Absolutely marvelous. Clarity in methodology and commentary in sync were music to ears. Use case was so extremely useful. Learnt a few new ways of approaching things.
Your last two tutorials have showed the power of materials and applying them correctly and animating them correctly to achieve the desired effect. And thank God you used c4D materials and Standard Renderer. Because thats how c4D remains pure and simple to work with but achieving the desired results in the end.
In the first few seconds, the details of your material flow along with the displacement, as a real "paint" would, with "flakes". however in your 19:42 explanation, the texture appears static being revealed "fixed" while animating. I would like to know how to make the texture and its details "flow" flowing with the animation as well as in the opening of the video. Please. Anyway, great tutorial
Absolutely marvelous. Clarity in methodology and commentary in sync were music to ears. Use case was so extremely useful. Learnt a few new ways of approaching things.
Can you show , how to do it with redshift?
Your last two tutorials have showed the power of materials and applying them correctly and animating them correctly to achieve the desired effect. And thank God you used c4D materials and Standard Renderer. Because thats how c4D remains pure and simple to work with but achieving the desired results in the end.
If possible, do exactly that.
The texture in the sample really moves
thanks
thanks for the material workflow, not entirely same system Im using but it really helps me thinking of the solution for my project :)
Is there a way to do this in Redshift? Currently the displacement for one material is overriding the others.
Your videos are amazing! This channel is gonna blow up soon keep going 💪
I appreciate that!
Master performance everytime.
Love it, thanks for sharing
welcome
Going to try and mirror this in Redshift......
Did you success? I am failing with Redshift, it seems impossible.
How o make his beauty in Redshift? )))
I don't know why anyone still uses the c4d standard renderer. Why when all the others are better.
Excellent tutorials! Can you please make it using redshift materials? Thank you
Will try and do that
@@pixelaffair did you make it ?? using redshift
🔥🔥nicee
how to make marble material?? I want know...but i cant find it in your video, can you teaching?
amazing
Pls do a tutorial on how to install Arnold Renderer on c4d 2023
In the first few seconds, the details of your material flow along with the displacement, as a real "paint" would, with "flakes". however in your 19:42 explanation, the texture appears static being revealed "fixed" while animating. I would like to know how to make the texture and its details "flow" flowing with the animation as well as in the opening of the video. Please.
Anyway, great tutorial
💥💥💥
Thank you very much
Good😇🥰
Thanks 🔥
subbed!
great
thanks
c4D Standard Renderer and native materials are no less capable. Thats how it looks from the vantage point of your tutorials.