Let me know if you want some more news videos. I have been mainly focusing on builds and tutorials, but happy to keep more of an eye on the discord for news and info! Let me know what you think of the server wipe!
Feels like theyre kinda spitting on the PvE community. In general, I think the PVE community is way more upset with the season concept. I mean... PVP players want to play PVP, fight, etc wich is fine and way more fitting for the Season system. But PVE players are more about having their collection and playing for completion of the game, get all the season goals, DEVIATIONS wich is also a big yikes, i spend at least 100 hours collecting all deviations, and getting the perfect traits on my Wolf. Just to find out a few weeks later that you wont be able to keep any deviations. I have about 300 hours in this Game, I think its an impressive game, so much potential getting destroyed by some weird out of the Box Season System. The game is so good itself that it can spare being Mainstream and have Longer seasons like all the other MMOs with season resets or start adding up content instead of renewing. Thats just how I feel about it, of course this is all based of my personal preferations and observations ofther players preferations.
Big agree on the deviations. Very fun to collect them, but having them taken away kind of sucks. If they are trying to balance it for PvP, maybe the cost to transfer deviations should be higher on PvP servers, that way PvE players can send over all the deviations. I dont know, super tough trying to balance PvP and PvE with seasonal resets. As a destiny player... I have been here before. haha
Well the news to the new changes are kinda matching my Points, we get to keep the deviations, there will be longer scenarios. Really happy to hear that the devs actually were working on the Points I and many other People that played A LOT of once human were criticizing. So just incase anyone reads this comment and is like hell naw that sounds awful, theyre working on it. There are still a few things that are not optimal, especially for the PvE Players... but well. Lets give them some Time :D
Well said, you have my vote. PvP servers can have their 6week wipes, pve servers shouldn’t ever wipe just continue to add content for us to play and explore. I’m not sure how long I can play something that has is so redundant. First wipe will determine if I stay or go back to Fallout 76.
@@Musicreach101 there way of running the OH game is way better than the 1234567890 crit hit damage 20 million hitpoint content other highend MMO's dealt with, you keep adding on content until the game is so bloated with max tier players all screaming for more highend content. At least this way a restart with new story arcs/challenges/environments keeps it fresh. I don't want to see OH go like (EQ2&WOW). Dead games with 10 million platinum for a stupid backpack economies and cut and paste DLC's.
I think there's a limit to how much you can stay in a scenario after phase 5/6 (or however many future ones may have) of "up to 4 weeks" simply because of server infrastructure, they can't afford to keep a ever growing number of servers up forever WHILE also introducing newer and newer ones for every new scenario. They also obviously don't want people to voluntarily get stuck on the same content and consequently get bored and quit the game entirely, instead of getting hooked on new stuff/challenges.
Thanks Myelin. That was really helpful. Have you heard anything about difficulty ramping up a bit if you repeat the Manibus scenario while waiting for scenario 2? I heard this from someone but I can't find anything official about it.
I am glad they are providing more details, though transfer costs would go along way to answering the big questions out there. If there is really a month or more between PvE 'sessions', I feel the bulk of the PvE community will be gone by Oct; I did not think the wipes would encourage returning but add weeks of delay to that?
I guess I'm not quite sure what the big deal is with the wipes. I feel like people are too easily jumping to anger when the only things getting wiped probably shouldn't be considered part of the character, but rather the scenario. What if they wanted to introduce scenario specific memetics trees and specializations in the future? A wipe makes that possible.
You're either new or not following closely with the updates since release. The dev intended to wipe almost everything because they dont have content and it will kill the game because it's very humane to want to keep the things we've earned or grinded. The dev have caved in A LOT and now the things we keep are more sensible than the original plan. So many MMORPG dont do this wipe out things because it doesnt make sense. If a game content is just about starting over then what's the point to keep repeating the same boring stuff. If it's FPS/PVP games, then yes, starting over from almost 0 is a common practice
@@takewhataway As far as I know Eternaland has existed almost the whole time and they've always planned on letting you keep your BP/Starchrom, etc. Is this also not a survival crafting game? Pretty sure season wipes are normal with those, which made sense to me. Still sounds like the only people getting upset are the ones that don't understand what kind of game this is or simply want this to be something different.
