Always moderately horrifying to see how fast the 5a enemies move lmao. Ggs, awesome to see the class with the notoriously least firepower absolutely kicking ass!
people want the kind of hard that they can handle, anything above that is bad while refusing to play on lower difficulties or just simply turn down some of the modifiers due to gamer ego or something
Haz 5+8 looks does look fun! The challenge and strategy involved makes it difficult in a fun way. People are complaining about it just bc they are used to haz 5s slower and less punishing hordes. Getting hit by three or four enemies does decent damage, but the game doesn't punish you as badly. With this, people play it exactly like haz 5 and get mad when they can't do the same thing and get punished for doing so.
@@M1911papThis guy seems to have had a blast with it using cryo grenades and overtuned particle accelerator though lol. Like, I'm sure this hits stuff like autocannon and pgl pretty badly but like, so does every increase in difficulty. It kinda comes naturally that you need good weapons to play a hard mission, and even saying that, OPA and cryos, so its not even that rigid.
That was really fun. I especially liked the intro and the whole demonstration of having a good fighting area that fits solo scout's needs. Really happy you're finding new and interesting challenges with what the new season offers!!! It seems tailored to challenge even those at the top tier of play, and that's all to the good, I think.
Absolutely! I failed many times as well doing this challenge. And I think it completely changes which enemies are important to focus. I quickly learned that web spitters are a big problem if they hit you. The slow down, low visibility, and increased damage can be derailing to a mission. Normally I wouldn’t think much of them - they were more annoying than anything. But then again, I guess with all the modifiers turned on, every single enemy is a problem…lol
I’ve used SBB on lower haz levels pretty much exclusively for tanking damage while ignoring enemies. I’ll have to give it a shot on 5+ and see how it feels
@@benicopter you can do melee build with shield battery booster on haz4-5 on 5 its a lot of b-hopping but higher than haz 5 it wouldnt work but its kinda funny that you can fight without ammo
You should try double barrel with the agressive venting DRAK with hot feet and manual heat dump mods That thing just gives you a constant speed boost and scares away enemies (also if you overheat in front of the praetorian he politely turns around and shows you his ass for an easy kill)
@@benicopterI’ve found AV drak to be a very comfortable option on h5a. Your killing power is considerably worse than TEF, but you did fine with OPA so that shouldn’t be a huge issue. AoE fear on demand is simply really, really good for a difficulty that punishes hits very heavily. I haven’t tried it with DB, but it’s fantastic with shaped shells, which allows you some instant spitter/mactera clear as well as consistent stuns.
I'd love to hear a bit of commentary while watching this to understand what you were thinking about during this! Something after the fact to explain what was going on in your head...seems way too hard to give live 😆
as a main scout with a low end pc and uncomfortable gaming set in general, you both are my desired gaming style for years haha your videos are so delicious, thanks!
@@benicopter Yeah, i did a test run with it exactly as you set it up here, but then after that i of course went and tried with pheremone and that is some real efficiency for solo scout. I haven't used Double Barrel much so i still don't have a good feel for the blast aoe, either.
@@flapjackgd937 I feel like OPA do does well here! I tried with Shield Battery Booster solo and it wasn't much better if at all. I would like to try with TEF, though. (Edit: I'm not even a huge fan of OPA normally, tbh.)
Personal preference really. I run pheromones a lot because I find it fun to group up the enemies and destroy them. I wanted to try something a little more challenging this run. I think if I played a lot of 5+ pheros would be my main one
Yep. Most high-level scout solos declare ‘pheroless’ if they don’t use them. Being able to instantly shut down a significant portion of the aggro cap for 15 seconds is absolutely cracked
Thanks! And I kind of explain it in the description. You typically still get XP for a failed event. I activated it with the intention of just letting the time run out, but saw it was 3 minutes and got impatient. Didn’t want to wait an additional 3 minutes
No 190 fov angle, without potato pc graphics on nasa computer, without ton of mods that kills drg atmoshere, MC voice not disabled. Good job man, being skilled dwarf is way harder than "cybersport" leaflover. Rock and stone!
I'm not new to the game but not very familiar with meta or proper strategies. Can someone explain what's the deal with "no pheromones"? Is that grenade so good it's considered a challenge not to use it? If so, what makes it so strong?
