Lighting for Beginners - Emphasis (Part 5/5)

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 232

  • @blenderguru
    @blenderguru  5 років тому +69

    Update: the r/blenderguru subreddit I mention at the end has since closed to the public. I'm not the owner, so unfortunately I can't do anything about it. Instead post your results to Twitter or Facebook (as a public post) with #bglightingchallenge.
    Look forward to seeing your creations :)

    • @user-yn9mp4bt3q
      @user-yn9mp4bt3q 5 років тому +1

      Green screen video. You get mentioned specifically in this video just saying. ua-cam.com/video/aO3JgPUJ6iQ/v-deo.html

    • @rakeshsinghiits
      @rakeshsinghiits 5 років тому +2

      Hey.. I wanted to know what PC setup you are using in 2019.

    • @MiguelAngel-fw4sk
      @MiguelAngel-fw4sk 3 роки тому +3

      @@hfsandboxdesigns The challenge endend 2 years ago so it doesn't matter, and i guess you could send him an email for the next one, but not quite sure if he would like that idea or preffer have his email for job only.

  • @WangleLine
    @WangleLine 5 років тому +418

    I've been enlightened in only five videos.

    • @CZghost
      @CZghost 5 років тому +12

      I like your playing with words. Enlightment as become wiser or cleverer, or rather smarter, gain knowledge; or enlightment as literally casted with light. This is something that Blender Guru forgot to mention. Movies or animations often use light to express something abstract like enlightment, a mental state where the protagonist sort of gains knowledge, or in other way becomes smarter, cleverer or wiser than before. The overused cliche is enlightment from Heaven, which is portrayed by a beam of light hitting a head of the protagonist. The cliche is most obvious (partially because it's actually parody and it actually has to look like cliche - it's a caricature) in The Simpsons Movie, when the grandpa Abe Simpson got enlightened from Heaven and delivers a horrible prophecy about the Springfield's destiny (which later actually came true, including all the hints). This is also where the light plays a huge role - it's a key to understand not only geometry (the shape and the detauils), but also it's a key to understand story, emotions and the arrangement of the scene and its protagonists. Light is actually a key to story telling. Because where there's no light, there's no story.

    • @marc_frank
      @marc_frank 5 років тому +5

      @@CZghost it's ok

    • @360o-j5k
      @360o-j5k 4 роки тому +4

      @@CZghost wow haha nice monologue

  • @josh.0
    @josh.0 2 роки тому +34

    doubt you'll read this but thank you for everything you do. nothing means more to me than an extremely passionate and thorough teacher. you are an extremely rare person in the world

  • @shadisalman414
    @shadisalman414 5 років тому +109

    Breaking news : Blender guru lights the fire in every artist's heart .
    Thanks man really enjoyed this course.

  • @jewishgecko892
    @jewishgecko892 5 років тому +61

    Before I got interested in photography I just looked at professionally executed photos and saw nothing impressive. But now I'm amazed at how much thought is put into them.

  • @vasyl_hoshovskyi
    @vasyl_hoshovskyi 11 місяців тому +2

    This is the clearest explanation of how light works that I have seen, thank you!

  • @dariocarnelutti6002
    @dariocarnelutti6002 3 роки тому +25

    I'm a photographer with a string interest in 3D and I learned a lot of things with this series.

  • @mckinnleymorrison8886
    @mckinnleymorrison8886 3 роки тому +2

    Not only did you post these really informative videos, you even gave us some blend files to practice on. That's so awesome! Thank you so much!

  • @MirceaKitsune
    @MirceaKitsune 5 років тому +11

    Fantastic tutorial! You are a hero for creating this series and offering it freely. I've definitely learned new things I would have otherwise never thought of. Thank you!

  • @thogameskanaal
    @thogameskanaal 5 років тому +3

    Thank you for this amazing series on lighting, Andrew. In just five videos, you learned me more than what I could have figured out in five years. You're the best!

  • @brianbuckman6908
    @brianbuckman6908 3 роки тому +3

    This is probably the best free education on the internet. Thank you so much Mr. Price!

  • @Martial-Mat
    @Martial-Mat 5 років тому +6

    Very useful. I thought I understood lighting's inverse square law, but your explanation gave me a much better visual in my head, particularly with regard to positioning physically correct lights CLOSER, conversely to get LESS light in the falloff. That one was a revelation. Thanks.

