I am sooooo excited to finally get to show off my art of Greyhawk! One of my first pieces that's mostly traditionally painted in acrylic, it's a milestone piece for my work.
Bruce! Your art of the City of Greyhawk is *ALREADY* iconic! It's probably THE best artistic depiction of the City that we've ever seen! The "Great Library of Greyhawk" wiki has already included a thumbnail of your art in the "Cityscape" section!
@@greyhawkonline That's amazing! It's been mindblowing to get to contribute to these places I grew up with as a kid just discovering D&D. So much nostalgia!
My brother and I had bunk beds as kids, and the world of Greyhawk, two big huge poster maps decorated our bedroom.. Fast forward to our 2024 campaign with our friends we've gamed with for 40+ years.. It's just nice to see a nod to this classic setting, early modules, memories of our lives together.
Same here. As a 13 year old, all I had was the basic blue box then some friends who had the main books. Greyhawk was it. With it's modules and an an imagination. I am currently using it as a 57 year old man. So many bad guys in that setting. Iuz, The Scarlet Brotherhood, the drow, The Pomaj, ect; ect.
I think the sparseness of the Greyhawk setting comes down to it was created by a war-gamer, whereas a setting like the Forgotten Realms was created by an author (or really several at this point have shaped the Realms).
Greyhawk is amazing. The lean aspect of the setting is a gift to a DM. You get an outline to work with but have room to make it your own and not be trapped. You have some great regions, countries, villians, and adventure potential.
I'm just gonna say it. Greyhawk is better than Faerun. There's almost too much in Faerun and trying to play it right has an expectation. Sure, Greyhawk does, too, but not like that. It feels like a fan world made for me.
The Hommlet, Slave Lords, Against the Giants and Vault of the Drow are the greatest adventures ever created. Mr Gygax was a creative genius, and I have the fondest memories of playing through these throughout my youth. I’m glad to see Greyhawk is being revisited.
God, I'm getting hellacious flashbacks to the early days of my gaming. I owned the Greyhawk box, and that map and those nations are indelibly printed on my mind. I might not be able to identify every nation in our world, but I instantly recognise the nations and principalities of Greyhawk. I wonder if we get an update for Temple of Elemental Evil, Scourge of the Slavelords and Queen of the Demonweb Pits. Good times.
I had the Greyhawk map on my wall back in the 80’s and I loved staring at all the locations and imagining all the unexplored terrain and undiscovered dungeons just waiting to be explored. It was a great campaign setting. I’ll love revisiting this setting with this release…
Going to miss Chris Perkins as the lead for Dungeons and Dragons. Through all of the turmoil, I've been able to look beyond the distasteful corporate elements, because I knew he was the steward for the actual product. Thank you, Mr. Perkins for everything.
I'm curious about Greyhawk. Although I like the Forgotten Realms, the timeline feels, at least to me, like a mess. Even tough Greyhawk is the old, original (as far as I know), it feels fresh.
Greyhawk Grognard is that absolute best resource on youtube for this campaign world. I can't reccomend his channel enough. Greyhawk in many ways is more experimental than the Forgotten Realms and as they have said, it's deliberately spare for the DM to be able to fill in whatever gaps they care to. In many ways it's a darker, grittier world. The Free City of Greyhawk was Gary's version of the City of Lankhmar of Fritz Leiber and the adventures of Fafhrd and the Gray Mouser. It's a fantastic campaign setting and there are so many great adventures to be had in it.
@@andrewlustfield6079 Ah, thanks! Something that really bothers me (and it might be nitpicking) about the Forgotten Realms, is the slapdash way the setting is built up. I mean, they just imported the Egyptian Gods into the Realms at some point. In my D&D, our Earth does "not exist", but if you can import stuff from our world, it opens a door that I would really have preferred to keep closed. 😁 But Greyhawk is a bit grittier and traditional, and I'm all for it!
@@EirikBull The big difference as I understand it is that Greyhawk's setting isn't just an import of Gygax's home game, it was more of a ruleset and template based on his home game that became the basis for D&D, with a city and some surrounding locations as a starter. The Forgotten Realms conversely is very much an importation of Ed Greenwood's home campaign, with him writing many many supplements and novels based in the setting, with that comes all of the random ideas and tangential lore that he would come up with, it's very much his house of cards that we're borrowing. I don't dislike the FR as a setting, far more than Greyhawk the FR feel like anything can be dropped onto it and work, which has a certain freeing element to it, but like they said here in the video, Greyhawk is generally more fitting as a default setting that you can work out from without all the baggage that comes from the "3 kobolds in a trenchcoat" style of nested lore that you get in the FR.
@@laughingpanda4395 Mordinkainen is in the Realms? Seriously? The circle of eight is all Greyhawk--Bigby, Mordenkainen, Tenser, Otto, Otiluke, Nystul, Rary, and Drawmij. Hell, Mordenkainen was Gary Gygax's character if memory serves. How on earth did they wind up being Realms characters? Elminster, the Simbul, Zas-Tam--they belong to the realms. The circle of eight belong in Greyhawk. That's like putting Lord Robilar or Drizzt in Krynn.
The original box set of Forgotten Realms was this way. A little detail here and there, and then some areas with more detailed history... it wasn't until the massive amount of material that started coming out that it was so fleshed out.
Damn. I am someone who uses digital for 90% of what I use as a DM. Yet, here I am in 2024 feeling compelled to buy physical books for the first time in 10 years. I am glad WotC was able to put together a successful value prop for the physical books again.
The very first game of D&D I ever played was "The Village of Hommlet"...…back around 1983-84 IIRC.....so the Greyhawk setting means a great deal to me. Great to see it make a comeback on the 50th anniversary.
every setting is that way- if you dont go buy all the other books. gh just hasnt been used in 30 years. if it takes hold again, wotc will publish everything they can to make money off of it.
I know no one wants to talk about it but the town of fallcrest and its surrounding area was in the 4th edition DM guide so it has been done before in a DM guide. I’ve still used that town even after 5th edition hit
That's what I was going to say too. And the 4e DMG 2 had the setting of Sigil (the city of doors) featured in it too. I really liked the Nentir Vale too.
@@dwil0311 But what is a campaign setting? Is there a minimum square mileage? If a single continent on a larger planet can be a campaign setting, why can't a single valley on a larger continent be one?
When Wyatt is talking about the chapter size he keeps comparing the 30 pages to a 320 page setting book, could he be thinking about the Forgotten Realms Players Guide coming out next year as the 320 page setting book?
