@@mattschm5486 This is, indeed, almost certainly how HMS Barham exploded shortly after she was torpedoed by a U-Boat in 1941. She was in the process of capsizing at the time, so it was an added-insult-to-injury kind of deal, but yes, there is historical precedent for torpedo attacks causing fires on board ships that are hit by them.
Submarines killing submarines actually happened more than once in the continuation war, even with one reported ram kill by a Finnish sub crew. A lot of weird stuff happened in the Gulf of Finland.
Fire did happen from torpedoes. Contact explosion on a fuel bunker of a ship will set a very nice fire on one. Or the shock damage of the boilers letting go would also do the trick.
@@joca1378 Yes and no, he refers to it over the entire Video as a hedgehog launcher but says it isnt in the sense that "WG fucked it up because it fires depth charges"
Not only can they not, and the german actually died from the Mino, but Jingles is actually talking about the Kurfurst killing the OTHER friendly submarine with fire.
Pve to master bot spawns and the ai behaviour in scenarios, then maximizing exp and credits without hitting high damage numbers and topscoring in a frail ship, is an art form. Give it a try.
I watched jingles videos quite some time before even installing the game. One day I felt that I should try. And several times I gave up simply because I was not good at playing. But somehow I found a few players ( in a random match) who taught me to play and ever since I am enjoying the game. It's not the best game nor it has the best player base but just like in real world if you can get along with the right people and you're okay with shitty stuff this could be a good place to have fun. (And the players who guided me now are one of close friends)
Thats why i no longer play WG PvP For tanks, i play Armoured Warfare, they have great PvE and special operations (but ill put a stop to playing them due to the invasion of Ukraine, they are owned by Russian) WoWS PvE is so lacking, even in operation with only tier 5 6 7 But hey, at least it is so much better facing bottomhugging f*g and sky cancer To be honest i rather get HE spam all days and bullshit shit rather than any CV or sub, f*ck them and every single person that even touch them
Pretty sure the "Hedgehog" launcher on the Halland wasn't actually a Bofors 375mm anti submarine rocket, which has both contact and hydrostatic fuses and will detonate based on depth as well.. hilarious!
i mean, master of AA, but considering actual AA effectiveness across the board, that's like saying im the master of sight because i have 20/20 vision and Stevie Wonder doesn't.
@@KittyFoxKitsune Well that is a Similar thing to the Atlanta it is designed as an AA cruiser but because of how AA works in the game it is more of a heavy destroyer
@@hagostaeldmann Not really the best torpedos it has terrible alpha damage. Even the weakest Shmi torps do double the damage of this thing. Also Jingles made it clear in multiple videos that good AA is purely cosmetic.
Than you so much, Evil Gnome, for explaining the distrust towards the Hedgehog so clearly, and the advantages that eventually helped it secure respect... I've seen documentaries all about the Hedgehog that didn't make any sense of that. Well done! You note that the Halland can't fire the forward turret directly ahead... this is interesting modeling from WG considering that battleships like Iowa and October Revolution can fire dead ahead at low elevations, which they weren't able to do IRL. Especially in the case of the Iowa class, this wasn't considered a serious drawback, due to the expected range of engagements. 12:53 typical fail-team behavior: most of the team milling around, almost sailing in circles in the same spot in open water, while the enemy team goes in and gets things done. Looked pretty bad at that point. Extra props to the captain of the friendly Salem, who was clearly paying attention, and made sure that enemy after enemy actually went down instead of surviving by the skin of their teeth.
Hearing Jingles talking about ASW reminded me of Greyhound, the Tom Hanks ww2 movie that came out last year, and made me wonder if Jingles has seen it and/or he enjoyed the movie if he has seen it.
He probably has seen the movie, but I wish he had not. Because historically it is horrible. The DD ASW actions is fine, it is just the german submarines that are complete morons, so that Tom Hanks emerge victorious.
If you want to watch an actually decent film about anti submarine operations in WW2 I would recommend The Cruel Sea 1953, no great CGI but much better written.
"He wasn't even really aiming his torpedoes at the GK". Well actually Jingles he did have the GK targeted and was hovering around the prediction line, when he launched the torps, so he may very well have been, especially given the Smolensk had up to that point not shown an inclination to poke out too far from the island (hence only the single hit previously).
Yeah, they were definately dual purpose torps, he went for both GK and Smolensk, but Jingles videos have to have these little comments in them to keep us talking in the comments section!
I found this line really easy and enjoyable to grind. What you lose in torpedo alpha damage you make up for in consistency. Heal is also always great for any misplays and you get them from tier 4 I believe.
I could literally feel my braincells dying during the last minutes of this match...glorious! :-D Watching it again with the potato song in the background now.
