I don't believe this is gonna be as big of an issue as it was during endwalker. Endwalker dropped at a time when world of warcraft players had basically jumped ship and came here and we experienced the biggest boom in popularity ever. Since then, anyone who would've migrated back to wow have, and those who want to stay have. Granted, there's gonna be a ton of returning players who were on break, but I definitely don't expect another que savage experience.
@@vincentbeton that's true. But that being said, se has been preparing for them, and the fact that they're happening NOW means that they can develop some measure of defense against them for the launch.
They do say that their player base is bigger than EW release amount, and we also have Xbox players now too. So I think the queue times and issue will almost mirror EW
I doubt that’s actually the case. More accounts sure, but active subs? No chance in hell. Barring any ddos attack issues I predict a pretty smooth launch.
Its not crazy for the "logout when you arent playing" message bc theres some players who never log out. Mint Dew is a very high end raider but theyre never logged off even when they arent doing anything
Yeah I feel pretty vindicated right now. Every time I tried to bring up launch congestion forcing people back to Dynamis I frequently got shot down by people claiming "DC travel login won't be that bad, a few minutes more at best, nothing is going to change", and here they are like "we expect congestion, so we're limiting DC travel". XD
Fills me with dread I want 100% confirmation that dynamic homeworlders log in first I don't want the dc flooded with people outside making it so we can't log in
While I think that is possible and likely, I also think it likely means they have more branching paths to split the player base up on. That way we don't all go to the same place at first, like how HW gave you two options. I also wouldn't be surprised if some of those types of instances aren't further in so that way it gives more time for people to naturally spread out based on reading times, how many fates they do on the way, chatting, etc. The main issue of Raubahn Ex was just that it was so damn early in the quests and there was no other option so everyone hit it at the same time, at least that is how I recall it.
As a Dynamis player, I could care less if people don't come over to us. I like my limited toxicity and great community. Most of us are pretty friendly towards one another. I'm an 11 year vet that has lived on multiple DC's and Servers over my time and Dynamis is FINALLY home.
There wasn’t even a queue on Balmung. There is no hype for this expansion and it seems like everyone beside to most toxically positive defenders hate it
i’m gonna be honest guys i’ll be getting on at about 7 am eastern on EA release. just let me get on first to make sure everything is alright then i’ll give you the ok!
As somebody who moved their to Dynamis, I fear the queue for duties more than the log in queue as I hope in silence there magically wil be enough people to not make trails a nightmare long wait ^^""
If there's big enough login queues for the other data centers there's a decent Chance people will return to dynamis for easier logins and thus bring in more players
@@blazefireblader well if their home is Dynamis they wont have a choice. You can't be on any DC but your own. But I'm sure if ques are bad, people from A/C/P will visit Dynamis, or heck, even if they aren't, if there are people with friends cross DC who can't visit each other because of the restrictions, they can all meet up on Dyna.
The login ques are whatever and expected, but the whole 30 min. aftering being afk gets you kicked is going to be annoying again....I don't know remember if they banned people for using macros but what's to stop people from just putting something on their keyboard and have them be constantly running into a wall (in a private area)?
Basically if you did the same consistent action you'd still be considered AFK by the system, and if you did a repeatable action you would also be considered AFK by the system. I found a way around it though for Endwalker, just have to set up multiple macros and a script that picks them at random in random time intervals. Kept me longed in during the work day so I wouldnt have to spend hours in que waiting when I got home
During EW I logged in right as early access began and never logged out. When I went to sleep I would go to my private estate and clamp the analog sticks on my controller so there was always input, preventing the game from logging me out. I would then pray to RNGesus for no power outages or disconnections and managed to stay logged in for 3 days straight.
Long time player advice, don't try to log in for the first 18 hours, you will spend more time waiting in queue than playing. There will be multiple instances so don't forget how you move from one instance to another when separated from the others in your party. There are going to be LOTS of party wipes for the first few days because everytime there is an expansion the difficulty of the mechanics also bumps up a bit. And be patient with the players that hit level 90 in the last 4 months, there is alot about thier jobs that are still a mystery to them.
