
@@alexwest2573 Let's make it even worse..
God/Dog points out that he doesn't like eating the ghost people as they just pop and release gas.
This means the cloud somehow liquefied the people inside the now-sealed hazmat suits. That's why their movement it janky... they're partially or mostly dissolved bags of melted flesh and bone and a nervous system that is somehow kept preserved and partially functioning. From dialogue in the Big MT where the hazmat suits were made it is suggested the suit keeps the mind alive and in an aware state the entire time.
200 years of feeling your flesh melt and your body move without your control... you're just forced to ride along...
@@alexwest2573wtf that is scary I didn't pay attention to lore on the ghost people or the origins but dean does say he tried bribeing them and reason but that was it
haha lead pipe go brrrr
Dead Money definitely was the most terrifying DLC for New Vegas, not just due to the tense situation and Saw-like trap the courier is in, but because of the history of The Sierra Madre that is discovered throughout.
*_(Proceeds to run away like a smirking juvenile after beating the DLC and looting the Gold)_*
I thought Old World Blues was more disturbing.
@corypowercat7277 I'd describe it more accurately as a "dark comedy" compared to Dead Money's "horror-thriller" storytelling."
The great divide was the scariest fucking one. Hearing ulysses drone on and on
@@themoshpit8341bear and bull, bull and bear, courier.
Morale of the story, no matter how smart a greedy person is. They still always fall for the same trap.. their greed.
Then there's the Courier lugging all the gold bars out of the building. Every. Single. Time.
and without the long haul perk, they did get 37 gold bars but they wasted so much time walking. 🤣
ANYTHING for the gold!
@@hill2hellu can just put the bars in the drop box beside the exit to the Mojave from the bos bunker and get ur companions and haul over it 5 bar at a time
Because the "power" of Greed is to blind people to their own Greed.
I'm so glad someone is talking about this. I shit myself when I first encountered the Vera holograms in the casino. They're both horrifying in their concept and depressingly sad. A person's final, desperate and terrified moments caught in a uniquely dystopian manner.
It's practically a frenzied, desperate suicide note.
Vera (well her hologram) is so haunting and finding her skeleton is so tragic. She had cancer and was manipulated by Dean. I smiled when she's brought up in Far Harbor.
Also whenever I go to the top floor Christine always talks over her. And I love her hologram singing at the staircase.
Wait... In far harbor? Where exactly again? I'll need to revisit that foggy island haha
The vault with the Robobrains, she is mentioned by the Robobrain that use to be an actress and I think rival of Vera Keyes.@@nathanermac8422
@@nathanermac8422 Gilda Broscoe in Vault 118 mentions Vera beat her out for the starring role in Love Sets Sail
.
@@nathanermac8422 Far Harbour is Fallout 4
@@Basterdio123 no shit. hes asking WHERE in far harbour, because its a wholeass island.
The unsung heart tug in the Sierra Madre story is that - in the beginning - Sinclair built the bomb shelter vault for Vera to be safe in, even if he couldn't be there. He basically set it up so that even if he was killed, Vera would be safe.
Yeah, it's especially sad after you read his personal letter to Vera on the vault terminal, expressing his regret of pushing her away once she revealed Dean's plan to him. Then only to find his skeleton (beside a duffle bag containing a copy of Nikola Tesla and You) on a pipe beneath the catwalk just before the vault. Perhaps he went to fetch Vera after writing his terminal entry, but slipped and cracked his head on the pipe.
@@williamzou8833From how I understand it, Sinclair forgave Vera and wanted to dismantle the traps in the Vault so that it would serve as a proper shelter for them. However, he died to the cloud before he could finish dismantling all of his traps, leaving the vault area dangerous and the vault as a potential prison for anyone foolish enough to access the rigged terminal entry.