“Johnny” Walker’s group utilized a random attack method, in which two destroyers steamed in trail, with the after “can” maintaining sonar contact with the submarine and signaling the forward “can” to drop over when directly over the unsuspecting/un-maneuvering submarine, with often very bad significant emotional events upon the submarine crew. B-T-W They, Walker’s group utilized a creeping attack in which a deeply operating submarine just sailing along minding it’s own business is subjected to a (often deadly) depth charge barrage provided by several parallel destroyers, steaming slowly, remember the sub’s quite deep so the depth charges will not therefore damage the dropping vessels due to the very deep depth setting used on the depth charges. Lastly, while not overly accurate per se, depth charges provided s cumulative damage effect upon the dub, which was often enough to force its surfacing. Also I believe that the ‘Squid” which was a forward firing anti-submarine device (similar to the Hedgehog) but could be set to detonate at a selectable depth setting was also used in WWII. The advantage of maintaining sonar contact, while still being able to more accurately aim and subsequently incur damage to the target even by an adjacent “near-miss”, was obtained.
5:20 Halland is not the only ship with forward depth charges if you were wondering. Her sister Smalland also has them, as does Ragnar, Alexander Nevsky, and both the Friesland and Groningen. Also, none of these listed ships actually have hedgehogs. All of these except Nevsky are anti-submarine rocket launchers. Nevsky I think may have the Russian equivalent of a hedgehog though.
I don't play World of Warships very often (ok, not very often is less than accurate I've played like 5 or 6 matches!) That being said, I really enjoy TMJs commentary; it is informational and fun to listen to. Thank You Jingles.
Those aren't hedgehogs. Halland never had them, instead it was built with 375mm bofors anti submarine rocket launchers. also you can see them on the Friesland and Gotland in game. It's a weapon system still in use today.
“Actually, jingles”. I’ve so wanted to say that… Hallands had 14.5 inch (ish) 4 tube asw rocket launchers (bofors). Two of them. They did not saturate a zone like a hegdehog/mousetrap. More like a squid or limbo launcher. However, I think they were acoustic fused, so your point about ‘no sub no bang’ is still true.
Hey Jingles! Subs killing Subs was a very common thing in both World Wars. Especially the Royal Navy Subs proved to be very successful. A quick look into "U-Boote im Duell" by Harald Bendert even shows that HMS Venturer took out 2 German Subs, U 771 and U 864 in WW2. Ah yes and great Video as always!
The way hedgehogs worked, according to my Dad who used them on North Atlantic convoy duty, was they had a position-sensitive fuse that would arm once they started sinking straight down and would detonate when they landed on something (eg. the sub) and tipped over. The shockwave from that first explosion would activate the fuses in the rest of the pattern and they'd all go off at once.
Depth Charges had the added benefit of phycological warfare as well. There are recorded instances of crews surrendering after prolonged depth charge attacks on every side of the war. The US Navy had "depth charge rations" where after being depth charged the crew would receive a shot of whiskey or a beer.
Im a DD main in game but I'm more of a Halland player. Mostly due to the quick reloads of the TP & Im trying to get the most TP hits by a DD in 1 game. Anyway I enjoyed the history lesson. Good stuff mate good stuff.
Technically they weren't depth charges, they where acoustic fuzed anti submarine rockets, its just weegee that can't implement it that way... Would make the game to complicated probably
Jingles... Halland has ASROCK launchers, not hedgehogs, and ASROCKS are basically just rocket propelled depth charges. Now, notably they're fixed forward in game, which isn't accurate. In real life they're able to pivot and elevate, giving them a nice range or distances to be fired.
Nope i looked it up, it's not the ASROC but a Swedish made 375mm M/50 unguided rocket launcher, the strategy used was to launch one lsuncher under the target and the other over it
5:10 Sorry Jingles, the A. Nevsky has forward firing hedgehog launchers as well. I only know this because last night I went to do my first depth charge drop on a sub and was extremely disappointed to see them firing off my bow instead of the rear position I had taken such pains to align with the enemy sub.
I just had a wierd dream i had to go to a dentist and the dentist walks in and its jingles and as he's cleaning my teeth he rambling on about tanks and ships facts cool dream
Beginning - with all the explanations reminds me of Scottish Koala featuring Ostergotland in a video like 2 years ago (Trigger Finger or something like that). He basically said the same things about it as you about Halland. And it's still one of my favorite WoWs videos of all time. After watching it I finally decided to play the game. I'm a potato, but what confused me was that there was CV tutorial and it didn't match what I was supposed to do in the slightest. Because of course it was done before CV rework and not updated since. BTW - if you ever want to watch absolutely gripping WoWs game - watch that video. Player's name (from memory, so it isn't 100% correct) was I think Ermanaamer.