I would love to see James Wyatt creating more content for the game and videos with him explaining details about them. It is so inspiring the way he communicates and the passion he shows.
I don't disagree that the DMG shouldn't go into troop figures, but Perkins says its irrelevant. Note to future 5e authors, a complex war backdrop is one of Greyhawk's distinctions from other settings.
He means it's irrelevant because the idea is you're a party of adventurers; you're not managing wars or armies. If some DMs want that, that's what homebrew is for, but for all intents and design purposes the setting of war and boiling point politics in Greyhawk do not automatically mean it is relevant for adventurers to be involved at that level of detail.
I adapted the Isle of Dread for my campaign. That map is gorgeous. I was going to run those characters through White Plum Mountain before scheduling got in the way...
Blackmoor was the first campaign setting. Greyhawk was just Gygax’s setting. But Dave Arneson created blackmoor first, though Greyhawk was published first.
OMFG - they dropped a Great Library in exactly where I had my "Royal Academy of Magic" Great Library. 4:01 I started my groups GH Campaign 16 years ago. Although I renamed the Districts and some areas. My Artisans Quarter is the Outer City, and their Artisan's Quarter is what I call the Old City running all the way into Thieves Quarter. No slum quarter. Just an area called River Shade because of lore stuff but also Terry Pratchett.
Cool, I always preferred the feel of Greyhawk. Although, and I might sound uninformed here, it's not that radically different from Forgotten Realms. The main difference from what I can tell is there isn't as many large-scale magical events in the current era, and magic is a little less of a common utility, and it skews more medieval/knighty than the more renaissance/merchanty-feeling FR. But all the other common 1st-party components are shared between the two. But wondering how much that will all change for Greyhawk, in order to match current sensibilities for brand.
Like they hit at, there was SO much room for Dm's with Greyhawk. I had a friend who ran a campaign in Greyhawk with lots of magic. My campaigns it was more rare and scary. Lots of nostalgia for me, but I'm also excited to see the newer version.
Greyhawk tended to adapt to suit the table and the fantasy of the time. It pulled from Fafhrd & the Grey Mouser through to Conan, and could swing from low-magic to crazy god-summon level stuff. The Realms became the repository for so many micro-settings and so much lore that it could either be a fanfic playground or a choose-your-own kitchen-sink setting. (Entire bookcases at B&N were just the Realms & Dragonlance 😅) Folks have diff preferences, and you're obviously not limited to Greyhawk vs FR. There's pretty much a published D&D-family setting for whatever kind of game you want to run, and you can definitely nudge or mix-&-match to suit your tastes.
well, if you ignore the fact there is a demigod controlling a nation. then another makes pacts with demons. then there is the circle of 8. and vecna and all the other liches. not counting *ALL* that magic, yeah, magic isnt a big deal.
@@mandisaw thats cause wotc didnt want to pay gygax any money, so they found a new world. and the more people liked it, the more stuff they produced. thats how capitalism works. greyhaw will do the same, if people buy enough of the books.
@@tooslow4065 No, the Realms is from back when TSR ran the company, when Gygax was still part of the leadership. They started publishing Ed Greenwood's Realms modules in the mid to late 80s. WotC didn't buy TSR until over a decade later (late 90s). The Realms itself was Greenwood's personal invention from before D&D existed, just like Greyhawk was Gygax's (and Dave Arneson's).
I think Perkins is wrong when he says they have never presented a city hub in the DMG before. I seem to recall the Nentir Vale was presented in DMG 2 for 4e, unless he means it's not as fleshed out as Grayhawk seems to be for 2024, but I don't think it's never been done before unless I am misremembering things
Chris Perkins is a legend! It is not clear to me that the links in the description for the DM Guide include the Greyhawk material they are describing in the video.
The 1980 version was 30 pages, then the 1983 version came out which was 80 pages for the fantasy setting and 48 pages for the glossary, and came with a big greyhawk map, written by the man himself Gary Gygax (this for me is the definitive version).
I wish they would keep Greyhawk (Mordenkainen, Vecna, Tasha, etc.) stuff in Greyhawk and keep Forgotten Realms intact with it's own property. Highlight FR characters when in FR, and vice versa with Greyhawk. The blending of these two that WotC has done since 5e messes up the integrity of both settings and confuses new players.
I can only assume the Keep on the Borderlands starter set will also be set in Greyhawk as well as the ten short The Dragon Anthology adventures where it's not generic. After that the Forgotten Realms setting books come out and it will probably be forgotten again as the template.
cool, my 1st character was a Valley Elf... while I know they are just "High Elves" in 5th, I'm really hoping some of the regional cultures do get a fresh coat of paint. Because "Extra tall Chaotic Neutral Xenophobic Elf" is not really flushed out.
Please let them be color full size big maps, like the old days. I still have my original maps and they have been well used. :) I'd love to have a new and updated copy.
My first reaction when I saw Greyhawk in the DM manual was ".....WTF is Greyhawk!? Where is Baldur's Gate? Where is Neverwinter? Where is Waterdeep?" My players are not having it at all. They got into D&D through pop culture. The D&D movie, the video games, and various TV shows. My players fell in love with the Forgotten Realms lore and they hold their noses when I bring up Greyhawk. They want to walk and explore the places they saw in the movies and games and TV shows. It may have been D&D in the past, but it's just not anymore.
Will any of the original modules be updated and brought out for 5e World of Greyhawk? I bought Goodman Games B1/B2 and T1-4 5e updates that I can't wait to start running.
so excited for greyhawk content! like many, came into dnd through 5th edition and the forgotten realms, but recently got into some of the older raveloft modules through curse of strahd and would love a stepping stone to get into greyhawk as well.
@@IPv6Freely I am playing the dragonlance campaign and we enjoy it, but it is pretty straight foward. I am not that well versed with that world and i’ve only read Autumn of twilight. I know a lot of people were disappointed, i’d be curious to know why you think that? What did you feel they changed ? Just curious here
I feel like people wanted a full Dragonlance campaign setting book, but 5e was more focused on adventures. And they wanted Spelljammer to be packed with all the options it had back in the 90s, but those original books were a symptom of what killed TSR (lots of supplements for specific settings competing with supplements for the other settings, effectively dividing the audience and ensuring nothing was successful). So I get WotC’s decisions, but they left people wanting more. I liked what I got in the new Spelljammer overall (though the adventure needed some tweaks, and it was just bizarre before I realized it was written like a serial livestream game). Kinda wish they hadn’t used the thick paper to reduce the pagecount, though. I think that was a turn-off for some people.