9:30 im pretty sure it's to prevent another raubahn (savage) scenario where the server can't handle the amount of people entering a given solo duty at once and locks everyone out
No one yet has been able to answer a question I keep asking on the score Phoenix Facebook pages. Let's say if right after the game launches and I log in and I go and get that free Fantasia and I go to Fantasia my character, I now have to leave the game edit my character and go back into the login queue again, thus adding further congestion? Or is the whole like our grace period now we're just does it all in game and you no longer have to lock out of the game?
as far as we know you still have to log out log out. It's your choice to use it on launch, no one is making you. It's free and available to use any time. Most players are buying one, popping it before and editing before logging in first time and just hoping they wont have to make further changes. It's the unfortunate side effect of things. However, I don't actually think ques are going to be as extreme as EW. 50% more capacity on servers should be more then enough, combine that with DC travel to new worlds, and I think as long as a decent number of people are willing to do it, it should be fine. Just remember if you log in right at launch time, the que is deceptive. It will say 21000 (for example), but it will go a LOT faster then 21000 a few days later because at launch, they are filling in an empty server, vs later on having to wait for people to be logged out to replace. On EW launch I had a que of 8000 on my server and got through in about 40mins, but later on a que of only 6000 took 2 hours.
Hey Cole 👋 any chance you could do a video on leveling speed 80-90 for pic and viper? Or are your videos from a couple years ago still relevant? I don’t know when exactly dungeon exp was buffed relative to those videos. I’m leaning towards bozjan southern front or maybe eureka orthos? Because queue times might be bad and I expect trusts are too slow
I think those NA times are a littttle off. 1pm-11pm PDT is 4pm-2am EDT... have you ever tried to que for something after midnight EDT on Aether? wait times are HUGE. I'd say its more like... 11am-9pm PDT.
I think 'devised methods to stagger player traffic during msq progression' just means the same thing it does every expansion, that at the start you have 2 options where to go first. In ShB you could go find Ali, or Alphy first. In EW you could go with Thancred, Uri, and Estinien to Thav first, or you could stay and go to Labby with Y'shtola etc.
The wait time for instanced content is for anyone that remembers the horrors of Stormblood. There was a personal instance quest early on in the story and because of high traffic you'd constantly get kicked out of the instance just as it was starting. And because everyone was spamming him to start said quest it created a nightmare scenario trying to get it completed.
Also note, if you intend to DC travel to a less occupied world make sure to pop in to your retainers and pull out what you'll need. it'll likely be a few days before you can reliably return to your home world so you may as well consider any items locked in your retainers as inaccessable after DT's release.
Aren't the healers on strike? This should be non-issue then. Edit: I forgot my /s. Either ways, the healers won't play on launch or they play other roles, benefits me regardless, as a healer main my queue will be even faster. Win-win for me
Man I hope we won't see too many riled up Healers on Strike causing drama. Like some of them switching to DPS or Tank and then mess up all the time so whoever is healing has constant stress. I am sure some people will be petty enough to do that
Not sure what the issue is with the automatic logout, it's the fairest way to do it. Of course you should logout when you're not actively playing. When Endwalker launched, when I was finally able to login I saw people who programmed command loops to run in circles, jump around and do other specific actions so that they wouldn't be logged out, probably while they were sleeping. Meanwhile the rest of us who were working all day and came home couldn't login at all. For me the most radical suggestion I would give is not only an automatic logout but a playtime cap per day for the first few days. The community would riot, of course, but it would ensure there weren't any people staying logged in 24/7. It would be a poor business decision, though, so it most certainly won't happen.
yeah that wouldn't go over well, as there are many people who can only get a certain amount of time off to do the expansion, and if you capped their time per day they would NOT be happy. It also probably wouldn't help as much as you think, because people might still be trying to log on all at the same times if they ARE working. Limit player time, so no one takes time off to do it, so everyone comes home at 5pm and tries to play at 5pm... massive que, even worse then before. It's actually better NOT to limit player time, because then people will log in at varied times. If you logged in in the morning for EW, it wasn't a long wait at all. THAT is why people were doing the command loops. They'd log out, sleep, log in at 7am, let it run while they were at work, then come home to play.