The great thing about Hedge Hogs is that they go out in a large pattern. So if you are close, you have a pretty good chance of a hit. Like you said... it only takes one.
12:11 yeah if I remember correctly it was a British sub that sank one of the German Type 11 uboats which was carrying secret technologies for Japan this all happened underwater, the British sub fired a spread of torpedoes and one of them hit the type 11 Edit: it was a Type 9, not a type 11, and it was the HMS Venturer off the coast of Norway, 1945
I just reversed in the center of 2 Brothers in the Yorck and was able to follow the sub into our home cap, and then I got him with close quarters after he was forced to surface. I only got 2 or 3 Depth charge hits, but boy did that Close Quarters feel great. I think they should force subs to stay at periscope depth when torps are under way.
I mean, you're correct with respect to how annoying it is to not be able to fire forward with the Halland due to the launchers; at the same time, looking at the Iowa class (and the Iowa itself in Long Beach Harbor) with the upward angle of that bow, forward firing at close range would be dangerous too (yet nuking a ship at 1-2km from the front works). Not as a challenge, but as a curiosity (potentially for Mingles) where do you draw the line for realism v. gameplay in a game like World of Warships or Cold Waters?
What's going on with the surface of the water at around 1:00? It looks like some sort of hypersonic torpedo's skimming by on the surface in front of the Halland.
The great thing about real Hedge Hogs is that they go out in a large pattern. So if you are close, you have a pretty good chance of a hit. Like you said... it only takes one.
Was going to say the same thing. Which ruined a chance to kill a sub for me the other day cos I was expecting them to be at the back so I missed them all!
Yay got my replay featured a second time! Note to self - Jingles seems to like the bizarre more than the refined ;) (I’ve sent him lots of intense ranked matches where all the players are playing super well) it is funny to watch wacky plays!
Actually Jingles... it was quite common for submarines to torpedo each other during WW2. A submarine on the surface could easily be torpedoed by another at periscope depth. The unusual thing was for a sub to sink another sub when they were both submerged; that only happened once.
Speaking of the efficacy of hedgehog mortars, I suggest looking up the exploits of the aptly named USS England, becoming famous for killing submarines with a single salvo from the hedgehog mortar
for the real world hedghog launcher were also turreted in a manner, and late war models came equipped with magnetic fuses so that it didn't require a direct hit anymore. In game terms ASW is frustrating because it takes anywhere between 12 to 16ish depthcharge hits to sink a sub outright, so the launchers that launch ahead, like the Halland, Smaland and I think the Friesland don't get many hits, though once a sub has leaked oil they do work better when chasing. You're just more likely to sink subs with DoTs than outright damage. Charge hits, they damage con, rinse repeat since subs have limited rapid damage cons, so eventually they just flood out from double flooding. On the other hand running out their dive timer with hydro is also good.
It's pretty typical for a Random battle. DD fighting for a cap. Meanwhile, his teammates, 2 BBs and a Radar CA are heading for the next map and allowing him to be ambushed by an enemy Smolensk. The Smolensk was not detected by any of the three other ships because they were lined up behind an island and that includes the Salem who was too far from the cap to make any use of his radar when the Smolensk smoked up. Random battles for DDs have become a case of taking a cap and then immediately handing it back to the enemy for lack of support ...or taking a cap and dying while defending it alone as your support runs to the other side of the map.
Explain HMS Barham then, and the number of merchants vessels that caught fire after being torpedoed irl. Which kind of makes you look the fool rather than him, doesn't it?
"I don't know what this was, but it was something." One of the players in teamchat gave the answer already: It was a competition of who could be the greatest potato. And it was the most glorious thing ever. :D
Well this beginning of a halland at low health looks really familiar for some reason.... I think you gave us a video with a case like that as well (only then we did not have any subs)
I play on the Legends version of the game on the Xbox, I was in a game earlier this week where I spotted a new DD, the Västerås. Turns out that supertesters are testing that and the Skåne at tiers 5 and 6. I've been hoping for the Halland since I first saw it.
The amount of “actually Jingles” comments in this video is truly impressive, although I admit Jingles did forget the caveat of saying sub kills when both subs were submerged. Subs killing other subs when one was on the surface did happen fairly often.
Achually Jingles. The 37,5 cm Aurakpjäs M/50 (try saying that a few times fast) anti submarine weapons fitted to Halland-class destroyers did actually explode either by proximity fuze, direct hit or at a preset depth, so they would probably detonate even if they didnt hit anything, just like they do in the game. That said, they could also traverse 360 degrees and WG for sure didnt implement that.