@thebenjamintremblay As someone preparing a campaign, the biggest dissapointment for most are: The ignoring of clear race and class restrictions of the setting that make it unique, the excessive need to reffer out side the book for dms to actually understand the world (read the 3.5 version for a good comparison) and finally how linear the story is. It's not horrible but not great if the dm has never had to fly by the seat of their pants or doesn't know the setting
@thebenjamintremblay If you haven't ever played the original modules/campaign don't worry you are not missing anything. The world the lore the concept were all amazing. The actual published adventure modules were the worst case if railroading ever printed. They tried to force the party to just relive the novels. They actually tell the DM to force the players to do certain things to keep them inline with the story arc TSR had laid out.
What I want to know is if they rewound the timeline to 576 or at least acknowledge that the Greyhawk Wars happened. Even better if they continue from where Living Greyhawk left off but I'm not holding my breath.
An interesting point. While there's _certainly_ nothing wrong with placing products at differing points in GH's timeline, this seems to be earlier. But, it would be nice if they would _acknowledge_ the rest of the history like the Greyhawk Wars, From the Ashes, and years following. _BUUUUTT_ .... The new Beadle & Grimm's "Premium Map Collection" contains some information on the DMs Screen in it, relating to the Greyhawk content (in preview images). B&G has said the majority of their content is pulled straight from WotC. *Sental Nurev* is still alive and still the captain general of the *City Watch* . *Otiluke* is still alive, and both he and *Jallarzi Sallavarian* (who didn't join the Co8 'til 581) are in the *Circle of Eight* . Nurev dies in 583, and Otiluke dies in the attack on the *Day of Great Signing* at the end of the *Greyhakw Wars* . So, not earlier than 581 CY (because Jallarzi), and not later than 583 CY (because Nurev). But, that's surmising, and it's unclear yet if that's what they intend, or not. They could tweak dates. (?)
it's 576. Greyhawk Wars kind of ruined the tone of greyhawk (greyhawk isn't a grimdark setting, we have enough of those) so I don't really enjoy it. I'd prefer they leave that as an alternate timeline or something
I cut my teeth in Decent to the Depths of the Earth! I’ve waited for a very long time for the first world to return. Finally, we will see where real power came from. Watch your back. The Brotherhood is always watching!
I'm wondering how the greyhawk adventures on oerth can fuse with the forgotten realms adventures in toril. Because it's a completely different world. Hoping that the world of toril will also be built on more. Because the main focus there is on Faerûn. I really hoped the 2024 would've been more focused on the complete world building. Connecting continents and such. So 2 questions: - How to combine both worlds? - And what sources can I use to worldbuild further on toril? I've seen a book called dungeons and dragons worlds and realms. Would that be a good base?
You could always just declare that, in your campaign, Faerûn (the continent where most Forgotten Realms adventures take place) and Oerik (the continent where all Greyhawk adventures take place) are two continents on the same planet. This would be far from the official D&D canon, but who cares? As for worldbuilding on Toril - the Forgotten Realms Fandom wiki is an awesome resource.
you take the adventure and you put a mark on the map in FR where you want it to be. then either change the name (ie, instead of vecna you call him larloch or another name), or you say that iuz is an evil demigod that controls damara (instead of whatever the FR books say). done. pretty simple.
LOL at the idea of "leanness" as a selling feature 😅 "We've added less content, but that's good!" lol Still stoked for the book and the Greyhawk goodness ❤
This is the part of the DMG I am MOST excited about! Although even the thing I am least excited about, the pre-made adventures, I am still extremely excited about! I think it's safe to say that seeing what is in the DMG on Greyhawk is my RPG event of the year, excluding the PHB reveals.
Evil servant of Iuz? *looks at one of my players playing a paladin of Iuz* Oo as an aside, do we now get the ship rules from Saltwater Marsh and Spelljammer in the DMG now?
Are there any plans to release other campaign settings? Is it encouraged to expand upon and share existing official settings in communities? I'm a huge fan of the Dark Sun setting, the Underdark, PlaneScape and the OD&D world of Mystara. I love edition conversions and homebrewing, especially high level progression. I always look at this from a world building perspective. Like a hidden layer of the world (of roughly level 11-20 characters, but more powerful) in between mortals and gods. Funny enough not just to zoom in on the big power struggles, but how these trickle down in the bigger world and affect the common people. So there is a backdrop of historic events going on and much more that is secretive and can be uncovered over time. One change I intend to incorporate is to replace evil species with evil organizations and chaotic/unlawful cultures. Elves for instance could look alike at birth, and only at high level start to evolve into a special being by choice, be they Eladrin, Drow or something else entirely. And only then gain longevity. Similarly I want a mixed population of "goblinoids", humans, elves and other species with barbarian cultures, and parts of the lands they inhabit turned more civilized. So there could be an invasion of Madmaxians, not the trope of evil orcs. Greyhawk might be a perfect setting to practice with these ideas!
Most likely however, unless they purchased a plot of land in a city they'd probably build it outside the town maybe they'd want it to be a pitstop a day's travel from greyhawk so it becomes a great source of income from other adventures coming back from adventure who would want a safe place to sleep before making it back to town and advertise your player's base in greyhawk so people know about it so they can start earning money
Why this map didn't have marked borders and some major trade roads marked on it, I never understood. Too bad they were not added for this edition. There's a difference between a beaten dirt path, a maintained dirt path, a path with ditches, and a maintained path with a camber. And of course, maybe someone here would have built "Roman-like" roads. Kind of a missed opportunity IMHO. But thanks anyway!
Meanwhile I'm currently building a world that is fully fleshed out because I hate having loose descriptions as a DM. 😅 I want to know what the shop sells, who runs the shop and who works for them. 🤣
It was designed to be settings neutral. It can be anywhere in GH or even Mystara where governing bodies are unable to reach with their influence, requiring PCs to step in. It fits more on Mystara because the Known World has a lot more frontier borderlands for it to fit in.
It's great that Greyhawk is getting some love again and will be especially useful for new players with no prior knowledge of the setting. It could also be one of the most controversial chapters of the DMG in that the legions of Greyhawk devotees might cry foul over the liberties taken by the writers (which they freely admit to doing). Let's see what happens after publication.
I love the discussion on BBEGs. I hope we get a big book of NPCs. All the named villains, heroes, helpers, and free agents of Greyhawk, The Realms, Eberron, and all the other major campaign settings
I really do hope they follow up with a World of Greyhawk campaign book, but why has it taken them so long to do so. It amazes me how in one edition I have gone from loving this TTRPG to really hating it.