I think for Haz5+ it’s very powerful - especially solo. You start with 4 pheromones so with 1 resupply you could have a total of 12 pheromones. They completely disengage the enemies for 15 seconds. And with the boomstick build I was running, it could eliminate the entire group with 1 shot. With the player vulnerability modifier on, having the ability to stop enemies attacking you is very OP.
Double Barrel doesn't shock me, But OPA? I'll be frank in admitting that I've written off Overtuned Particle Accelerator, But seeing it getting a fair bit of action on haz5A is pretty cool (Even if it seems like DB is doing A LOT of the heavy lifting) Maybe I'll consider it as a potential solo-scout option that shifts away from the usual playstyles.
Honestly I’m the type to try one thing at a new restaurant, and if I like it, I’ll never try anything different lol. I do like OPA because it fits my playstyle really well and I use it a lot on Haz5. I typically run it with armor breaking though. The range on it is usually garbage, but again, I like being up close to the enemies rather than far away.
@@benicopter Yeah that's the main issue with OPA, is that you never really get to easily go for prio targets (which is pretty bad in coordinated play), but I could legit see this working decently as a pubbing/solo build that deviates a little from the norm.
Plasma Carabine Damage seems so low bro, why don't go for the DeepCore GK2 instead? it can be stabilized for accuracy and almost 0 recoil but it seems to me that it deal a bit more damage overall, with the armor breaking option as well
Its effectiveness scales with enemy count. Every pheromoned bug is like a L.U.R.E. that fights back. Throwing one nade at a medium-sized group of grunts can render the entire swarm harmless for its duration.
When playing solo, with 1 resupply I’d have 12 pheromones. That’s more than enough to handle the swarms, and double barrel just eviscerates the grouped up bunch of enemies. With a full squad I imagine they aren’t as OP since you have to share the resupply
I usually run armor breaking on it, but since I wasn’t really using it much for the swarm fights I thought it would work better to slow some of them down with the electric
I love aggressive venting as well but haven’t tried it on 5+ yet. I went with OPA because I like the damage it does, and I use it more for the ranged enemies that are high priority (mactera, spitters, etc)
ive used AV an ungodly amount in 5+ and its sick just not really a solo thing. pretty bad efficiency solo because u either have to waste time grouping bugs or waste a ton of ammo overheating. but its not like opa is all that good lol
He mines faster by pressing right click repeatedly instead of holding it down to avoid the lag after swinging. You can deposit really fast by spamming E instead of holding, but you have to mash extremely fast so he probably has it bound to scroll wheel or on a macro.
For mining faster, you release right click right as you’re hitting the mineral and press it again. For depositing faster, you alternate pressing E and right click. This one takes a little more getting used to
A couple things: my grapple has a speed boost each time I use it. Also, I’m using a modded FOV of like 138 so it looks like I’m going faster than I actually am
I couldn’t tell ya. The game is pretty balanced IMO. I also feel a lot of it has to do with your playing style. So what one person considers OP another might not. It also depends on what hazard level you’re playing and what your objective is. I would almost never play any of my speedrunning builds on a normal haz5 or haz5+ mission.
Honestly, I don’t think I’ve tried it. I’m the type that one I find something I like, I stick with it for a very long time. There’s still numerous OC’s I haven’t even tried yet 😬
ermhrerherhm, agshually he wasnzt tru solo caz moley wuz der 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓 next time,ererhereherm,disable holey moley and pley hazazard 5+++++ , and den haul al minerals urself when de escape pod arriavais,erhghgh then it wil b tru solo eehrerhemhm
Bro did it without pheromones..he just have balls big as a bulk's weakpoint, rly wp
Always moderately horrifying to see how fast the 5a enemies move lmao. Ggs, awesome to see the class with the notoriously least firepower absolutely kicking ass!
Also, may just be on my end but at 6:40, 8:10 and a few other parts it looks like the video file corrupted
@@therealgathethank you! And I didn’t see anything on my end regarding the corruption. What are you seeing?
@@benicopter Checked it out on my phone and seems my computer is just being irate with this one video in particular, alas!
I would argue this is harder on any other class because the best strategy here is hit and run.
im probably gonna buy DRG, do you mind explainig why scout is weakest and if so what the best class is? because i was planning to play as scout.
Great work fellow double barrel enjoyer, rock and stone
Glad you're enjoying 5+8! Sad to see so many players just writing it off as being a bad kind of hard instead of looking at it as a problem to solve.