  • @yemiodutola3099
    @yemiodutola3099 4 роки тому

    BRAVO! BRAVO! BRAVO! BRAVO! BRAVO! BRAVO! I have never enjoyed a tutorial so clearly

  • @SpencerMagnusson
    @SpencerMagnusson 5 років тому +191

    BlenderGuru: * shows picture of girl in bikini *
    Also BlenderGuru: Eyes up here

    • @SpencerMagnusson
      @SpencerMagnusson 5 років тому +13

      But in all seriousness, I loved the series. To the point, well demonstrated, and occasional BlenderGuru humor :)

    • @SpencerMagnusson
      @SpencerMagnusson 5 років тому +5

      @Ludwig Wilding actually 4:28, but I get what you mean

    • @NWProductionsHD
      @NWProductionsHD 5 років тому +4

      @Ludwig Wilding 5:09 is 10/10 :b
      But in all seriousness the artist is using the incredible technique of "leading lines". The light does immediately draw you to the face, but then the pose of the model in addition to the lighting hitting the front of it tells your eyes to slowly work their way down the image. The artist has done a superb job in making you appreciate the entire model starting from the face and working down.

  • @ArfatXeon
    @ArfatXeon 5 років тому +20

    Finally! Been waiting for this! Thank you so much Andrew u r amazing u have helped me so much with this I can't express with words

  • @ghostsyvrec9716
    @ghostsyvrec9716 5 років тому +1

    Probably the best tutorial series i've ever watched.

  • @cengocax
    @cengocax 3 роки тому

    Probably the best tutorial series i've ever watched... thx..

  • @heamorhoid
    @heamorhoid 5 років тому +1

    I watched all 5 videos in the row. Wow. So many important informations. Thx.

  • @vrvisualsnl
    @vrvisualsnl 4 роки тому

    Things I wish I knew 15 years ago. Thanks a lot, it was a breath of fresh air.

  • @jojogape
    @jojogape 5 років тому +2

    10:10 Looking at this I've realized something. Good Slender series sometimes do their outdoor shots in a way that seems to focus on the characters, but put the emphasis on the trees or just the background elements. This makes your eyes subsconsciously scan the environment to see if Slendy's hanging out over there. They utilize this technique so that the picture feels off, and even if the big man is not there, you can feel his presence in certain scenes.

  • @Duff8Ka
    @Duff8Ka Рік тому

    Thank you Andrew!! The idea at the end of the video is exactly what I was waiting for, to put it in practice with some material. You are the best!

  • @braelockhart5747
    @braelockhart5747 8 місяців тому

    I was looking for photography lessons in lighting to apply to virtual photography, but learning about it from a 3D artist helps a lot more.

  • @efsmart
    @efsmart 4 роки тому

    Wonderful series of tutorials. Works for illustrators and graphics people, too. Just terrific!

  • @moradshebli9562
    @moradshebli9562 5 років тому

    Best. Ever. Tuts. On. The. Internet. And. In. The. Entire. Universe. BlenderGuru

  • @r.k.8718
    @r.k.8718 5 років тому +96

    "I don't do clothing." -- Blender Guru, 2019

  • @jeromewang788
    @jeromewang788 5 місяців тому

    Finally, I've finished all the mastery lessons. Thanks a lot!!! IT really help me a lot. And the Homework practice is so much fun!!

  • @AnatomyLab
    @AnatomyLab 5 років тому

    Freaking awesome 👏 series

  • @UxiaBanos
    @UxiaBanos 5 років тому

    Awesome series. I find it really inspirational that you have the capacity to go back to an old image of yours and be critical about it, in a constructive way. Thank you!

  • @kaveenganesh08
    @kaveenganesh08 4 роки тому

    I got the wisdom of lighting within a couple of videos. Great information. And thank you for doing this.

  • @aabusayeed
    @aabusayeed Рік тому +1

    Love the Blender comminute ❤❤❤

  • @invokingart-newartaccount6654
    @invokingart-newartaccount6654 2 роки тому

    Absolutly enjoyed this series!

  • @TiagoMauriloTorres
    @TiagoMauriloTorres Рік тому

    Finally i understood about ligth falloff. Thanks a lot

  • @alicemystery5332
    @alicemystery5332 3 роки тому

    well i am a beginner and am slowly going thru the How to learn 3D effectively guidelines. Though I am far from perfect, and am taking longer than the one month that is imagined, I am quite competently learning what goes on. I am artistic and had an inkling of what was going on. This series has connected the dots for me. I look forward to seeing what i can create !!!