At this rate we'll get birthright before mystara. I mean I wouldn't be opposed to a new birthright setting book but mystara need one first and dark sun will probably take like 10-15 years before people become comfortable with dark settings again so it's a wait and see situation now.
@@justinterry8894 Dark Sun got a 4e update. Some stuff is good, some stuff YMMV. They're barely touching Greyhawk - just an extra part of the DMG - so I don't think the actual policy around publishing settings has changed. They like the Realms, they [mostly] own the Realms, they clearly want to guide ppl to Realms products. Lots of interesting settings are lying fallow, including the Known World, but folks can always buy the older edition books and update / pillage accordingly.
Fun Fact: Greyhawk's Wildspace System is geocentric. The sun, moon, and other heavenly bodies revolve around Oerth, the planet on which the setting takes place. Idk if this is mentioned anywhere in the DMG or if they changed it; but it's just a little something I found out through lore delving that I thought would be interesting to share with those who don't know.
A lot of them are puns, anagrams, or references. The name Greyhawk itself is a historical reference, to the Sauk warchief Blackhawk (1767-1838). A ton of the other placenames are based on friends of Gygax (like the Grand Duchy of.....Geoff, pronounced "Jeff."). Vecna is an anagram of Vance, as in Jack Vance the fantasy novelist. There's a bunch of stuff like that.
Just a note, Blackmoor/Mystara pre-date Greyhawk by about a year as the first use of Blackmoor by Arneson was in 1971 and Greyhawk was first listed as being used by Gygax in 1972.
The 5e "Ghosts of Saltmarsh" also included regional information about Saltmarsh and the factions and such there. But, that doesn't make it a whole setting.
I think they should release a version of this Greyhawk map without the names. It doesn't make sense for them to encourage the DM to take their own approach to this world and then have to use these established names if they decide to do so.
@videogollumer he did, but when d&d was first created there was no Greyhawk setting as of yet. It came out soon after, but Blackmoore holds the title of the first setting since Arneson was running d&d games within the setting prior to Greyhawk's release.
@@jackplant3950 If I recall correctly, wasn't the first D&D session ever the first of Gygax's Castle Greyhawk sessions, which is where the world of Greyhawk got its start? If so, wouldn't that mean Blackmoor is only the first D&D setting because it's the only to predate D&D itself? Like, I know Arnson ran some Chainmail sessions with dungeon crawling elements that intrigued Gygax and led to them co-creating the initial OD&D White Box set, but am I missing something here?
Correct. However, it's clear that when they are saying "first campaign setting", they are talking about in reference to the publication of D&D, the game/brand.
I am sooooo excited to finally get to show off my art of Greyhawk! One of my first pieces that's mostly traditionally painted in acrylic, it's a milestone piece for my work.
Bruce! Your art of the City of Greyhawk is *ALREADY* iconic! It's probably THE best artistic depiction of the City that we've ever seen! The "Great Library of Greyhawk" wiki has already included a thumbnail of your art in the "Cityscape" section!
Can't wait to see! The best setting!
Hey man! Thanks for making great art for this great game! 🦈❤️
@@greyhawkonline That's amazing! It's been mindblowing to get to contribute to these places I grew up with as a kid just discovering D&D. So much nostalgia!
@@Birthday_Shark My pleasure! It's been great to be part of this.
My brother and I had bunk beds as kids, and the world of Greyhawk, two big huge poster maps decorated our bedroom..
Fast forward to our 2024 campaign with our friends we've gamed with for 40+ years..
It's just nice to see a nod to this classic setting, early modules, memories of our lives together.
As an 80’s kid who was too poor to have access to Greyhawk info, I’m really looking forward to having this in my library
Same here. As a 13 year old, all I had was the basic blue box then some friends who had the main books. Greyhawk was it. With it's modules and an an imagination. I am currently using it as a 57 year old man. So many bad guys in that setting. Iuz, The Scarlet Brotherhood, the drow, The Pomaj, ect; ect.
I think the sparseness of the Greyhawk setting comes down to it was created by a war-gamer, whereas a setting like the Forgotten Realms was created by an author (or really several at this point have shaped the Realms).
Well put.
must be why greyhawk had more adventures printed up than any other campaign setting released by tsr/wotc
Greyhawk is amazing. The lean aspect of the setting is a gift to a DM. You get an outline to work with but have room to make it your own and not be trapped. You have some great regions, countries, villians, and adventure potential.
I'm just gonna say it. Greyhawk is better than Faerun. There's almost too much in Faerun and trying to play it right has an expectation. Sure, Greyhawk does, too, but not like that. It feels like a fan world made for me.
@@chaseguymon3086 then you're not using FR right.
Totally agree. Greyhawk portfolio had just enough information to spark a DM’s imagination. And so many different tropes to play into.
You are correct. Thank you for speaking truth.
The Hommlet, Slave Lords, Against the Giants and Vault of the Drow are the greatest adventures ever created. Mr Gygax was a creative genius, and I have the fondest memories of playing through these throughout my youth. I’m glad to see Greyhawk is being revisited.
They will wokeify it.
God, I'm getting hellacious flashbacks to the early days of my gaming. I owned the Greyhawk box, and that map and those nations are indelibly printed on my mind. I might not be able to identify every nation in our world, but I instantly recognise the nations and principalities of Greyhawk. I wonder if we get an update for Temple of Elemental Evil, Scourge of the Slavelords and Queen of the Demonweb Pits. Good times.
Finally, I get to use a map of the Flanaess where the .jpeg file isn't literally older than I am.
Check out Anna Meyer's online maps, that takes playing in GH to a whole new level
I had the Greyhawk map on my wall back in the 80’s and I loved staring at all the locations and imagining all the unexplored terrain and undiscovered dungeons just waiting to be explored. It was a great campaign setting. I’ll love revisiting this setting with this release…
Going to miss Chris Perkins as the lead for Dungeons and Dragons. Through all of the turmoil, I've been able to look beyond the distasteful corporate elements, because I knew he was the steward for the actual product. Thank you, Mr. Perkins for everything.
i remember when he was just an editor for dragon magazine.
I'm curious about Greyhawk. Although I like the Forgotten Realms, the timeline feels, at least to me, like a mess. Even tough Greyhawk is the old, original (as far as I know), it feels fresh.
