Bard Is Hell | FFXIV
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- Опубліковано 27 сер 2024
- I have some issues with bard since I've been maining it when I started playing in the tail end of Stormblood, so this is a loose collection of my problems with bard and how we can hopefully see them fixed! I hope you enjoy and would love to hear your ideas on the matter!
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Bard the Bowman picture by chaseroflight on DeviantArt
Music: 3'44" by John Cage
Stormblood tool tips from the "A Bard's Life in Stormblood" guide by Oisty Te ( docs.google.co... )
"In the business we call this foreshadowing" by @CountDankula
Gameplay by me recorded in Final Fantasy XIV
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I actually hope in DT, they change the songs to where we don't need a target in order to activate them. Just make them an AoE centered around the PC almost like DNC and the Step Finishes.
YES! THIS 100%! Then we just need to make songs work in terms of effects as they did in Stormblood and they'll be perfect! :D
Also make the Wanderer’s Minuet arrow actually an AOE so it isn’t practically useless in mob packs
I think maybe a second button for an AoE would be good not just nix the current button, but I love the idea@@raisylvaine8398 !
@@wylikaiyotee I could see it being a line AOE like Apex and Burst arrow, but a cone works just as well like Ladon’s
maybe, but wouldn't that normally come with a potency drop or are you thinking a flat damage on first enemy with a drop off on 2nd to x number hit@@raisylvaine8398 ?
I am a Bard main. I love it. Not having an aoe poison sucks, but I love running and gunning
I love it too, it's been my main since I started but I gotta say these things bug me lol so much so I made this video xD
Can you move and shoot at the same time?
Yes you can, but sometimes it can be a little janky
I just wish they have bard as a separate job and archer was made into a ranger
Honestly they could have forked it into two jobs like SMN and SCH
Like what they did with arcanist
EXACTLY!
@@wylikaiyoteei wish they did this augh
It would have been nice, maybe in the future.
All they need to do for dot aoe is make iron jaws apply them to all enemies near the target
That's also a really good solution, easier than the shadowbite procc too! Only reason I was thinking shadowbite was it makes the AoE rotation just a little more engaging to use, you know?
That's how old summoner used to work. rip bane.. ;w;
I love this ape iron jaws is like great
Yeah AoE Iron Jaws would be sick AF
I think DNC having the semi-melee restriction on dance is unique and interesting. I'd rather BRD keep its songs ranged, but make it castable without a target like WAR's Holmgang.
As a Bard main, my neck hurts from nodding so much.
I love job, but it is a bitch to play, optimally. While complexity isn't a bad thing, too much feels like... too fucking much.
The biggest hard-agree for me is the need for a dot spreader. Having to dot one mob at a time fucking sucks.
Complexity is good imo, but complexity from having systems that are completely disjointed is definitely not,. Sorry for your neck but I'm glad you enjoyed the video!
And yes, tbh the current wisdom of just DoT up a crowd with Stormbite and then AoE hurts me lol.
My brain goes brrrrrrrr while playing bard. Honestly I feel I'd get bored if it had less
Honestly same, but I don't want less, I just want it to tie back in well. If I do badly I want it to be because I suck, not because the underlying systems do.
Performance is my favorite combat midi player
I hope one day we can use the performance to make macros, I need the sexy sax attack in my life.
I want Bard to be... a BARD. I want the music to be the main player, and not, as it is now, an embarrassing afterthought. Larry put it best: Bard is a guy with a bow who shoots arrows and sings songs. Except that the song part is both too important considering the buffs and the zero damage you do without them, and at the same time nothing else. I want my Bard to really "sing", and shoot some arrows inbetween, not the other way round. I dont know how that would look like, maybe have arrows that are created or empowered by song. Atm moment, Bard is little more than a glorified Archer.
As for the moment, just make it that Iron Jaws spreads both dots. Thats all I ask for. And if the devs keep sticking to the 2 minutes party buff window (thats fine, go ahead), make it so that I can recover just as any other job from death AND boss disengagement. P3S comes to mind...
UGH don't even get me started on P3S lol that fight was just a lot of problems on its own without looking at it as a bard lol. And yeah, I think they wanted to make bard like Tolkien's character Bard the Bowman it's the only reason I can think of for why music takes such a backseat.
As for boss disengagement, I neglected to mention it in the video at the time since it's pretty niche tbh but repelling shot needs to have damage attached to it, Red Mage's have an escape attack that has damage, I believe it's displacement iirc. And yeah if we have the 2 minute window we need the songs more recoverable like SMN has recoverability.
Also yes Iron Jaws having spread could work too!
@@wylikaiyotee I never watched The Hobbit, I heard nothing really good about it and it also seems, they took way too many liberties concerning the book (which I really liked ^^) . That being said, I agree: Repelling Shot should deal damage (you shoot an arrow after all), though I think they made it more like Backflip from Dragoon or the portal-hopping from Reaper - just a movement gimmic, escept its totally lost on Bard since we can walk freely around unlike the melee jobs. ... They say, DRG and AST will be reworked for DT but I honestly hope, they do the same for Bard. I dont really need a complete overhaul but... yeah... AOE-dot spread, more easily recoverable 2min buff window (at the moment, Bard is the most stiff to play in any content because you cant delay your burst, not even for some lowcut dungeons...), and of course more music. Its a Bard. I want to sing in battle, I want a music arsenal that I bring to every raid! Though, yes, I'm aware many people arent in favor of that ^^°
Honestly I say you watch The Hobbit for fun, not for the LOTR experience. The Hobbit movies are good but they do not do the book justice.