I am tired, too sleepy. Day job + this has me eepy
Thanks for your hard work sleep well 💙
@@NotTheWheel Thank you!
I don't believe this is gonna be as big of an issue as it was during endwalker. Endwalker dropped at a time when world of warcraft players had basically jumped ship and came here and we experienced the biggest boom in popularity ever. Since then, anyone who would've migrated back to wow have, and those who want to stay have. Granted, there's gonna be a ton of returning players who were on break, but I definitely don't expect another que savage experience.
Aye, I expect about that. I am almost more concerned about those ongoing DDos Attacks this time
@@vincentbeton that's true. But that being said, se has been preparing for them, and the fact that they're happening NOW means that they can develop some measure of defense against them for the launch.
They do say that their player base is bigger than EW release amount, and we also have Xbox players now too. So I think the queue times and issue will almost mirror EW
@@cole636 ya, but se has a habit of inflating their number to look better by telling us the number of downloads and not the active subscribers.
I doubt that’s actually the case. More accounts sure, but active subs? No chance in hell. Barring any ddos attack issues I predict a pretty smooth launch.
Its not crazy for the "logout when you arent playing" message bc theres some players who never log out. Mint Dew is a very high end raider but theyre never logged off even when they arent doing anything
yee i use to "afk" in my house during endwalker launch for like 1h. If i logged out i would never be able to log back before sleep.
I've seen lala players who haven't logged out in literal months when not forced out by auto log.
Yoo Jenova represent.
Free trial users shouldn’t even bother during early access weekend
As a Dynamis resident this partially fills me with joy. People will actually come to us and I can actually make use of my FC buffs
Yeah I feel pretty vindicated right now. Every time I tried to bring up launch congestion forcing people back to Dynamis I frequently got shot down by people claiming "DC travel login won't be that bad, a few minutes more at best, nothing is going to change", and here they are like "we expect congestion, so we're limiting DC travel". XD
Fills me with dread I want 100% confirmation that dynamic homeworlders log in first I don't want the dc flooded with people outside making it so we can't log in
"Stagger player traffic" = MSQ quests in seperate areas to prevent funneling everyone in one spot early on ala Raubhan Savage/Pipin Ex
Oh the memories 😅
9:35 it means theyre probably gonna put queues on solo instances to prevent things like Rauban Extreme during stormblood launch from happening again
While I think that is possible and likely, I also think it likely means they have more branching paths to split the player base up on. That way we don't all go to the same place at first, like how HW gave you two options. I also wouldn't be surprised if some of those types of instances aren't further in so that way it gives more time for people to naturally spread out based on reading times, how many fates they do on the way, chatting, etc. The main issue of Raubahn Ex was just that it was so damn early in the quests and there was no other option so everyone hit it at the same time, at least that is how I recall it.
As a Dynamis player, I could care less if people don't come over to us. I like my limited toxicity and great community. Most of us are pretty friendly towards one another.
I'm an 11 year vet that has lived on multiple DC's and Servers over my time and Dynamis is FINALLY home.
For the first time in a while, I'm going back to Seraph
I'm EU on NA servers. When I'm on everyone else is asleep so I had no problems with getting on. :D
You’d be surprised. When Endwalker launched, I logged in at 4AM and the queue was still like 2000 people
I have an alt on Chaos though I'm in NA, so same advantage in the opposite direction hehe.
Oh my friend, I'm a night owl. Though I'll likely lose track of time if I'm up late playing God Eater 3
it didn't work during Endwalker launch xD
There wasn’t even a queue on Balmung. There is no hype for this expansion and it seems like everyone beside to most toxically positive defenders hate it
i’m gonna be honest guys i’ll be getting on at about 7 am eastern on EA release. just let me get on first to make sure everything is alright then i’ll give you the ok!
Well, you'll be about 2 hours late so good luck with being first lol.