Greyhawk Grognard is that absolute best resource on youtube for this campaign world. I can't reccomend his channel enough. Greyhawk in many ways is more experimental than the Forgotten Realms and as they have said, it's deliberately spare for the DM to be able to fill in whatever gaps they care to.
In many ways it's a darker, grittier world. The Free City of Greyhawk was Gary's version of the City of Lankhmar of Fritz Leiber and the adventures of Fafhrd and the Gray Mouser. It's a fantastic campaign setting and there are so many great adventures to be had in it.
@@andrewlustfield6079 Ah, thanks! Something that really bothers me (and it might be nitpicking) about the Forgotten Realms, is the slapdash way the setting is built up. I mean, they just imported the Egyptian Gods into the Realms at some point. In my D&D, our Earth does "not exist", but if you can import stuff from our world, it opens a door that I would really have preferred to keep closed. 😁
But Greyhawk is a bit grittier and traditional, and I'm all for it!
@@EirikBulla lot of the known characters used in the forgotten realms are originally from greyhawk. Like mordinkainen and Acererak for example.
@@EirikBull The big difference as I understand it is that Greyhawk's setting isn't just an import of Gygax's home game, it was more of a ruleset and template based on his home game that became the basis for D&D, with a city and some surrounding locations as a starter. The Forgotten Realms conversely is very much an importation of Ed Greenwood's home campaign, with him writing many many supplements and novels based in the setting, with that comes all of the random ideas and tangential lore that he would come up with, it's very much his house of cards that we're borrowing.
I don't dislike the FR as a setting, far more than Greyhawk the FR feel like anything can be dropped onto it and work, which has a certain freeing element to it, but like they said here in the video, Greyhawk is generally more fitting as a default setting that you can work out from without all the baggage that comes from the "3 kobolds in a trenchcoat" style of nested lore that you get in the FR.
@@laughingpanda4395 Mordinkainen is in the Realms? Seriously? The circle of eight is all Greyhawk--Bigby, Mordenkainen, Tenser, Otto, Otiluke, Nystul, Rary, and Drawmij. Hell, Mordenkainen was Gary Gygax's character if memory serves. How on earth did they wind up being Realms characters?
Elminster, the Simbul, Zas-Tam--they belong to the realms. The circle of eight belong in Greyhawk. That's like putting Lord Robilar or Drizzt in Krynn.
The original box set of Forgotten Realms was this way. A little detail here and there, and then some areas with more detailed history... it wasn't until the massive amount of material that started coming out that it was so fleshed out.
yep. and if you dont buy all the other stuff, you have that one simple guidebook to use. just like you would ig you had the original gh book.
Damn. I am someone who uses digital for 90% of what I use as a DM. Yet, here I am in 2024 feeling compelled to buy physical books for the first time in 10 years. I am glad WotC was able to put together a successful value prop for the physical books again.
The very first game of D&D I ever played was "The Village of Hommlet"...…back around 1983-84 IIRC.....so the Greyhawk setting means a great deal to me. Great to see it make a comeback on the 50th anniversary.
I’m sold! I’ve ordered my copy. Thanks for taking me back to Greyhawk.
i like how Greyhawk allows for you to fill your own details and make adjustments
every setting is that way- if you dont go buy all the other books. gh just hasnt been used in 30 years. if it takes hold again, wotc will publish everything they can to make money off of it.
I love looking back at weird 70s-80s fantasy stuff, so this'll be fun for me!
I know no one wants to talk about it but the town of fallcrest and its surrounding area was in the 4th edition DM guide so it has been done before in a DM guide. I’ve still used that town even after 5th edition hit
nentir vale is such a great setting
That's what I was going to say too. And the 4e DMG 2 had the setting of Sigil (the city of doors) featured in it too. I really liked the Nentir Vale too.
Fallcrest isn't a campaign setting. It's a region within a campaign setting. So no, it hasn't been done before.
They also said this is the first time a DMG has had an "Adventure Hub" in it.
@@dwil0311 But what is a campaign setting? Is there a minimum square mileage? If a single continent on a larger planet can be a campaign setting, why can't a single valley on a larger continent be one?
We need more Justicar & Escala novels!
I love this! I want to get back to old school D&D. Can’t wait for my copy.
Greyhawk is also the origin of Vecna. I'm surprised that wasn't mentioned unless they are removing that.
Vecna wasn’t really a big part of the setting. There was his hand, eye and the sword of Kas as artifacts and that was it until much later.
Honestly for me there are very few misses in the PHB 2024. I'm actually really hopeful for this with what i've seen so far.
When Wyatt is talking about the chapter size he keeps comparing the 30 pages to a 320 page setting book, could he be thinking about the Forgotten Realms Players Guide coming out next year as the 320 page setting book?
I'd be happy to have a 320 page GH setting book, if it was designed properly anyway
I would love to see James Wyatt creating more content for the game and videos with him explaining details about them. It is so inspiring the way he communicates and the passion he shows.
To enter the thieves quarter, it takes two silver and 5 copper.
I don't disagree that the DMG shouldn't go into troop figures, but Perkins says its irrelevant. Note to future 5e authors, a complex war backdrop is one of Greyhawk's distinctions from other settings.
He means it's irrelevant because the idea is you're a party of adventurers; you're not managing wars or armies. If some DMs want that, that's what homebrew is for, but for all intents and design purposes the setting of war and boiling point politics in Greyhawk do not automatically mean it is relevant for adventurers to be involved at that level of detail.
With the the bastions system coming, a kingdom scale warfare thing might happen. Otherwise MCDM has kingdom and warfare
I adapted the Isle of Dread for my campaign. That map is gorgeous. I was going to run those characters through White Plum Mountain before scheduling got in the way...
Blackmoor was the first campaign setting. Greyhawk was just Gygax’s setting. But Dave Arneson created blackmoor first, though Greyhawk was published first.
probably why chris said 'published' when talking about it.
I like gaming with those Blackmoor guys, but my heart was always with TSR.
OMFG - they dropped a Great Library in exactly where I had my "Royal Academy of Magic" Great Library. 4:01
I started my groups GH Campaign 16 years ago.
Although I renamed the Districts and some areas. My Artisans Quarter is the Outer City, and their Artisan's Quarter is what I call the Old City running all the way into Thieves Quarter. No slum quarter. Just an area called River Shade because of lore stuff but also Terry Pratchett.
I bought that Greyhawk campaign folio with its two glorious maps in 1981. I remember it well. I am sure it's in storage somewhere. LOL
So glad to see Greyhawk in the book. So many memories adventuring there.
