@@NojsGraphics Love it. Curiosity has been my approach on the surface level, but now I understand that a greater degree of tinkering is required to advance into the higher level domain of working knowledge. Great work and godspeed!
I couldnt see the custom pattern node mentioned at 1:39, even though I'm running the latest version of both C4D and Octane. These procedural texture nodes have been hidden under Octane's LiveDB for some reason, and according to Octane's manual they've been introduced to the node editor (quite clearly though, there are some issues with that). So if you can't see the node either, go to the Materials tab in your Octane Live Viewer window, open LiveDB, select OTOY > Procedural Textures > Effects and DRAG AND DROP the Particles effect from the LiveDB window into the node editor window for the material you're working on. Hope this can come in handy if anyone else is having this issue
A lot of times custom pattern are not visible becouse of small bug, what always works for me is closing Node Editor tab and opening it again, it always fix this issue for me. Its definitly common bug as well judging from amount of comments i had about it. Next time around you will encounter this issue, try my method, see if that works for you as well. Cheers!
You're a real blessing, thanks for the amazing content as always! I've been struggling with creating a specific material for a long time and I hope you can somehow help me. I need to make a shader with "diffraction grating"...like holographic foils, for example on a Yugioh or Pokemon card but I can't find any solution anywhere. I found an OSL Shader for Redshit but sadly it didn't work in Octane. Do you think there's any chance to somehow fake the effect? Thin film just doesn't look right:(
oooh nooo, not the diffraction granting, i've been searching for answers since almost begining of this channel, there is no proper way of doing it, only weak fake results, which needs like normals etc to have something to make thin film change. I write to support of Octane, and they said its not possible in Octane rn. If i find solution i will definitly upload it to youtube, cuz thats like my #1 goal rn for past few months.
I totally share your pain with this one! Funny enough i've been looking for answers so much, i even seen your video about your holographic shader in c4d.
I think you're the best octane tutor. I appreciate it
Almost all of this was stuff I didn't even know was possible with Octane. You have crazy much knowledge
Thanks a lot! i keep challenging myself every week to make sure its worth watching!
omg yes, every 10 seconds i'm like WOAHHHHH
Thank you so much, I am still fighting for Octane over other, I love this render engine and do not want to replace it yet.
you just opened up a whole new world to me with the custom procedural pattern node, i had no idea that existed!!!!
You are my newly discovered diamond! 💎
oh wow, I'll use it in one of my artworks, thanks!
How did you become so fluent in the ways of making these advanced shaders in Octane? You seem like a wizard with the node editor!
You just have play around and test everything, be curious and look for answers and solutions to what you want to achieve in it.
@@NojsGraphics Love it. Curiosity has been my approach on the surface level, but now I understand that a greater degree of tinkering is required to advance into the higher level domain of working knowledge. Great work and godspeed!
Awesome! Really loved the outcome.
nice one man as always
wowie zowie - you got yourself a new viewer :o
Great tut!!
really nice tutorial
These tutorials are amazing! Please keep them coming!!
Your tutorial is pure gold!! thank you for making it :)
To those that wonder, yes you can definitely remake these in Blender Octane
Nice! 👌
OMG
😮
I couldnt see the custom pattern node mentioned at 1:39, even though I'm running the latest version of both C4D and Octane. These procedural texture nodes have been hidden under Octane's LiveDB for some reason, and according to Octane's manual they've been introduced to the node editor (quite clearly though, there are some issues with that).
So if you can't see the node either, go to the Materials tab in your Octane Live Viewer window, open LiveDB, select OTOY > Procedural Textures > Effects and DRAG AND DROP the Particles effect from the LiveDB window into the node editor window for the material you're working on.
Hope this can come in handy if anyone else is having this issue
A lot of times custom pattern are not visible becouse of small bug, what always works for me is closing Node Editor tab and opening it again, it always fix this issue for me. Its definitly common bug as well judging from amount of comments i had about it. Next time around you will encounter this issue, try my method, see if that works for you as well. Cheers!
Can you produce a video of sand texture? Thanks😊
Will give it a go!
You're a real blessing, thanks for the amazing content as always!
I've been struggling with creating a specific material for a long time and I hope you can somehow help me. I need to make a shader with "diffraction grating"...like holographic foils, for example on a Yugioh or Pokemon card but I can't find any solution anywhere. I found an OSL Shader for Redshit but sadly it didn't work in Octane. Do you think there's any chance to somehow fake the effect? Thin film just doesn't look right:(
oooh nooo, not the diffraction granting, i've been searching for answers since almost begining of this channel, there is no proper way of doing it, only weak fake results, which needs like normals etc to have something to make thin film change. I write to support of Octane, and they said its not possible in Octane rn. If i find solution i will definitly upload it to youtube, cuz thats like my #1 goal rn for past few months.
I totally share your pain with this one! Funny enough i've been looking for answers so much, i even seen your video about your holographic shader in c4d.
bang interface octane lu kok begitu dah? updatenya dimana?
Hey! version S26 of C4D change the way nodes looks.
What hdri are you using?
Hey! Its from GreyScaleGorilla, I like these the most cuz it's easy to switch to different hdri with plugin they have for c4d.
@@NojsGraphics Thanks! Great tutorial btw