Dead money as a whole is the scare, no particular thing. No matter how strong you are, you're put in an unknown environment, unarmored, with a gun that has a couple clips, a bomb to your neck, a mist surrounding the area, like weaponized nuclear fallout, led by one of the most brilliant minds in the fallout universe, but broken, having to barely hold together other broken people while fending off high level technology and horribly mutated people wheezing in the dark, knowing at any time you could die because you're just a replaceable mouse heading for cheese. If Elijah "wins", the mist spreading, it's most likely the final death of organic life. The only light in it is you *can* help all members find a level of peace, and give Veronica closure
Not really death of everything, at least some will turn into ghosts.
"Final death of organic life"
The Chosen One: "That was strange. Felt like I needed to kick some ass again."
The fog spreading is the basis for a fallout mod called Dust
Basically, you're in a Fallout version of Saw.
My courier just started dismembering the ghosts and eating them for health. I kind of became the monster. Like god/dog.
You wanna get scary? In my first play through of Dead Money, the Ghost People bugged and were unkillable. Dog couldn't eat them and I blew one apart, just for it to bug fade in and out and reassemble itself. At the time I thought that was on purpose, so I ran my butt off while outside of casino.
Holy shit, that’s a bad Bethesda bug.
@@FernBlackwood1995 but its obsidian not bethesda.
@@Kalzzz_1273 when you slap your stamp of approval, some of the blame is always gonna land on you😂😂 but true yet
@@Kalzzz_1273 Using Bethesda's engine and being rushed to complete the game in 6 months, no? So yeah, still their fault lol
@@killertofu586 Wasn't it 18 months? Lmao.
Playing through the dead money dlc did two things to me.
1: every so often, I hear the beeping of the collars IRL.
2: somehow made me obsessed with instant mashed potatoes cuz I accidentally spent all my tokens on insta-mash and Salisbury steak.
Sucks you can only go there once
Sugar Bombs, though.
But yeah, the beep beep sound has permanently traumatized me.
Blamco Mac and Cheese my beloved ❤
@@DaShoopdahoopmagger and cheems 🤤
I don't think you're well, buddy, mentally if a game can mess with your real life behaviour so much.
@@CliffSedge-nu5fvit gave me bioshock flashbacks 😭 those stupid fucking spotlights and security drones
Vera: Please let me out
Player: *Opens the door*
Vera: So you have chosen... death...
Literally every trapped NPC in Fallout.
My reaction was literally "Wait wha-" *gets killed* ".... that's not funny 🤣🤣🤣😂"
Technically, that's not Vera, it's a hologram of Vera.
You can find Vera's skeleton in the corner, and you can even take her dress if you so choose.
To be honest, this was probably my least favorite of the New Vegas expansions just on the grounds that that red mist was a pain in my ass. BUT, it honestly is still one of the strongest video game stories I've ever experienced as well. Just the theme of this temple to greed and deceit and shattered dreams being haunted by the ghosts of the past as it lures more hapless souls into its godforsaken ruins is so chilling and immensely atmospheric.
And Vera, her hologram ghost is so haunting. And to be honest, I played a full sneak build character and had just learned to sneak past everything, so I actually didn't know she kills you if she sees you. I just thought she was sad and was horrified when I realized what the holorecording of her meant. "What a sad ghost" I thought before sneaking my way past. Didn't realize she was also a vengeful ghost
Yeah, the red mist and lack of healing items are the reason why i dont 100% this dlc (the holotape collection), but i love the gears you got from this DLC
@@foxinabox5103 My favorite part was gaming the system so I trapped Father Elijah AND made off with all the gold without dying. Because to me the DLC had a theme of “Greed will destroy you” and “Petty vengeance will never build you up, only tear down those around you.” And I like to imagine as my character literally waddled off over encumbered with 500lbs of gold and all their enemies dead behind them they just cackled and went “I have learned NOTHING!!! Mwahahaha!”
@@hfar_in_the_sky ah yes, i definitely didnt search a guide on how to escape with the gold as well....