I've played many MMORPGs over the last 20 years. I just don't understand the anger because I understand how survival crafting games work. Calling it an MMORPG is generous at best because the servers themselves act as their own game session over the course of the season. You can't jump to others and they're extremely limited in player base. We can agree that the system to transfer is a bit convoluted, and that losing everything might not be for everyone, but people want this game to be a persistent-ongoing MMO experience like WoW or GW2 or any of those others are playing the wrong game.
@koo-hip9406 Well then you'd know with the things that this game offer, especially in PVE servers, their original idea to wipe out basically almost everything except some important currencies and thinking we would be happy with a house blueprint was stupid. And because you play a lot of MMORPG, you should know that, again Ive mentioned this before, wiping out things arent the only way to have fun. It makes sense when people are able to compare the games they played and goes "why are they taking this route and make excuses that this is fun" when it's really just about them not having content. Survival aspect can be done in many ways. Even if you wanna throw in immersion, the fact is once you collect stuff in apocalyptic world, it doesnt just suddenly disappear. Make things rare, make things used, thats what survival game is about And those are the things that make players like me, wasnt particularly angry, but lose interest fast. Im not gonna collect 1000 rng items over and over every season. Im not gonna deck out my camp and my characters build if Im gonna lose it anyway. That's not gaming, that's a chore. Not to mention the short time limit. Some of us have work and we expect balanced things so we can still have fun too. We're the ones that's gonna buy their overpriced skins. Again, I hope you can separate these two "angry" group because one of the "angry" group actually reasonable and the dev learned their mistake. For the other angry group, well then I have to agree that this game is not for them. There are some other similar MMO/RPG games they can play if they dont like the wipe out system thank you for responding kindly. its rare to have a mature conversation in the internet. Have a good day, sir/mam
@@koo-hip9406 Doesn't Eternaland function in a way that IT DOES NOT ALLOW YOU to carry resources from eternaland to new season server? If so, eternaland is useless crap and the fact you mention eternaland as smth useful to make up for wipes just shows how ignorant and clueless you really are.
Before the new season starts, get consuming those Controllers, gather mods, materials and everything. Max those weapons, make enough functional food to get a good headstart with resource gathering and when you're done, save your base BP and dive in the new season. If there are no extra surprises, you should hardly notice the differenc, just buy your food back from Eternaland. Hopefully that's enough.
My guess for why it's 4 week max is currencies balance. My server at phase 2, so idk what it'll all look like, but i'm guessing that during phase 6 and durin this settlement phase (if those are are different at all, something tells me it's the same timeframe with a different name) you'll still have some weekly activities, meanining you'll be able to get more currency - energy links for sure from chests and elites plus maybe vendor resets. But there is purifications that gets you starchrome, so that's another 16k which you can bring over. So if you'll have too much of it at the start of the next scenarion/season/server - there's not gonna be much incentive to spend your time doing activities that give you that currncy.
All the quest progress carries over right? or at least quests etc. get a "more streamlined version" if you'd done them before, so I don't think people should worry about loosing there progress on that front at least. I do agree that at all times there should be options for both pve and pvp as even though from what i know pvp servers are not super pvp, some folk don't want to have any of that and shouldn't be forced into it imo.
Wait, so... i recently heard from players on a server, that all the buildings n'stuff i've built will be gone. And that happends every time... Is it? Or not exactly? I'm a little dummy so, sorry. Help me with that xD
When your PvP server finishes it's scenario, I don't know if you could go to a PvE server that has already started. i.e. could you join a PvE server in week 4?? I am not sure. You definitely will be able to transfer when there is a NEW PvE scenario in October.
as a pvp player i still think its best to have pvp and pve servers but make at least a world you can swap to that pvp is always on outside safe zones where you don't drop your main gear but maybe some mats but just a world not a server so if you want to grind with pvp zone you can but if you want 24/7 pvp then you also can
I'm fine with seasonal wipes and resets. It actually adds more to the game than take away from players. I've come to realize that resets should be done and it's not as bad as anyone thinks. However, what I'm more concerned is that, there won't be any new content for PVE until OCTOBER. Me and my friends love the grinding/building/prime wars on PVE server. But transferring to a PVP isn't just our cup of tea. Would probably take a rest for the whole September until October comes. I've been loving the game so far, since I was a player of a mobile survival called Last Day On Earth this game is just as good if not the better version of it.