Idk if DRG gets a procc from their backflip, but I know RPR gets an insta-cast Harp, so if they procc'd something like reflugent or even gave some Apex gen that'd be a HUGE improvement to Repelling Shot.
Honestly for more songs I want things like Foe's Requiem to return debuffing bosses was such a good concept! I want to see it return so badly! And many might not be, but I would LOVE more music.
@@wylikaiyotee Well, its not the Reaper gets a "harp" progg, its just an instant ability instead of a cast, whereas Dragoon's "throw spear" (or thatever) is already instant... I dont know Foe's... I may have started playing the game as a Bard but switched to RDM because... its a mage with a sword ^.^ And also because... I finally got stuff killed without getting up to make some tea o.O
Fair, though functionally the same for a person who only dabbles in RPR lol.
Foe's was really good, I'd suggest looking it up if you have the free time, that idea would be cool to see return imo.
And fair I have been playing RDM in PotD and I am really starting to enjoy it.
As a bard main from 2.X, suffering through mage bard, and all the different changes... Square plz we've been begging for a dot spreader for years. I love playing bard it's a lot of fun but when I played it in savage, I definitely felt the struggle of optimization. I really hope square gives the forgotten older child of the phys ranged dps some love ;-;
I love BRD in savage too, but my god I hope you've not had the experience I've had with other players being disrespectful of your choice of main because of dumb MMO ranking conversation sites >.< SE really needs to give BRD a good looking over, the job needs it >.
Bard holds a special place in my heart as it was my main when I finished ARR for the first time...alas Ive been playing it less at endgame because of these issues...it feels wonky to play, hard to keep track of somehow. I hope it gets some nice changes in DT...I would love to play it more again.
Honestly it really is wonky, and I hope it gets some good changes too! I hope you can get to play it more!
I'm currently in lvl 70 msq and I've been playing bard since I started the game. The mechanics r really getting crazy for me and I've been struggling to play, so I can't even imagine how it is in endgame content 😭 but I still want to main this job. It's like you said, I have stockholm syndrome with bard 💀 I'm just hoping I can eventually get better at the job and play it optimally. At least the changes in dt helped 👍
I believe in you! Just use the practice dummies for rotation issues and you can get the feel down and then tie it together for the fights when you've got the rotation down and you'll golden! Sort of if the fight has weird breaks it will still be pain but you'll be as optimal as the game will allow!
Really enjoyed the video. I only started in 6.2 iirc, so I haven't been doing this as long as most or at a high level, but even I can see all the flaws with this job. It's still the one I'm most comfy with though. Hopefully we'll get some changes like what you mentioned in DT. These are some of the best ideas I've heard for Bard fixes.
As long as you're enjoying playing that's all that matters! But my sincere hope is that if we all talk about how to fix it maybe the devs will take our feedback into consideration since they have in the past! I hope you continue to have fun with the class and all the others you explore in the future too! :)
I legit hope that you do a video on all the class- *cough*, i mean "Jobs". Including the unloved child Blue Mage. Keep up the good work
I might just have plans for that but I really need to get some expertise in them, since I really haven't touched endgame with too many classes other than BRD despite having them all leveled. But I might just start singling out the next one I know best to see what there is to say! And thank you so much!
They need to change the class entirely, and name it Ranger. Make Bard a separate job altogether that actually uses musical instruments as weapons, like FF-0's Deuce. That's what I call a bard.
I can see this, maybe an ARC ---> SMN/SCH split path kind of thing, they can't do that with the old job quests but maybe they could evolve the class that way in a future expansion.
I've been a BRD main since 2.0, which of course includes Heavensward, where it was a caster job.
While there are things I'd like to see, this is by far the best that BRD has ever been in the game.
I'd like to be able to play songs without a target. This is felt big time in p12s when the boss is untargetable. Any time something like this happens, your burst is no longer aligned with the rest of the party. Alternatively, It would be nice if I could clip a song early, and get that time back during the cooldown.
Having a dot spreader would be nice. Dots do 100% when applied regularly, or do 100% to original target, and 25% when SPREAD via Iron Jaws 2 Electric Boogaloo.
I'm glad to get the perspective of someone who's been maining BRD for that long! The fact that this is the best BRD has been though says a lot about the design choices with the class and that in itself is maybe a little sad >.<
And yes having no need to target or maybe a "Rest" that could function similarly to Anatman for MNK or SAM meditation, something to help maintain rotation during down time would be amazing.
Yeah the DoT situation needs some kind of remedy as of now they are just clunky and kinda slow the class down compared to the rest of the high APM classes in the game.