@@foxinabox5103 Totally! We would never! *innocent whistle*
Ppppawl❤aql
Dead Money is something that grows on you, you may hate it at first but overtime you'll come to love it
Who would hate dead money? It made me have an actual challenge since it took my weapons
@@Cat-uv7dy I know some people hated it at first, a LOT of them actually
I hated it at first but it grew on me after awhile and is now in my top 3 dlcs of all time/games. It's just very well written.
@@Cat-uv7dyi hated it. I still hate it. Worst nv dlc
@@frado9194 why?
You learn more if you read the messages in the vault and at Big MT at the hologram research project. Even more if you get all the messages in the vault area. She got cold feet, because she fell for Sinclair. She loves him, in the end. He rushed off trying to reverse his revenge plot.. To bury her and Dean alive. The whole DLC is based on The Cask of Amontillado by Edgar Allan Poe. For Dean and Sinclair, money meant nothing. They had that. They wanted revenge. Vera just wanted the pain to stop, and to feel safely loved. Big MT just wanted their lab rats. Dog/God just wanted to eat and control respectively. Christine wanted revenge for losing Veronica to Elijah. If you play to where Dean is an actual partner, not using barter or anything when you meet, he explains himself... And in the end, despite being an utter psychopath, he regrets what he did to Vera and Sinclair.. He feels badly for a moment that they didn't get to realize they actually loved each other.. So Dean succeeded, and deprived Sinclair of an even greater treasure than his wealth.. And Dean realizes her regretted it. Christine is Vera, ending up with her voice. She is Vera come back to the world. Veronica is Sinclair, lost in their obsessions, losing everything because of something they couldn't let go of to hold each other. Dog/God is a primal force, both eloquent and brutish. Elijah and Dean are the same, but Dean lives on, and as a result, Elijah is missing a piece of his soul. They both keep Vera/Sinclair/Veronica/Christine apart. They're all buried alive in what they can't let go of in the Sierra Madre.
Unless the Courier gets them to let go. Or leaves them trapped.
Also the references to the Humphrey Bogart movie TREASURE OF THE SIERRA MADRE, which also featured people turning on each other for gold.
Vera's story was very, _very_ sad. Being tapped in a gilded cage while hearing the screams of other equally-trapped guests, knowing that you're being recorded and will never escape, is the kind of fate that I could only really wish upon Elijah.
At the very least, perhaps Vera can rest easy knowing that her absolutely _smashing_ red dress was bequeathed to a psychotic courier that enjoys wearing it, a 1st Recon beret, and a nifty pair of lucky sunglasses, all while running around hacking raiders apart with a shiny fire axe. I think she'd like that. I _hope_ she'd like that, anyway, because that's what I did as Courier Extraordinaire, Spaz Thundercunt. Nobody fucks with Spaz.
Holy shit that name is amazing 😂
Who cares about where as keys? She's just a rich celebrity.
Made a name like that for my most recent playthrough, Gunz Mclovin, he looks like a post-apocalyptic version of mclovin'
@@mushedups Mclovin' deez nuts.
Im so unoriginal, I named my courier Cain Shaw because it sounds like Chainsaw when said quickly
It's actually a great DLC. I liked it a lot. The constant humming in the streets, avoiding the corrosive cloud, and sadly not being able to return to it for further exploration, me being a hoarder.
Vera's death breaks my heart, man. Alone, scared, having no idea what is happening, spending her last moments crying and begging Sinclair for forgiveness, while he is dying, laying of the floor, neck broken. All while Dean got away with his plan, unscathed, ghoulification aside
and this makes Christine having Vera's voice a bit sweeter. Not only now she speaks with the voice of magnificent Laura Bailey, it's like a bit of Vera is still alive. Like her agony is suffering wasn't for nothing. Her death allowed for four other people to survive, heal and move on from that wretched place, 205 years later. but it saddens me so much that Vera will never know that she was forgiven and truly loved
I had completely forgotten that Laura Bailey voiced Vera Keys in Dead Money until I recently checked her character page at the Fallout Wiki.