As somebody who moved their to Dynamis, I fear the queue for duties more than the log in queue as I hope in silence there magically wil be enough people to not make trails a nightmare long wait ^^""
If there's big enough login queues for the other data centers there's a decent Chance people will return to dynamis for easier logins and thus bring in more players
@@blazefireblader well if their home is Dynamis they wont have a choice. You can't be on any DC but your own. But I'm sure if ques are bad, people from A/C/P will visit Dynamis, or heck, even if they aren't, if there are people with friends cross DC who can't visit each other because of the restrictions, they can all meet up on Dyna.
For new expansion congestion, I'll never forget having to get past Raubahn (Savage) in Stormblood. Here's hoping Dawntrail has a smooth launch.
The login ques are whatever and expected, but the whole 30 min. aftering being afk gets you kicked is going to be annoying again....I don't know remember if they banned people for using macros but what's to stop people from just putting something on their keyboard and have them be constantly running into a wall (in a private area)?
Basically if you did the same consistent action you'd still be considered AFK by the system, and if you did a repeatable action you would also be considered AFK by the system.
I found a way around it though for Endwalker, just have to set up multiple macros and a script that picks them at random in random time intervals. Kept me longed in during the work day so I wouldnt have to spend hours in que waiting when I got home
I'm so hypeeeed
Be like me and be on a family vacation launch week 😂
😭 yeah ill be off traveling on the day of release but hopefully ill be able to play during the early access
During EW I logged in right as early access began and never logged out. When I went to sleep I would go to my private estate and clamp the analog sticks on my controller so there was always input, preventing the game from logging me out. I would then pray to RNGesus for no power outages or disconnections and managed to stay logged in for 3 days straight.
Dynamis rising!
REAL AND TRUE
Ssssh delete delete delete so it stays empty
Planning on switching if it's that bad, because I play alone 😅
You do know that SE themselves are talking about Dynamis 😂😂😂😂. I'm excited for Dawntrail.
Long time player advice, don't try to log in for the first 18 hours, you will spend more time waiting in queue than playing. There will be multiple instances so don't forget how you move from one instance to another when separated from the others in your party. There are going to be LOTS of party wipes for the first few days because everytime there is an expansion the difficulty of the mechanics also bumps up a bit. And be patient with the players that hit level 90 in the last 4 months, there is alot about thier jobs that are still a mystery to them.
Seems like they’re trying to implement lessons learned from Endwalker. Good on them! 😊
Thank you for your coverage! 😊
wonder if we'll get Wuk Lamat (Savage) in lieu of Raubann EX
hopefully not XD
I seriously was just thinking of this lmfao
9:30 im pretty sure it's to prevent another raubahn (savage) scenario where the server can't handle the amount of people entering a given solo duty at once and locks everyone out
SE will just add, if you AFK for 2 mins you get kicked out and have to wait 2 hrs to log back in.
No one yet has been able to answer a question I keep asking on the score Phoenix Facebook pages. Let's say if right after the game launches and I log in and I go and get that free Fantasia and I go to Fantasia my character, I now have to leave the game edit my character and go back into the login queue again, thus adding further congestion? Or is the whole like our grace period now we're just does it all in game and you no longer have to lock out of the game?
as far as we know you still have to log out log out. It's your choice to use it on launch, no one is making you. It's free and available to use any time. Most players are buying one, popping it before and editing before logging in first time and just hoping they wont have to make further changes. It's the unfortunate side effect of things. However, I don't actually think ques are going to be as extreme as EW. 50% more capacity on servers should be more then enough, combine that with DC travel to new worlds, and I think as long as a decent number of people are willing to do it, it should be fine.
Just remember if you log in right at launch time, the que is deceptive. It will say 21000 (for example), but it will go a LOT faster then 21000 a few days later because at launch, they are filling in an empty server, vs later on having to wait for people to be logged out to replace. On EW launch I had a que of 8000 on my server and got through in about 40mins, but later on a que of only 6000 took 2 hours.
I don't think this will be a issue because of how many healers not going to login to strike.
