5 Tips for FASTER 3D Rendering (Blender Cycles)

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 72

  • @cgboost
    @cgboost  5 місяців тому +5

    🚀 Get $20 of free render credits for Blendergrid, and render your Blender projects faster: cgboost.com/blendergrid
    🎓 Master 3D Environments course: cgboost.com/courses/master-3d-environments-in-blender

    • @Blendergrid
      @Blendergrid 5 місяців тому +2

      Great video Daniel! Thanks for the collab :)

    • @sonu-jangir
      @sonu-jangir 3 місяці тому

      Wow 😲, this video was absolutely amazing 🎉 and incredibly helpful! I have no words to express how much I appreciate the effort and detail you put into sharing these tips.
      You've truly made a difference in my workflow.
      ❤ Thank you for creating such valuable content-keep up the fantastic work!

  • @goujjon
    @goujjon 11 днів тому

    The Light Group Trick is so Helpful!!! need to further look into this, Thank you so much!

  • @kentjensen4504
    @kentjensen4504 2 місяці тому +4

    This is pure gold. If you have a longer Blender course then I'm definitely interested.

    • @cgboost
      @cgboost  2 місяці тому

      There are longer courses available at cgboost.com and one specifically covering the compositor (by me) expecting to be released in December, so stay tuned!
      ~ Daniel

  • @nathitappan
    @nathitappan 3 місяці тому +2

    Awesome tips! Thanks for taking the time to sharem them.

  • @theluckiestmanalive
    @theluckiestmanalive 5 місяців тому +4

    This is incredible. Why is this not more widely talked about or showcased? Thank you!!

  • @marsmotion
    @marsmotion 5 місяців тому +6

    i have been looking for a way easily to kill the blob crawl of denoise in animations and im very happy to come across your video. this is such useful info. thanks for sharing.

  • @DeeKay62
    @DeeKay62 5 місяців тому +1

    Awesome Pro tips! Thanks Daniel!

  • @ldm
    @ldm 5 місяців тому

    All the tricks! Love it.

  • @cgworm6111
    @cgworm6111 5 місяців тому +1

    These are some Pro level Tips🔥

  • @Verttigo1982
    @Verttigo1982 4 місяці тому

    Great video! Thanks for sharing all those very useful tips.

  • @j_fx
    @j_fx 5 місяців тому +1

    Perfect! Thank you very much ❤

  • @antoonsorg
    @antoonsorg 5 місяців тому +1

    Wow awesome cycles render tips.

  • @ewjf
    @ewjf 3 місяці тому

    Seems I need to learn about this compositor thing once I really get the hang of modeling and animation. Very VERY powerful system.

  • @BoyceBailey
    @BoyceBailey 5 місяців тому +11

    That's proper grown up stuff. thanks .

  • @robert-brydson-1
    @robert-brydson-1 Місяць тому

    tip 1 should have been split into 2 clear sections It wandered between the denoise and the node denoise so I don't know what settings apply to which

  • @dougpdesign
    @dougpdesign 5 місяців тому

    Fantastic tips!!! Thanks! S2

  • @musicpet
    @musicpet 5 місяців тому

    Wow, great tips! Thanks!

  • @Dubie-vm2oe
    @Dubie-vm2oe 5 місяців тому

    THIS MAN IS A GENIUS

  • @alessiolatorraca6628
    @alessiolatorraca6628 22 дні тому

    Great tutorial! You’ve covered things in Blender that I never even knew existed. I have a question: Do you offer any courses on how to work with all the passes in an EXR file for compositing in After Effects?

    • @cgboost
      @cgboost  22 дні тому +1

      Hi! Yes, the new Master Compositing in Blender course covers a wide variety of render passes that can be used in any compositing software, and even though the course focuses on how Blender can use them, the techniques are very similar in most compositing software, including After Effects. The main difference is that After Effects is a layer-based compositor compared to Blender / Nuke / DaVinci Resolve's node-based approach.
      Link to the course: www.cgboost.com/courses/master-compositing-in-blender
      ~ Daniel

  • @annandakumar3d
    @annandakumar3d 5 місяців тому +1

    Thank you ❤

  • @krypto61
    @krypto61 5 місяців тому +2

    3:23 that was unexpected :D

  • @ralfbaechle
    @ralfbaechle 5 місяців тому +3

    In the original Star Trek movie is a scene where the Genesis planet comes alive from a dead planet. This was rendered at a resolution of 320×200 then the screen was shot using an intentionally missfocused camera. An all digital production rendering the scene at full movie screen resolution would have been impractical at the time of the 1978 / 1979 production. And it still does look great today!
    Many old games on 8-bit machines are moving objects not pixel by pixel but by as much as 8 pixels. And that' at the chunky resolution of those days. Yet it can look amazing when movement is fast enough to hide the chunkyness. Interpolation is one of the tools that come when such simple strategies fail.
    So be creative and think about how far you really need to crank up those settings or if there's a smarter way to structure a project. Consider if you can artistically use the artifacts of a faster render.