  • @fanatikbaru9718
    @fanatikbaru9718 2 роки тому

    Thank you for your courses! the videos are really good and clear, each of those has so many examples that make us understand and I learned more about lightning here than in my photography class before. Once more thank you very much :D

  • @rebecaaras
    @rebecaaras Рік тому +1

    Thanks for this great series!

  • @gregorymalto3411
    @gregorymalto3411 3 роки тому

    you're awesome , wayyyyyyyyyyy! way better than what my 4yr university course gave me

  • @mlkmjkjguyg
    @mlkmjkjguyg 4 роки тому +4

    Hello guru ! 2 things :
    1 - Thank you for sharing your knowledge as you do. this is price less for beginers like myself.
    2 - i would like to precise something about what the photographer (Hurley) calls the « invert square law ». this is applicable only for diffuse lights (like a lamp or the sun). In fact, these lights cast rays in ALL directions. When you are far away light rays are almost (and can be considered) as parrallel to each other. So it is normal the at the begining you loose lots of light and at the end (7 and 8 feet away) you have the same amount of light. The sun is a great example, it is so far away from the earth that all its light rays are // when they reach our planet. And that is probably the main diff in blender (i’m a beginner, have not tried it yet). Also, if you take a laser, I can assure you that this inverse square law does not apply as all light rays are //. So, in blender, the light option : « Sun » might considered as a big Laser :).
    i thought sharing the physics behind this might help some people understand better.

  • @jazzew
    @jazzew 5 років тому +1

    Oooooh, a challenge! I shall try. :D I actually had watched that falloff video some weeks ago! What a surprise that you showed a bit here, Andrew! Also...I watched Blade Runner, mainly for the lighting and settings. It's such a cool movie for that, so I got a few screenshots for reference.

  • @shivam7156
    @shivam7156 4 роки тому

    this is the best series

  • @Hornedkika
    @Hornedkika 4 роки тому

    I just love your explanations

  • @borisrin3775
    @borisrin3775 3 роки тому

    Thanks for these and the challenge in the end is Wisdom, many podcasts lack it...

  • @HebaruSan
    @HebaruSan 5 років тому

    Really excellent animation illustrating light fall-off with rays. This is also the reason the Voyager and New Horizons craft had radioisotope thermoelectric generators instead of solar panels: Jupiter is 5x as far from the Sun as Earth is, so it receives (1/5)^2 = 1/25 = 4% of the sunlight!

  • @grayjackgaming1746
    @grayjackgaming1746 4 роки тому

    Such a great series! I feel like I'm learning soooo much in a matter of minutes!

  • @ArminNoroozi
    @ArminNoroozi 5 років тому

    Thanks Andrew for yet another great video! Your news letters are fine, but I prefer all your videos much much more!

  • @desu38
    @desu38 5 років тому +1

    These tutorials are honestly really useful even if you don't do 3D modeling.

  • @CloudOfJudgement
    @CloudOfJudgement 5 років тому +10

    Very nice and informative. But if I had to leave a small criticism, it's that sometimes brighter elements in the background can actually work to your favor and make the foreground elements stick out more. Light can be used to emphasize elements, but so can the absence of it (i.e silhouette).

    • @blenderguru
      @blenderguru  5 років тому +4

      Cloud Of Judgement yes. It’s not the light, it’s the contrast that your eyes are drawn to. If everything is white except for a dark character, then indeed that will be the focal point.
      I explain this briefly with the forest scene.

  • @IAMDIMITRI
    @IAMDIMITRI 4 роки тому +1

    9:50 In movies they sometimes just put a white paper over them. That way it looks blown out but it does not not overpower the scene.

  • @adityaraj11
    @adityaraj11 3 роки тому

    you are an awesome guru. respect n love from India

  • @taniadubois5657
    @taniadubois5657 5 років тому

    Thanks very much Andrew! I've really enjoyed this series of videos

  • @PatMcDonald41
    @PatMcDonald41 5 років тому

    Brilliant series

  • @anzatzi
    @anzatzi 4 роки тому

    Great series!

  • @TeenstarletsInfo2015
    @TeenstarletsInfo2015 5 років тому

    Another great tutorial. Thanks a lot.

  • @Nakovalny0
    @Nakovalny0 5 років тому +1

    For lighting, the character is also good od set one source of light in a position where it gives you reflection in both eyes. IT makes eyes more alive

  • @Cadomania
    @Cadomania 3 роки тому

    Thank you, love your tutorials !