@@domanskikid First you get to play the same scenario again, and you get more starchrom out of it. That is if you want to play the same scenario again. Second, specializations get reset, and if you got bad ones like mine and you've used up all the "wipe clean specialization" you basically get another chance to have better specialization. Keep in mind, it's not 100% wipe. You still get your blueprints, weapons, ammos, starchrom, mods, and mostly the things that are under reset will be your level, your memetics, your specialization and some of the stuff you looted, esp the ones LOCKED IN for a specific scenario. So you're not exactly going back to square one, plus getting a chance to earn more starchrom because of it adds more chances of buying blueprints for guns at the wish machine. You can have multiple servers with multiple characters. That in itself gives you the advantage to loot a specific scenario for stachrom and loot another scenario for additional starchrom. Sure it's boring for most players. But as a lover of survival games, I've seen worse games that are overall grindier than this one. At first I didn't like the idea of a wipe and I told myself to play til the end of season and quit, til eventually they kept explaining how it will all turn out and little by little I understood that seasonal wipe isn't as bad as player thought it would be. What's worse is "Not having content" for the WHOLE September. (For PVE at least)
Idk fellasss.....my groups really liking the game. We been playing nonstop but 1 month of nothing for the month of september might be a huge killer. I guess my group can take a months breather and play some tarkov
@@roboparks No, we want to play the game peacefully, without pvp jockies killing us at every turn. A lot of people don't like pvp and if the game is going to have pve servers to begin with, it needs to keep them. Forcing people to pvp is a good and surefire way to lose their pve playerbase. From experience games like this, the playerbase is mostly pve to begin with, so it's a good way to kill a game with great potential.
@@roboparks If a player is on a pvp server, because there are no pve servers, and a pvp jockey tries to kill them, they have two options. Run or fight, that is in fact forcing pvp on players. If you're too daft to understand that concept, then i will not waste anymore time discussing it with you.
Ooph... wife and I really have no interest in PvP. If the next scenario has no PvE content where we can avoid PvP, I don't know if we'd come back once the PvE scenario comes. Wife is pretty much addicted to this game, but that might just kill it for her. :(
I understand it's an MMO so I should not have played this to begin with. But I wanted to try it out for the first time playing an MMO since it's free. But this whole transfer and how complicated it is seems like a side job LOL and all with all the time constrictions (I understand it's because of servers and stuff). But this is a game for F sake, not a part time job. This game is made for those who play games as a job and streamers, in my opinion. It is surely not made for those who can only play couple hours per day or every 2 days. They are going to take a massive hit with this. The normal gamers that play for fun and not as a job are all going to leave, and the streamers and those who play for content will stay. So when in eternaland we can stay there waiting for new PVE scenario? Or are we forced to go in a PVP scenario? Because if we are forced like that I would leave the game right now.
Damn this sounds absolutely terrible, a friend was asking me to join him on this game, good thing I did some research (with friends like that who needs enemies eh?), playing this sounds like a massive waste of time, this kind of stuff only "works" in ARPG's, that being said, seasons is the reason I don't play modern ARPG's much, to top it all it sounds like being forced from a PvE server to a PvP one? holy that's next level bad... still thanks for the detailed explanation, saved my ass.
in my server (01-002 SEA) the general consensus of the players was -- no one gives a shit about PVP. Plus most players there became kinda close and there's some social shit going on, like we know each other (which is quite refreshing) as if we're neighbors. So most of them will probably go to where the other players will go. I might join them since im in this sort of 'community' -- though im mulling that idea between either im gonna go to another server with my irl friends (weird they went to 006 since they played later), or with the 002 friends i made along the way 😫 i've made up my mind that my entire inventory will be wiped out once server resets, and accepted it. But with this? wow so its not such a waste after all. though im kinda sad that i cant bring my trusty solar drill to the new scenario (since memetic stuff wont be carried over)
yeah, it is pretty cool all the communities that have formed around the server, which is exactly what they wanted to happen, they designed the game that way. But then separating everyone again... at first I was not really bothered about the resets, but I think this is really going to divide players. I think the PvE scenario needs to be ready before they close PvE servers.