If we got small 20 player qeues now, then servers are not ready sigh
Hey Cole 👋 any chance you could do a video on leveling speed 80-90 for pic and viper? Or are your videos from a couple years ago still relevant? I don’t know when exactly dungeon exp was buffed relative to those videos. I’m leaning towards bozjan southern front or maybe eureka orthos? Because queue times might be bad and I expect trusts are too slow
I think those NA times are a littttle off. 1pm-11pm PDT is 4pm-2am EDT... have you ever tried to que for something after midnight EDT on Aether? wait times are HUGE.
I'd say its more like... 11am-9pm PDT.
I think 'devised methods to stagger player traffic during msq progression' just means the same thing it does every expansion, that at the start you have 2 options where to go first. In ShB you could go find Ali, or Alphy first. In EW you could go with Thancred, Uri, and Estinien to Thav first, or you could stay and go to Labby with Y'shtola etc.
a question for all the AFK'ers: why?
The wait time for instanced content is for anyone that remembers the horrors of Stormblood. There was a personal instance quest early on in the story and because of high traffic you'd constantly get kicked out of the instance just as it was starting. And because everyone was spamming him to start said quest it created a nightmare scenario trying to get it completed.
I think staggering means prioritizing roulettes for the first msq instance, then then the second, etc as time goes on.
Dawntrail Queues (Ultimate)
Plus I can't go voaot dynamis as. I have a house so I'm not roajomg not being able to come back.
The death of afk players.
When is the early access?
I play in the morning on crystal I’ll be laughing as I have no issues
Attach string to joystick to rotating fan. Problem solved
Working late nights means being up late nights. So I rarely experience the congestion issues.
just never logout until you are done with msq
this post is proudly sponsored by redbull inc.
Oh right! I forgot about that possibility. 😅
Damn they went for the throat when they said that for automatic logout lmao
Raubahn EX “bull of all amigos”is gonna be a tough one.
Release the Kraken!!
All that reading just for them to say (( you may not be able to log in and play on the day of release so don’t take off from work just to play))
Definitely not what they said.
Also note, if you intend to DC travel to a less occupied world make sure to pop in to your retainers and pull out what you'll need. it'll likely be a few days before you can reliably return to your home world so you may as well consider any items locked in your retainers as inaccessable after DT's release.
This won't be a problem.... I doubt we will have more than 20mins ques.
Aren't the healers on strike? This should be non-issue then.
Edit: I forgot my /s. Either ways, the healers won't play on launch or they play other roles, benefits me regardless, as a healer main my queue will be even faster. Win-win for me
Because they therefore.... don't log in to play other roles?
The “healer strike” won’t do shit
is fine, just warrior + 3dps dungeons :)
Man I hope we won't see too many riled up Healers on Strike causing drama. Like some of them switching to DPS or Tank and then mess up all the time so whoever is healing has constant stress. I am sure some people will be petty enough to do that
The strike is not a real strike but a movement to make devs aware of healer problems in the game. We won’t see any queue issues for waiting on healers
Not sure what the issue is with the automatic logout, it's the fairest way to do it. Of course you should logout when you're not actively playing. When Endwalker launched, when I was finally able to login I saw people who programmed command loops to run in circles, jump around and do other specific actions so that they wouldn't be logged out, probably while they were sleeping. Meanwhile the rest of us who were working all day and came home couldn't login at all. For me the most radical suggestion I would give is not only an automatic logout but a playtime cap per day for the first few days. The community would riot, of course, but it would ensure there weren't any people staying logged in 24/7. It would be a poor business decision, though, so it most certainly won't happen.
yeah that wouldn't go over well, as there are many people who can only get a certain amount of time off to do the expansion, and if you capped their time per day they would NOT be happy. It also probably wouldn't help as much as you think, because people might still be trying to log on all at the same times if they ARE working. Limit player time, so no one takes time off to do it, so everyone comes home at 5pm and tries to play at 5pm... massive que, even worse then before. It's actually better NOT to limit player time, because then people will log in at varied times. If you logged in in the morning for EW, it wasn't a long wait at all. THAT is why people were doing the command loops. They'd log out, sleep, log in at 7am, let it run while they were at work, then come home to play.