That’s how I feel when people talk about MCH. I’ve played it since its launch and when people say it’s bad now I’m like it could be a “caster” still with its gauss barrel. I will admit tho I miss the reload animation and the rook(maybe bishop) turret (the old aoe one)
maining BRD from 2.0 also, 3.0 through to about 3.4'ish was a dark time, with every single patch them reworking something because how they implemented wanderers minute was just awful originally (you had to 'sing it' to activate it, which was a 2/3 second cast by itself, to turn into caster bard for the tiniest boost in overall damage, but you couldn't use most of the other HW skills without it active)
People were dropping the class left and right, and it was hard playing the class you love when there was the stigma of it being "broken" and the "worst DPS" To eventually getting to a place where damage was good and I was used to slidecasting, for it to all be taken away again in SB
100% agree there stuff to fix (DoT management on multiple mobs, and trying to get your song rotation to line up/work for the situation) but I guess for me its the best place the job has been since ARR purely for the fact between ShB and through EW we didn't undergo a "Total rework" for once 😂
Also sidenote, I miss flaming arrow and wide volley (just for the animation!)
I wasn't there for the dark times of HW sadly, since honestly I would have loved to just get the experience of the design then. Honestly the idea seems neat in theory but obviously practice was a different story.
And tbh I feel like BRD still got treated that way in ShB, I remember not having luck with raiding since people wanted DNCs and MCHs over BRDs, and to an extent there is still something of the that feeling imo.
And I thought Foe's had a cast time in SB (I came in at the tail end).
That's fair, it might be the best it has been; but it could still be improved and hopefully they can and do improve it without taking away anything that's been done right. Songs and intermissions though, that kills me a little inside EVERY TIME.
I'll have to look up those animations!
I main WAR, but Bard has a special place in my heart. It was the first DPS class I ever actually put any effort into learning and not having an AoE dot is probably the biggest gripe I had on my journey to 90 lol
Totally makes sense and yeah that lack of AoE imo is absolutely one of the worst offences of the class design.
@@wylikaiyotee I commend you for maining it though. It's a fun class but there are way too many things at the high levels to keep track of (dots, songs, buffs, refulgent arrow procs, apex gage) that hurts my small WAR brain 😂
Honestly you get used to it after a while :p and we all need WAR in the party y'all make it easier for the healers to heal the party by taking care of yourselves xD
Excellent video, and it's reminding me of my gripes with other jobs that could use similarly small fixes to flow better.
I'm also leveling BRD right now and I'm already seeing things that bother me. Mostly, the primary combo being so RNG reliant while not actually *doing anything*, while all the actual mechanics are linked to songs and DOTs. If the DOTs could proc the second hit of the combo, or if the songs made it more likely to proc, I'd be perfectly fine with its primary gameplay loop, but instead I've got two buttons that I only press once in a blue moon that do practically nothing while I spam out the arrows the songs are refreshing faster.
Exactly if they just made a few small shifts and made the class kit feel cohesive honestly I'd call it near perfect. As you said the gameplay loop would be there, it's just so baffling to me that it isn't. Also thank you! I'm glad you enjoyed the video!
Just started to leveling bard (now 72) here to listen to your rant ended up learning how to play the job from you 😂😂😂😂
Hopefully it can be of use! I'll have to follow up about the new stuff once I get to level 100, unfortunately I fell ill around the release of Dawntrail so the production schedule has fallen behind a bit. But stay tuned for that! :P
I feel like I actually learned something from this.
Glad I could impart some bard knowledge!
I prefer MCH over BRD any day but ngl from time to time I play BRD just for the aesthetics, I like the motions of Stormbite, Empyreal Arrow, Rain of Death and Wanderer Minute. Its a very active job and p good for dungeon runs but aside from that like hell I take it to Ex or Sav content lol its a headache to keep track of everything
Also one last thing, the interrupt is still very good and handy. The bindings can go yeah. MCH does a better job at kiting then BRD imo so BRD getting rid of these two bindings wouldnt effect it as much anyways
The interrupt is handy but still just something that when in raids feels kind of underutilized imo. And yeah raiding on BRD is an experience, it's pretty much it's own form of sensory overload. Personally I've never had too much of an issue kiting, but it feels like something that becomes a bit pointless after level 30, you know?
@@wylikaiyotee thats true, I've only really done it in deep dungeons where the whole kit is useful but it could be better ofc. Kiting outside of soloing and in higher end content is not feasible true
Yeah like honestly it feels like they are only kept in for Deep Dungeon. Which I love that content, don't get me wrong, but it seems odd to just make a job seem a bit less streamlined rather than do some changes to the content itself to make the content and job in line with the rest of the game.
Hey yo started bard today! awesome rant! peace
I'm glad you enjoyed it and I hope it can help you on your way with bard!
Bard became my favorite physical job after leveling up all the jobs and learning the rotation is really fun. Utility is great. I auto think the ogcd was too much but I like it now. Wish songs didn’t need targets. I thought mages ballad from balance discord changes at 21 seconds?