Thank you, Chris, for acknowledging Gary's legacy.
if only he would have done that when gygax was alive.
@@tooslow4065was he in a position to?
@@RobOfTheNorth2001 yes. he's been there for a long time. not when gygax worked there, but he was there before he died.
@@RobOfTheNorth2001 Yes, 100% absolutely. Most people are going to do whatever is in their best interest at any given time, unfortunately.
@@tooslow4065 Agreed.
Cool, I always preferred the feel of Greyhawk. Although, and I might sound uninformed here, it's not that radically different from Forgotten Realms. The main difference from what I can tell is there isn't as many large-scale magical events in the current era, and magic is a little less of a common utility, and it skews more medieval/knighty than the more renaissance/merchanty-feeling FR. But all the other common 1st-party components are shared between the two.
But wondering how much that will all change for Greyhawk, in order to match current sensibilities for brand.
Like they hit at, there was SO much room for Dm's with Greyhawk. I had a friend who ran a campaign in Greyhawk with lots of magic. My campaigns it was more rare and scary. Lots of nostalgia for me, but I'm also excited to see the newer version.
Greyhawk tended to adapt to suit the table and the fantasy of the time. It pulled from Fafhrd & the Grey Mouser through to Conan, and could swing from low-magic to crazy god-summon level stuff. The Realms became the repository for so many micro-settings and so much lore that it could either be a fanfic playground or a choose-your-own kitchen-sink setting. (Entire bookcases at B&N were just the Realms & Dragonlance 😅)
Folks have diff preferences, and you're obviously not limited to Greyhawk vs FR. There's pretty much a published D&D-family setting for whatever kind of game you want to run, and you can definitely nudge or mix-&-match to suit your tastes.
well, if you ignore the fact there is a demigod controlling a nation. then another makes pacts with demons. then there is the circle of 8. and vecna and all the other liches. not counting *ALL* that magic, yeah, magic isnt a big deal.
@@mandisaw thats cause wotc didnt want to pay gygax any money, so they found a new world. and the more people liked it, the more stuff they produced. thats how capitalism works. greyhaw will do the same, if people buy enough of the books.
@@tooslow4065 No, the Realms is from back when TSR ran the company, when Gygax was still part of the leadership. They started publishing Ed Greenwood's Realms modules in the mid to late 80s. WotC didn't buy TSR until over a decade later (late 90s).
The Realms itself was Greenwood's personal invention from before D&D existed, just like Greyhawk was Gygax's (and Dave Arneson's).
I think Perkins is wrong when he says they have never presented a city hub in the DMG before. I seem to recall the Nentir Vale was presented in DMG 2 for 4e, unless he means it's not as fleshed out as Grayhawk seems to be for 2024, but I don't think it's never been done before unless I am misremembering things
Cannot wait!! Hurry up!
Chris Perkins is a legend! It is not clear to me that the links in the description for the DM Guide include the Greyhawk material they are describing in the video.
"It made sense...Haayyyyy" Best part of the video
Oooh do Rary the Traitor!
Good job Gentleman. Rekindling my D&D love yet again! I have been playing since the Old Red and Blue Books. Basic and Advanced Days..lol
The 1980 version was 30 pages, then the 1983 version came out which was 80 pages for the fantasy setting and 48 pages for the glossary, and came with a big greyhawk map, written by the man himself Gary Gygax (this for me is the definitive version).
It’s the portfolio OG for me. I don’t need a whole chapter on trees.
I wish they would keep Greyhawk (Mordenkainen, Vecna, Tasha, etc.) stuff in Greyhawk and keep Forgotten Realms intact with it's own property. Highlight FR characters when in FR, and vice versa with Greyhawk. The blending of these two that WotC has done since 5e messes up the integrity of both settings and confuses new players.
Greyhawk was a Low magic setting. I hope they maintained that.
Are there any plans for Greyhawk beyond the skeleton in the DMG? Revivify the setting?
I can only assume the Keep on the Borderlands starter set will also be set in Greyhawk as well as the ten short The Dragon Anthology adventures where it's not generic. After that the Forgotten Realms setting books come out and it will probably be forgotten again as the template.
@@idtent8993 probably right. besides, everything they said that was so great about this book has already been done in FR.
cool, my 1st character was a Valley Elf... while I know they are just "High Elves" in 5th, I'm really hoping some of the regional cultures do get a fresh coat of paint. Because "Extra tall Chaotic Neutral Xenophobic Elf" is not really flushed out.
Greyhawk's war setting friendliness might be a good opportunity for a clever DM to insert Red Hand of Doom or Iron Fang Invasion.
Please let them be color full size big maps, like the old days. I still have my original maps and they have been well used. :) I'd love to have a new and updated copy.
My first reaction when I saw Greyhawk in the DM manual was ".....WTF is Greyhawk!? Where is Baldur's Gate? Where is Neverwinter? Where is Waterdeep?"
My players are not having it at all. They got into D&D through pop culture. The D&D movie, the video games, and various TV shows. My players fell in love with the Forgotten Realms lore and they hold their noses when I bring up Greyhawk.
They want to walk and explore the places they saw in the movies and games and TV shows.
It may have been D&D in the past, but it's just not anymore.
Ok?
When in the Greyhawk timeline is it in the DMG?
The Rules Cyclopedia had the Known World (Mystara) in it.
Thank you! We want more lore!
Will any of the original modules be updated and brought out for 5e World of Greyhawk? I bought Goodman Games B1/B2 and T1-4 5e updates that I can't wait to start running.
Yay! I want to run a game in Greyhawk! (Noob question: is grayhawk it's own planet?)
Greyhawk is on the planet of Oerth. Lots written on the Wikipedia entry for the city and other wikis.
Down the Spelljammer rabbit-hole we go….
Scarlet Brotherhood intrigue!
so excited for greyhawk content! like many, came into dnd through 5th edition and the forgotten realms, but recently got into some of the older raveloft modules through curse of strahd and would love a stepping stone to get into greyhawk as well.
Im definitely using this when introducing DND to my new players & modifying this to connect to other adventures 🔥
I've used Greyhawk many times but after the Dragonlance/Spelljammer books I'm not overly optimistic about their subtle and judicious tweaks.
Dragonlance was especially disappointing. One of the biggest settings with a ton of lore and it got a single half-hearted book and campaign.