  • @AnanthakumarBalakrishnan
    @AnanthakumarBalakrishnan 2 роки тому +1

    Brother ,needed Mastery course in materials too!

  • @xanecosmo5061
    @xanecosmo5061 5 років тому +7

    Great! The little bell brought me here instantly.

  • @LouisBurgessComedy
    @LouisBurgessComedy 3 роки тому

    this is such a good series man thank you

  • @ThatFalseHat
    @ThatFalseHat 5 років тому

    can't wait to see all the lighting setups! :D

  • @95apes1nDallas
    @95apes1nDallas 5 років тому +1

    Thx man, youre a great help!

  • @sveta2071
    @sveta2071 3 місяці тому

    Thank you so much for the tutorial video!

  • @maltedpeaches6796
    @maltedpeaches6796 5 років тому

    ahhh this was so helpful!! Thanks for sharing your extensive knowledge on this series, it must have been a lot of work :)

  • @robertocollinslazo
    @robertocollinslazo 5 років тому

    Excellent course

  • @Radicalshikami
    @Radicalshikami 5 років тому +66

    ☑ Color theory
    ☑ Composition
    ☑ Lightning
    □ Pose/Gesture
    □ Anatomy (learning with proko)

  • @DanDanceMotion
    @DanDanceMotion Рік тому

    It was very helpful!!
    3D technology is too much to do. But it's so much fun!!

  • @jaysprenkle1026
    @jaysprenkle1026 2 роки тому

    You rock. Helped a lot

  • @s.andrewcgart
    @s.andrewcgart 5 років тому

    Very cool videos!!!! Thank you!!! This is very important and useful information!

  • @maddes8cht
    @maddes8cht 5 років тому +4

    3:30 " I would really question anyone who said they could see it"
    you'd rather see a difference in lighting because of the different atmospheric density up there than because of a different distance from the sun..

  • @arlyn_dev9264
    @arlyn_dev9264 5 років тому +1

    Great series thank you!

  • @pdaphuulz8219
    @pdaphuulz8219 5 років тому

    wonderful series!

  • @surfingsnail4483
    @surfingsnail4483 2 роки тому

    This is helpful, thank you so much

  • @nashonightmare
    @nashonightmare Рік тому

    I made it to the end. Thank you

  • @arcimage8796
    @arcimage8796 5 років тому

    Thank you so much. This was a really amazing lighting course.

  • @cobracoder6123
    @cobracoder6123 4 роки тому

    Literally any helpful advice (the more broad advice instead of the specific) from Blender Guru can be applied to programming.
    Wait..... do you do programming, Blender Guru?

  • @manikandanannadurai6994
    @manikandanannadurai6994 5 років тому

    Your cursor Awesome 🔥

  • @livediegeteaten
    @livediegeteaten 4 роки тому

    Good job detailing lighting in general, this could be used across different media, Andrew used paintings, photos, movies and digital art. I am looking for something that specifically helps you get better lighting results from Eevee

  • @edwinrg5768
    @edwinrg5768 4 роки тому

    Hi Andrew. Hope this message finds you well. Thanks a lot for your videos!!! They are absolutely amazing. I enjoy all of them!.
    Andrew, I would like to ask you something, how did you make the Light Falloff chart you show at the minute 2:29?
    I guess you created multiple equally space planes in Blender, and then somehow checked the amount of light each one receives, but how?
    Is there a tool inside Blender that tell you the amount of light at each point in the 3d space?
    Thanks Andrew. Hope you can read this.
    Also, from the bottoms of my heart. Thanks a lot for your videos. You make the world a little bid a better place with them!

  • @TheCatMurgatroyd
    @TheCatMurgatroyd 5 років тому

    Thank you for the videos!!

  • @agatainventio9464
    @agatainventio9464 3 роки тому

    i LOVE YOU THE BEST TEACHER EVER WHO NEEDS SCHOOL IF YOU'RE THERE

  • @DevKumar-pj9ep
    @DevKumar-pj9ep 3 роки тому

    Thanqq bro... This means a lot to me

  • @kolesnikcinema
    @kolesnikcinema 5 років тому +16

    Why the subtitles is unavailable? not everybody can to listen. the subtitles help us to understand you better.