I think even the posters of Vera in the intro slide show might have been designed to look like a stylised version of Laura too
i remember downloading the dlcs and decided to play dead money first. immediately put it down, scared me beyond belief. after picking it back up after honest hearts, i found myself haunted by it's story in a far different way...
(still scares me shitless, though)
I played old world blues first and it was so much fun
Dead money was *such a good dlc* don’t think I’ve seen a game reinvent itself nearly as well before or since.
Ah yes, a techno hell. Honestly a more cyberpunk concept then all the kill quests in Cyberpunk 2077, I’d trade all them in for a another well written side quest like this one.
There are multiple sidequests in CP2077 that are as good or even surpass this DLC, the Peralez Questline for example.
@@omnissiah7859 My comment was mainly an allusion to Max0r. I definitely agree that 2077 has side quests that are 100% better than this dlc.
@@Butter_Warrior99like reading 20 pages of the art of war, but stopping after those 20 to stare a piece of cardboard.
@@Butter_Warrior99a simple side quest having more detail and emotion as this dlc. I am sorry but I have to doubt that
@@Butter_Warrior99 I don’t! Obsidian’s Sierra Madre and all of New Vegas has more heart in it than CDProjekt Red’s Cyberpunk 2077’s concept and it was pushed even HARDER.
I left dean alive, not because i didn’t believe he deserved death, but because all the years of isolation he endured knowing he was so close to his goal but was unable to achieve it by his own standards was punishing enough for him( even though you have to placate his ego to do so). Like christine said, “ ive done worse for far less.” Killing dean is a mercy, he’ll never escape his greed and his jealousy. It happened 200+ years ago and it’ll happen again in the mojave
Death claws: I run.
Hologram: I panic, run, flail around and shoot my gun knowing damn well it won't work
The only enemy that scared me as a kid in all of fallout was the ghouls. Went into a grocery store in fo3 and got rushed by group of ghouls and I pissed my pants. To this day in fo4 and fo76 I still jump every single damned time I get hit by one of those decaying nightmares.
Vera's song gave me severe anxiety as it seemed like a sirens song that would lead to my demise beyond the game itself, it was incredibly unnerving as it even plays in big mountain.
dude i hate that i rushed the game instead of enjoying every single detail of it because im not used to these kind of masterpieces
Tbf the gameplay loop on this DLC can be annoying for some ppl, especially the exploration. You dont have many stims and the clouds are everywhere, so its just better to bumrush the story due to your limited supplies (as you dont know if you will need them)
Dead Money has a LOT of replayability. Just go for it!
It's kinda funny with Vera's skeleton sitting in the seat she died in, undisturbed for 200 years...except when someone bust in, stole her shoes and left the scene otherwise perfectly preserved 🤣
Honestly, Dead Money made me emotional. It’s meaning of learning to let go helped me at a very dark time in my life.
Dean Domino never survives when my courier enters the theater. His actions were vile and disgusting, lack of self-reflection if he learns the truth about Vera and Sinclair enrage me. I have zero sympathy for a creature like that.
Vera made me tear up. Her final message carved into the walls of her prison, “Let Go” made me so sad. In another life, a worse timeline, I would have been stuck in a prison of my own making desperately trying to get out, ultimately ending with me losing my life.
It does bring me some peace to lock Elijah in the vault. He wants the contents of the vault, fine, he can have it, but doesn’t mean he can take it with him.
Raid skip 3:50
15:28 the is the most genuine line ever
I hate Dean as much as anybody should the guy is a borderline piece of shit but you also kinda love him for how charming and funny he is
Dead Money is SUCH a good DLC, must be my favourite of all Fallout DLCs. The gameplay is solid, the story is good and the characters are amazing but the thing that absolutely captivates me is the atmosphere. From the first time I played it I found myself just kinda... standing still. Staring off ino the cloud, listening to the droaning and occasional, faint singing of Vera that you can _just_ about hear from behind all the background noise. The Sierra Madre villa somehow seems offputting and uneasy, as well as serene, peaceful, detached from all the chaos in the Mojave, which creates this weird sort of contrast that results in the most melancholic atmosphere ever. Others found themselves unable to leave due to greed or desire for revenge, but the reason _I_ didn't want to leave at the end was exactly this weird feeling.