Aoe “esuna” would be amazing
I'm glad you're a fellow BRD enjoyer! :D
And the way it's listed in the balance guide is 43s-34s-43s because they work on how long they need to play, but I simplified it by myself as 2-11-2 because those are the numbers you hit the next song on when you see. (I may or may not definitely be looking at the guide rn to make sure I'm not telling you anything incorrectly :p )
And yes! I loved "Mass Disspell" as a Shaman in WoW and it had a long CD which made me think, if Wanderer's Paeon is the same as Esuna, but with a long CD why not make it that? Especially since Yoshi-P has said that WoW has helped to inform some design choices before.
recently started doing the p-savages as bard and I can really understand your point ;;;;
Oh yeah, you REALLY feel it in raids.
Hoping EW brings the changes you want
You meant Dawntrail aren't you? ;)
@bobomb7504 Good catch. Yeah I meant DT
@@AstaNirvana I hope they can do something with this new patch if they can before DT
i agree with basically everything you said in this, aside from maybe warden's paean being aoe. i dunno, i like it being single target. maybe just make it come back faster. i miss how bard could help in ways aside from just buffing damage in stormblood when i first started playing it. leg graze and foot graze get use in deep dungeons where status effects matter more, but that's about it, so i also agree that they should either allow these skills to play a more prominent role in combat or just remove them.
it feels like the devs aren't really sure exactly how to balance bard between the other two physical ranged dps, so we get a limp feeling job all around. i enjoy the rotation itself, but it never feels like i'm truly contributing to the team in the way bards in ARR and HW were, or so i'm told. maybe its time to bring back some parts of bow mage lol
Fair making it faster could work too! I'm just saying for keeping it at the current CD but if they do something like make it have a CD the same amount of Esuna's cast that could work too.
And yeah, like it's cool that there are uses still for the interrupts, slows, and binds for deep dungeons, but idk I feel like that's too small a portion of the game to justify kit inclusion, you know?
Also yes, 100% it feels like BRD just doesn't really have a way to shine currently and that takes what could be a great class and really makes it easy to ignore for something else entirely.
My biggest wish would be that they swap the level that you learn warden's paean (50) and minuet (52) so bard actually gets to do their very base rotation when syncd to level 50.
But here are a few other ideas I've had floating in my head:
Make bloodletter and rain of arrows one button. With Dawntrail surely giving us even more things to press, it would be nice to cut down on some pointless bloat.
In the same way, rework or maybe even remove sidewinder. It's current iteration is the most brainless "press once every minute" skill in our kit.
Remove cooldowns on songs but instead have them all work sorta like army's paean.
They remain as they are right now when active, but once you've gained a certain number of repertoire procs during its duration you can switch to another song and retain a weaker version of that song while playing another song. Maybe make these mini versions last long enough, so that you roughly cycle back to the first song as its mini version expires. This would make bards rotation a bit more dynamic as you would change songs based on your procs and not at a fixed time. This would also make the army's paean phase of bards rotation less boring.
Apex arrow and radiant finale really are the biggest headache in our rotation and the reason why songs are targeted. If you could play songs anytime you wanted, you would need to just sit outside the boss fight for x minutes until you have both played all three songs and gained 100 apex arrow meter for your (and everyones) optimal opener.
The easier solution would just be to have give us 100 apex meter and all three songs prepped when entering a duty, like the paladin does with their meter. I just think that's maybe a bit of lazy solution?
The biggest thing I love about a bard, that no other class does, is its reactiveness. They've stripped a bit of it over the course of expansions but its still the most "random" class in the game, and I would love to keep and maybe even enhance that identity.
Speaking of identity and thematics, I would love for bards to get a back a bit of their musical influence. Right now the only bard-y thing the class does is shoot out musical notes for a brief moment when changing songs and radiant finale. I really love the PVP limit break thematically/visually just because its actually something based on being a bard. In that vein I would also love squenix to rework some of the LB3 animations for a few of the base game jobs, including having bard do something a bit more theatrical, rather than just shooting arrows in the sky.
I love some of these solutions especially the song effects and PLD inspired charge ones! And yes, the reactiveness of the job is something I love about it too, I wish we could have it have more decision making tbh.
Bard is heaven... In pvp... lol
Highly disagree lol xD
About PVP: it's part of Bard''s identity to have variable damage, if you want to stay close to your team go play melee. If you're not staying max range with Bard at all times you already deserve to lose the match. I just wish the damage was critical at max range. As for the Limit Break, I agree that is underwelming and should be reworked.
I get what you're saying but the problem there is in CC that idea of being max ranged in a close quarters focused game style in a contradictory design choice. it effectively starts the match at a 5v4 and that's a HUGE problem with the identity, that I think needs to be halted because let's be real an arrow doesn't care if you're 5ft or 20ft away if it's loosed from a full draw. So the design just honestly is bad, there's no justification on that as far as I see it. Variable damage is just dumb there's better ways to give bard a more bard identity like more songs.
And yeah the LB honestly is just the most meh LB in PVP imo.
@@wylikaiyotee The thing is, changing the skill to deal more damage in close quarters won't save Bard, that skill isn't the only reason why you need to stay at max range at all times. If a melee jumps on you, you have to be able to disengage and run back immediatly otherwise you're dead. You're just not the kind of job to fight at close quarters with your kit, you don't become invulnerable like a tank, you don't have an instakill button like melee dps, your job is not to kill, is to be annoying.