The important part is unlocking as many blueprints as you can, and if possible upgrading those blueprints. I think anyone bringing built stuff to the new scenario won't be able to repair it.
and AGAIN!!!! no word on Deviations! at all. its like they dont want to say oh hey you know the hours upon hours you spent looking and farming for a deviant....well we wont touch on that. this is why i quit playing, resets is a silly idea, as Cohh said make content additive.
How is it survival if they wipe everything after 6 weeks. This game is just survive for 6 weeks just to start over and over every 6 weeks. Killing the game for all pve players that had high hopes for this game cuz its super fun but the wipe ruined it.
I feel like im gointo delete this game after first season, this is dumbest s**t in game with progress tree and leveling ur character and then wipe , if im not going to b able to start new season with my lvl5 guns armor all work benches then f this game
keep all blueprints with upgrades, Legendary tier 1 armor weapons on a newb character is sweet as hell, level up and recraft to tier 2 tier 3 etc. don't see what the problem is... I'm retired and love this game and the idea they are going to "refresh" the game...not just keep adding content to the top end LOL EQ@&WOW level 200 20 mill hitpoint 12 billion crit damage nonsense i can live without neta tested eq1 & eq2 played it 17 years, then the just started doing cut and paste dlc's. sad
Let me know if you want some more news videos. I have been mainly focusing on builds and tutorials, but happy to keep more of an eye on the discord for news and info! Let me know what you think of the server wipe!
I assume the 4 weeks is cause they want to recycle the server for a new Scenario rather than locking those resources on "old content"
It really adds to the replayability. I just hope I can still build the fancy furniture. I want my house to look nice tbh. xD
Feels like theyre kinda spitting on the PvE community. In general, I think the PVE community is way more upset with the season concept. I mean... PVP players want to play PVP, fight, etc wich is fine and way more fitting for the Season system. But PVE players are more about having their collection and playing for completion of the game, get all the season goals, DEVIATIONS wich is also a big yikes, i spend at least 100 hours collecting all deviations, and getting the perfect traits on my Wolf. Just to find out a few weeks later that you wont be able to keep any deviations. I have about 300 hours in this Game, I think its an impressive game, so much potential getting destroyed by some weird out of the Box Season System. The game is so good itself that it can spare being Mainstream and have Longer seasons like all the other MMOs with season resets or start adding up content instead of renewing. Thats just how I feel about it, of course this is all based of my personal preferations and observations ofther players preferations.
Big agree on the deviations. Very fun to collect them, but having them taken away kind of sucks. If they are trying to balance it for PvP, maybe the cost to transfer deviations should be higher on PvP servers, that way PvE players can send over all the deviations. I dont know, super tough trying to balance PvP and PvE with seasonal resets. As a destiny player... I have been here before. haha
Well the news to the new changes are kinda matching my Points, we get to keep the deviations, there will be longer scenarios. Really happy to hear that the devs actually were working on the Points I and many other People that played A LOT of once human were criticizing. So just incase anyone reads this comment and is like hell naw that sounds awful, theyre working on it. There are still a few things that are not optimal, especially for the PvE Players... but well. Lets give them some Time :D
Well said, you have my vote. PvP servers can have their 6week wipes, pve servers shouldn’t ever wipe just continue to add content for us to play and explore. I’m not sure how long I can play something that has is so redundant. First wipe will determine if I stay or go back to Fallout 76.
@@Musicreach101 there way of running the OH game is way better than the 1234567890 crit hit damage 20 million hitpoint content other highend MMO's dealt with, you keep adding on content until the game is so bloated with max tier players all screaming for more highend content. At least this way a restart with new story arcs/challenges/environments keeps it fresh. I don't want to see OH go like (EQ2&WOW). Dead games with 10 million platinum for a stupid backpack economies and cut and paste DLC's.
Honestly this made no sense to me reading it. So glad you’re covering it.
I think there's a limit to how much you can stay in a scenario after phase 5/6 (or however many future ones may have) of "up to 4 weeks" simply because of server infrastructure, they can't afford to keep a ever growing number of servers up forever WHILE also introducing newer and newer ones for every new scenario. They also obviously don't want people to voluntarily get stuck on the same content and consequently get bored and quit the game entirely, instead of getting hooked on new stuff/challenges.