The occasional, barely comprehensible, distorted parts of what took me a while to realize was Vera's song that you can hear occasionaly in the villa are actually a crucial component to selling this feeling to me btw, I don't know why, she just seems... to sing with all those two hundred years of desolation in her voice.
I’m gonna be completely honest I purchased fallout new Vegas like a year or two ago, and when I finally reached the end of this DLC and came to this NPC I will have to say I was scared shitless. I died so many times, and I even had a video recording of me trapped behind a door in the security armory as it’s just menacing coming through the door trying to kill me.
You know, you can get Dean Domino to be friendly with you if you activated holograms to guard him while he does the wire thing. People these days will select the speech check option, not really understanding that not all speech checks are good, and that context and paying attention is paramount.
Unless you do speech checks on him
Yeah, it's impossible to befriend him once you show him up. If you hurt his pride it's lethal from there.
@@RobinTheBothim having an extremely fragile ego fits his character
Yeah it pays to pay attention to the dialogue, it nice that not all speech checks have positive outcomes
Amazing game design from Obsidian subverting normal RPG strategy. _Of course I'm going to take the skill check option for the xp!_ - ha, you got played, sucker.
You know it’s gonna be a good day when Leon uploads
my dog just died
True
🤖 🤖
Damino😂
At least he's not a complete psychopath. You chose the route of constantly antagonizing him. But if you don't he never turns on you. He keeps being a friend to the end. I still agree he's a piece of shit, but I like that the writers didn't make him simply a villain you're forced to kill in the end. It's pretty hard no to, though.
I'm reasonably sure you are incorrect.
The scene where he tries to betray you at the end happens regardless of what choices you made.
Only you can again talk him down.
Ergo he tried to betray you.
@@Pwnopolis {Calls out, a little nervous, but relieved} Finally, a friendly face... hey! Partner! Up here. {
@@Pwnopolisnot to be a prick but he doesn't try to betray you by default. If you never try do a check that makes you seem even on slightly higher ground than him (basically all the checks in his dialogue tree), he'll be friendly to the end. The other way you can get on his bad side is by threatening him on the roof
If you hurt his fragile ego even once you are basically fucked. Like telling him that his explosives are going to kill him aswell as you. He gets mad and starts plotting to kill you.
@@Garagetaper Actually if you successfully pass the explosives skill check he will appear to be somewhat impressed with you Its only the Barter check that permanently locks you into the enemy route. All other skill checks won't make him hostile. Believe me, I know. I passed the explosive check the first time I played Dead money and he didn't turn hostile then.
27:36 the way he just falls over fucking killed me
what is even worst is that the whole casino isn't even well built
I got both endings for Dean but in all honesty I kind of feel putting an end to him is better since he obviously can't get over what happened at the Sierra madre. I like saving the others and I usually have the other two help me around the place over him. I mean yeah the miasma drains your hp but hell enough survival and some good HoT can help mitigate it. But I kind of liked this lore video. Fallout always has some decent lore to it that goes pretty deep.
They called my man Dean Domino Dean Damino 😭
It’s killing me how did he not easily see the Casino game connection to his name. It’s the very easy joke that he’s named than. Wtf haha
@@Dondillilochevrolet Dean also showed up in one of the cycling posters in the loading screen, with how he looked back before the Great War.
I like to leave Dean alive.
Forcing him to finally let go of the Sierra Madre is a fate far more painful than killing him, especially with the 200+ years he's wasted trying to get it.
Always made me smile knowing that the late Barry Dennen not only voiced him but Fatman from good ol MGSII.