It still should be viable to hold point though, the fact that it can't when in OT is pretty much just handing the win to the other team. As for survivability there still is enough between recuperate and guard there is at least enough to feasibly allow for the team to get back to point. Even as a role meant for harassing the back line the capability to at least hold is there, so allowing some fighting back wouldn't be out of place.
love the constant dunking on blu mages throughout the vid XD
They know what they did to deserve it!
@@wylikaiyotee HA! wonder if beast master will get the same treatment
Oh believe me, it will from me if they call it a combat job like they have with BLU before xD
I’ve played Bard since day one, I feel the same way about Astrologian.
Funny you mention AST I am looking into it currently!
Hi i really like the gear your character is wearing :) what is it? I love the forest-y bow as well
I can't remember off the top of my head exactly but I think I'm using the cape of happiness, anemos chaps, peacelover boots, and the 90 AF bard gloves. Hope that helps!
@@wylikaiyotee thanks!
No problem!
Bard is a job I like that I wish I loved.
That's something I hear a lot which makes me a little sad, the bones are there but not enough to really be a pick up and play at endgame class >.
Bruh. You just saved me alot of time. 💯
Happy to help! Can I ask in what way I did though, like what you found most helpful?
Phys range is in such a weird spot and it's probably no surprise that the most recent released one is the only one with a solid identity.
I hope 7.0 brings some decent changes for the other two after DRG and AST, but considering how MCH went through like 3 reworks I doubt it'll get any further. At least that leaves BRD to be the most likely to have some changes left.
Ngl I am willing to bet that BRD will be neglected lol it's the unloved child of the dev team xD :')
I'll need to educate myself on the DRG and AST issues though, what's up with them?
@@wylikaiyotee I think DRG problem stems doing to much for to little return, especially at launch i remember a lot of people criticizing the fact that RPR could out damage a DRG with just their enshroud combo and DRG could not get close to dealing near the same amount of damage with a longer and more button heavy rotation, and also i remember hearing the dev team saying something to the effect of they just dont know how to evolve the job after Endwalker without bloating it further that it already is.
As for AST it just has too high of an APM I believe and because of that its harder for high ping players to play, having to hit something like 9 buttons in a 3 second window every minute isn’t fun.
Thank you for the info @@Nyawyyy ! Yeah sounds to me like the solution here is gonna definitely be some baseline damage buffs and evolving GCD buttons similar to the GNB Gnashing Fang/Continuation combo. it's the only think that makes sense as far as I can see it.
I can we add 1 thing to bard. If you don't have an enemy targetted you stop playing your song. Why is your song continuing when you have nothing to hit.
There are instances were you waste songs in dungeons or when the boss switches phrases or the boss becomes untargetable going into a in mini-battle cut scene.
It's not like they can't pause your song. In the Alexander Raid when he stops time, your song stops too, Just apply this to when you have no target. It's in the game already.
Or give us something like MNK's Anatman, that can let us hold the song so long as we stay still
These are all PvE changes, but personally, a simple solution for the AoE DoTs would be to make Iron Jaws gain the added effect of spreading them. Summoner had Bane when it was a DoT class and had it all the way back in ARR, so why Bard has not received that utility yet still baffles me.
I'd change Straight Shot Ready and Ladonsbite Ready into a singular buff called "Nocked" or something similar. Just so that if you get the proc for Ladonsbite when a group of mobs or adds gets cleared you can more organically switch to single target.
Last change I'd suggest doesn't fully fix the Apex Arrow guage, but I think since Bard is already so heavy into fishing for procs, why not make Refulgent Arrow and Ladonsbite increase the Apex guage? That way, Barrage could also act as a bit of an Apex guage battery while also allowing for more frequent Apex Arrow/Blast Arrow usage. Those two would need some potency drops, but the increased frequency should make up for the lost potency.
Yeah the DoT spread is why I had the Bane but for bards pic, but idk if SE would go for that which is why I'm saying an evolving button might make more sense. Personally I think Straightshot and Ladonsbite are fine as they are the proccs for them are more or less organic since there's not really many times where you need to go from single target to multi target where it wouldn't already be organic. And yeah making the gauge more like the ability filled gauge that DNC has would be a good fix, and tuning the numbers that way would make sense.
Algorithm must be working okay, just saw this haha. Make songs castable without a target (like it used to) and a dot spreader (like it used to). Single target dot spam in dungeons is REVOLTING DESIGN HOW HAS IT STAYED LIKE THIS FOR SO LONG YOSHI-P HELLO!?!? 😂😭💀
I'm glad you've seen it and hope you enjoyed! :D
If you want to play BLU, go back to FF11. It is very good there. Same with DRG. Its a pet job there. BRD is better here. In 11 Archer and Bard are seperate , although you do get a subjob.
I have heard that FF11 did have some really good job design!
That's some big words for someone in vibe check range...😌🍵
As long as they don't get rid of dots and we can hit harder, I'm cool with whatever change.