Thanks Myelin. That was really helpful. Have you heard anything about difficulty ramping up a bit if you repeat the Manibus scenario while waiting for scenario 2? I heard this from someone but I can't find anything official about it.
I am glad they are providing more details, though transfer costs would go along way to answering the big questions out there. If there is really a month or more between PvE 'sessions', I feel the bulk of the PvE community will be gone by Oct; I did not think the wipes would encourage returning but add weeks of delay to that?
I guess I'm not quite sure what the big deal is with the wipes. I feel like people are too easily jumping to anger when the only things getting wiped probably shouldn't be considered part of the character, but rather the scenario. What if they wanted to introduce scenario specific memetics trees and specializations in the future? A wipe makes that possible.
You're either new or not following closely with the updates since release. The dev intended to wipe almost everything because they dont have content and it will kill the game because it's very humane to want to keep the things we've earned or grinded. The dev have caved in A LOT and now the things we keep are more sensible than the original plan. So many MMORPG dont do this wipe out things because it doesnt make sense. If a game content is just about starting over then what's the point to keep repeating the same boring stuff. If it's FPS/PVP games, then yes, starting over from almost 0 is a common practice
@@takewhataway As far as I know Eternaland has existed almost the whole time and they've always planned on letting you keep your BP/Starchrom, etc. Is this also not a survival crafting game? Pretty sure season wipes are normal with those, which made sense to me. Still sounds like the only people getting upset are the ones that don't understand what kind of game this is or simply want this to be something different.
I've played many MMORPGs over the last 20 years. I just don't understand the anger because I understand how survival crafting games work. Calling it an MMORPG is generous at best because the servers themselves act as their own game session over the course of the season. You can't jump to others and they're extremely limited in player base.
We can agree that the system to transfer is a bit convoluted, and that losing everything might not be for everyone, but people want this game to be a persistent-ongoing MMO experience like WoW or GW2 or any of those others are playing the wrong game.
@koo-hip9406 Well then you'd know with the things that this game offer, especially in PVE servers, their original idea to wipe out basically almost everything except some important currencies and thinking we would be happy with a house blueprint was stupid.
And because you play a lot of MMORPG, you should know that, again Ive mentioned this before, wiping out things arent the only way to have fun. It makes sense when people are able to compare the games they played and goes "why are they taking this route and make excuses that this is fun" when it's really just about them not having content.
Survival aspect can be done in many ways. Even if you wanna throw in immersion, the fact is once you collect stuff in apocalyptic world, it doesnt just suddenly disappear. Make things rare, make things used, thats what survival game is about
And those are the things that make players like me, wasnt particularly angry, but lose interest fast. Im not gonna collect 1000 rng items over and over every season. Im not gonna deck out my camp and my characters build if Im gonna lose it anyway. That's not gaming, that's a chore. Not to mention the short time limit. Some of us have work and we expect balanced things so we can still have fun too. We're the ones that's gonna buy their overpriced skins.
Again, I hope you can separate these two "angry" group because one of the "angry" group actually reasonable and the dev learned their mistake.
For the other angry group, well then I have to agree that this game is not for them. There are some other similar MMO/RPG games they can play if they dont like the wipe out system
thank you for responding kindly. its rare to have a mature conversation in the internet. Have a good day, sir/mam
@@koo-hip9406 Doesn't Eternaland function in a way that IT DOES NOT ALLOW YOU to carry resources from eternaland to new season server? If so, eternaland is useless crap and the fact you mention eternaland as smth useful to make up for wipes just shows how ignorant and clueless you really are.
Before the new season starts, get consuming those Controllers, gather mods, materials and everything. Max those weapons, make enough functional food to get a good headstart with resource gathering and when you're done, save your base BP and dive in the new season. If there are no extra surprises, you should hardly notice the differenc, just buy your food back from Eternaland.
Hopefully that's enough.