If the Halland is firing a kind of depth bomb in front of it--that would make it some variant on the "Squid" launcher; which appeared in '43, the year after the Hedgehog. According to tests, Squid was *_9X_* more effective than standard Depth Charge Y-guns/Stern Racks.
Oh yeah Jingles? The Kurfurst died to the fires caused by the torpedoes of the submarine? Our old man is giving WG ideas: incendiary torpedoes.
Come on, we all know its _historically accurate_ that they had napalm torpedoes in the day!
I’m pretty sure torpedoes could cause some kind of fire if they explode in the right place….
@@mattschm5486
Flooding near damaged electrical lines equals sparks. Sparks start fires. The rest is history.
@@mattschm5486 This is, indeed, almost certainly how HMS Barham exploded shortly after she was torpedoed by a U-Boat in 1941. She was in the process of capsizing at the time, so it was an added-insult-to-injury kind of deal, but yes, there is historical precedent for torpedo attacks causing fires on board ships that are hit by them.
IJN Taiho has entered the chat.
Konrad nailed it. It was the competition to see who was the greatest potato … and the competition was tense
I was about to comment the same. ^^ The Halland and the Montanna were glorious.
Man i would love to hear the montana's perspective on the comments if he ever watches this
@@vampirecount3880 “I feel bad for the poor little destroyer … merry Christmas little guy”
Even gamechat knew people were having rapid onset shit to the brains.
Konrad himself isn't off the competition either.. that was way too aggressive at the beginning.
Submarines killing submarines actually happened more than once in the continuation war, even with one reported ram kill by a Finnish sub crew. A lot of weird stuff happened in the Gulf of Finland.
I think he was referring to the one kill in which a submerged sub sank another submerged sub running away from it.
@@prestonlee9965 using torpedoes not suicide
@@keptinkaos6384 What is a submarine, if not a giant torpedo...? Helm, ramming speed!
Indeed! It was Vetehinen in 1942 that rammed Soviet submarine Щ 305
well, it's Finland, so weird stuff is to be expected, isn't it?
That final though:
Submarine XO: "We are out of torpedoes, Herr Kapitan."
The Captain: Puts on monocle. "Nein! WE are the torpedo!"
I thought it hilarious that BOTH surfaced submarines chose to ram the GK as their final acts.
@@gyrene_asea4133 now, they do say great minds think alike with good reason
He must have been a Japanese expeditionary captain lmao
"he died to the fire set by the torpedoes" Old man, the minotaur got the last kill.
"Fire set by the torpedoes" Oh old man never changes
Usual Jingles logic lol
Let the old Man to believe that he was right 🙃😉
Whether he is right or wrong, he is right 😂😂😂
Fire did happen from torpedoes. Contact explosion on a fuel bunker of a ship will set a very nice fire on one. Or the shock damage of the boilers letting go would also do the trick.
Reading the chat roll was a hoot! One player commented (when the Monty fell to the Halland), that is was a game to see who was the greatest potato.
That's how you know you're watching an NA server replay lol
The Halland doesnt use the Hedghog launcher, the launcher on the Halland would be the "Bofors 375mm anti submarine rockets"
Yes, but you forgot the "Actually Jingles," part
Actually, at 6:50, Jingles said it wasn't a Hedgehog launcher or am i missing something
@@joca1378 Yes and no, he refers to it over the entire Video as a hedgehog launcher but says it isnt in the sense that "WG fucked it up because it fires depth charges"
@@kampfsau9997 I guess it was a softer "actually Jingles" :D
"...technically died from the fires set by the torpedoes from the submarine."
Wait wut? They can inflict fires?
No, he actually died from AP shots from the minotaur. The submarines just ramed the BB.
Not only can they not, and the german actually died from the Mino, but Jingles is actually talking about the Kurfurst killing the OTHER friendly submarine with fire.
I try to play this game.. just can’t put up with the toxicity.. Your videos are the only things that keep me interested in the game.
PVE my dude, it can get repetitive but it can be good to embrace the grind of trying new ships and upgrades on your own terms.
Pve to master bot spawns and the ai behaviour in scenarios, then maximizing exp and credits without hitting high damage numbers and topscoring in a frail ship, is an art form. Give it a try.
I watched jingles videos quite some time before even installing the game. One day I felt that I should try. And several times I gave up simply because I was not good at playing. But somehow I found a few players ( in a random match) who taught me to play and ever since I am enjoying the game. It's not the best game nor it has the best player base but just like in real world if you can get along with the right people and you're okay with shitty stuff this could be a good place to have fun. (And the players who guided me now are one of close friends)
Thats why i no longer play WG PvP
For tanks, i play Armoured Warfare, they have great PvE and special operations (but ill put a stop to playing them due to the invasion of Ukraine, they are owned by Russian)
WoWS PvE is so lacking, even in operation with only tier 5 6 7
But hey, at least it is so much better facing bottomhugging f*g and sky cancer
To be honest i rather get HE spam all days and bullshit shit rather than any CV or sub, f*ck them and every single person that even touch them
Just have to not give a fuck.