  • @eddiethyette
    @eddiethyette 5 місяців тому +1

    Seems like I should use render steps and interpolation for my next project. Would have saved this old laptop from taking times on motion blur stuff on mechs. 🙃
    Thank you for adding links for the recommended stuff listed in the video. 👍

    • @cgboost
      @cgboost  5 місяців тому +1

      Yeah it's a massive time saver. Glad you find it useful :)
      ~ Daniel

    • @JamieDunbar
      @JamieDunbar 5 місяців тому

      FlowFrames is an outstanding program and basically magic.
      Just do some testing with it before committing to using it on a project. As they said in the video, it works great for slow moving landscape scenes.
      But I've tried using it with character animation and it can break quite a bit. It really struggles when objects go behind each other (like a character putting their arms behind their back).
      Of course, I did these tests over a year ago and AI updates at an alarming rate. Definitely worth re-testing all of this now.

    • @Utent-d3n
      @Utent-d3n 4 місяці тому

      what about topaz AI? ​@@JamieDunbar

  • @begalooloo
    @begalooloo 5 місяців тому +3

    We need a comopositing course from "compositing wizard Daniel Nees" been asking this for quite some time ...would be amazing Zack 🥰

    • @cgboost
      @cgboost  5 місяців тому +4

      Great idea ;)
      ~ Daniel

  • @phalhappy8612
    @phalhappy8612 3 місяці тому

    So when we use light group we don't need defuse direct and indirect AOV?

    • @cgboost
      @cgboost  2 місяці тому

      Diffuse direct and indirect are material passes and separate from light groups. Material passes allow you to adjust the look of materials of object, while light groups allow you to grade the lighting. You can use one, both or neither of them. They just do different things :)
      ~ Daniel

  • @DragonLaser
    @DragonLaser 28 днів тому

    Upscayl - Completly free offline ai image and bulk image upscaling. Just thought id put it here as an alternative to paid upscalers

  • @patnor7354
    @patnor7354 4 місяці тому

    This is excellent...

  • @theftking
    @theftking 3 місяці тому

    Oh cool l. Fancy render pass compositing

  • @Utent-d3n
    @Utent-d3n 4 місяці тому

    Wow the frame interpolation tool is very helpful, do professional animators use it? because I never heard anyone or saw any video giving this advice,this is the first time i hear this, and honestly it seems a dream to me since im aiming to create a youtube channel doing videos with my own animations, is there any cons using it maybe?

    • @cgboost
      @cgboost  4 місяці тому

      It's a tool that is great in some situations, and not so great in others. It largely depends on the movement that's in the scene. I tend to use it on backgrounds or things that are moving pretty slowly, like a person standing pretty still or clouds.
      Professional animators tend to use render farms, use real-time render engines or have other departments doing the rendering for them, but there is no reason why you can't use stuff like this to save time where you can

  • @LunartMusic
    @LunartMusic 5 місяців тому

    I couldn't find file output denoise data. Can you help me?

    • @cgboost
      @cgboost  5 місяців тому

      You use a regular file output node and just render the denoise data like any other image sequence, but if you apply the denoise straight away, you don't need to worry about it :)
      ~ Daniel

    • @LunartMusic
      @LunartMusic 5 місяців тому

      @@cgboost thank you!!

  • @badartist7998
    @badartist7998 3 місяці тому

    Rendering it out and then bringing it back in to render a second time just for denoising is going to take twice as along. I just learned that. I really wish I had of just denoised on the first go. The compositor is great overall, but if there is lots of light in your sequence, do not denoise this way. just do it in one go.

    • @cgboost
      @cgboost  2 місяці тому

      Yes and no. The processing time is not all that different, and there are ways around the extra time for multiple passes. For example, if you have a lot of lights, you can do all of your light grading / material adjustments and THEN denoise it at the end. It's also very common practice to get the look dialled in using a noisy, low sample renders that haven't been denoised (for quick re-renders), and then do one big nice render at the end with denoising applied. It's less about "better" ways and more about improving flexibility so you can work more efficiently.
      ~ Daniel

  • @vena7839
    @vena7839 5 місяців тому

    Hi, I have a question on about the CG boost course. Have translated like UA-cam?