I was excited to hear your thoughts on it in your video, but I guess I’ll have to wait for the next one! 😉
people want the kind of hard that they can handle, anything above that is bad while refusing to play on lower difficulties or just simply turn down some of the modifiers due to gamer ego or something
Haz 5+8 looks does look fun! The challenge and strategy involved makes it difficult in a fun way. People are complaining about it just bc they are used to haz 5s slower and less punishing hordes. Getting hit by three or four enemies does decent damage, but the game doesn't punish you as badly. With this, people play it exactly like haz 5 and get mad when they can't do the same thing and get punished for doing so.
it limits build options. haz5 double enemies is a nice middle ground.
@@M1911papThis guy seems to have had a blast with it using cryo grenades and overtuned particle accelerator though lol. Like, I'm sure this hits stuff like autocannon and pgl pretty badly but like, so does every increase in difficulty. It kinda comes naturally that you need good weapons to play a hard mission, and even saying that, OPA and cryos, so its not even that rigid.
That was really fun. I especially liked the intro and the whole demonstration of having a good fighting area that fits solo scout's needs. Really happy you're finding new and interesting challenges with what the new season offers!!! It seems tailored to challenge even those at the top tier of play, and that's all to the good, I think.
Absolutely! I failed many times as well doing this challenge. And I think it completely changes which enemies are important to focus. I quickly learned that web spitters are a big problem if they hit you. The slow down, low visibility, and increased damage can be derailing to a mission. Normally I wouldn’t think much of them - they were more annoying than anything.
But then again, I guess with all the modifiers turned on, every single enemy is a problem…lol
Bro wth, i've never played DRG but these fights legit look like a DOOM Eternal🤯
literally just bought the game bc of this vid lol
Sublime run, love it. Well played! Hope this mode is here to stay. Just cause it's hard doesn't mean it shouldn't be there!
Thanks! And I agree.
I would've preferred difficulty options to spawn a higher proportion of veterans, praetorians, mactera, etc instead of regular grunts and swarmers.
Haz 5+ all modifers feels like haz 7. Haz 6x2 is infinitly easier.
Everything above haz 4 is impossible lol
Extreme rock and stone moment, a scout that doesn't take deep pockets
I like the shield battery booster as you start getting your shields back almost instantly, and still get a big damage boost when shield is full
I’ve used SBB on lower haz levels pretty much exclusively for tanking damage while ignoring enemies. I’ll have to give it a shot on 5+ and see how it feels
i mean if you need to barely get hit anyway, i can see how itd be better tbf
that one swarmer chasing you at mach 7 ensuring ur always low shield:
@@benicopter you can do melee build with shield battery booster on haz4-5 on 5 its a lot of b-hopping but higher than haz 5 it wouldnt work
but its kinda funny that you can fight without ammo
Very nice. I have yet to unlock Haz 5+ because I have not felt like doing the first Sabotage mission.
Understandable!
Also a tip from that reload mod equip if you press the reload button for the drak in 50% it immediately cools the gun down
Never realized drg could have sweats. Respect +++
Any battery booster enjoyers here?
Also damn man, good job
im using it with melee build. In honor of Karl
Gonna have to try Boomstick out, going to feel strange not using special powder though
Bro, how are you this low on subs. You deserve way more. Amazing content. Keep it up
Thank you! Much appreciated
My mind has been blown watchimg this...
grunts walk so fast in haz5+, it's funny
You should try double barrel with the agressive venting DRAK with hot feet and manual heat dump mods
That thing just gives you a constant speed boost and scares away enemies (also if you overheat in front of the praetorian he politely turns around and shows you his ass for an easy kill)
I love that setup! Kinda nervous to try it on 5+ though. The enemies are so tanky it would be hard to kill anything
@@benicopterI’ve found AV drak to be a very comfortable option on h5a. Your killing power is considerably worse than TEF, but you did fine with OPA so that shouldn’t be a huge issue. AoE fear on demand is simply really, really good for a difficulty that punishes hits very heavily.
I haven’t tried it with DB, but it’s fantastic with shaped shells, which allows you some instant spitter/mactera clear as well as consistent stuns.
