Cinema4d - Easy Procedural Cloud and Lightning FX

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 22

  • @Zooloft
    @Zooloft 3 роки тому +4

    Wow, I use C4D everyday and still learned something, your tutorials are on another level. I hope you post new tutorials!

  • @kcai1944
    @kcai1944 Рік тому

    impressive work and depth of knowledge.

  • @IVNDRR
    @IVNDRR 3 роки тому +1

    dope tutorial man thank you very much

  • @michlawix6953
    @michlawix6953 3 роки тому +2

    Amazing ! Keep it up !

    • @CGCue
      @CGCue  3 роки тому

      Thank you

  • @richardxs
    @richardxs Рік тому

    Niceeeee mate! ⚡️☁️

  • @ramonramos4724
    @ramonramos4724 2 роки тому

    Very nice technique here, love it. Super well explained!

  • @metamotionsite
    @metamotionsite 8 місяців тому

    Wow.!

  • @spoonci_nata
    @spoonci_nata 2 роки тому

    Absolutely great tutorial!!!

  • @mansujeon
    @mansujeon 2 роки тому

    nice technique.. coool

  • @3-y86
    @3-y86 3 роки тому

    thank you

  • @vladch7406
    @vladch7406 3 роки тому

    wow!!! best!

  • @MapleJokerRofl
    @MapleJokerRofl 3 роки тому +1

    I'm following all the steps but when i apply octane object tag and add volume medium nothing happens, i cant see it on octane render.
    Any idea? im using cinema4D R21.
    Edit: So it happens when I use mix sky texture,
    I see you get a circle when you enable it and you click the sphere but i dont get that option.
    I also see it when I change Daylight model to anything other than Octane daylight model.
    and whenever i disable mix sky texture and make a change to power or anything else the cloud vanishes . I have to activate imp.samp and mix skype and then disable both of them to appear again.
    It works fine with an area light so thats what im using for now.
    Any help please?
    Thank you

    • @CGCue
      @CGCue  3 роки тому

      Make sure you apply 'Volume Medium' in object tag, in order for octane to render, and when you use daylights mix texture make sure the other hdri texture is set to 'visible' not primary
      Mind share which octane version are you using,
      I'll share my projects files later on gumroad.

  • @j0e453
    @j0e453 2 роки тому

    Hello, I have Cinema 4D R19.024. Could you do the same tutorial with this version (using OctaneRender)?
    I would be very grateful if you can do that.
    Thanks

    • @CGCue
      @CGCue  2 роки тому

      Sorry wish I could help you, but unfortunately volume builder is not compatible in r19

  • @XUNYOONG
    @XUNYOONG 3 роки тому

    i love you

  • @carloshidalgo92
    @carloshidalgo92 3 роки тому +1

    :( I don't have octane... is it possible with Redshift?

    • @carloshidalgo92
      @carloshidalgo92 3 роки тому

      I think I got something really similar with Redshift :p

    • @CGCue
      @CGCue  3 роки тому

      yes it's definitely possible for redshift, you can download the project file in my gumroad, I included redshift project file

    • @CGCue
      @CGCue  3 роки тому +1

      @원은비 you can just apply Redshift “Volume Material” to Volume Builder, you dont need the octanetag for redshift, also you can download the project file, I have included the redshift setup as well, link is in the description

  • @davehedgehog9795
    @davehedgehog9795 10 місяців тому +1

    don't include music. Add voice over.