My guess for why it's 4 week max is currencies balance. My server at phase 2, so idk what it'll all look like, but i'm guessing that during phase 6 and durin this settlement phase (if those are are different at all, something tells me it's the same timeframe with a different name) you'll still have some weekly activities, meanining you'll be able to get more currency - energy links for sure from chests and elites plus maybe vendor resets. But there is purifications that gets you starchrome, so that's another 16k which you can bring over. So if you'll have too much of it at the start of the next scenarion/season/server - there's not gonna be much incentive to spend your time doing activities that give you that currncy.
yeah goood point! That is probably why, compensates for the servers that start late
All the quest progress carries over right? or at least quests etc. get a "more streamlined version" if you'd done them before, so I don't think people should worry about loosing there progress on that front at least. I do agree that at all times there should be options for both pve and pvp as even though from what i know pvp servers are not super pvp, some folk don't want to have any of that and shouldn't be forced into it imo.
Wait, so... i recently heard from players on a server, that all the buildings n'stuff i've built will be gone. And that happends every time... Is it? Or not exactly? I'm a little dummy so, sorry. Help me with that xD
Hi, great content, Im a noob, can I ask you a question ? I`m on a pvp server will I be abble to move on a Pve server ? Best regards.
When your PvP server finishes it's scenario, I don't know if you could go to a PvE server that has already started. i.e. could you join a PvE server in week 4?? I am not sure. You definitely will be able to transfer when there is a NEW PvE scenario in October.
Fantastic video! Thankyou for making it.
as a pvp player i still think its best to have pvp and pve servers but make at least a world you can swap to that pvp is always on outside safe zones where you don't drop your main gear but maybe some mats but just a world not a server so if you want to grind with pvp zone you can but if you want 24/7 pvp then you also can
Sad they don't have new pve contents yet. Here's hoping they'll come up with pve content soon.
I'm fine with seasonal wipes and resets. It actually adds more to the game than take away from players. I've come to realize that resets should be done and it's not as bad as anyone thinks. However, what I'm more concerned is that, there won't be any new content for PVE until OCTOBER. Me and my friends love the grinding/building/prime wars on PVE server. But transferring to a PVP isn't just our cup of tea. Would probably take a rest for the whole September until October comes. I've been loving the game so far, since I was a player of a mobile survival called Last Day On Earth this game is just as good if not the better version of it.
yep, I agree. It feels weird to push everyone off a PvE server and not have somewhere for them to go.
yeah i really want wipes i want more starchrommm
@ Laonathan
How the hell does wiping progress add MORE to the game? And explain it without being a shill.
@@domanskikid First you get to play the same scenario again, and you get more starchrom out of it. That is if you want to play the same scenario again. Second, specializations get reset, and if you got bad ones like mine and you've used up all the "wipe clean specialization" you basically get another chance to have better specialization.
Keep in mind, it's not 100% wipe. You still get your blueprints, weapons, ammos, starchrom, mods, and mostly the things that are under reset will be your level, your memetics, your specialization and some of the stuff you looted, esp the ones LOCKED IN for a specific scenario.
So you're not exactly going back to square one, plus getting a chance to earn more starchrom because of it adds more chances of buying blueprints for guns at the wish machine. You can have multiple servers with multiple characters. That in itself gives you the advantage to loot a specific scenario for stachrom and loot another scenario for additional starchrom.
Sure it's boring for most players. But as a lover of survival games, I've seen worse games that are overall grindier than this one. At first I didn't like the idea of a wipe and I told myself to play til the end of season and quit, til eventually they kept explaining how it will all turn out and little by little I understood that seasonal wipe isn't as bad as player thought it would be. What's worse is "Not having content" for the WHOLE September. (For PVE at least)
Uh, he said explain it WITHOUT being a shill.
Idk fellasss.....my groups really liking the game. We been playing nonstop but 1 month of nothing for the month of september might be a huge killer. I guess my group can take a months breather and play some tarkov
i feel ya man. I am just going to see how this goes, see how soon the PvE content releases and go from there.
So the next scenario won't be anything for PVE? Wtf.
because you guys on PVE want everything.
@@roboparks No, we want to play the game peacefully, without pvp jockies killing us at every turn. A lot of people don't like pvp and if the game is going to have pve servers to begin with, it needs to keep them. Forcing people to pvp is a good and surefire way to lose their pve playerbase. From experience games like this, the playerbase is mostly pve to begin with, so it's a good way to kill a game with great potential.