First time I played Dead Money I knew the companions could die so I wanted to keep them all alive that but I didn't know Dean would turn against you if you speech checked him. Finding out what he did though, really made me appreciate dumping round after round into his cranium.
I think the most spine-chilling fact in this whole video is that the author can't say Domino or Vera.
fr like where tf did he get “doe min oh” from domino 😂
Those holograms always freaked me out every playthrough. I would often make a risk run for the terminal to swap the alliances in their programming.
It seems that at the center of it all isn’t just greed. It’s pride. He’s right that dean could e left and make bank but it wasn’t just money he was after it was Sinclair money. He says it: “I watched it all fall apart, Sinclairs sierra madre still standing there, untouched” with the venom in his voice
Ulysses scared me more by not shutting up about the bull and the bear and the courier
I think the 'Vera' is a reference to Vera Lynn. She had a famous track 'Well meet again' that was used in the end montage of nuclear explosions in Kubrick's Dr Strangelove
A nice reference, I thought..
Vera's dialogue didn't play in the 360 version, I had to play it again on PC when I got my laptop. Heavy-handed with the "let go" line but otherwise awesome. I still picture the inside of the Sierra Madre when I want to calm down/fall asleep, remembering that soothing somber song... So peaceful...
Ok this isn't novel but I simply HAVE to add my praise for your acting in dialogue scenes here. Absolutely hilARIOUS!!! also a technical achievement imo
I always felt like disabling the hologram emitters, was in a wierd kind of way: "letting Vera finally rest.".
I just disable vera because her cries are too damn creepy, and i played through the dlc several times
“But first!”
*starts tapping the right side of the screen vigorously*
Im actually so happy I binge watched all your vids today and I was like DAMN his uploads are so few and far between I gotta wait probably months to see another video from him :( And LOW AND BEHOLD A VIDEO RELEASES A FEW HOURS LATER. Seriously though I absolutely love your videos dude I've rewatched some of them 2-3 times they're just so good, keep doing you
Honestly props to Dean’s VA for the performance. He completely nailed that smarmy vile bastard voice perfectly.
i didn't hear the opening dialogue from Vera until like my 5th playthrough. i genuinely thought i was in an actual creepypasta xD
Man...
How is this expansion not made into a movie already!?
The horror of the casino made me feel so weird to play the blackjack table..
I gave Dean the Benny line when i finished him
"Just a 18 karat run of bad luck"
At the part with dean needing to hold the wires, you can set up holograms nearby to defend him at he do it
this is genuinely the best video on youtube- this form of video essay that makes you feel a little uneasy and creeped out but very informative
Was like 7 or 8 when I beat dead money. She actually gave me nightmares
This was so fun to watch with you acting out the Courier's dialogue and putting a little extra effort into the performance.
I'm so mad. My game glitched IG and her voice lines never played
Its about sinclair's girlfriend, the sponsorship stops at 3:52
Oh, Dean coulda went on livin, but he made one fatal slip...
It was horrifying, until about the first hour/thirty minutes of listening to her repeat that, then it became another kind of nightmare.
He's punished by his own avarice turned to hubris. Centuries wasted, where he could have probably amassed that fortune a few times over. I definitely would have kept him alive.
The DPS on their attacks was insane! I faced deathclaws with more grace and pose than I did with those Holos
Dean might not have very evil karma but he indeed is one of the most evil character's in all of the fallout franchise as a whole.
A lot of people give Dead Money shit for being hard or whatever, buts it genuinely my favorite DLC of any game I’ve played. The atmosphere, the story, the characters, the switch to Pseudo Survival horror, it’s just so good.
I love the effort put into this and I haven't played the Sierra Madre DLC in a long time so I don't know if your segments are word for word or if you are coming up with them yourself, either way I genuinely enjoyed you putting yourself as the player and voicing them. Hope to see more Fallout NV content!
Kudos to the production value. "WHO THE F*CK STARTS A CONVERSATION LIKE THAT?!" was my favorite.