16:16 "Fires set by the submarines torpedoes..." Never change Jingles XD
Pretty sure the "Hedgehog" launcher on the Halland wasn't actually a Bofors 375mm anti submarine rocket, which has both contact and hydrostatic fuses and will detonate based on depth as well.. hilarious!
For those who are interested, here is a Bofors advertisement of the weapon system in question.
ua-cam.com/video/y26hOlEP7QM/v-deo.html
The Halland is like the M4 Sherman: jack of all trades master of none.
i mean, master of AA, but considering actual AA effectiveness across the board, that's like saying im the master of sight because i have 20/20 vision and Stevie Wonder doesn't.
@@KittyFoxKitsune This is one of the greatest things I've ever read thanks for the laugh.
@@KittyFoxKitsune Well that is a Similar thing to the Atlanta it is designed as an AA cruiser but because of how AA works in the game it is more of a heavy destroyer
Among destroyers, it has the best AA in the game and It has the best torpedoes in the game. I wouldn't say it's "master of none."
@@hagostaeldmann Not really the best torpedos it has terrible alpha damage. Even the weakest Shmi torps do double the damage of this thing. Also Jingles made it clear in multiple videos that good AA is purely cosmetic.
Gronigen has forward depth charges as well, but it doesn't have torps and 360 degree rotation on both guns
smaland or freisland do as well i cant remember which tho
@@rileychu4489 Friesland
Ragnar too
So does the Alexander Nevsky and the Smolensk
Groningen and Friesland use the same rocket DCs as the halland does, designed by the same manufacturer
Than you so much, Evil Gnome, for explaining the distrust towards the Hedgehog so clearly, and the advantages that eventually helped it secure respect... I've seen documentaries all about the Hedgehog that didn't make any sense of that. Well done!
You note that the Halland can't fire the forward turret directly ahead... this is interesting modeling from WG considering that battleships like Iowa and October Revolution can fire dead ahead at low elevations, which they weren't able to do IRL. Especially in the case of the Iowa class, this wasn't considered a serious drawback, due to the expected range of engagements.
12:53 typical fail-team behavior: most of the team milling around, almost sailing in circles in the same spot in open water, while the enemy team goes in and gets things done. Looked pretty bad at that point.
Extra props to the captain of the friendly Salem, who was clearly paying attention, and made sure that enemy after enemy actually went down instead of surviving by the skin of their teeth.
Hearing Jingles talking about ASW reminded me of Greyhound, the Tom Hanks ww2 movie that came out last year, and made me wonder if Jingles has seen it and/or he enjoyed the movie if he has seen it.
It was Tom Hanks winning the war in their first convoy action.
I've only seen the Trailer to that movie and that alone was enough for me to say "Yeah, no, I'm good, thank you..."
He probably has seen the movie, but I wish he had not. Because historically it is horrible. The DD ASW actions is fine, it is just the german submarines that are complete morons, so that Tom Hanks emerge victorious.
If you want to watch an actually decent film about anti submarine operations in WW2 I would recommend The Cruel Sea 1953, no great CGI but much better written.
@@haakonsteinsvaag i wouldn't say it was inaccurate, more they got a bunch of different encounters and meshed them together.
“It is a competition of the who is the greatest potato”
~Some guy in chat~ 15:27
"He wasn't even really aiming his torpedoes at the GK". Well actually Jingles he did have the GK targeted and was hovering around the prediction line, when he launched the torps, so he may very well have been, especially given the Smolensk had up to that point not shown an inclination to poke out too far from the island (hence only the single hit previously).
Yeah, they were definately dual purpose torps, he went for both GK and Smolensk, but Jingles videos have to have these little comments in them to keep us talking in the comments section!
@@arrrgee Jingles is the king of generating engagement by subterfuge. 🕶
Unusual timing for a video, but I ain’t complaining.
8am uk? That’s not unusual at all
@@jamesfisher5233 well it was around 5pm AEST, normally it would be later, like around 7 or 8pm.
He usually posts 3am for me which is about right. Cause it's 3:25am now
It's hillarious to watch the autogenerated sub, filling in the Hallands name with anything but Halland.
I found this line really easy and enjoyable to grind. What you lose in torpedo alpha damage you make up for in consistency. Heal is also always great for any misplays and you get them from tier 4 I believe.
