Cool Build bro! I also have Fynn. I play it frequently online for a year now. Things i've learned playing Fynn. 1. It's good in 1v1. (It's just too difficult to play it in multi, considering most of the cards are 1/1's. not to mention the hate Fynn attracts, you're a constant target) 2. you have to kill your opponent in T5-T6. the earlier, the better. (the longer the game runs, the weaker fynn gets. Most decks I encounter cast their boardwipes by T4-T5) 3. It's hard to rely on just attacking your opponent, and proliferate consumes a lot of mana, even if it's done EOT. 4. Smart opponents, will keep on killing Fynn. Until it's to costly to cast. So make sure you have a good mix of deathtouch and infect critters. (Without your commander, most of your critters are just plain 1/1's. if you attack, they'll just take it. so, it's really important to have a good number of infect critters in your deck too) My suggestions: 1. Run lots of 1cmc protection spells. (I.E Tamiyo's safekeeping, vines of vastwood, withstand death, etc. This is to protect Fynn, and also your 1/1's.) 2. Pump spells. These are mostly for your infect critters (I prefer pump spells that you can cast even if you're tapped out. E.G. Invigorate, mutagenic growth, etc) 3. Evasion. In my experience, opponents will not hesitate to block your deathtouch and infect critters, even if their critters are important to their gameplay. So it's really important to have some sort of evasion (E.G. whispersilk cloak, hot soup, etc.) to make sure your attacks connect. Like I said earlier, the longer the game runs, the harder it is to win with Fynn. Because most decks have lots of ways to deal with an aggro deck. Hope this helps. Have fun!
Crystalline giant is a cool card but as he mentioned it's random. If it wasn't it would be in almost every deck in the game as you could just give it any ability you wanted to.
Awesome video! Clear and easy to follow. Having the prices is nice too
This is a pretty different from a different deck tech I watched. I like the changes you have made with more ramp and card draw!
Since the release of midnight hunt, Saryth, the Viper's Fang should be an auto include in this deck.
Cool Build bro!
I also have Fynn. I play it frequently online for a year now.
Things i've learned playing Fynn.
1. It's good in 1v1.
(It's just too difficult to play it in multi, considering most of the cards are 1/1's. not to mention the hate Fynn attracts, you're a constant target)
2. you have to kill your opponent in T5-T6. the earlier, the better.
(the longer the game runs, the weaker fynn gets. Most decks I encounter cast their boardwipes by T4-T5)
3. It's hard to rely on just attacking your opponent, and proliferate consumes a lot of mana, even if it's done EOT.
4. Smart opponents, will keep on killing Fynn. Until it's to costly to cast. So make sure you have a good mix of deathtouch and infect critters.
(Without your commander, most of your critters are just plain 1/1's. if you attack, they'll just take it. so, it's really important to have a good number of infect critters in your deck too)
My suggestions:
1. Run lots of 1cmc protection spells.
(I.E Tamiyo's safekeeping, vines of vastwood, withstand death, etc. This is to protect Fynn, and also your 1/1's.)
2. Pump spells.
These are mostly for your infect critters
(I prefer pump spells that you can cast even if you're tapped out. E.G. Invigorate, mutagenic growth, etc)
3. Evasion.
In my experience, opponents will not hesitate to block your deathtouch and infect critters, even if their critters are important to their gameplay. So it's really important to have some sort of evasion (E.G. whispersilk cloak, hot soup, etc.) to make sure your attacks connect. Like I said earlier, the longer the game runs, the harder it is to win with Fynn. Because most decks have lots of ways to deal with an aggro deck.
Hope this helps.
Have fun!
Nice idea for a budget build. Just wanted to let you know that the link to the decklist is for a different deck.
Whoops! Thanks for letting me know! And thanks for watching 😁
@@themanafix No Problem! Your content is great, best Commander Decktechs on UA-cam imho
Crystalline Giant's ability counter is chosen at random so it has about a 10% chance of getting deathtouch.
Crystalline giant is a cool card but as he mentioned it's random. If it wasn't it would be in almost every deck in the game as you could just give it any ability you wanted to.
😱
How many actual deathtouch creatures are in this deck because it seems like you actually have very few
17+Commander, although many either give deathtouch or spawn creatures with deathtouch, or allow deathtouch creatures to become unblockable.