@@ItsMistahWolfe No is forcing you to do anything.
@@roboparks If a player is on a pvp server, because there are no pve servers, and a pvp jockey tries to kill them, they have two options. Run or fight, that is in fact forcing pvp on players. If you're too daft to understand that concept, then i will not waste anymore time discussing it with you.
Ooph... wife and I really have no interest in PvP. If the next scenario has no PvE content where we can avoid PvP, I don't know if we'd come back once the PvE scenario comes. Wife is pretty much addicted to this game, but that might just kill it for her. :(
The wipe is fine but let me keep my house without building it every time
I hope they don't server wipe it because I'm in the middle of a mission
Yes
I understand it's an MMO so I should not have played this to begin with. But I wanted to try it out for the first time playing an MMO since it's free. But this whole transfer and how complicated it is seems like a side job LOL and all with all the time constrictions (I understand it's because of servers and stuff). But this is a game for F sake, not a part time job. This game is made for those who play games as a job and streamers, in my opinion. It is surely not made for those who can only play couple hours per day or every 2 days. They are going to take a massive hit with this. The normal gamers that play for fun and not as a job are all going to leave, and the streamers and those who play for content will stay.
So when in eternaland we can stay there waiting for new PVE scenario? Or are we forced to go in a PVP scenario? Because if we are forced like that I would leave the game right now.
Damn this sounds absolutely terrible, a friend was asking me to join him on this game, good thing I did some research (with friends like that who needs enemies eh?), playing this sounds like a massive waste of time, this kind of stuff only "works" in ARPG's, that being said, seasons is the reason I don't play modern ARPG's much, to top it all it sounds like being forced from a PvE server to a PvP one? holy that's next level bad... still thanks for the detailed explanation, saved my ass.
in my server (01-002 SEA) the general consensus of the players was -- no one gives a shit about PVP. Plus most players there became kinda close and there's some social shit going on, like we know each other (which is quite refreshing) as if we're neighbors. So most of them will probably go to where the other players will go. I might join them since im in this sort of 'community' -- though im mulling that idea between either im gonna go to another server with my irl friends (weird they went to 006 since they played later), or with the 002 friends i made along the way 😫
i've made up my mind that my entire inventory will be wiped out once server resets, and accepted it. But with this? wow so its not such a waste after all.
though im kinda sad that i cant bring my trusty solar drill to the new scenario (since memetic stuff wont be carried over)
yeah, it is pretty cool all the communities that have formed around the server, which is exactly what they wanted to happen, they designed the game that way. But then separating everyone again... at first I was not really bothered about the resets, but I think this is really going to divide players. I think the PvE scenario needs to be ready before they close PvE servers.
You talk about your builds and armor. I have not even started crafting armor yet and now i wil loose everything so dumb
The important part is unlocking as many blueprints as you can, and if possible upgrading those blueprints. I think anyone bringing built stuff to the new scenario won't be able to repair it.
Thanks for the info.
PvP…. Bummer. I guess it’s time to find a replacement game. So not interested in pvp.
and AGAIN!!!! no word on Deviations! at all. its like they dont want to say oh hey you know the hours upon hours you spent looking and farming for a deviant....well we wont touch on that. this is why i quit playing, resets is a silly idea, as Cohh said make content additive.
How is it survival if they wipe everything after 6 weeks. This game is just survive for 6 weeks just to start over and over every 6 weeks. Killing the game for all pve players that had high hopes for this game cuz its super fun but the wipe ruined it.
is it me or is this whole thing overly complicated for absolutely no reason
I feel like im gointo delete this game after first season, this is dumbest s**t in game with progress tree and leveling ur character and then wipe , if im not going to b able to start new season with my lvl5 guns armor all work benches then f this game
keep all blueprints with upgrades, Legendary tier 1 armor weapons on a newb character is sweet as hell, level up and recraft to tier 2 tier 3 etc. don't see what the problem is... I'm retired and love this game and the idea they are going to "refresh" the game...not just keep adding content to the top end LOL EQ@&WOW level 200 20 mill hitpoint 12 billion crit damage nonsense i can live without neta tested eq1 & eq2 played it 17 years, then the just started doing cut and paste dlc's. sad