We all live in a nuclear submarine,
Reactor's sprung a leak,
Now we're glowing green.
This game was immensely fun to watch. More WoW strangeness in one game than anyone could expect!
I could literally feel my braincells dying during the last minutes of this match...glorious! :-D Watching it again with the potato song in the background now.
Actually most of the Pan-Euro/Clod German DDs have those forward launchers. Haland, Smáland, Ragnar, Friesland, and Groningen have it for a fact.
The laughter makes the silliness worth it.
“Johnny” Walker’s group utilized a random attack method, in which two destroyers steamed in trail, with the after “can” maintaining sonar contact with the submarine and signaling the forward “can” to drop over when directly over the unsuspecting/un-maneuvering submarine, with often very bad significant emotional events upon the submarine crew.
B-T-W They, Walker’s group utilized a creeping attack in which a deeply operating submarine just sailing along minding it’s own business is subjected to a (often deadly) depth charge barrage provided by several parallel destroyers, steaming slowly, remember the sub’s quite deep so the depth charges will not therefore damage the dropping vessels due to the very deep depth setting used on the depth charges.
Lastly, while not overly accurate per se, depth charges provided s cumulative damage effect upon the dub, which was often enough to force its surfacing.
Also I believe that the ‘Squid” which was a forward firing anti-submarine device (similar to the Hedgehog) but could be set to detonate at a selectable depth setting was also used in WWII. The advantage of maintaining sonar contact, while still being able to more accurately aim and subsequently incur damage to the target even by an adjacent “near-miss”, was obtained.
This is where you understand that "Random" battles have a deeper meaning
Yup, delete skill, ship's and captain capabilities or coordination - let's have the dice deciding. One might as well go to the nearest casino.
5:20 Halland is not the only ship with forward depth charges if you were wondering. Her sister Smalland also has them, as does Ragnar, Alexander Nevsky, and both the Friesland and Groningen.
Also, none of these listed ships actually have hedgehogs. All of these except Nevsky are anti-submarine rocket launchers. Nevsky I think may have the Russian equivalent of a hedgehog though.
I don't play World of Warships very often (ok, not very often is less than accurate I've played like 5 or 6 matches!) That being said, I really enjoy TMJs commentary; it is informational and fun to listen to. Thank You Jingles.
Those aren't hedgehogs. Halland never had them, instead it was built with 375mm bofors anti submarine rocket launchers. also you can see them on the Friesland and Gotland in game. It's a weapon system still in use today.
I have been waiting for this ACTUALLY JINGLES ! Friesland has forward launching dept-charges
Halland torps I believe (if swift fish increases torp speed by 10%) you can get them to 94 knots.
95 even
“Actually, jingles”. I’ve so wanted to say that… Hallands had 14.5 inch (ish) 4 tube asw rocket launchers (bofors). Two of them. They did not saturate a zone like a hegdehog/mousetrap. More like a squid or limbo launcher. However, I think they were acoustic fused, so your point about ‘no sub no bang’ is still true.
Hey Jingles! Subs killing Subs was a very common thing in both World Wars. Especially the Royal Navy Subs proved to be very successful. A quick look into "U-Boote im Duell" by Harald Bendert even shows that HMS Venturer took out 2 German Subs, U 771 and U 864 in WW2.
Ah yes and great Video as always!
The way hedgehogs worked, according to my Dad who used them on North Atlantic convoy duty, was they had a position-sensitive fuse that would arm once they started sinking straight down and would detonate when they landed on something (eg. the sub) and tipped over. The shockwave from that first explosion would activate the fuses in the rest of the pattern and they'd all go off at once.
IMHO, right now other ships with the airstrike have an easier time sinking subs than destroyers in this game. The sub/ DD interaction is broken.
Depth Charges had the added benefit of phycological warfare as well. There are recorded instances of crews surrendering after prolonged depth charge attacks on every side of the war. The US Navy had "depth charge rations" where after being depth charged the crew would receive a shot of whiskey or a beer.
Im a DD main in game but I'm more of a Halland player. Mostly due to the quick reloads of the TP & Im trying to get the most TP hits by a DD in 1 game. Anyway I enjoyed the history lesson. Good stuff mate good stuff.
depth charge are just sea mines with timer, so imagine a halland irl is just laying its own mine field and sail into it.
Technically they weren't depth charges, they where acoustic fuzed anti submarine rockets, its just weegee that can't implement it that way... Would make the game to complicated probably
Jingles... Halland has ASROCK launchers, not hedgehogs, and ASROCKS are basically just rocket propelled depth charges. Now, notably they're fixed forward in game, which isn't accurate. In real life they're able to pivot and elevate, giving them a nice range or distances to be fired.