@@IPv6Freely I am playing the dragonlance campaign and we enjoy it, but it is pretty straight foward. I am not that well versed with that world and i’ve only read Autumn of twilight. I know a lot of people were disappointed, i’d be curious to know why you think that? What did you feel they changed ? Just curious here
I feel like people wanted a full Dragonlance campaign setting book, but 5e was more focused on adventures. And they wanted Spelljammer to be packed with all the options it had back in the 90s, but those original books were a symptom of what killed TSR (lots of supplements for specific settings competing with supplements for the other settings, effectively dividing the audience and ensuring nothing was successful). So I get WotC’s decisions, but they left people wanting more. I liked what I got in the new Spelljammer overall (though the adventure needed some tweaks, and it was just bizarre before I realized it was written like a serial livestream game). Kinda wish they hadn’t used the thick paper to reduce the pagecount, though. I think that was a turn-off for some people.
@thebenjamintremblay As someone preparing a campaign, the biggest dissapointment for most are: The ignoring of clear race and class restrictions of the setting that make it unique, the excessive need to reffer out side the book for dms to actually understand the world (read the 3.5 version for a good comparison) and finally how linear the story is. It's not horrible but not great if the dm has never had to fly by the seat of their pants or doesn't know the setting
@thebenjamintremblay If you haven't ever played the original modules/campaign don't worry you are not missing anything. The world the lore the concept were all amazing. The actual published adventure modules were the worst case if railroading ever printed. They tried to force the party to just relive the novels. They actually tell the DM to force the players to do certain things to keep them inline with the story arc TSR had laid out.
What I want to know is if they rewound the timeline to 576 or at least acknowledge that the Greyhawk Wars happened. Even better if they continue from where Living Greyhawk left off but I'm not holding my breath.
An interesting point. While there's _certainly_ nothing wrong with placing products at differing points in GH's timeline, this seems to be earlier. But, it would be nice if they would _acknowledge_ the rest of the history like the Greyhawk Wars, From the Ashes, and years following.
_BUUUUTT_ .... The new Beadle & Grimm's "Premium Map Collection" contains some information on the DMs Screen in it, relating to the Greyhawk content (in preview images).
B&G has said the majority of their content is pulled straight from WotC.
*Sental Nurev* is still alive and still the captain general of the *City Watch* .
*Otiluke* is still alive, and both he and *Jallarzi Sallavarian* (who didn't join the Co8 'til 581) are in the *Circle of Eight* .
Nurev dies in 583, and Otiluke dies in the attack on the *Day of Great Signing* at the end of the *Greyhakw Wars* .
So, not earlier than 581 CY (because Jallarzi), and not later than 583 CY (because Nurev).
But, that's surmising, and it's unclear yet if that's what they intend, or not. They could tweak dates. (?)
it's 576. Greyhawk Wars kind of ruined the tone of greyhawk (greyhawk isn't a grimdark setting, we have enough of those) so I don't really enjoy it. I'd prefer they leave that as an alternate timeline or something
I cut my teeth in Decent to the Depths of the Earth! I’ve waited for a very long time for the first world to return.
Finally, we will see where real power came from.
Watch your back. The Brotherhood is always watching!
Greyhawk sounds interessting. But will there be a new Forgotten Realms Campaign Setting!!😮😮😮
It's already been announced.
@@MoonMoverGaming Thanks for the Info!@👍👍 I love the Forgotten Realms campaign setting since the 1990s....
a dream come true!!!
I'm wondering how the greyhawk adventures on oerth can fuse with the forgotten realms adventures in toril. Because it's a completely different world. Hoping that the world of toril will also be built on more. Because the main focus there is on Faerûn. I really hoped the 2024 would've been more focused on the complete world building. Connecting continents and such.
So 2 questions:
- How to combine both worlds?
- And what sources can I use to worldbuild further on toril?
I've seen a book called dungeons and dragons worlds and realms. Would that be a good base?
You could always just declare that, in your campaign, Faerûn (the continent where most Forgotten Realms adventures take place) and Oerik (the continent where all Greyhawk adventures take place) are two continents on the same planet.
This would be far from the official D&D canon, but who cares?
As for worldbuilding on Toril - the Forgotten Realms Fandom wiki is an awesome resource.
you take the adventure and you put a mark on the map in FR where you want it to be. then either change the name (ie, instead of vecna you call him larloch or another name), or you say that iuz is an evil demigod that controls damara (instead of whatever the FR books say). done. pretty simple.
LOL at the idea of "leanness" as a selling feature 😅 "We've added less content, but that's good!" lol Still stoked for the book and the Greyhawk goodness ❤
This is the part of the DMG I am MOST excited about! Although even the thing I am least excited about, the pre-made adventures, I am still extremely excited about! I think it's safe to say that seeing what is in the DMG on Greyhawk is my RPG event of the year, excluding the PHB reveals.
Evil servant of Iuz? *looks at one of my players playing a paladin of Iuz*
Oo as an aside, do we now get the ship rules from Saltwater Marsh and Spelljammer in the DMG now?
Are there any plans to release other campaign settings?
Is it encouraged to expand upon and share existing official settings in communities?
I'm a huge fan of the Dark Sun setting, the Underdark, PlaneScape and the OD&D world of Mystara. I love edition conversions and homebrewing, especially high level progression. I always look at this from a world building perspective. Like a hidden layer of the world (of roughly level 11-20 characters, but more powerful) in between mortals and gods.
Funny enough not just to zoom in on the big power struggles, but how these trickle down in the bigger world and affect the common people. So there is a backdrop of historic events going on and much more that is secretive and can be uncovered over time.
One change I intend to incorporate is to replace evil species with evil organizations and chaotic/unlawful cultures. Elves for instance could look alike at birth, and only at high level start to evolve into a special being by choice, be they Eladrin, Drow or something else entirely. And only then gain longevity. Similarly I want a mixed population of "goblinoids", humans, elves and other species with barbarian cultures, and parts of the lands they inhabit turned more civilized. So there could be an invasion of Madmaxians, not the trope of evil orcs.
Greyhawk might be a perfect setting to practice with these ideas!
10:20 Nice to see Matt Mercer making it into another book.
I am a big fan of Waterdeep. I will still get the DMG but I'm hoping for an updated SCAG. How will Bastions work in the city of Greyhawk?
I assume exactly the same as building a player base in any other setting would work, how in depth you want to go with it is decided by players and dm
Most likely however, unless they purchased a plot of land in a city they'd probably build it outside the town maybe they'd want it to be a pitstop a day's travel from greyhawk so it becomes a great source of income from other adventures coming back from adventure who would want a safe place to sleep before making it back to town and advertise your player's base in greyhawk so people know about it so they can start earning money
I trust Chris Perkins and James Wyatt to make a great book for dungeon Masters! We are in good hands
Does this mean we’ll finally get Kord’s Belt Of The Champion into D&D 5E?!