Yeah I want to keep the DoTs 100% there is definitely something to be said about hitting harder. I was watching something recently that was talking about metas in games in general and the premise was that to break metas and open options up for players is to just buff the lower end performance classes. So I hope since it was a game dev that was talking about that that SE will pick up on that, and listen to it.
I completely agree! 👍🏽
It doesn't help either that they keep picking abilities off of Bards and giving them to the new kids (side eye dancer😒), but it don't feel like we get something to compensate the loss.
We are like singing Arcane Archers 🏹, our every word is laced with magic/power!
We look cool doing it, but it doesn't feel like we're doing anything to help both in damage and team boosting.🤦🏽♀️
Yeah, honestly it feels like the most we got was Radiant Finale, the coda system, and the Apex/Blast; which wasn't a fair trade. Radiant and the codas are just kind of taking from AST's Divination in ShB. And tbh Apex/Blast arrow just feel kinda meh, just not really impactful in anyway.
To be honest, I would love if CBU3 would split bard into two different classes: ranger and an actual bard. As of now, bard in only a ranger that plays intruments. It just doesn't match.
Fair and tbh they showed they can make a split class with how Arcanist can become either Summoner or Scholar!
One way i think Bard could be improved for dots on mobs is to go for scholar pvp skills that spread the dot to other enemies around the already inflicted enemy
Also
make the skill an OGCD to reward the bard for waiting for usiing it after the wall to wall pull is done
I love this idea! I'm not too well educated on the SCH PVP skills are they similar to old SMN Bane for the one you're referring to?
@wylikaiyotee Scholar's pvp Deployment tactics either spread benefits from one player with the benefits to anyone around that player
and vice versa
scholar has a skill that is a single target dot, and if dDeployment Tactics is used on the afflicted player, it spreads to every enemy team player around that player
@wylikaiyotee Also to add lore into the skill for Bard
In wars, instruments were used to empower alies, but they were also used to strike fear into their enemies, so the skill can function, making enemies feel the same hopelessness of being imflicted with poison
Okay, so yeah pretty much the way Bane used to function! Thank you for bringing it to my attention though, I'm glad to know the mechanic still exists in some form!
Tbh i have diffculty playing bard in dungeons lol i lime ur viera btw!
It takes some practice, but you'll get there! I just hope they can change it so it won't need SO MUCH practice to stop being overly difficult. And thank you!
As someone who doesn't play bard because it feels like shit and leveling it was pain:
Shift repertoire procs to occur not on server ticks, but on the usage of weaponskills. Having all your procs happen on timings desynced from your inputs feels like absolute shit.
Take a page out of reaper's book, and have iron jaws add duration onto the dot (for the sake of snapshotting, it would reapply the dot with a new duration of current remaining duration + 45s, to a max of 50s or so). Now you basically always get full value out of the dot refresh without having to grief yourself.
Two charges on empyreal arrow. For how powerful it is, drifting it feels extremely bad, but also using it when near cap can cause a lot of issues for yourself. Yes this is simplifying the job, and quite frankly bard *needs* that simplification anyway.
Songs shouldn't need a target. Like, why is this still a part of their design. Literally who thought this was a good idea? Also this is veering into crazy redesign territory but: remove song cooldown altogether, and also remove their duration (note, you wouldn't gain repertoire out of combat because repertoire would be gained from hitting enemies with GCDs, however bard can be given a downtime GCD that gives a repertoire proc 100% every time). If you sing another (different) song after your current one, you get a bonus. Currently army's paeon has this, but I propose it on all 3, this encourages swapping to each. For finale, you need to have sung one of each song for max bonus. This lets new bards keep full uptime on their singular song, while making a song rotation desirable at higher levels. Effectively, each song would be more of a stance than a buff, and we don't really have any stance based jobs right now.
Do this and bard will feel amazingly good to play.
Honestly I love these ideas! Only thing I would revise is the repertoire idea to be on crit ticks while keeping with having the 2 empyreal charges (and keeping the procc on use) so that way there is at least some of that variable interval gameplay loop still in BRD.
@@wylikaiyotee The point is to let bard scale more with skill speed (by tying it to the GCD), you can still have variability on it of course. Right now you get on average 1 per 3.75s (0.8 per 3s tick), so dropping it to 50% per GCD, and guaranteed on crit would keep it in about the same ballpark. There would still be variability, it would just happen on the GCD, like dancer's RNG works.
I can see that working though personally I want it to still be a bit more distinct from DNC's RNG methods ideally. (I'd have that be the case for ALL of the classes though lol)
I think they are still trying to figure out bard. It stared as a support range job. Their lb was the same as healer. I know its weird to think about but that old cinematic that shows a bard healing was once relevant. As they have tried to redirect them into a real dps job I think they tried hard to keep the support part valid and that's why it's a mismatch of weirdness. I feel like they almost turned them into a mobile regen healer then scrapped the idea.
Honestly I think they need to get back into doing more support with bard, honestly it's what drew me to the class at first.
I think lot of folks wish they could go back to Archer, because Archer is a raw DPS without having to base their contribution off other people utilizing their buffs. This seems like why MCH is so popular, because MCH is like Archer with a gun. MCH is also much simpler than BRD, and has some really big dick number moments, but that's probably what Archer would have been, anyways.