They were even guided to a limited degree i think, it was to make sure one set blew up over and one under the submarine
ASROC isn’t just a rocket propelled depth charge, it launches a Mk. 46 homing torpedo
Nope i looked it up, it's not the ASROC but a Swedish made 375mm M/50 unguided rocket launcher, the strategy used was to launch one lsuncher under the target and the other over it
yeah, those are the Bofors 375mm, which are proximity fused rockets
5:10 Sorry Jingles, the A. Nevsky has forward firing hedgehog launchers as well. I only know this because last night I went to do my first depth charge drop on a sub and was extremely disappointed to see them firing off my bow instead of the rear position I had taken such pains to align with the enemy sub.
Good Goon reference Jingles, excellent movie
What a great vid. Exciting and informative.
A bold yet clear video title
I just had a wierd dream i had to go to a dentist and the dentist walks in and its jingles and as he's cleaning my teeth he rambling on about tanks and ships facts cool dream
„I love my Vermont and hate yours“
- Person in chat who's name I don't know
I think the Friesland is also forward firing depth charges
edit: "Died to the fire set by the Submarine's torpedo" never change Jingles
Beginning - with all the explanations reminds me of Scottish Koala featuring Ostergotland in a video like 2 years ago (Trigger Finger or something like that). He basically said the same things about it as you about Halland. And it's still one of my favorite WoWs videos of all time. After watching it I finally decided to play the game. I'm a potato, but what confused me was that there was CV tutorial and it didn't match what I was supposed to do in the slightest. Because of course it was done before CV rework and not updated since.
BTW - if you ever want to watch absolutely gripping WoWs game - watch that video. Player's name (from memory, so it isn't 100% correct) was I think Ermanaamer.
The great thing about Hedge Hogs is that they go out in a large pattern. So if you are close, you have a pretty good chance of a hit. Like you said... it only takes one.
"I don't know what that battle was..." It's any given battle on any given day in WOWS
12:11 yeah if I remember correctly it was a British sub that sank one of the German Type 11 uboats which was carrying secret technologies for Japan
this all happened underwater, the British sub fired a spread of torpedoes and one of them hit the type 11
Edit: it was a Type 9, not a type 11, and it was the HMS Venturer off the coast of Norway, 1945
" An Idaho Potato Farmer ". Would had a field day in that one for sure.
The Halland-class was the first non-Soviet destroyers with anti-ship missiles. The two Rb315 SSM was mounted on the aft torpedo tubes.
I just reversed in the center of 2 Brothers in the Yorck and was able to follow the sub into our home cap, and then I got him with close quarters after he was forced to surface. I only got 2 or 3 Depth charge hits, but boy did that Close Quarters feel great. I think they should force subs to stay at periscope depth when torps are under way.
I mean, you're correct with respect to how annoying it is to not be able to fire forward with the Halland due to the launchers; at the same time, looking at the Iowa class (and the Iowa itself in Long Beach Harbor) with the upward angle of that bow, forward firing at close range would be dangerous too (yet nuking a ship at 1-2km from the front works). Not as a challenge, but as a curiosity (potentially for Mingles) where do you draw the line for realism v. gameplay in a game like World of Warships or Cold Waters?
What's going on with the surface of the water at around 1:00? It looks like some sort of hypersonic torpedo's skimming by on the surface in front of the Halland.
The great thing about real Hedge Hogs is that they go out in a large pattern. So if you are close, you have a pretty good chance of a hit. Like you said... it only takes one.
Nevski has the same thing, i mean the anti submarine thing
Was going to say the same thing. Which ruined a chance to kill a sub for me the other day cos I was expecting them to be at the back so I missed them all!
Jingles...The Kurfurst dies to the Mino's shells...plus torps/rams don't set fires..
*Shotgun shells being loaded*
I got confused at his statement lmao, glad i wasnt rhe only one hearing it right.
Today I learned that in an emergency, a submarine can be used as an armor penetrating torpedo.
As I don´t see any CV it is a good match by definition. Subs made it a bit salty but...
With all the discussions of hedgehogs I kept expecting David Attenborough to appear.....
Highly entertaining to watch. A nightmare to play in would be my analysis.
Yay got my replay featured a second time! Note to self - Jingles seems to like the bizarre more than the refined ;) (I’ve sent him lots of intense ranked matches where all the players are playing super well) it is funny to watch wacky plays!
Actually Jingles... it was quite common for submarines to torpedo each other during WW2. A submarine on the surface could easily be torpedoed by another at periscope depth. The unusual thing was for a sub to sink another sub when they were both submerged; that only happened once.