@@flapjackgd937 I appreciate your insight! I’ll have to give it a try 😃
I'd love to hear a bit of commentary while watching this to understand what you were thinking about during this! Something after the fact to explain what was going on in your head...seems way too hard to give live 😆
Yeah doing live is very hard - but I’d like to do some more commentary. I had one DD where I added commentary and it was pretty fun
105 hours. I somehow managed to complete haz 4 without ammo for the last 20 min. I needed to collect aquarqis
Great run! Looking forward to seeing some crazy speedruns on h5a if you end up continuing to push it like you do :)
Thanks! Just trying to be like you 😉
as a main scout with a low end pc and uncomfortable gaming set in general, you both are my desired gaming style for years haha your videos are so delicious, thanks!
try doing a elite deep dive like this
I could do it but you can’t add the 5+ modifiers to the missions so it wouldn’t be as challenging
Damn man. Well played! 🔥
Now do the same thing on an escort mission
That sounds…terrible
True solo god
FOR KARL!
Thank you, have learned some tricks here
Real clean. Your build is strong, too. Only weak point is it runs out of shotgun ammo even with both mods, but that's not too bad.
Thanks! It’s a fun build. Even more fun with pheromones since they all bunch up. Double barrel just instantly destroys like 30+ enemies
@@benicopter Yeah, i did a test run with it exactly as you set it up here, but then after that i of course went and tried with pheremone and that is some real efficiency for solo scout. I haven't used Double Barrel much so i still don't have a good feel for the blast aoe, either.
To be completely fair, that’s not the Boomstick’s fault lol. It’s just OPA being OPA and not killing anything
@@flapjackgd937 I feel like OPA do does well here! I tried with Shield Battery Booster solo and it wasn't much better if at all. I would like to try with TEF, though. (Edit: I'm not even a huge fan of OPA normally, tbh.)
jesus christ... and i struggle with Hazard 3 if i have more than 2 people (enemy amount seem to multiply depending on group size)
Enemy amount is affected by player count as well as enemy damage resistance
Is pheromones so good that it needs to be removed from these runs? Never thought of it as op
Personal preference really. I run pheromones a lot because I find it fun to group up the enemies and destroy them. I wanted to try something a little more challenging this run. I think if I played a lot of 5+ pheros would be my main one
Yep. Most high-level scout solos declare ‘pheroless’ if they don’t use them. Being able to instantly shut down a significant portion of the aggro cap for 15 seconds is absolutely cracked
Absolutely awesome, i wish i could play like that! Why did you activate the deposit at the end?
Thanks! And I kind of explain it in the description. You typically still get XP for a failed event. I activated it with the intention of just letting the time run out, but saw it was 3 minutes and got impatient. Didn’t want to wait an additional 3 minutes
@@benicopter Thanks for explanation!
Well dang, that is a fun build to watch, what with how close you have to get to enemies to get lots of damage in. Swarms look really high octane.
When 5 Hazard ++++ without weapons
No 190 fov angle, without potato pc graphics on nasa computer, without ton of mods that kills drg atmoshere, MC voice not disabled. Good job man, being skilled dwarf is way harder than "cybersport" leaflover. Rock and stone!
Thanks! R&S!
I'm not new to the game but not very familiar with meta or proper strategies. Can someone explain what's the deal with "no pheromones"? Is that grenade so good it's considered a challenge not to use it? If so, what makes it so strong?
I think for Haz5+ it’s very powerful - especially solo. You start with 4 pheromones so with 1 resupply you could have a total of 12 pheromones. They completely disengage the enemies for 15 seconds. And with the boomstick build I was running, it could eliminate the entire group with 1 shot. With the player vulnerability modifier on, having the ability to stop enemies attacking you is very OP.
Double Barrel doesn't shock me, But OPA?
I'll be frank in admitting that I've written off Overtuned Particle Accelerator, But seeing it getting a fair bit of action on haz5A is pretty cool (Even if it seems like DB is doing A LOT of the heavy lifting)
Maybe I'll consider it as a potential solo-scout option that shifts away from the usual playstyles.
Honestly I’m the type to try one thing at a new restaurant, and if I like it, I’ll never try anything different lol. I do like OPA because it fits my playstyle really well and I use it a lot on Haz5. I typically run it with armor breaking though. The range on it is usually garbage, but again, I like being up close to the enemies rather than far away.
@@benicopter Yeah that's the main issue with OPA, is that you never really get to easily go for prio targets (which is pretty bad in coordinated play), but I could legit see this working decently as a pubbing/solo build that deviates a little from the norm.