Probably, or they have the issue I have where it's more of a case of wanting a support role where it just feels cohesive. Like I'm okay actually doing even less damage if my support skills make the party do more damage to compensate for that.
@@wylikaiyotee You're right. It's like 1% damage or 2% Critical Hit Rate is such a nothing burger. AST cards are more useful, and people still don't want to engage with having to micro the cards for a measly 6% increase, if done right. It's only 6% to one person.
I'm working on learning the ins and outs of AST for reasons right now actually lol
Okay, might be an unpopular opinion, but i feel like warden's paean is pretty balanced currently. It's instant cast and on the ogcd, which makes it more efficient than esuna, and making it an aoe would honestly just trivialize any mechanic where more than one esuna has to be used (and the healers i know are already so bored of not doing anything other than glare spam 😂)
I mean yeah it works but it's just one of those things where it's kinda showing where bard came from as a more support oriented role and idk I feel like maybe do something cool with it like put it on a 120 second CD and make it AoE to give it more utility or lower the current CD on it just to give bard a bit more impact. Make it a class where people are happy to have it in the party again, you know?
@@wylikaiyotee I'm by no means a bard player, so if changing up warden's makes it more fun and interesting for bard players, i'm all for it. I think reworking it into something different than a cleanse would probably be more interesting, but while still making the new effect something unique to bard (and not just curing waltz but with a harp)
(i'm just a mnk main, so i'll let the opinions of bard mains take priority 😂)
Never hurts to get an outside perspective! Personally I like being able to assist healers which is why I want to find a way to rebalance the cleanse (and actually see more moments where cleanse is useful). I personally would like to see bard treated as a bit more of a support focused job rather than the current jack of all trades master of none approach.
Someone correct me if I'm wrong but didn't shadowbite spread DOTs at one point?
You know I'm not sure, but as long as I've been playing Bard (since I started at the end of StB), it never has.
It does not SPREAD DoTs as Summoner's Bane skill.
But to get the extra damage for Shadowbite, only the main target needs to have all DoTs. The mobs surrounding it will take the additional damage per DoT, even if those mobs do not have a single DoTs applied to them. 👍🏻
@@joseluisdossantoscruz1102 I did not say that it does. I am asking if it did AT ONE POINT in time. I thought that it did.
I looked up all thee patch versions of it and no, it never did sadly.
As a Sage player i do have to "Umm actually" and say that Eukrasia is not oGCD. Good video in all seriousness, BRD needs work or its just going to be forgotten for another expansion in favor of the much more user friendly DNC. I'm confused about what you mean by reverting songs to Stormblood, cause they're basically the exact same thing in effect except for every song giving crit.
Leave it to the Sage to be the "umm actually" in the comments LOL! xD Seriously though thank you for the correction on that, I must've missed it when I checked it while writing the script >.<
As for what I mean about the songs there were added benefits and they weren't really just a case of "use this way for damage" because they had way more utility Mage's Ballad for instance giving MP to the party iirc. There is a a link to the old version tool tips in the info tab (unless I forgot to post it, in which case I'll fix that ASAP!).
But yes, BRD needs work so badly, right now it makes it hard to get people to get invested in playing it.
@@wylikaiyoteeAh i see, i think you mixed ARR/HW songs and Stormblood songs, cause Stormblood moved the MP/TP restoring moves to role actions.
Maybe? I took longer with scripting than I wanted to so there is definitely some stuff that I thought I checked that fell through the cracks >.
@@wylikaiyoteeIt happens. Honestly i think one of BRD's bigger issues is, funnily enough, DNC. They're just too similar in theming to share a role that only is given one party slot.
I mean they did strip a lot from BRD and just gave it to DNC
When dawntrail drops the dots will be gone so it’s gonna be hell for us bard mains 🤣
I honestly would hate that lol, as much of an issue as they are they are like the core management feature we have! >.
if im playing BARD then i just max out DH buffs to the party and later read battlelog in delight when our tanks got a bunch of CRIT + DH criticals thanks to my buffs, screw the META dmg rotation
BARD LB is fine in PVP since its purpose is to give your SAM, 3 LB´s in one game
Hard disagree on the LB, while it can work to support members of the team the fact that it's flat as it is and feels very ineffective is a pretty big issue.
And okay, but none of that addresses the mechanical issues, which need to be addressed.
Shadowbite should spread dots. As a bard main, I would welcome this.
Right it would be so nice!
@@wylikaiyotee Tbh, when they first added it to our kit, I got excited and hoped it would be a dot spreader. I was so disappointed.
Honestly same, but I was also just glad to have more AoE since we needed it.
@@wylikaiyotee Agreed.
I play bard so women at the gym will like me more
Good luck with that Sev
Would it be a bad idea to have bards damage song (buff it) on the 2 min and make all of the other songs situational use
I mean WM already syncs up with the 2 minute window as is, tbh songs would just be more fun if they were more of a free form thing and a choice rather than a static decision, that way there can be some kind of variation and discussion about which songs are best when and what not.