Speaking of the efficacy of hedgehog mortars, I suggest looking up the exploits of the aptly named USS England, becoming famous for killing submarines with a single salvo from the hedgehog mortar
the Friesland and Groningen also have these forward facing hedgehog launchers
for the real world hedghog launcher were also turreted in a manner, and late war models came equipped with magnetic fuses so that it didn't require a direct hit anymore.
In game terms ASW is frustrating because it takes anywhere between 12 to 16ish depthcharge hits to sink a sub outright, so the launchers that launch ahead, like the Halland, Smaland and I think the Friesland don't get many hits, though once a sub has leaked oil they do work better when chasing. You're just more likely to sink subs with DoTs than outright damage.
Charge hits, they damage con, rinse repeat since subs have limited rapid damage cons, so eventually they just flood out from double flooding. On the other hand running out their dive timer with hydro is also good.
Great Play By Play! Jinglerific!
i got stuck on the Montana logic, is next lvl
Actually Jingles, Friesland also has those forward firing hedgehog thingies. Oh no. He’s getting out his force multiplier.
DAMN IT JINGLES(places Admiral of the fleet stars on your shoulders)...
Jingles I just got the Jervis recently, should I spec it into a gunboat build
The Friesland/Groningen also have forward launching asw mounts
It's pretty typical for a Random battle. DD fighting for a cap. Meanwhile, his teammates, 2 BBs and a Radar CA are heading for the next map and allowing him to be ambushed by an enemy Smolensk. The Smolensk was not detected by any of the three other ships because they were lined up behind an island and that includes the Salem who was too far from the cap to make any use of his radar when the Smolensk smoked up. Random battles for DDs have become a case of taking a cap and then immediately handing it back to the enemy for lack of support ...or taking a cap and dying while defending it alone as your support runs to the other side of the map.
Halland is supposed to have two hatches in the stern of the ship, but not modelled ingame
just a quick note here " Died by the fire set by the torpedoes" dies to mino guns.
yep watching jingles
The torpedoe that causes a fire 😂 just when you thought jingles was going to do a full videos without been shit 😂
Explain HMS Barham then, and the number of merchants vessels that caught fire after being torpedoed irl. Which kind of makes you look the fool rather than him, doesn't it?
@@DraftySatyr here come the internet hero 😂 the game is NOT real life tho is it make you look like a fool rather than me lord help me 🙏🙈😂😂
The Groeningen and whatever the hell it replaced (Friesland?) also have forward firing hedgehogs.
His first mistake wasn't shooting, it was coming around that island in the first place.
"I don't know what this was, but it was something." One of the players in teamchat gave the answer already: It was a competition of who could be the greatest potato. And it was the most glorious thing ever. :D
Fires from the torpedoes?
Uh Jingles....
The Groningen/Friesland also has deptcharge launcher to the front!
What a cluster fudge of a match
Well this beginning of a halland at low health looks really familiar for some reason....
I think you gave us a video with a case like that as well (only then we did not have any subs)
Much of the strangeness in this battle is a result of WGing making the ships so convoluted with their skills.
I play on the Legends version of the game on the Xbox, I was in a game earlier this week where I spotted a new DD, the Västerås. Turns out that supertesters are testing that and the Skåne at tiers 5 and 6. I've been hoping for the Halland since I first saw it.
The amount of “actually Jingles” comments in this video is truly impressive, although I admit Jingles did forget the caveat of saying sub kills when both subs were submerged. Subs killing other subs when one was on the surface did happen fairly often.
Achually Jingles. The 37,5 cm Aurakpjäs M/50 (try saying that a few times fast) anti submarine weapons fitted to Halland-class destroyers did actually explode either by proximity fuze, direct hit or at a preset depth, so they would probably detonate even if they didnt hit anything, just like they do in the game. That said, they could also traverse 360 degrees and WG for sure didnt implement that.
this is a prime example of a bad player getting lucky, and not a good player going big damage
I saw a video on reddit of a submarine ramming a dd, and the sub lived with half health. The DD was near full health
The Nevsky also has forward firing ASWs aswell
Um actually jingles Ragnar and Smaland also have forward facing launchers.
and groningen/friesland. ahhh jingles, never change.
If I wanna be really picky I know smaland has the foward launching charges too, I’d assume Ragnar and the other Swede tier x has it too
Friendly Salem played quite well and racked up a few kills.
Friesland has them too @The Mighty Jingles 😉
If the Halland is firing a kind of depth bomb in front of it--that would make it some variant on the "Squid" launcher; which appeared in '43, the year after the Hedgehog. According to tests, Squid was *_9X_* more effective than standard Depth Charge Y-guns/Stern Racks.
outstanding, confusing but enlightning
The Alexander Nevsky also fires its depth charges forward.
That Montana at the end.. Jesus .