11:15 how tf did that trijaw volley hit you?
No idea! I thought I was in clear which is why I started mining the egg
Plasma Carabine Damage seems so low bro, why don't go for the DeepCore GK2 instead? it can be stabilized for accuracy and almost 0 recoil but it seems to me that it deal a bit more damage overall, with the armor breaking option as well
I wanted to use the Drak so I didn’t have to worry about reloading. I like having the option to switch to it in a pinch if I need some quick damage
I am curious if you could do one of These with scouts new😂 ocs?
they're all teamplay based, and burst fire is just terrible
@@daneelaart was Most curious about the 3 burst haha
Ojb has some videos using the new Scout overclocks on 5+. Really insanely good player
I couldn´t even understand wtf was happening half the time
DRAK OPA damn
Also, you could've prevented your first death if you just resupped after getting the first egg instead of fully depleting your ammo
100%. And I was just greedy - thought I was out of view of the Menace. But knew I had Iron Will anyway so just YOLO’d it
Are hordes smaller if you don't have bosco?
No, they are not
Why pheromones are OP?
Its effectiveness scales with enemy count. Every pheromoned bug is like a L.U.R.E. that fights back. Throwing one nade at a medium-sized group of grunts can render the entire swarm harmless for its duration.
When playing solo, with 1 resupply I’d have 12 pheromones. That’s more than enough to handle the swarms, and double barrel just eviscerates the grouped up bunch of enemies. With a full squad I imagine they aren’t as OP since you have to share the resupply
what is pheromones? the grenade?
The grenade, and there is a pheromone dart in the Boltshark as well.
I think it would have been better if you have armor breaking on overtone particle accelerator.
I usually run armor breaking on it, but since I wasn’t really using it much for the swarm fights I thought it would work better to slow some of them down with the electric
@@benicopter ok
why opa and not aggressive venting?
I love aggressive venting as well but haven’t tried it on 5+ yet. I went with OPA because I like the damage it does, and I use it more for the ranged enemies that are high priority (mactera, spitters, etc)
ive used AV an ungodly amount in 5+ and its sick just not really a solo thing. pretty bad efficiency solo because u either have to waste time grouping bugs or waste a ton of ammo overheating. but its not like opa is all that good lol
HOW TF DUDE??????????????
How it feels to chew 5 gum
Do it while drunk and no hud
That sounds…terrible
😂😂😂
All it takes is 2 ressuply pods...
How do you mine so fast and drop resources to the mule? Is it cheat mode?
He mines faster by pressing right click repeatedly instead of holding it down to avoid the lag after swinging.
You can deposit really fast by spamming E instead of holding, but you have to mash extremely fast so he probably has it bound to scroll wheel or on a macro.
this is all only really applicable as host btw
For mining faster, you release right click right as you’re hitting the mineral and press it again.
For depositing faster, you alternate pressing E and right click. This one takes a little more getting used to
do you run any mods?
Field of view mod
I could never🤧
how are you running so fast
A couple things: my grapple has a speed boost each time I use it. Also, I’m using a modded FOV of like 138 so it looks like I’m going faster than I actually am
management is stingy after killing 331 bugs on a hazard 5+ with no bosco... they only give you 3000 creds
can you pls tell what FoV you have? i know its modded but how much, it looks really clean, you see everything but your eyes are not on your ass
Lmao I forgot what the exact setting was but it was between 135-138
@@benicopter thanks a lot!
He forgor about the egg
also where can i find the most op builds
I couldn’t tell ya. The game is pretty balanced IMO. I also feel a lot of it has to do with your playing style. So what one person considers OP another might not. It also depends on what hazard level you’re playing and what your objective is. I would almost never play any of my speedrunning builds on a normal haz5 or haz5+ mission.
Why not TEF?
Honestly, I don’t think I’ve tried it. I’m the type that one I find something I like, I stick with it for a very long time. There’s still numerous OC’s I haven’t even tried yet 😬
ermhrerherhm, agshually he wasnzt tru solo caz moley wuz der 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓
next time,ererhereherm,disable holey moley and pley hazazard 5+++++ , and den haul al minerals urself when de escape pod arriavais,erhghgh
then it wil b tru solo eehrerhemhm
overcharged winch better 😤😤😤😤😤
youre an overcharged winch