I am a bard main except I think I raid savage more as a Dancer just becuase I get too focused on mechanics and drop my dot and songs often, and on the fact that Dancer is Brain Dead for the most part
Imo the fact that it can be an issue of DoT management vs focusing on the mechanics is exactly why they need to fix something with iron jaws ASAP.
I love bards as a concept and stuff but my god do i regret picking bard as my first ever class ☠️
It definitely makes for a rough start to the game, that's for sure!
as a main bard nothing worst than to have to use a 2 stack pitch since the EA is coming so u dont overcap it, and relaying on the rng to help with my gauge bar is sad for my consistency.
I'd like to see some kinda of 5 points of gauge by attack or something like that to happen, and at least cut some time of my buffs so I dont have to cut my mage's B by half XD
Yeah having gauge generate off of something rather than RNG would be REALLY nice! I absolutely hate losing a use of 3 stack pitch perfect because the timing is either slightly off or the RNG doesn't hit. Mage's feels so bad rn.
I played bard for a couple months when p12s was released. It took me 0 seconds to figure out that only gigachads play that class. I did not last as a bardist.
LOL nah you can do it! It's just that it's a class where you really need to get into the weeds with it if you want to hit the peak of your performance >.
I still have it geared and play it some, but it's not the daily driver it was.
Completely understandable, I'm glad you're still playing it though!
I was planning on Bard being my first ranged job.
;n; should I still try?
YES! This is in no way a video to say not to play it, it just has some issues but all classes do. I would say bard is just as rewarding as it is fun, if you like a challenge.
You really shouldn't complain too loudly about how bad and optimized Bard is. You might end up with Summoner 2.0 and have 90% of the buttons stripped out so you're playing a level 50 class at 90.
Honestly it's a concern but I would hope if anyone at SE sees this razer than raze the class and rebuild that they would just tie things together more cohesively
I think Venomous Bite and Wind bite should be combined into Iron Jaws when they upgrade rather than staying seperate. So you can apply both dots at once.
Secondly Iron Jaws shouldn't stop you from moving it's the only skill that locks you in place.
You know I've never seen it lock me in place, I'm gonna have to check that out today. But yes that's another thing have them be on the same button all at once, though I think we'd have to attach a cast time to balance that effect tbh
This still doesn't explain me why my bard gets a 0 or 1 on average on FFlogs, yeah parses don't matter but if its a 0 or 1 consistently something is wrong
I'm not an expert on that subject but idk that sounds like a skill issue to me
I started the game with archer, stopped once I unlocked ninja and reaper I just main those two now… bard is like… fiiiine…. I think I just suck at it tbh I always drop my dots so I just stopped using it
Honestly even when you get really good with BRD there are times you will still just drop DoTs due to server tick
My main is bard but meh I don’t want change job even if it sux
Honestly same though I wouldn't mind if they were do to something to make it feel more cohesive without watering it down.
Now make one for pvp
I've been considering it!
As Bard main, I always hate my main job LMAO
LOL I know that feeling too well >.
Nice video
Thank you very much! Glad you appreciated it! :D
Not me maining it through the MsQ currently at lvl 89. Lol.
But man can it be a bitch at times
Lol yeah, it's a fun class but OOOF when you feel where it fails you feel it >.
BRD FOREVER.....
Bard mains unite and rejoice in the suffering!
I think you people are just bad at bard. You only dot up to two targets holy h*ck. . . and it's not hard to adjust your song timings. . . in fact, it's the only thing that makes the job not a snooze fest.
And who are you?
You can only dot two targets?
Please make more videos please. Please.
Doing my best to do that! Some will be FFXIV related and some will be generally about game design and game design philosophy, I hope you'll enjoy them all!
@@wylikaiyotee I will!
Glad to hear it! :D
The party buff is 2/11/2. i thought it was 3/12/3 . Not like it matters
2-11-2 for optimized play maximizes procc chances and keeps it exact, but you can do 3-11-3 if you are willing to risk missing a procc
gitgud
Constructive!
:( i like BLU
I do too! Don't get me wrong with the jokes, I just will always poke fun that they count it as a combat job even though it can't do any of the content normally. I'll be ribbing Beast Master when it gets here too lol :p
Just use sloth combo autorotation plugin and all the problems will disappear.
If I wanted to play an idle game, I'd download one.
@@wylikaiyotee 1 button rotation is an option, but it is muuuuch more than that, and it is Insanely optomizable u could play your rotation normally as you do and only use the the quality of life features, which do include things you wanted to change.
We need the solutions to be first party, due to SE's stance on plugins. Though I do appreciate the clarification, thank you for that!
FF14 BRD isnt an actual Bard anymore. now a glorified Ranger thats awful at karaoke.
Its songs use to help party members, not Mage's Ballad that no longer helps mages, use to give party MP regen (now a dmg CD resetter), or Army's Paeon (self haste), and Wanderer's Minuet (2% party crit such wow). Remember Foe's Requiem that gave aoe magic VUL to enemies so magic dps and healers could do more damage? Yeah me neither. Bard needs a massive rework, make its songs support party once more.
It really does, and I do remember Foe's Requiem it was my favorite song!