Dean Domino:
>Tries to use his "rival's GF" as a backdoor for a get-rich-quick-scheme
>Is surprised that it didn't work because he clearly never read "Romeo & Juliet"
Honestly, if you're gonna be a manipulative villain, Dean, at least be one that I can hate more than I can point and laugh at while the anklebiters are gnawing away at you! XD
This was genuinely so enjoyable to watch!:000
This vid convinced me on why I shouldn’t spare him, even if for that challenge
Developers: "A radio with a single light shining on it from above."
Players: "Oh look at the obvious trap that I'm now going to walk into so I can advance the plot."
Our boy finally got his raid ad
I swear they couldn’t write a single piece of dialogue without fitting “let go” somewhere in there.
Thieves getting their just wages is what I love about this DLC.
Camera work and shot angles in this one were phenomenal. Good work! It takes a lot of effort getting old New Vegas to look that good!
I remember this, the whole dlc is depressing and each time I play through it it makes me so sad. Her fate was by far the worst in fallout new Vegas. The first time I ran right past those holograms and didn’t pay much attention to what they said. But after finding her corpse and going back, it really unnerved me. It also took me until my second playthrough to find Sinclair a corpse in the vault on the support columns.
He said "RECENT" German history... not like it is already a lifetime ago.
Germany has been around for about 1,000 years. Even 200 years ago is relatively recent.
I would pay to see a movie or short film where an actor like you actually chats back at the NPCs. it would be HILARIOUS
and no i don''t want another FO4 situation
It’s funny how God/Dog is busy roasting TCS, aka Thief, Coward, and Showman. It’s just funny on how a super mutant would know that, buts it’s probably just his D.I.D, or whatever it was called, kinda changing, or acting up.
I have to wonder If Dean would have read the death message waiting for him in the vault if he had somehow made it.
I love this DLC and Dean is such an entertaining character. On my first playthrough I was very nice to him except for an occasional joke or two and he still turned on me at the theater. I also love that his dialogue is very reminiscent of old hollywood, like noir movies and the original ocean's eleven.
That would be because of the barter check when you first meet him. That's the only skill check I know of that will permanently make him an enemy. If you passed that one, he's locked as an enemy.
When i came across this hologram...
I literally, YELLED, into my empty house
I, HATE THIS... I HATE THIS... OH GOD CAN I JUST DEACTIVATE YOU
CAN I JUST TURN OFF THE ENTIRE MADRE
because i thought that her actual consciousness, was just, trapped
I didn't know it was just an empty imitation of her last words
I thought she was actively thinking, suffering, and begging to die
New vegas, wasn't that graphically impressive
But how it makes you feel... characters and dialogue... it fills me with awe and fear...
Your pfp and username makes this comment all the better.
The sierra madre holds a special place in my heart for two reasons, I loved the story and HATED playing it. A melee build wondering into a place with no healing, traps everywhere, and no points into guns made it hellish. I had been lost for irl days in that fog, fought tooth and nail into the casion only to be met with the ghosts of a living man and a long dead traumatized actress who deserved better but only was pulled down by a man who could see the world but never afford it. It's my favorite dlc to hate.
As a german watching this, at 5:26 I was like... "Huh... Humiliate brazilians in a soccer game? Build a wall?" and then just... "Ohhhh yeah... Right... THAT part... :|"
It hurts inside when you know the lore 😔💔 the message hits different
Dead Money may be my least favorite dlc but man it still makes me sad to know the lore of the Sierra Madre
This DLC will always be my favorite from the Fallout series. Even if the heist gone wrong idea has been done before, the writers made such a compelling with this idea.
You’ve earned a sub mister. Loved every second of this.
Starting Dead Money versus ending Dead Money is like night and day.
Dead Money’s gameplay is painful, and annoying for first timers, but finishing it up, learning Vera’s story, and hearing Elijah’s final words when you trap him…jeez.
How did you guys feel about Obsidian’s take on Survival Horror?
It’s mint.
I want more.