    • @cgboost
      @cgboost  5 місяців тому

      Do you need a specific language translation?
      ~ Masha

    • @vena7839
      @vena7839 5 місяців тому

      @@cgboost yeah! i need it.

    • @cgboost
      @cgboost  4 місяці тому

      @@vena7839 which language would you need?

    • @vena7839
      @vena7839 4 місяці тому +1

      @@cgboost thai

  • @chulalachannel
    @chulalachannel 4 місяці тому

    sorry my brain is small. do cryptomattes work on subjects for like an animated render instead of just a still?

    • @cgboost
      @cgboost  4 місяці тому

      Hi, the answer is yes Cryptomattes do work for animated renders.

  • @valleybrook
    @valleybrook 5 місяців тому

    I don't understand the denoise trick? Why not have it as default if it works so well? I guess there is a cost to it?

    • @cgboost
      @cgboost  5 місяців тому

      I do set it to default, as do many, and the cost is fairly negligible, but it does technically take a little bit longer to render out the denoise data as well as the standard render. It's rarely noticable, but it does.
      ~ Daniel

    • @leucome
      @leucome 7 днів тому

      It use a good amount of memory. If you render a large image on a modest computer the denoising can run out of memory. It is about the only cost I can think of. I happen to me couple of time when trying to rendering a project on my second older computer.

  • @geniuskennard8016
    @geniuskennard8016 3 місяці тому

    Blender needs something they should call 'Fast & Furious' rendering because i've been trying to make a 3 minute commercial for over a year and this rendering thing is killing my business!

  • @rectangle_
    @rectangle_ 5 місяців тому

    What plugin that do the #1 easily?

    • @cgboost
      @cgboost  5 місяців тому

      No plug-in! Just built-in Blender features
      ~ Daniel

  • @unknownrh155
    @unknownrh155 5 місяців тому +1

    Hey @cgboost. I'm very interested in your professional 3d art critique videos. And I'm sure a lot of us are too. It's what makes your channel unique and I enjoy your opinions and ideas on artworks.
    Can we have more of these videos? We would really appreciate it.

    • @cgboost
      @cgboost  5 місяців тому

      Hi, great to know that you love that videos, maybe at some point we will get back to that, but for now we decided to concentrate more on tutorial videos.
      ~ Masha

    • @syahmirh6438
      @syahmirh6438 4 місяці тому +1

      @@cgboost Thank you!

  • @tomcollins6989
    @tomcollins6989 5 місяців тому

    This stuff is amazing but it just frightens the crap out of me as I have so so far to go in blender to even begin to use this. Im still struggling with nodes argghhhh.… but thanks

    • @cgboost
      @cgboost  5 місяців тому

      Don't worry! You'll get there :) It's not as hard or as scary as it seems
      ~ Daniel

  • @vl4997
    @vl4997 5 місяців тому

    Etwas weniger hektisch wäre schön. :-)

  • @degibocu
    @degibocu 5 місяців тому

    Looks like you use IA voice, we prefer your natural and fresh voice.

    • @cgboost
      @cgboost  5 місяців тому +6

      Believe it or not, this is my voice. It's gratifying that the audio quality is good enough to make you think it's AI. I cannot tell you how many times I mumbled or said the wrong word and had to re-record the line!
      ~ Daniel

  • @Blendart2210
    @Blendart2210 4 місяці тому

    i have the power of a 1000 like

  • @projectERROR-01
    @projectERROR-01 5 місяців тому

    Hello I think you work so hard but your views is less than your hard work..😢

    • @cgboost
      @cgboost  4 місяці тому

      Well I'm glad you think we deserve more :) Every little bit helps, so thankyou for watching
      ~ Daniel

    • @projectERROR-01
      @projectERROR-01 4 місяці тому

      @@cgboost "WE" means you have a team to create this types of video ?

    • @cgboost
      @cgboost  4 місяці тому

      @@projectERROR-01 Hi, sure we have a team of people working here at CG Boost. Some of them like Daniel you can see in our videos :) Of course each video is made by the author, but the rest of the team help by giving feedbacks, so you guys get the best content.
      ~ Masha

  • @dannyg8032
    @dannyg8032 5 місяців тому +1

    Cycles is a mediocre render, not capable of photorealistic results like Corona, Octane, V-Ray or Redshift can produce. Is not even a viable option for professional workflows which require ACES and proper AOV passes.

    • @sk.mahdeemahbubsamy2857
      @sk.mahdeemahbubsamy2857 5 місяців тому

      It is capable but not very reliable. But it does what it is supposed to do. It is a very good path tracing engine which needs a bit fixing up.
      Compared to when i started using blender in 2.70 days it has improved drastically