Less Detailed Greyhawk Campaign Setting + Vintage Conan the Barbarian Comic Book = Next Session!
Who has done this intro music its killer?
No mention of Vecna or Greyhawk ruins?
Why didn't they hire Anna B Meyer and others like her that are very into this setting and have been this whole time, not just more recently.
The ONLY setting!
Why this map didn't have marked borders and some major trade roads marked on it, I never understood. Too bad they were not added for this edition. There's a difference between a beaten dirt path, a maintained dirt path, a path with ditches, and a maintained path with a camber. And of course, maybe someone here would have built "Roman-like" roads. Kind of a missed opportunity IMHO. But thanks anyway!
ok this is great but im more of a forgotten realms guy so where is the 2024 guide for there
Finaly ... PLease ..Vena Lives and a revamp of temple of Elemental Evil !
Meanwhile I'm currently building a world that is fully fleshed out because I hate having loose descriptions as a DM. 😅
I want to know what the shop sells, who runs the shop and who works for them. 🤣
Have you ever read Ptolus? It's a great setting with lots of helpful details.
Poor Bob 😭
Where was B2 at in GH?
It was designed to be settings neutral. It can be anywhere in GH or even Mystara where governing bodies are unable to reach with their influence, requiring PCs to step in. It fits more on Mystara because the Known World has a lot more frontier borderlands for it to fit in.
This is awesome! I hope they make a 5.5 version of The Village of Hommlet and Elemental Evil or even Cult of the Reptile God.
It's great that Greyhawk is getting some love again and will be especially useful for new players with no prior knowledge of the setting. It could also be one of the most controversial chapters of the DMG in that the legions of Greyhawk devotees might cry foul over the liberties taken by the writers (which they freely admit to doing). Let's see what happens after publication.
I love the discussion on BBEGs. I hope we get a big book of NPCs. All the named villains, heroes, helpers, and free agents of Greyhawk, The Realms, Eberron, and all the other major campaign settings
I really do hope they follow up with a World of Greyhawk campaign book, but why has it taken them so long to do so. It amazes me how in one edition I have gone from loving this TTRPG to really hating it.
Does the physical book come with a foldout map? If so, what size?
Now for Mystara! I know you're saving the best for last, and now it's time for the known world to become known again
At this rate we'll get birthright before mystara. I mean I wouldn't be opposed to a new birthright setting book but mystara need one first and dark sun will probably take like 10-15 years before people become comfortable with dark settings again so it's a wait and see situation now.
Do we really want WoTC to touch Mystara?
@@justinterry8894 Dark Sun got a 4e update. Some stuff is good, some stuff YMMV. They're barely touching Greyhawk - just an extra part of the DMG - so I don't think the actual policy around publishing settings has changed. They like the Realms, they [mostly] own the Realms, they clearly want to guide ppl to Realms products.
Lots of interesting settings are lying fallow, including the Known World, but folks can always buy the older edition books and update / pillage accordingly.
Now we need adventures ;) ...
Fun Fact: Greyhawk's Wildspace System is geocentric. The sun, moon, and other heavenly bodies revolve around Oerth, the planet on which the setting takes place. Idk if this is mentioned anywhere in the DMG or if they changed it; but it's just a little something I found out through lore delving that I thought would be interesting to share with those who don't know.
I just hope they do not destroy it like the Ravenloft setting
I don't know why, but the names of places in Greyhawk feel more like made up words than the forgotten realms Toril or Ebberon locations
A lot of them are puns, anagrams, or references.
The name Greyhawk itself is a historical reference, to the Sauk warchief Blackhawk (1767-1838).
A ton of the other placenames are based on friends of Gygax (like the Grand Duchy of.....Geoff, pronounced "Jeff.").
Vecna is an anagram of Vance, as in Jack Vance the fantasy novelist.
There's a bunch of stuff like that.
Welcome to greyhawk adventurers
Just a note, Blackmoor/Mystara pre-date Greyhawk by about a year as the first use of Blackmoor by Arneson was in 1971 and Greyhawk was first listed as being used by Gygax in 1972.
And the Forgotten Realms go back even further; but in terms of being a published setting for Dungeons & Dragons, Greyhawk was the first.
@@elementzero3379 Yes, but Ed Greenwood wasn't part of the initial group that made up TSR and D&D, Arneson was there with Gygax in creating D&D.
@@csdn4483 Dave's contributions went under-recognized for so many years. You're right that giving him a mention is always worthwhile.
Didn’t the old d and d box sets have a campaign world. So not the first.
Good job. Look forward to Greyhawk.
It should be noted that 3.5 DMG II had Saltmarsh, so this HAS been done before.
Saltmarsh isn't a campaign setting. It's a region within a campaign setting. So no, it hasn't been done before.
The 5e "Ghosts of Saltmarsh" also included regional information about Saltmarsh and the factions and such there. But, that doesn't make it a whole setting.
🎉love this
I think they should release a version of this Greyhawk map without the names. It doesn't make sense for them to encourage the DM to take their own approach to this world and then have to use these established names if they decide to do so.
Todd is less of a interviewer and more of a strategic bone thrower, but still, cool marketing here.
So you are dropping Forgotten Realms ?
They absolutely are not; they're coming out with some FR books next year.
Forgotten Realms Player Guide and Forgotten Realms Campaign Guide will be released November 1 2025.
Blackmoore came first. Greyhawk was the first PUBLISHED setting, but Areneson created Blackmoore when the rules for D&D revolved around Chainmail.
Didn't he originally create it for his Chainmail sessions?
@videogollumer he did, but when d&d was first created there was no Greyhawk setting as of yet. It came out soon after, but Blackmoore holds the title of the first setting since Arneson was running d&d games within the setting prior to Greyhawk's release.
@@jackplant3950 If I recall correctly, wasn't the first D&D session ever the first of Gygax's Castle Greyhawk sessions, which is where the world of Greyhawk got its start? If so, wouldn't that mean Blackmoor is only the first D&D setting because it's the only to predate D&D itself? Like, I know Arnson ran some Chainmail sessions with dungeon crawling elements that intrigued Gygax and led to them co-creating the initial OD&D White Box set, but am I missing something here?
Correct. However, it's clear that when they are saying "first campaign setting", they are talking about in reference to the publication of D&D, the game/brand.