  • @graphic-nations
    @graphic-nations Рік тому

    Thank you for valuable information's

  • @entitytriggeredoncrack6697
    @entitytriggeredoncrack6697 5 років тому

    Wow, that tutorial is epic :D Brb i must watch it

  • @peterhebein5234
    @peterhebein5234 4 роки тому

    Hey dude! First off, awesome tutorials, I have learned so much and you keep them engaging. C4D is my wheelhouse program, but I have been slowly learning Blender because it think it is fantastic. I've noticed, (and maybe this is because I haven't seen all of your videos) that your lighting just looks good with JUST using lights and it looks great, what i mean by that is, in C4D i often add GI to help improve my scenes. I'm kind of rambling, but I guess my question is, what are your thoughts on GI? do Blenders internal render engines just do a better job of achieving better lighting? Just curious!

  • @ronildash2170
    @ronildash2170 5 років тому

    Thank you so much! 😀💕

  • @AriosJentu
    @AriosJentu 5 років тому +4

    Thank you for this lessons) You're awesome. So, how to publish "practice" renders to your sub-reddit?)

  • @albertobueno7805
    @albertobueno7805 4 роки тому

    More like Blender Messiah

  • @specialkayah
    @specialkayah 3 роки тому

    11:05 does anyone know who took the photo on the right because it is GORGEOUS. I would love to see more of their portraiture.

  • @Starwarsfun1-Leo
    @Starwarsfun1-Leo 5 років тому +6

    Only allowed users can post on the subreddid of yours. Just wanted to post my take on the mafia rendern on the subreddit, but I first have to be allowed to post by a moderator 😅

    • @blenderguru
      @blenderguru  5 років тому

      Yeah sorry about that. See the pinned comment. Post your results to Twitter or Facebook (as a public post) with #bglightingchallenge. Cheers :)

  • @ritachapot4371
    @ritachapot4371 4 роки тому

    I enjoyed this series but I expected that it would have more practical information such as when it's appropriate to use the 4 different light types in blender and what they do. It would be great to get a video just going over the lighting panel in addition to this theory.

  • @Mike-hp7lv
    @Mike-hp7lv 5 років тому

    the measurement system callout @3:57
    the feels bro.... I cant even use metric around here bc no one understands reference distances

  • @mikaangeli5765
    @mikaangeli5765 4 роки тому +1

    4:33 "Eyes up here!". Some dudes hear that often xD

  • @alexandernefedov7337
    @alexandernefedov7337 4 роки тому

    Great video, Andrew, you are great too :)
    I have a question. How to put emphasis on dark objects?

  • @yashsharma9159
    @yashsharma9159 4 роки тому +3

    According to me sometimes lighting could be subjective as when Andrew showed his architecture render I was watching table and sofa instead of the windows.

    • @brianbuckman6908
      @brianbuckman6908 3 роки тому +2

      Yes, of course it's not 100%. But it does have an impact and you can't ignore it just because it's not going to effect everyone in every situation

    • @vazzmatazz
      @vazzmatazz Рік тому

      yeah I was a little confused by that example, because although the windows are very bright and their frames do contrast against that, the highest-contrast parts of the image seemed to be the two paintings on the walls

  • @ajeet1994
    @ajeet1994 5 років тому

    thank you sir...

  • @philistine3322
    @philistine3322 5 років тому

    The inverse square law occurs when something spreads out over the surface of a sphere which has the same light over an area that is proportional to r^2. The sun’s light like gravity does this so we experience approximately constant light in the same way we experience approximately constant gravity on earth as we go up a building.

  • @engine4826
    @engine4826 5 років тому

    NIce! Good explaination like always-. :D

  • @awtarsingh8051
    @awtarsingh8051 5 років тому

    Thanks guru..

  • @qweqwe_Flinstone
    @qweqwe_Flinstone 5 років тому

    im here just becouse i suck at lighting. And im closer and closer into making games and i want to make them look better and learn to recreate lighting from concepts. THANKS

  • @bobsmithy3103
    @bobsmithy3103 3 роки тому

    Emphasis:
    1) Use light to create contrast. Humans are designed to spot contrast.
    2) Light falloff - The falloff becomes extremely small for large distances. Thus close lights bring more contrast
    3) When making a scene be actively aware that the lights in the background aren't contrasting so much that they take away focus from your target
    3b) Key parts of a character are the eyes and the face. Don't have bright background that draws attention away.
    4) Can make character wear darker clothing & head wear to emphasize the face
    5) Implied lighting - Make light cast shadows into scene which gives viewer more information. Eg trees shadows in building means they're close to nature

  • @oalfernandes
    @oalfernandes 5 років тому

    Thanks!!!